Ricardo Quesada
37b4c3fe6a
CallFuncN converted to new JS API
2015-12-03 15:24:37 -08:00
Ricardo Quesada
013f5b8d33
layerMultiplex converted to new JS API
2015-12-03 15:15:47 -08:00
Ricardo Quesada
3100cba5a1
Animation ported to JS
2015-12-03 15:02:39 -08:00
Ricardo Quesada
cc6e72fe7c
MenuToggleItem converted
2015-12-03 14:54:38 -08:00
Ricardo Quesada
e5032dccc0
rootObject/unrootObject working again
2015-12-03 14:49:23 -08:00
Ricardo Quesada
bd943c5415
Sequence/Spawn converted to use new API
2015-12-03 13:56:00 -08:00
Ricardo Quesada
3646d1e9fc
Adds init(array) for Sequence and Spawn
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it also makes the code cleaner.
this is needed for JS
2015-12-03 12:16:21 -08:00
Shun Lin
d0ce2473a1
Merge pull request #14499 from xiaofeng11/v3_combine_safety
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Change ASSERT to safety mode
2015-12-04 00:04:36 +08:00
zilongshanren
ea42c09243
Merge pull request #14566 from zilongshanren/fixIssue14564
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fix scale9sprite be culled unexpectedly
2015-12-03 19:17:40 +08:00
pandamicro
c304348c34
Merge pull request #14565 from pandamicro/v3
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Add js test case for fix, improve template
2015-12-03 18:48:34 +08:00
pandamicro
91909081da
Merge pull request #14542 from pandemosth/issue_14539
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Fix for Issue 14539
2015-12-03 18:47:17 +08:00
pandamicro
e23432c6fa
Merge pull request #14530 from cezheng/fix/downloader_bug_ios_android
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Fix Downloader bug iOS & Android
2015-12-03 18:46:43 +08:00
zilongshanren
73d00b9262
fix scale9sprite be culled unexpectedly
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tickets: https://github.com/cocos2d/cocos2d-x/issues/14564
2015-12-03 17:53:02 +08:00
pandamicro
4cc4dd3a9f
Fix Rooting API usage issue in cocos2d_specifics
2015-12-03 16:48:25 +08:00
CocosRobot
b1fd2277d8
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-12-03 07:53:26 +00:00
pandamicro
d0cd5ee9ab
Merge pull request #14562 from ricardoquesada/js_fixes
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JS bindings fixes for Menu, Sprite and Label
2015-12-03 15:44:01 +08:00
pandamicro
9deee44965
Merge pull request #14548 from mogemimi/fix-deprecation-warning
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Fix deprecation warning in SkeletonRenderer
2015-12-03 13:18:15 +08:00
Ricardo Quesada
58e4d3c487
JS Menu fixes
2015-12-02 17:30:54 -08:00
Ricardo Quesada
48523572b7
label JS fixes
2015-12-02 17:23:23 -08:00
Ricardo Quesada
6e50cf883f
Sprite::create() using new API...
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...also code easier to understand
2015-12-02 16:45:28 -08:00
Ricardo Quesada
c321d35a9a
Squashed commit of the following:
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commit 000a025fb4027c26bf05f7296e2d1fbbf21abe6c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Dec 2 10:38:27 2015 -0800
updated submodule
commit b5f45a62b48493f05d75aea865158c371241973d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 1 19:21:34 2015 -0800
ooops... thanks Panda
commit 85f0b9c01d5281970f748b6460107bc0ca82cdf0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 1 18:19:16 2015 -0800
better macro name for GC. Thanks panda
commit e42ad74a664dd2b85cbf4463a6fef8f6abc06664
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 1 17:10:32 2015 -0800
RepeatForever, Repeat and Speed converted
commit 3a8130ffc06301c91c836539736bbae456f05b4d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 1 14:31:32 2015 -0800
cherry-picking changes to disable retain/release from GC
commit 3ed6e00dc2d9d46248d9374a1f9874cd0b2ba67d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 1 12:31:04 2015 -0800
fixes autorelease issues on rebind
commit b65f5f6b16c1542c28b04d66377a27233c6cf214
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 1 12:23:33 2015 -0800
my JS changes... again
2015-12-02 14:45:13 -08:00
mogemimi
d4233dd63a
Fix deprecation warning in SkeletonRenderer
2015-12-03 00:09:47 +09:00
zilongshanren
3fc0d327bf
Merge pull request #14544 from CocosRobot/update_lua_bindings_1449037532
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[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-12-02 18:27:03 +08:00
