Commit Graph

817 Commits

Author SHA1 Message Date
SuYaohui c295952c71 NodeGrid,Config,NS,ApplicationProtocol 2015-03-19 21:03:28 +08:00
dingpinglv baa723a899 Issue : Added js annotates to CCController.h 2015-03-19 20:26:44 +08:00
minggo 1d37016912 Merge pull request #10962 from dingpinglv/Iss_Annotate
[ci skip] added js annotate to classes
2015-03-19 11:56:07 +08:00
minggo aec86d7e61 Merge pull request #10967 from VisualSJ/v3-docs
Add javascript notes...
2015-03-19 11:52:44 +08:00
minggo b469f460c7 Merge pull request #10968 from WenhaiLin/v3-update-document
[ci skip]Update document
2015-03-19 10:46:06 +08:00
WenhaiLin e528531b4b [ci skip]Update document 2015-03-19 10:38:12 +08:00
VisualSJ 62b3f537ce Add javascript notes...Fixed error 2015-03-19 10:33:11 +08:00
dingpinglv ee44f024f1 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into Iss_Annotate
Conflicts:
	cocos/2d/CCActionGrid.h
	cocos/2d/CCAnimation.h
	cocos/2d/CCAnimationCache.h
	cocos/base/CCRef.h
2015-03-18 21:58:07 +08:00
dingpinglv a99c2c7893 Issue : added js annotate to CCActionGrid.h, CCAnimation.h, CCAnimationCache.h, CCAtlasNode.h, CCRef.h 2015-03-18 21:45:58 +08:00
minggo 7f825d3dae update document for ccUtils.h 2015-03-18 21:45:00 +08:00
VisualSJ 3576df4b89 Add javascript notes...
cocos/base/CCDirector.h
2015-03-18 21:39:50 +08:00
VisualSJ 785214ae12 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-docs
Conflicts:
	cocos/base/CCAutoreleasePool.h
	cocos/base/CCData.h
2015-03-18 21:38:56 +08:00
minggo 85811bd710 update document for CCUserDefault.h 2015-03-18 21:24:31 +08:00
VisualSJ cb50c7d89a Add javascript notes...
cocos/2d/CCActionPageTurn3D.h
  cocos/base/CCAutoreleasePool.h
  cocos/base/CCData.h
2015-03-18 20:51:18 +08:00
minggo 19fc6a1495 update document for CCScheduler.h 2015-03-18 20:37:43 +08:00
minggo 0408fc0667 update document for CCRef.h 2015-03-18 15:02:03 +08:00
minggo be2af44583 update document for CCDirector.h 2015-03-17 22:32:26 +08:00
minggo 44c04153a6 update document for CCDataVisitor.h 2015-03-17 20:54:47 +08:00
minggo 36bf7c6d39 update document for CCAutoreleaseData.h 2015-03-17 20:49:00 +08:00
minggo 5b55e873d0 update document for CCAutoreleasePool.h 2015-03-17 20:15:50 +08:00
Vladimir Perminov e745d5949a Create Console before any sub systems
Sub system use cocos2d::log in constructors.
2015-03-16 20:22:20 +03:00
minggo 2ea88a30bb Merge pull request #10817 from garfieldkwong/fix_autorelease_branch
fix issue autorelease will not release trigger by autorelease.
2015-03-16 14:47:30 +08:00
Martin Konopka 350b81501d Get rid of warnings: field '_xxx' will be initialized after field '_yyy' [-Wreorder]
Initialization follows the order of declaration, not the order of the initialization list.
