Commit Graph

192 Commits

Author SHA1 Message Date
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 4068be84e9 Refactored project folders. 2012-04-19 11:46:08 +08:00
James Chen 783b2fe79b Removed some unused codes regard to WOPHONE. 2012-04-19 10:46:37 +08:00
Phenix Yu e623cd6357 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/include/CCTexture2D.h
	cocos2dx/include/ccMacros.h
	cocos2dx/textures/CCTexture2D.cpp
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
Phenix Yu b8e6d9c589 fixed memory leak from CCGLProgram.cpp
enable retina for win32
2012-04-11 11:15:53 +08:00
Phenix Yu a05757f741 update for msvc2010 2012-04-09 00:10:12 +08:00
minggo 7890333505 fixed #721: cocosdenshion can play local file on android 2012-03-06 16:56:30 +08:00
James Chen 6d97e3e381 fixed #972: update ios project configures. 2012-02-16 11:48:09 +08:00
James Chen bcbb2b571b modify HelloLua project configure for ios platform 2012-02-15 18:17:41 +08:00
James Chen 2c599d31b5 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss972_CCNotificationCenter 2012-02-15 17:02:47 +08:00
James Chen f8ff388e8d rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
test ok on win32 and android
2012-02-14 18:04:56 +08:00
minggo fd9f73f43e fixed #957: avoid to go to background when inputting test 2012-02-14 16:02:41 +08:00
minggo 538adcec3e merge code from duleface 2012-02-10 13:56:20 +08:00
minggo 8b855a917f issue #973: refactor lua support 2012-02-10 12:02:46 +08:00
YuLei Liao 791736162f fix tolua_fix.c compile with C++ in VS2008 2012-02-10 12:00:55 +08:00
minggo 5ce4968524 merge from cocos2d-x master 2012-02-10 10:46:58 +08:00
minggo 6ae40fc12f fixed #971: build cocos2dx as static lib 2012-02-10 10:31:56 +08:00
YuLei Liao c02aa9e666 * update windows vs2008 project 2012-02-09 20:08:13 +08:00
minggo 6988964a6e refactor lua support 2012-02-09 18:12:45 +08:00
minggo 141dac47d3 Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor 2012-02-09 17:58:39 +08:00
YuLei Liao e74b842a58 update HelloLua 2012-02-09 17:48:15 +08:00
minggo 95906c34bf Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor 2012-02-09 16:14:54 +08:00
minggo ee08c4629e Merge pull request #714 from minggo/ndk_module
fixed #970: use modules in the android ndk build
2012-02-07 19:16:01 -08:00
minggo 52de292e20 fixed #970: use modules in the android ndk build 2012-02-08 11:14:47 +08:00
minggo a7c96b5371 fixed #954: correct accelerometer data when set orientation to portrait in tablet 2012-02-07 10:19:40 +08:00
YuLei Liao 7ef0373c8b * update lua application template files 2012-02-02 22:15:56 +08:00
minggo 5e39489c71 fixed #947: fixed a closed loop 2012-02-01 18:18:31 +08:00
minggo 7b67c04f2f fixed #964: compute correct height of a charactor 2012-02-01 18:04:12 +08:00
minggo a2efab73a0 fixed #959: make touch id correct on android 2012-01-31 14:49:02 +08:00
minggo 6c2277757a fixed #958: delete SelectorProtocol and implement it in CCObject 2012-01-30 17:47:47 +08:00
gzito c87881ff94 Added Marmalade support to TextInputTest and HelloLua samples 2012-01-15 15:57:10 +01:00
minggo 0e03c8ca21 fixed #930: linux supports jpg format file 2012-01-12 17:46:53 +08:00
minggo 9890a4f655 modify picture and set android icon for HelloLua 2012-01-12 10:39:39 +08:00
minggo 40b1798f41 fixed #941: limit background music volume in [0, 1.0] 2012-01-11 17:56:11 +08:00
minggo 1bd3601b11 fixed #937: use gnustl_static instead of stlport_static to resolve compiling error on android x86 platform 2012-01-04 18:02:32 +08:00
minggo 61e87f661b issue #888: fix some typo error 2011-12-23 11:12:06 +08:00
minggo e287e74a6e fix a typo error 2011-12-23 10:43:39 +08:00
minggo b7fbd4fc13 issue #919: supporting global variable 2011-12-20 16:50:39 +08:00
