James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
4068be84e9
Refactored project folders.
2012-04-19 11:46:08 +08:00
James Chen
783b2fe79b
Removed some unused codes regard to WOPHONE.
2012-04-19 10:46:37 +08:00
Phenix Yu
e623cd6357
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
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Conflicts:
cocos2dx/include/CCTexture2D.h
cocos2dx/include/ccMacros.h
cocos2dx/textures/CCTexture2D.cpp
lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
Phenix Yu
b8e6d9c589
fixed memory leak from CCGLProgram.cpp
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enable retina for win32
2012-04-11 11:15:53 +08:00
Phenix Yu
a05757f741
update for msvc2010
2012-04-09 00:10:12 +08:00
minggo
7890333505
fixed #721 : cocosdenshion can play local file on android
2012-03-06 16:56:30 +08:00
James Chen
6d97e3e381
fixed #972 : update ios project configures.
2012-02-16 11:48:09 +08:00
James Chen
bcbb2b571b
modify HelloLua project configure for ios platform
2012-02-15 18:17:41 +08:00
James Chen
2c599d31b5
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss972_CCNotificationCenter
2012-02-15 17:02:47 +08:00
James Chen
f8ff388e8d
rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
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test ok on win32 and android
2012-02-14 18:04:56 +08:00
minggo
fd9f73f43e
fixed #957 : avoid to go to background when inputting test
2012-02-14 16:02:41 +08:00
minggo
538adcec3e
merge code from duleface
2012-02-10 13:56:20 +08:00
minggo
8b855a917f
issue #973 : refactor lua support
2012-02-10 12:02:46 +08:00
YuLei Liao
791736162f
fix tolua_fix.c compile with C++ in VS2008
2012-02-10 12:00:55 +08:00
minggo
5ce4968524
merge from cocos2d-x master
2012-02-10 10:46:58 +08:00
minggo
6ae40fc12f
fixed #971 : build cocos2dx as static lib
2012-02-10 10:31:56 +08:00
YuLei Liao
c02aa9e666
* update windows vs2008 project
2012-02-09 20:08:13 +08:00
minggo
6988964a6e
refactor lua support
2012-02-09 18:12:45 +08:00
minggo
141dac47d3
Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor
2012-02-09 17:58:39 +08:00
YuLei Liao
e74b842a58
update HelloLua
2012-02-09 17:48:15 +08:00
minggo
95906c34bf
Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor
2012-02-09 16:14:54 +08:00
minggo
ee08c4629e
Merge pull request #714 from minggo/ndk_module
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fixed #970 : use modules in the android ndk build
2012-02-07 19:16:01 -08:00
minggo
52de292e20
fixed #970 : use modules in the android ndk build
2012-02-08 11:14:47 +08:00
minggo
a7c96b5371
fixed #954 : correct accelerometer data when set orientation to portrait in tablet
2012-02-07 10:19:40 +08:00
YuLei Liao
7ef0373c8b
* update lua application template files
2012-02-02 22:15:56 +08:00
minggo
5e39489c71
fixed #947 : fixed a closed loop
2012-02-01 18:18:31 +08:00
minggo
7b67c04f2f
fixed #964 : compute correct height of a charactor
2012-02-01 18:04:12 +08:00
minggo
a2efab73a0
fixed #959 : make touch id correct on android
2012-01-31 14:49:02 +08:00
minggo
6c2277757a
fixed #958 : delete SelectorProtocol and implement it in CCObject
2012-01-30 17:47:47 +08:00
gzito
c87881ff94
Added Marmalade support to TextInputTest and HelloLua samples
2012-01-15 15:57:10 +01:00
minggo
0e03c8ca21
fixed #930 : linux supports jpg format file
2012-01-12 17:46:53 +08:00
minggo
9890a4f655
modify picture and set android icon for HelloLua
2012-01-12 10:39:39 +08:00
minggo
40b1798f41
fixed #941 : limit background music volume in [0, 1.0]
2012-01-11 17:56:11 +08:00
minggo
1bd3601b11
fixed #937 : use gnustl_static instead of stlport_static to resolve compiling error on android x86 platform
2012-01-04 18:02:32 +08:00
minggo
61e87f661b
issue #888 : fix some typo error
2011-12-23 11:12:06 +08:00
minggo
e287e74a6e
fix a typo error
2011-12-23 10:43:39 +08:00
minggo
b7fbd4fc13
issue #919 : supporting global variable
2011-12-20 16:50:39 +08:00
minggo
857ce1d505
fixed #921 : fix a bug that accelerometer axes inverted in android tablet
2011-12-19 16:29:26 +08:00
Walzer
7d01aa0c74
HelloWorld, Test and HelloLua can succefully compiled by xcodebuild commenline with -sdk iphonesimulator4.3 now. The key is GCC_VERSION="", you can not skip this null value, otherwise the commendline will use GCC4.2 as default, can generate tons of errors.