2015-03-12 23:47:58 +01:00
GarfieldKwong 656842d6f1 fix issue autorelease will not release trigger by autorelease. 2015-03-11 15:31:06 +08:00
mogemimi de4105516a Add const to Value::getDescription() function 2015-03-09 22:34:24 +09:00
Sergey de284c98ce MinGW build fix 2015-03-05 11:11:13 +03:00
Wenhai Lin 5af895b24d Fixed the position of physics body is wrong when the position of parent node has been change. 2015-02-27 17:55:25 +08:00
minggo 80cf4439f2 Merge pull request #10241 from Dhilan007/v3-scheduled-fix
Fixed may access wrong memory address in Scheduler::schedule
2015-01-28 15:22:40 +08:00
minggo b233d6928e Merge pull request #10238 from Dhilan007/v3-scale9sprite-fix
Fixed Scale9Sprite can't run move/scale/rotation action in physics scene
2015-01-28 15:16:23 +08:00
WenhaiLin d9bb6192dc Fixed may access wrong memory in Scheduler::schedule 2015-01-27 17:29:12 +08:00
Wenhai Lin f2335fb3bc Fixed Scale9Sprite can't run move/scale/rotation action in physics scene 2015-01-27 16:13:45 +08:00
minggo 0addc3fb1d Merge pull request #10173 from tmr111116/fix_random_int_overflow
fix random int overflow
2015-01-23 16:38:08 +08:00
kompjoefriek ca48c5e5dd Fixed lots of compiler warnings
- signed / unsigned mismatches
- using int as bool
- Removed throw() from CCFrame.h, why is explained here:
http://www.gotw.ca/publications/mill22.htm
2015-01-23 02:02:33 +01:00
tmr111116 757bc03ba8 fix random int overflow
before:
```
random(2147483648, 2147483649): -2147483648
```

after:
```
random(2147483648, 2147483649): 2147483649
```

code:
```
int64_t min = int64_t(INT_MAX) + 1;
int64_t max = int64_t(INT_MAX) + 2;
auto rand = cocos2d::random(min, max);
CCLOG("random(%lld, %lld): %lld", min, max, rand);
```
2015-01-22 16:46:57 +09:00
minggo 954f372775 Merge pull request #10156 from vovkasm/fix-warnings
Fix warnings
2015-01-21 20:23:00 +08:00
Vladimir Timofeev 6e01cab380 Fix, thanks @minggo! 2015-01-21 13:19:43 +03:00
Vladimir Timofeev 610e24b453 Fix warning: CCLOG_STRING_TAG not used by enclosing it in platform ifdef. Provide empty SendLogToWindow implementation by default. 2015-01-21 13:07:21 +03:00
minggo fde86c7fd2 Merge pull request #10127 from Dhilan007/v3-systemfont-alphafix
Fixed the alpha channel of text color of system font not take effect
2015-01-21 11:09:27 +08:00
minggo 151146deff Merge pull request #10103 from damorton/v3
Update CCRef.cpp
2015-01-20 16:09:35 +08:00
WenhaiLin 415bbeba21 Fixed the alpha channel of text color of system font not take effect 2015-01-20 16:04:14 +08:00
David 1e3ee08561 Update CCRef.cpp
Updated the comment explaining the Ref::retain and Ref::release functions for readability.
2015-01-20 07:32:18 +00:00
Nite Luo d43a8cf9ca Move setDepthTest to renderer 2015-01-15 16:54:27 -08:00
Nite Luo 9848a8133b Fix Vertex Z issue 2015-01-15 16:41:07 -08:00
WenhaiLin 13b049a543 Fixed warns:truncation from double to float 2015-01-15 10:07:23 +08:00
Dale Stammen 32c14710e7 allow custom shaders for WinRT Universal App 2015-01-14 10:37:04 -08:00
Huabing.Xu 34582ba268 Merge branch 'v3' into v3_AddOptionsForCulling
Conflicts:
	cocos/2d/CCLabel.cpp
2015-01-14 12:44:24 +08:00
minggo 5459149279 Merge pull request #9969 from huangshiwu/pointSize
DrawNode enable draw different size points
2015-01-14 11:38:31 +08:00
Huabing.Xu 610d31d601 adjust CC_USE_CULLING macro definition 2015-01-14 11:29:02 +08:00
minggo 0207c22cb6 Merge pull request #9953 from darkdukey/renderFix
Render fix
2015-01-14 11:06:33 +08:00
minggo d320941ca1 Merge pull request #9963 from Dhilan007/v3-issue9898-fix
Fixed crash if dispatch event after remove event listener in callback
2015-01-14 10:59:42 +08:00
Huabing.Xu f3d8798d39 add macro to enable to disable culling 2015-01-14 10:56:51 +08:00
Dale Stammen 5a4c6d75d8 clean up CC_USE_WEBP disabled for WP8 and WINRT 2015-01-13 14:37:22 -08:00
huangshiwu fea492ab4f DrawNode enable draw different size points 2015-01-13 22:30:50 +08:00