minggo 857ce1d505 fixed #921: fix a bug that accelerometer axes inverted in android tablet 2011-12-19 16:29:26 +08:00
Walzer 7d01aa0c74 HelloWorld, Test and HelloLua can succefully compiled by xcodebuild commenline with -sdk iphonesimulator4.3 now. The key is GCC_VERSION="", you can not skip this null value, otherwise the commendline will use GCC4.2 as default, can generate tons of errors. 2011-12-13 22:25:51 +08:00
minggo a3986a9e21 issue 892: add cpp flag to support rtti on android 2011-12-07 16:51:54 +08:00
minggo cddaa3fea2 fixed #885: make SimpleAudioEngine::setEffectVolume() take effect immediately on android 2011-12-01 12:12:14 +08:00
minggo bd595516b8 issue #781: add new functions for sound 2011-11-25 09:56:06 +08:00
minggo 6aedc258b4 fixed #838: tests and HelloLua support x86 2011-11-23 15:51:30 +08:00
minggo a7d6c90adb Merge pull request #571 from jbyu/master
fix memory-leak for lua engine
2011-11-17 18:53:14 -08:00
minggo 775c7ff847 Merge pull request #573 from minggo/iss854_pthread
support pthread
2011-11-17 18:40:30 -08:00
minggo 522386a6b7 issue #854: pthread work ok on iOS 2011-11-18 09:55:47 +08:00
minggo dd8a2deeaf fixed #758: fix the bug that TTF fonts cause low memory on android 2011-11-16 11:40:24 +08:00
Phenix Yu 786feb6a8d Merge remote-tracking branch 'remotes/upstream/master'
Conflicts:
	HelloLua/Classes/AppDelegate.cpp
	HelloLua/Resource/hello.lua
	HelloLua/ios/HelloLua.xcodeproj/project.pbxproj
	HelloLua/win32/HelloLua.win32.vcproj
	HelloLua/win32/HelloLua.win32.vcxproj.filters
	cocos2dx/include/ccMacros.h
	cocos2dx/platform/ios/AccelerometerDelegateWrapper.mm
	lua/cocos2dx_support/LuaCocos2d.cpp
	lua/cocos2dx_support/LuaEngineImpl.cpp
	template/xcode3/cocos2d-x_lua_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode4/cocos2dx_lua.xctemplate/Resources/hello.lua
	template/xcode4/cocos2dx_lua.xctemplate/TemplateInfo.plist
	tests/test.win32/test.win32.vcxproj.filters
2011-11-15 14:43:55 +08:00
Phenix Yu 441f8e6da9 Merge branch 'master' of https://github.com/jbyu/cocos2d-x
Conflicts:
	cocos2dx/CCScheduler.cpp
	lua/cocos2dx_support/LuaEngine.cpp
	lua/cocos2dx_support/LuaEngine.h
2011-11-15 14:00:52 +08:00
Walzer e3c39fe835 fixed #753, visual orientation is wrong on ios5 simulator 2011-10-19 21:43:25 +08:00
minggo 2490388f28 remove unneeded packages 2011-10-19 20:03:18 +08:00
minggo 68d03de677 fixed #743: let nativeInit() get correct screensize when running on device with software android buttons 2011-10-19 19:55:23 +08:00
minggo 2d3bfd4a1a fixed #755: get x y coordinate from existing array to avoid crashing on sunsumg devices 2011-10-19 17:01:35 +08:00
minggo 464fd19e59 avoid memory leak for lua and invoke unscheduleScriptFunc 2011-09-28 17:27:43 +08:00
minggo 8c63344c16 merge cocos2d-x master 2011-09-28 15:32:30 +08:00
minggo 3912be7f9d not get value of ok button from xml file 2011-09-28 15:27:31 +08:00
minggo 6e08502e9d fixed #736: remove android:installLocation in AndroidManifest.xml 2011-09-27 16:56:45 +08:00
minggo 5ff9bd0c9e remame BitMapTotalHeight to bitmapTotalHeight 2011-09-19 18:15:47 +08:00
seanlin 6d8225b7bd fixed #724, different results of CCLabelTTF on android & win32 2011-09-19 16:47:39 +08:00
minggo ae403153c7 fixed #719: update java code to HelloLua & tests 2011-09-15 16:18:50 +08:00
minggo a70995c220 fixed #717: add R.java of HelloLua 2011-09-15 14:23:18 +08:00
minggo 194f47bc54 fixed #718: get button value from string.xml & add copyright for java codes 2011-09-15 14:17:07 +08:00
Macarse 208bce312e Replaced LinearLayout with FrameLayout 2011-09-13 20:25:07 -03:00
Macarse afd1a7a6d9 External storage 2011-09-13 05:42:34 -03:00