2011-12-13 22:25:51 +08:00
minggo
a3986a9e21
issue 892: add cpp flag to support rtti on android
2011-12-07 16:51:54 +08:00
minggo
cddaa3fea2
fixed #885 : make SimpleAudioEngine::setEffectVolume() take effect immediately on android
2011-12-01 12:12:14 +08:00
minggo
bd595516b8
issue #781 : add new functions for sound
2011-11-25 09:56:06 +08:00
minggo
6aedc258b4
fixed #838 : tests and HelloLua support x86
2011-11-23 15:51:30 +08:00
minggo
a7d6c90adb
Merge pull request #571 from jbyu/master
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fix memory-leak for lua engine
2011-11-17 18:53:14 -08:00
minggo
775c7ff847
Merge pull request #573 from minggo/iss854_pthread
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support pthread
2011-11-17 18:40:30 -08:00
minggo
522386a6b7
issue #854 : pthread work ok on iOS
2011-11-18 09:55:47 +08:00
minggo
dd8a2deeaf
fixed #758 : fix the bug that TTF fonts cause low memory on android
2011-11-16 11:40:24 +08:00
Phenix Yu
786feb6a8d
Merge remote-tracking branch 'remotes/upstream/master'
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Conflicts:
HelloLua/Classes/AppDelegate.cpp
HelloLua/Resource/hello.lua
HelloLua/ios/HelloLua.xcodeproj/project.pbxproj
HelloLua/win32/HelloLua.win32.vcproj
HelloLua/win32/HelloLua.win32.vcxproj.filters
cocos2dx/include/ccMacros.h
cocos2dx/platform/ios/AccelerometerDelegateWrapper.mm
lua/cocos2dx_support/LuaCocos2d.cpp
lua/cocos2dx_support/LuaEngineImpl.cpp
template/xcode3/cocos2d-x_lua_app/___PROJECTNAME___.xcodeproj/project.pbxproj
template/xcode4/cocos2dx_lua.xctemplate/Resources/hello.lua
template/xcode4/cocos2dx_lua.xctemplate/TemplateInfo.plist
tests/test.win32/test.win32.vcxproj.filters
2011-11-15 14:43:55 +08:00
Phenix Yu
441f8e6da9
Merge branch 'master' of https://github.com/jbyu/cocos2d-x
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Conflicts:
cocos2dx/CCScheduler.cpp
lua/cocos2dx_support/LuaEngine.cpp
lua/cocos2dx_support/LuaEngine.h
2011-11-15 14:00:52 +08:00
Walzer
e3c39fe835
fixed #753 , visual orientation is wrong on ios5 simulator
2011-10-19 21:43:25 +08:00
minggo
2490388f28
remove unneeded packages
2011-10-19 20:03:18 +08:00
minggo
68d03de677
fixed #743 : let nativeInit() get correct screensize when running on device with software android buttons
2011-10-19 19:55:23 +08:00
minggo
2d3bfd4a1a
fixed #755 : get x y coordinate from existing array to avoid crashing on sunsumg devices
2011-10-19 17:01:35 +08:00
minggo
464fd19e59
avoid memory leak for lua and invoke unscheduleScriptFunc
2011-09-28 17:27:43 +08:00
minggo
8c63344c16
merge cocos2d-x master
2011-09-28 15:32:30 +08:00
minggo
3912be7f9d
not get value of ok button from xml file
2011-09-28 15:27:31 +08:00
minggo
6e08502e9d
fixed #736 : remove android:installLocation in AndroidManifest.xml
2011-09-27 16:56:45 +08:00
minggo
5ff9bd0c9e
remame BitMapTotalHeight to bitmapTotalHeight
2011-09-19 18:15:47 +08:00
seanlin
6d8225b7bd
fixed #724 , different results of CCLabelTTF on android & win32
2011-09-19 16:47:39 +08:00
minggo
ae403153c7
fixed #719 : update java code to HelloLua & tests
2011-09-15 16:18:50 +08:00
minggo
a70995c220
fixed #717 : add R.java of HelloLua
2011-09-15 14:23:18 +08:00
minggo
194f47bc54
fixed #718 : get button value from string.xml & add copyright for java codes
2011-09-15 14:17:07 +08:00
Macarse
208bce312e
Replaced LinearLayout with FrameLayout
2011-09-13 20:25:07 -03:00
Macarse
afd1a7a6d9
External storage
2011-09-13 05:42:34 -03:00
minggo
a739dcbd6c
fixed #707 : add Cocos2dxLuaLoader.cpp & Cocos2dxLuaLoader.h into vs2010 project
2011-09-05 18:11:10 +08:00
minggo
edb86b1154
issue #707 : require works ok on iOS
2011-09-05 17:42:08 +08:00
minggo
d6cc12ffe4
issue #707 : require works ok on android
2011-09-05 17:13:52 +08:00
minggo
ae21fcaf48
[android] fixed #670 : pause & resume effect when app enter background & foreground
2011-08-22 16:58:54 +08:00
minggo
24340826e1
fix compile error of release version of HelloLua
2011-08-18 20:14:43 +08:00
Phenix Yu
ed42bc388c
fixed lua memory leak
2011-08-18 12:26:33 +08:00
Walzer
ac94c31077
Merge pull request #473 from minggo/master
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Do some fixes for win32
2011-08-17 04:01:38 -07:00
minggo
ab781654d7
all tests works ok on vs2010 & fix a bug that HelloLua may crashed on win32 when it eixt
2011-08-17 18:24:36 +08:00
Walzer
a8835649fe
preload sound effect in HelloLua
2011-08-17 17:08:06 +08:00
Walzer
375faa09e6
add archs i386 to HelloLua.xcodeproj, and don't playEffect repeatly in hello.lua (so noisy...)