WenhaiLin de645a7c9c Fixed crash if dispatch event after remove event listener in callback 2015-01-13 18:35:32 +08:00
Nite Luo 45562f3203 optimize based on review commends 2015-01-12 22:52:20 -08:00
Nite Luo 1c10ae43bc Merge branch 'v3' into renderFix
Conflicts:
	tests/cpp-tests/Classes/Camera3DTest/Camera3DTest.cpp
	tests/cpp-tests/Classes/Camera3DTest/Camera3DTest.h
2015-01-12 20:43:55 -08:00
Nite Luo 6dfc021c02 Merge renderqueue to one 2015-01-09 14:06:21 -08:00
minggo a0aa5e716e Merge pull request #9489 from newnon/v3_clang_static_analyzer_fix
Clang static analyzer crash fix
2015-01-09 15:32:46 +08:00
Nite Luo b675a2ca61 Turn off Depth Write by default, only 3D opaque object will write to Depth buffer 2015-01-07 16:35:08 -08:00
Wenhai Lin 8524a5fb97 Improve performance of physics 2015-01-07 17:08:04 +08:00
Sergey babbac4e38 comments 2015-01-06 14:45:10 +03:00
minggo 292fff3c29 Merge pull request #9746 from pandamicro/v3_origin
Current restart game will disable ActionManager
2014-12-31 15:50:33 +08:00
pandamicro 677f7ca1d3 Improve restart game 2014-12-31 15:32:59 +08:00
Dale Stammen 2948a0cdcd used CreateMutexEx for WINRT and WP8 2014-12-30 21:24:05 -08:00
Dale Stammen 57f0ef41b4 added missing inet_pton() for windows phone 2014-12-30 16:39:26 -08:00
minggo c78bf0f7aa Merge pull request #9668 from pandamicro/v3_origin
Added restart game feature and getSearchPaths API in Manifest
2014-12-30 11:47:51 +08:00
pandamicro ffd7c30c87 Polish restart implementation 2014-12-30 10:09:56 +08:00
minggo 212684fcd4 Merge pull request #9665 from andyque/fixLibpngWarning
Fix libpng warning
2014-12-29 10:00:43 +08:00
minggo 06cd28f524 Merge pull request #9618 from yinjimmy/bindAddress
support bind address for console
2014-12-29 09:52:01 +08:00
pandamicro e3795c0223 Added restart game feature 2014-12-28 11:55:06 +08:00
SunLightJuly 4d08128e89 fixed bug which caused crash when display FPS: the value of "_secondsPerFrame" of Director was not be Initialized 2014-12-27 22:05:29 +08:00
andyque 9c974eebd0 fix libpng warning 2014-12-27 20:47:59 +08:00
yinjimmy 4567cf1c40 Fix: Address family not supported by protocol 2014-12-26 21:04:49 +08:00
yinjimmy 5bcd3d9a00 bind address is available for all platform 2014-12-26 16:02:24 +08:00
minggo 3581c00301 Merge pull request #9619 from yinjimmy/trackLogForWindows
Track log for windows
2014-12-26 09:28:23 +08:00
yinjimmy b21eaab047 using suitable variable name 2014-12-25 19:39:44 +08:00
yinjimmy b4a442cd8c fix compile error on windows 2014-12-25 09:33:28 +08:00
minggo 42f1d5fdf3 Merge pull request #9601 from minggo/set-glcolor
Director supports setting clear color
2014-12-24 14:45:43 +08:00
minggo b925689435 Director supports setting clear color 2014-12-24 11:53:38 +08:00
minggo 5d8e004b9b Merge pull request #9600 from huangshiwu/v3_allocator_wp
fix allocator related compile error on wp8/8.1 and winrt
2014-12-24 10:54:16 +08:00
huangshiwu 01eeb15a8d fix allocator related compile error on wp8/8.1 and winrt 2014-12-24 10:45:29 +08:00
yinjimmy b46ee82e90 support bind address for console 2014-12-24 02:04:42 +08:00
yinjimmy a26f62186b track log for windows 2014-12-24 01:26:13 +08:00
minggo dea483b6ef performance improve 2014-12-23 18:07:22 +08:00
minggo 40d00e3d97 Merge pull request #9554 from super626/sync_load
create 3d sprite asynchronously
2014-12-23 12:00:13 +08:00
yangxiao 3d77c7535d merge cocos 2014-12-23 10:35:35 +08:00
yangxiao 2309a524fd simplify AsyncTaskPool 2014-12-23 10:12:37 +08:00
mannewalis 9d885fe664 default lock macros to nothing for unsupported platforms 2014-12-22 19:49:20 -05:00
mannewalis 09f2eed4b8 default lock macros to nothing for unsupported platforms 2014-12-22 19:46:16 -05:00
mannewalis aad45d6952 fixing windows8 build 2014-12-22 19:43:40 -05:00
yangxiao 1ba826ea17 modify code style 2014-12-22 17:40:02 +08:00
minggo 20beb3b9e0 Merge pull request #9567 from joewan/v3-improve-perf
fix serious performance problem of Animate.
