WenhaiLin
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a17a702cd1
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Refine components to improve performance
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2015-09-18 14:34:02 +08:00 |
minggo
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8326ed6535
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add physics component
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2015-09-08 09:54:01 +08:00 |
Vincent Yang
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f8a5b1e18c
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Fixed bug: UI component can't click correctly by moving UI and camera far away of origin.
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2015-06-18 10:23:52 +08:00 |
yangxiao
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e433ad305b
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decopule physics and navmesh from Director
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2015-06-09 13:49:07 +08:00 |
yangxiao
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d50c1823d4
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merge cocos
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2015-06-05 14:25:37 +08:00 |
yangxiao
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c782d63bef
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add 3d navigation
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2015-05-29 16:45:33 +08:00 |
samuele3hu
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9e9494ded0
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Add limited macro for related Physic3D
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2015-05-11 15:34:37 +08:00 |
yangxiao
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2391558c96
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add physics3d support
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2015-05-08 15:49:33 +08:00 |
minggo
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6cc8fb4348
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Merge pull request #11092 from fusijie/cocosapi
[ci skip]update headers' module name.
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2015-03-24 11:27:54 +08:00 |
Jacky
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af12891cfc
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[ci skip]update headers' module name.
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2015-03-24 10:34:41 +08:00 |
dingpinglv
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de73f25e42
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Corrected some wrong indent in CCScene.h and CCSpriteFrameCache.h
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2015-03-19 21:44:44 +08:00 |
dingpinglv
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4bb78a2eec
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Added js annotate to CCScene.h
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2015-03-18 22:08:50 +08:00 |
Jacky
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2d50327323
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update CCActionManager & CCActionInstant & CCActionInterval & CCScene & CCSpriteFrame & CCSpriteFrameCache
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2015-03-18 20:40:29 +08:00 |
Martin Konopka
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cd12d08a52
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Get rid of compiler warnings: 'func' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
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2015-03-14 19:33:15 +01:00 |
yangxiao
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50c3a9cb4c
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fix removeAllChildren cause camera to be destroyed bug
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2015-03-12 10:39:21 +08:00 |
yangxiao
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79a0c0152a
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add 3d particle (Particle Universe)
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2015-02-11 18:14:22 +08:00 |
Nite Luo
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1c10ae43bc
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Merge branch 'v3' into renderFix
Conflicts:
tests/cpp-tests/Classes/Camera3DTest/Camera3DTest.cpp
tests/cpp-tests/Classes/Camera3DTest/Camera3DTest.h
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2015-01-12 20:43:55 -08:00 |
Nite Luo
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e7480a7efb
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Enable tansparent queue and create camera rotation demo
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2015-01-08 16:30:00 -08:00 |
Wenhai Lin
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8524a5fb97
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Improve performance of physics
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2015-01-07 17:08:04 +08:00 |
Dhilan007
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4bc4f43b28
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Reducing unnecessary function call
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2014-11-24 15:27:20 +08:00 |
yangxiao
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d50670af4b
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add comment to camera and scene
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2014-11-13 17:30:49 +08:00 |
yangxiao
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dbf564208b
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move light from 3d to base
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2014-09-28 16:02:12 +08:00 |
yangxiao
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75e5ca30ee
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merge cocos
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2014-09-28 09:55:31 +08:00 |
yangxiao
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6626655308
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move render logic from Director to scene
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2014-09-26 09:36:43 +08:00 |
yangxiao
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8c77130ae0
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refactor light compile
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2014-09-17 18:58:35 +08:00 |
yangxiao
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74f98b36d6
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merge cocos
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2014-08-28 09:22:57 +08:00 |
minggo
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04bfbdd5a1
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fix conflict
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2014-08-27 13:50:01 +08:00 |
minggo
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d0ca9a4da5
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remove unneeded include header files
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2014-08-27 13:39:50 +08:00 |
yangxiao
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26f7345693
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2d cull only for default camera
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2014-08-27 12:09:23 +08:00 |
minggo
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b9c51e6994
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remove unneeded codes
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2014-08-26 18:19:28 +08:00 |
songchengjiang
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2b1efc59cb
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GLProgram Added Light Shader
GLProgram Added Normal Matrix
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2014-08-15 19:15:14 +08:00 |
songchengjiang
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1e9c02dfa3
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Added Light Class
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2014-08-15 14:51:23 +08:00 |
yangxiao
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32645c1622
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fix default camera, add listener for projection change
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2014-08-12 14:42:08 +08:00 |
yangxiao
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4dce59582b
|
visiting camera
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2014-08-08 11:49:59 +08:00 |
yangxiao
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3c9483899e
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camera, cameratest, drawNode3D squash
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2014-08-07 15:23:31 +08:00 |
minggo
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66703addb2
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fixed #4693: override addChild by name
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2014-06-25 11:27:48 +08:00 |
minggo
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53963a2441
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issue #4693:enumerateChildren() support regular expression
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2014-06-17 11:43:03 +08:00 |
Ricardo Quesada
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1b8d0d88df
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Adds setNormalizedPosition()
Changes in `visit()` were done in order to do it
in a robust and fast way.
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2014-05-30 16:42:05 -07:00 |
Ricardo Quesada
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462338879e
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rolling back physics in layer
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2014-05-01 16:42:35 -07:00 |
Ricardo Quesada
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81c2d92355
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yeah... love in includes
<3
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2014-04-26 10:35:57 -07:00 |
Ricardo Quesada
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9b118e5e96
|
Squashed commit of the following:
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:10:06 2014 -0700
Updates templates files
commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:08:19 2014 -0700
compiles on Windows
commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:55:30 2014 -0700
adds cocos2d.h
commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:54:24 2014 -0700
re-adds missing files
commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:51:12 2014 -0700
Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes
commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:49:12 2014 -0700
Adds SimpleAudioEngine
commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:47:45 2014 -0700
Compiles for Android
commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:13:35 2014 -0700
Fixes the includes
|
2014-04-26 10:11:22 -07:00 |
boyu0
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c98f50026f
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issue $4771: move PhysicsWorld to layer.
|
2014-04-15 03:21:18 +08:00 |
CaiWenzhi
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2dffcb9808
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Add ProtectedNode and remove "addNode"
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2014-03-25 14:28:58 +08:00 |
James Chen
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f51c39c034
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closed #3897 : Constructors should be protected, but should be a way to disable them, added CC_CONSTRUCTOR_ACCESS.
Thank @pandamicro.
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2014-03-21 13:44:29 +08:00 |
James Chen
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0b6858bdde
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Added virtual and override keywords to Scene::init() method
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2014-02-20 21:37:01 +08:00 |
walzer
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64af0de648
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update copyrights for 2014, in cocos/2d/ folder
|
2014-01-07 11:25:07 +08:00 |
walzer
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ece68aafc2
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add Scene::update & addChild into CC_USE_PHYSICS scope, TestCpp compiles and runs successfully when CC_USE_PHYSICS == 0
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2013-12-27 15:49:08 +08:00 |
walzer
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c5e95618d9
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fixed #3517, make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment
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2013-12-26 23:55:05 +08:00 |
James Chen
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ed93f90ccc
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Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings.
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2013-12-23 16:58:26 +08:00 |
Ricardo Quesada
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4f435a8613
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Adds getScene() to Node
helper function to get the Scene containing the Node
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2013-12-21 12:28:49 -08:00 |