2011-08-17 11:23:50 +08:00
sunzhuoshi
82c5c0f9c8
Fixed "HelloLua" makefile on Android
2011-08-17 01:06:22 +08:00
sunzhuoshi
60eb5b7cb4
Fixed "HelloLua" project file(s) on win32
2011-08-17 00:39:10 +08:00
sunzhuoshi
9a9cb02405
Added CocsDenshion lua support and tested with HelloLua on iOS
...
The test music and sound effect come from "tests" project
2011-08-16 23:56:41 +08:00
minggo
9c67c5a71e
make HelloLua work ok on win32 release
2011-08-16 11:21:57 +08:00
minggo
c6cb8f4980
make HelloLua work ok on win32
2011-08-15 16:23:23 +08:00
Walzer
bfcf75553e
add FontLabel to HelloLua.xcodeproj
2011-08-13 11:31:11 +08:00
Walzer
b326b85808
HelloLua compile succeed in xcode4
2011-08-12 22:42:58 +08:00
minggo
d386116255
[iOS]fixed #667 : call AppDelegate::applicationDidEnterBackground() & AppDeleaget::applicationWillEnterForeground() when application enter background & enter foreground
2011-08-10 10:24:06 +08:00
minggo
ada4c2af80
[android] fixed #643 : swap axes according to the orientation
2011-08-09 15:50:42 +08:00
minggo
76da5f2e84
fixed #656 : remove unneeded methods & android can let user set resource path
2011-08-04 17:19:58 +08:00
minggo
7fc0dae3d9
[android] fixed #655 : fix a bug that CCLabelTTF lost the last characters
2011-08-04 12:08:12 +08:00
minggo
fe6aa7ed13
modify unneeded codes in hello.lua
2011-08-04 10:36:50 +08:00
minggo
648117ebb5
issue #347 : android can use ttf file
2011-07-28 17:20:37 +08:00
minggo
1bb9e8139a
issue 33: iOS & Android support looping playing effect
2011-07-26 15:52:41 +08:00
minggo
b308effdc5
[android] fixed #631 : Send \n to engine when user input nothing
2011-07-26 11:41:28 +08:00
minggo
13a1629299
fixed #624 : insert white space in front of \n
2011-07-22 12:10:41 +08:00
minggo
3e080476f3
[win32] fixed #620 : change the output of lua to a lib
2011-07-20 15:21:51 +08:00
minggo
640d811809
[android] fixed #618 : invoke java code(System.exit()) to finish programe
2011-07-19 16:01:22 +08:00
minggo
dd42936bb3
[android] fixed #610 : remove the support of ndk-r4
2011-07-14 10:37:40 +08:00
minggo
d5850224e4
[win32] modify configuration of vs2101 release version
2011-07-13 12:05:02 +08:00
minggo
fb436a6339
[Android] break string & wrap word
2011-07-11 15:02:41 +08:00
Walzer
3e8f084624
[lua] fix a bug calling CCLuaLog with multiple params in hello.lua
2011-07-04 19:04:21 +08:00
Walzer
80c819d8b6
Merge remote branch 'origin/master'
2011-07-04 16:25:29 +08:00
Walzer
d325f1991e
[ios] 1. debug builds can run on device (add “Valid Architectures") 2. add correct header search paths for HelloLua release build
2011-07-04 16:25:11 +08:00
natural-law
7d7f3a9241
fixed #562 , Upgrade folder sprite_nodes to rc3.
2011-07-01 16:11:31 +08:00