2014-12-22 14:57:26 +08:00
joewanchen 3765f87651 fix. 2014-12-21 00:49:23 +08:00
mannewalis 50bd3cf2b7 modify inline macro to work on windows 2014-12-19 10:57:19 -05:00
XiaoYang 6be4538f3d Merge pull request #181 from songchengjiang/sync_load
fix errors on Windows
2014-12-19 13:33:20 +07:00
WenhaiLin 4366fb7230 Fix compile error on WIN32. 2014-12-19 11:49:40 +08:00
songchengjiang f5f95c5693 fix errors on Windows 2014-12-19 11:30:51 +08:00
yangxiao f4dbaa53e4 add to linux 2014-12-19 10:29:10 +08:00
yangxiao 5aad841080 add stop task 2014-12-19 10:22:02 +08:00
mannewalis 467a5e9c12 minor changes for linux build 2014-12-18 18:21:49 -05:00
mannewalis c05a6c877d adding files to cmake files 2014-12-18 18:10:13 -05:00
yangxiao f54f8a4826 remove return value of enque 2014-12-18 16:16:04 +08:00
yangxiao 6e99698c59 Merge branch 'newcode' into sync_load 2014-12-18 14:03:07 +08:00
mannewalis 6b1f994c40 turn off global new delete 2014-12-17 13:55:14 -05:00
mannewalis a6eab3c496 Merge branch 'v3' into mem_alloc_again 2014-12-17 11:59:24 -05:00
mannewalis 34a2f6f640 minor tweak 2014-12-17 11:56:19 -05:00
mannewalis fd22242fb2 added locking semantics to fixed block allocator
pool allocator uses lockless semantics by default
2014-12-17 11:54:06 -05:00
mannewalis a095635459 android fixes 2014-12-15 16:21:12 -08:00
mannewalis b532ce74d8 diagnostics track allocator enable 2014-12-15 16:16:35 -08:00
mannewalis c50bf94c59 removing Allocator<T> and inheriting base directly. 2014-12-15 09:34:25 -08:00
joewanchen 0cc4b58383 initialize _startPointCaptured. 2014-12-15 19:42:25 +08:00
yangxiao 5ad408530c merge cocos 2014-12-15 17:47:05 +08:00
mannewalis cb547413d2 fix range error on reporting all allocators 2014-12-13 11:45:08 -08:00
mannewalis 58be92b35f added more diagnostic info.
still crashing, but only on device. Suspect a free(p) that was allocated with new.
2014-12-13 11:42:35 -08:00
mannewalis e81e9a7f47 fixing some issues, still crashing, but want to keep changes. 2014-12-13 10:40:45 -08:00
Sergey 9a01b76fec Clang static analyzer crash fix 2014-12-13 12:40:04 +03:00
mannewalis 7b2fea798a add total count and fix remaining reporting issues 2014-12-12 17:16:44 -08:00
mannewalis 00da483e1b minor changes 2014-12-12 14:54:24 -08:00
mannewalis 595b3c1cd2 some minor tweaks comments and logging 2014-12-12 10:54:59 -08:00
mannewalis bc7757a366 adding allocator system 2014-12-12 08:57:06 -08:00
Dhilan007 8b78c181ce Make KEY_SHIFT equal to KEY_LEFT_SHIFT, KEY_CTRL equal to KEY_LEFT_CTRL, KEY_ALT equal to KEY_LEFT_ALT. 2014-12-10 18:11:07 +08:00
yangxiao 5bc74e55df modify comment 2014-12-05 15:59:21 +08:00
yangxiao b665daf2f8 add comment 2014-12-05 15:55:01 +08:00
yangxiao 60e1b54b1a fix ~ThreadTasks() bug 2014-12-05 15:25:56 +08:00
yangxiao c99185b755 add async load test 2014-12-05 15:01:30 +08:00
yangxiao bc57e47ddb add async task callback dipatcher, call it in the main thread 2014-12-04 18:31:10 +08:00
yangxiao f17df4b0bc add createAsync 2014-12-03 17:40:27 +08:00
Ricardo Quesada bfb79b6a9e CCRANDOM_() uses std::rand() because it can be seeded with std::srand()
plus other minor fixes in perf tests
2014-11-26 20:07:42 -08:00
Ricardo Quesada 96e089be76 Sprite Performance Test automation works OK 2014-11-26 16:55:39 -08:00
Ricardo Quesada 1361f2c619 Director users a low-pass filter to display the FPS
FPS is more stable. Uses a 5% low-pass filter
2014-11-26 13:31:44 -08:00