minggo a739dcbd6c fixed #707: add Cocos2dxLuaLoader.cpp & Cocos2dxLuaLoader.h into vs2010 project 2011-09-05 18:11:10 +08:00
minggo edb86b1154 issue #707: require works ok on iOS 2011-09-05 17:42:08 +08:00
minggo d6cc12ffe4 issue #707: require works ok on android 2011-09-05 17:13:52 +08:00
minggo ae21fcaf48 [android] fixed #670: pause & resume effect when app enter background & foreground 2011-08-22 16:58:54 +08:00
minggo 24340826e1 fix compile error of release version of HelloLua 2011-08-18 20:14:43 +08:00
Phenix Yu ed42bc388c fixed lua memory leak 2011-08-18 12:26:33 +08:00
Walzer ac94c31077 Merge pull request #473 from minggo/master
Do some fixes for win32
2011-08-17 04:01:38 -07:00
minggo ab781654d7 all tests works ok on vs2010 & fix a bug that HelloLua may crashed on win32 when it eixt 2011-08-17 18:24:36 +08:00
Walzer a8835649fe preload sound effect in HelloLua 2011-08-17 17:08:06 +08:00
Walzer 375faa09e6 add archs i386 to HelloLua.xcodeproj, and don't playEffect repeatly in hello.lua (so noisy...) 2011-08-17 11:23:50 +08:00
sunzhuoshi 82c5c0f9c8 Fixed "HelloLua" makefile on Android 2011-08-17 01:06:22 +08:00
sunzhuoshi 60eb5b7cb4 Fixed "HelloLua" project file(s) on win32 2011-08-17 00:39:10 +08:00
sunzhuoshi 9a9cb02405 Added CocsDenshion lua support and tested with HelloLua on iOS
The test music and sound effect come from "tests" project
2011-08-16 23:56:41 +08:00
minggo 9c67c5a71e make HelloLua work ok on win32 release 2011-08-16 11:21:57 +08:00
minggo c6cb8f4980 make HelloLua work ok on win32 2011-08-15 16:23:23 +08:00
Walzer bfcf75553e add FontLabel to HelloLua.xcodeproj 2011-08-13 11:31:11 +08:00
Walzer b326b85808 HelloLua compile succeed in xcode4 2011-08-12 22:42:58 +08:00
minggo d386116255 [iOS]fixed #667: call AppDelegate::applicationDidEnterBackground() & AppDeleaget::applicationWillEnterForeground() when application enter background & enter foreground 2011-08-10 10:24:06 +08:00
minggo ada4c2af80 [android] fixed #643: swap axes according to the orientation 2011-08-09 15:50:42 +08:00
minggo 76da5f2e84 fixed #656: remove unneeded methods & android can let user set resource path 2011-08-04 17:19:58 +08:00
minggo 7fc0dae3d9 [android] fixed #655: fix a bug that CCLabelTTF lost the last characters 2011-08-04 12:08:12 +08:00
minggo fe6aa7ed13 modify unneeded codes in hello.lua 2011-08-04 10:36:50 +08:00
minggo 648117ebb5 issue #347: android can use ttf file 2011-07-28 17:20:37 +08:00
minggo 1bb9e8139a issue 33: iOS & Android support looping playing effect 2011-07-26 15:52:41 +08:00
minggo b308effdc5 [android] fixed #631: Send \n to engine when user input nothing 2011-07-26 11:41:28 +08:00
minggo 13a1629299 fixed #624: insert white space in front of \n 2011-07-22 12:10:41 +08:00
minggo 3e080476f3 [win32] fixed #620: change the output of lua to a lib 2011-07-20 15:21:51 +08:00
minggo 640d811809 [android] fixed #618: invoke java code(System.exit()) to finish programe 2011-07-19 16:01:22 +08:00
minggo dd42936bb3 [android] fixed #610: remove the support of ndk-r4 2011-07-14 10:37:40 +08:00
minggo d5850224e4 [win32] modify configuration of vs2101 release version 2011-07-13 12:05:02 +08:00
minggo fb436a6339 [Android] break string & wrap word 2011-07-11 15:02:41 +08:00
Walzer 3e8f084624 [lua] fix a bug calling CCLuaLog with multiple params in hello.lua 2011-07-04 19:04:21 +08:00
Walzer 80c819d8b6 Merge remote branch 'origin/master' 2011-07-04 16:25:29 +08:00
Walzer d325f1991e [ios] 1. debug builds can run on device (add “Valid Architectures") 2. add correct header search paths for HelloLua release build 2011-07-04 16:25:11 +08:00
natural-law 7d7f3a9241 fixed #562, Upgrade folder sprite_nodes to rc3. 2011-07-01 16:11:31 +08:00