zilongshanren
706e005c3d
Merge pull request #14543 from zilongshanren/fixLabelOverflowShrink
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fix label clamp when scaled with bmfont
2015-12-02 18:26:46 +08:00
CocosRobot
edd786e7f6
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-12-02 06:30:18 +00:00
XiaoYang
867664197e
Merge pull request #14526 from super626/v3
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3D Normal Map Support
2015-12-02 14:22:20 +08:00
zilongshanren
ed55d41858
fix label clamp when scaled with bmfont
2015-12-02 13:48:20 +08:00
Pan Demosthenous
ef931b61af
correct typo in method name of doDestroy
2015-12-02 15:23:05 +11:00
Pan Demosthenous
528a94d36f
fixes a crash in destructor of CCDownloader-apple when completing a data download
2015-12-02 15:21:42 +11:00
Pan Demosthenous
151e7a7a53
CCDownloader-apple : call onTaskFinish when the download session completes for a data task
2015-12-02 15:16:00 +11:00
yangxiao
ebd5c1cca7
resolve conflict and fix checktexture bug
2015-12-02 11:26:05 +08:00
pandamicro
70dd2af5d5
Merge pull request #14518 from mogemimi/fix-memory-leak-texture-cache
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Fix memory leak when initWithImage() failed
2015-12-02 10:20:04 +08:00
CocosRobot
0c67171b9d
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-12-02 02:05:32 +00:00
xiaofeng11
18666a9b41
Merge pull request #14393 from xiaofeng11/v3_combine_3d
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Combine Studio change for 3d components
2015-12-02 09:47:12 +08:00
XiaoFeng
e5d57b4fa2
update binding-generator sub module & code
2015-12-01 22:30:36 +08:00
yangxiao
54e13c3acd
update comment
2015-12-01 17:47:34 +08:00
Ce Zheng
ecf94a3dc4
Add a buffer queue to iOS Downloader
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Upon calling NSURLSessionDownloadTask's resume, the task's timeout
countdown starts. When the AssetManagerEx starts downloading, it creates
all the tasks all at once and just `resume` upon creation. When the
number of asset files is very large, later tasks tend to end up in
'request timed out -1001' error before they can even start downloading.
This commit adds a buffer queue to prevent all the NSURLSessionTasks to
start all at once.
2015-12-01 17:24:26 +09:00
Ce Zheng
d174a98afa
Add a buffer queue for Android Downloader to prevent out of memory
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When the AssetManagerEx start downloading, it used to create all the
download tasks all at once. When the app has a large number of asset
files, it is likely to crash due to out of memory when creating
threads for each of the download tasks. This commit adds a buffer
queue to the downloader to use the `countOfMaxProcessingTasks`
property from hints, preventing all the tasks from starting all at once.
2015-12-01 16:25:50 +09:00
XiaoFeng
ea077c5141
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_combine_LuaJsSim
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Conflicts:
cocos/scripting/js-bindings/manual/js_manual_conversions.h
2015-12-01 15:12:32 +08:00
CocosRobot
e891b03eee
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-12-01 04:32:19 +00:00
pandamicro
81f590e52a
Merge pull request #14478 from pandamicro/v3
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Improved JS bindings with more secured memory management
2015-12-01 12:24:21 +08:00
mogemimi
d539e6c797
Fix memory leak when initWithImage() failed
2015-12-01 12:48:54 +09:00
yangxiao
23f03bc65f
update comment
2015-12-01 10:47:25 +08:00
yangxiao
11f1bd6e28
builtin material normal map support
2015-12-01 10:37:53 +08:00
xiaofeng11
423726995c
Merge pull request #23 from liamcindy/pull_14393
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update sprite 3d test
2015-11-30 16:56:33 +08:00
pandamicro
17bdfb4050
Fix android compilation issue
2015-11-30 15:20:57 +08:00
Liam
4d379ed9bd
revert ccplane
2015-11-30 14:53:37 +08:00
Liam
e0349ae975
update sprite 3d test
2015-11-30 14:48:19 +08:00
XiaoFeng
cbbfc69ad4
Add missing studio change for Director::drawScene
2015-11-30 11:19:02 +08:00
zilongshanren
60624b8fd5
fix Keyboard fails to hide on iOS.
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ticket: https://github.com/cocos2d/cocos2d-x/issues/14477
2015-11-28 15:37:58 +08:00