James Chen
6bb2941ec9
fixed #1300 : Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA
2012-06-06 10:06:51 +08:00
Walzer
1e732930b7
fixed #1258 , testjs and spidermonkey-ios is merged. But only test_actions.js works.
2012-05-24 17:48:05 +08:00
James Chen
1d94ba05a0
fixed #1189 : updated linebreak and tab(4 space) for all source files.
2012-04-25 18:17:04 +08:00
James Chen
0f36a89c7e
issue #1188 : Refactor directory. Compile successfully on android and win32(vs2008 debug).
2012-04-25 16:18:04 +08:00
James Chen
0c6d21c0f9
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform
2012-04-20 17:34:47 +08:00
James Chen
909a759ff6
issue #1177 : Updated android project configuration.
2012-04-20 17:33:28 +08:00
minggo
f3d97bd9b6
fixed #1180 : synchronize CCConfiguration
2012-04-20 11:39:12 +08:00
James Chen
f619c3e006
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1176_refactor
...
Conflicts:
cocos2dx/misc_nodes/CCRenderTexture.cpp
2012-04-19 17:51:58 +08:00
minggo
92043b4db3
fixed #1150 : use texture format kCCTexture2DPixelFormat_RGBA8888 to save image
2012-04-19 17:01:24 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
minggo
39ba6b4618
issue #1506 : RenderTextureTest
2012-03-22 16:36:03 +08:00
minggo
39738e4270
issue #1056 : implement ActionsProgressTest and run ok on win32
2012-03-19 18:20:32 +08:00
James Chen
275891dfb0
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
James Chen
9e89171557
issue #1056 : Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class.
2012-03-15 10:42:22 +08:00
James Chen
8aa3f7f9ae
issue #1056 : TestCases works ok except Box2dTest and ChipmunkTest.
2012-03-14 18:11:25 +08:00
James Chen
b8d760064d
issue #1056 : Add CCVertex.h CCVertex.cpp, implement CCMotionStreak.
2012-03-14 16:10:01 +08:00
James Chen
aefdb852a2
issue #1056 : synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
2012-03-14 14:55:17 +08:00
minggo
f0d22ae504
issue #879 : replase assert with CCAssert
2011-11-28 17:28:43 +08:00
Leon
70a4942ea6
fix some warning
2011-10-19 15:24:19 +08:00
minggo
c24d1d3fd6
Merge branch 'LinuxPort' of https://github.com/laschweinski/cocos2d-x into linux_port
2011-09-16 13:53:18 +08:00
RongHong
53227073a7
fixed #696 to modify some end() usilization
2011-09-06 11:43:09 +08:00
RongHong
fea3da3156
fixed #696 Some android machines may crash at CCRenderTexture::end(bool bIsTOCasheTexture)
2011-09-06 11:33:48 +08:00
RongHong
624e27497a
fixed #696 Some android machines may crash at CCRenderTexture::end(bool bIsTOCasheTexture)
2011-09-06 09:51:35 +08:00
laschweinski
871abb4a32
Merge branch 'master' into LinuxPort
2011-08-19 13:20:23 +08:00
laschweinski
ad305648c0
modified: cocos2dx/misc_nodes/CCRenderTexture.cpp
...
modified: cocos2dx/platform/CCGL.h
modified: cocos2dx/platform/CCImage.cpp
CocosDenshion/Linux/
CocosDenshion/third_party/
HelloWorld/Linux/
cocos2dx/.settings/
cocos2dx/platform/Linux/
tests/test.linux/
2011-08-19 13:07:50 +08:00
moadib
a8d87a9976
Non-trivial arguments passed by reference now.
...