yangxiao 35020c7c71 async task pool 2014-11-26 11:28:14 +08:00
James Chen cebfed108c issue #8988: Adds new enum types (LEFT_CTRL, RIGHT_CTRL, LEFT_ALT, RIGHT_ALT, LEFT_SHIFT, RIGHT_SHIFT) in EventKeyboard::KeyCode. 2014-11-26 10:41:14 +08:00
Vladimir Timofeev a689fc4c7e sync with upstream
Conflicts:
	CMakeLists.txt
2014-11-20 12:19:00 +03:00
Eric Zhong 36e44dbaf9 set default priority to avoid warning
when call 'scheduleUpdate' and 'unscheuleUpdate' several times in one frame, it will get warning "warning: you CANNOT change update priority in scheduled function"
2014-11-18 22:05:56 +08:00
Vladimir Timofeev 1e8aeb7fd2 Minizip
1. Add cmake module for finding minizip in system
2. Check that system installed minizip recent enough for us
3. As right minizip exists only for MSYS2 (mingw), use our embedded version on all other platforms
4. Correctly include minizip as <minizip/unzip.h> if it is found from system (make it compatible to current build system, so by default all should stay same)
5. Remove one unused include of unzip.h
2014-11-16 22:41:37 +03:00
Ricardo Quesada dcc4c46d5b Using std::swap instead of CC_SWAP
CC_SWAP is deprecated. Use `std::swap` instead.
2014-11-16 09:29:05 -08:00
Vladimir Timofeev 27ef26270c Unify TinyXML2 usage.
* should be included as simple "tinyxml2.h", but on some files was "tinyxml2/tinyxml2.h", replace this.
* Add cmake/Modules/FindTinyXML2.cmake
* As tinyxml2 for now has not prebuilt, instead sources included, add their as subdirectory if USE_PREBUILT_LIBS
2014-11-15 14:43:50 +03:00
minggo f753368246 Merge pull request #9017 from cpascal/fix_error_refleakdetection
Fixed compile error with CC_REF_LEAK_DETECTION
2014-11-13 18:56:46 +08:00
minggo 133d51cad1 Merge pull request #9026 from cpascal/fix_error_scriptbinding_off
Fixed compile error with CC_ENABLE_SCRIPT_BINDING=0
2014-11-13 18:53:40 +08:00
Mircea Rila a643f05330 add touch callback types 2014-11-11 18:00:34 +02:00
cpascal 3dcce59e84 Fix error with CC_ENABLE_SCRIPT_BINDING=0
There are too much compile error if I set EE_ENABLE_SCRIPT_BINDING=0.

CCEventTouch and CCTouch related things...
This is temporary fix... Many source/header files must be patched for
the right way..
2014-11-06 07:20:41 +09:00
minggo 8a49ae0b07 Merge pull request #8981 from vovkasm/clean-order-of-fields-initialization
Cleanup order of fields initialization.
2014-11-05 17:51:58 +08:00
cpascal c1f85bac0e Fixed compile error with CC_REF_LEAK_DETECTION 2014-11-05 16:23:25 +09:00
Ricardo Quesada 3a34d6eb9d Performance improvements
`Director::getMatrix()` returns `const Mat4`
2014-11-04 16:46:14 -08:00
Vladimir Timofeev 2835b094da Cleanup order of fields initialization.
Make initialization order to match declarations.
This change twice reduces number of warnings when compiling on MacOS X with Xcode 6.1
Warnings was like "Field 'XXXX' will be initialized after field 'YYYY'"
2014-10-30 17:28:41 +03:00
Miguel Ferreira ad8ffa5de1 Fixed winrt DLL link errors when using extern consts 2014-10-29 10:47:02 +00:00
Dale Stammen 00f9e888d2 enable console for winrt 2014-10-23 07:01:04 -07:00
SunLightJuly 0cb8a3922b fixed bug of definition of utils:: getCascadeBoundingBox() 2014-10-21 11:07:11 +08:00
Dhilan007 a5f838496c Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d 2014-10-20 16:25:24 +08:00
minggo 8eed0811fa Merge pull request #8717 from MSOpenTech/wp8-dll
New version of WP8 for cocos2d-x v3.3
2014-10-16 09:33:43 +08:00