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
laschweinski
5d20ebe24b
modified: HelloWorld/AppDelegate.cpp
...
modified: HelloWorld/HelloWorldScene.cpp
modified: cocos2dx/cocoa/CCNS.cpp
modified: cocos2dx/include/CCActionInstant.h
modified: cocos2dx/misc_nodes/CCRenderTexture.cpp
modified: cocos2dx/particle_nodes/CCParticleSystemQuad.cpp
modified: cocos2dx/platform/CCAccelerometer_platform.h
modified: cocos2dx/platform/CCApplication_platform.h
modified: cocos2dx/platform/CCArchOptimalParticleSystem.h
modified: cocos2dx/platform/CCCommon.cpp
modified: cocos2dx/platform/CCEGLView_platform.h
modified: cocos2dx/platform/CCGL.cpp
modified: cocos2dx/platform/CCGL.h
modified: cocos2dx/platform/CCImage.cpp
modified: cocos2dx/platform/CCPlatformConfig.h
modified: cocos2dx/platform/CCPlatformMacros.h
modified: cocos2dx/platform/CCSAXParser.h
modified: cocos2dx/platform/CCStdC.h
modified: cocos2dx/support/CCUserDefault.cpp
modified: cocos2dx/support/data_support/ccCArray.h
modified: tests/AppDelegate.cpp
deleted: tests/Res/music.mid
modified: tests/tests/controller.cpp
modified: tests/tests/tests.h
HelloWorld/Linux/
cocos2dx/.settings/
cocos2dx/platform/Linux/
tests/test.linux/
2011-08-17 11:36:54 +08:00
minggo
2b5635898a
fixed #665 : add test of RenderTextureSave
2011-08-08 14:06:03 +08:00
RongHong
5f08bb24fe
Merge branch 'master' into 608
2011-08-05 10:59:40 +08:00
natural-law
3a80e51d25
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
2011-08-03 11:39:03 +08:00
natural-law
94f2d8a5e2
fixed #513 , CCProgressTimer support sprite generated from CCSpriteFrame.
2011-08-03 11:38:38 +08:00
minggo
b9374663cd
Merge pull request #440 from flyingpacer/savecrash
...
fixed #649 the user could save any domain of the render texture
2011-08-02 03:16:20 -07:00
RongHong
4a8e3f468e
fixed #649 the user could save any domain of the render texture
2011-08-02 17:22:57 +08:00
RongHong
3a3a52c59a
fixed #649 the user could save any domain of the render texture
2011-08-02 14:25:58 +08:00
minggo
9fe868b881
Merge pull request #438 from natural-law/master
...
Use the setter to set the value of m_tAnchorPoint.
2011-08-01 21:39:43 -07:00
natural-law
d6221cfa36
Use the setter to set the value of m_tAnchorPoint.
2011-08-02 11:02:02 +08:00
RongHong
d575d40ab3
fixed #648 savebuffer may crash on some machines like Motorola Defy
2011-08-02 10:27:52 +08:00
RongHong
335d2d30b4
fixed #648 savebuffer may crash on some machines like Motorola Defy
2011-08-02 10:05:15 +08:00
RongHong
a54fda812b
fixed #641 the user could save buffer to any path
2011-07-29 11:36:04 +08:00
RongHong
c7aa948817
fixed #640 the image read from render texture is upseted
2011-07-28 18:02:25 +08:00
RongHong
c1fdf9afb5
issue #608 rendertexture disappears after going to background
2011-07-28 17:32:09 +08:00
RongHong
0f94423b9b
fixed #630 To realize the buffer-saving function in CCRenderTexture
2011-07-28 10:52:09 +08:00
RongHong
eda6228374
fixed #630 To realize the buffer-saving function in CCRenderTexture
2011-07-28 10:09:56 +08:00
RongHong
a253909030
fixed #630 To realize the buffer-saving function in CCRenderTexture
2011-07-27 16:55:04 +08:00
minggo
d48c3fdfb1
upgrade to 1.0.0-final 07-11
2011-07-12 11:20:41 +08:00
minggo
f894e00f27
fix a bug of CCProgressTimer when upgrade to rc3
2011-07-06 16:29:56 +08:00
minggo
7adb140439
fixed #568
2011-07-05 14:51:17 +08:00
minggo
6b97a381e9
fixed #560 : upgrade misc_nodes to 1.0.0-rc3
2011-07-04 16:01:57 +08:00
liswei
1591c7edc8
fixed #512 fix warnings in /Wall flag
2011-06-10 17:51:37 +08:00
RongHong
67eb87abfe
To fix the crash when the gles version is too low
2011-06-08 10:02:07 +08:00