minggo
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b9c51e6994
|
remove unneeded codes
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2014-08-26 18:19:28 +08:00 |
samuele3hu
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893e0b0a08
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
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2014-08-25 11:45:29 +08:00 |
samuele3hu
|
d1b4d43a0b
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Remove CCModuleManager.h/cpp and adjust the related project
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2014-08-22 15:10:46 +08:00 |
yangxiao
|
d90572fc10
|
engine refactor hide concept of submesh
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2014-08-22 13:52:03 +08:00 |
samuele3hu
|
1ed4c4eab8
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
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2014-08-21 15:05:31 +08:00 |
andyque
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9a3c2dc6a4
|
Merge branch 'ccRandom' of https://github.com/gin0606/cocos2d-x into ccRandom
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
|
2014-08-20 09:56:16 +08:00 |
samuele3hu
|
abf6a8b128
|
Update Xcode project configure
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2014-08-19 22:54:57 +08:00 |
samuele3hu
|
cddb6c9fbd
|
Integrate all module into cocos2d on the iOS/Mac platform
|
2014-08-19 18:00:34 +08:00 |
samuele3hu
|
cb3f20ed47
|
Remove lib search paths for libcocos3d
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2014-08-18 15:16:57 +08:00 |
samuele3hu
|
6259aebdab
|
Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
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2014-08-17 23:45:56 +08:00 |
samuele3hu
|
85ef11ae56
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Split cocos3d from cocos2d on the iOS/Mac platform and adjust the related iOS/Mac test project
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2014-08-16 21:51:39 +08:00 |
minggo
|
f2f8035724
|
Merge pull request #7708 from super626/obb
AABB, OBB
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2014-08-15 15:32:14 +08:00 |
minggo
|
bf75e9996a
|
separate jpeg, tiff and webp
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2014-08-15 14:29:10 +08:00 |
yangxiao
|
ab783d2702
|
merge cocos2d
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2014-08-14 17:12:39 +08:00 |
gin0606
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17aa2833db
|
Fix xcode warning that cause `getEngine` inline expansion
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2014-08-12 18:07:17 +09:00 |
minggo
|
46cdd6f8dd
|
Merge pull request #7701 from dabingnn/v3_renderPrimitive
V3 render primitive
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2014-08-12 16:11:40 +08:00 |
yangxiao
|
510b72d7c8
|
reset cocos2d project
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2014-08-12 15:21:21 +08:00 |
zhangbin
|
88382994b9
|
Modify the gen-prebuilt tools for the lua-bindings modules.
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2014-08-12 09:37:51 +08:00 |
Huabing.Xu
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031efaf242
|
Merge branch 'v3_renderPrimitive' of github.com:dabingnn/cocos2d-x into v3
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2014-08-11 14:37:43 +08:00 |
lvlong
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8101e2ff1a
|
1. move drawnode3d to Sprite3DTest
2. add getAABB to sprite3D and mesh
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2014-08-08 17:54:39 +08:00 |
yangxiao
|
ceb6549ec8
|
merge cocos2d
|
2014-08-08 16:25:52 +08:00 |
yangxiao
|
97edd303b5
|
remove DrawNode3D
|
2014-08-08 15:06:45 +08:00 |
lvlong
|
28769c9b15
|
add obb sample
|
2014-08-08 11:16:33 +08:00 |
yangxiao
|
813e954f4e
|
aabb, obb
|
2014-08-08 00:00:58 +08:00 |
gin0606
|
5349aa7efb
|
Add ccRandom.h
|
2014-08-07 21:17:36 +09:00 |
yangxiao
|
3c9483899e
|
camera, cameratest, drawNode3D squash
|
2014-08-07 15:23:31 +08:00 |
Huabing.Xu
|
64c2ede765
|
IOS work now
reset binding buffer to 0 after drawing
|
2014-08-06 15:46:35 +08:00 |
Huabing.Xu
|
01b69c9e4f
|
Merge branch 'v3' into v3_migrateFastTMX
|
2014-08-05 17:30:11 +08:00 |
yangxiao
|
4452d9579a
|
merge cocos2d, fix lua
|
2014-08-04 12:07:27 +08:00 |
huangshiwu
|
575c9787c0
|
Merge branch 'v3' into v3_pr
Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
|
2014-08-01 15:11:34 +08:00 |
Huabing.Xu
|
f269d7345e
|
original version of PrimitiveCommand
|
2014-08-01 14:46:35 +08:00 |
yangxiao
|
e03d284e26
|
merge cocos2d
|
2014-07-31 18:55:41 +08:00 |
samuele3hu
|
5b620e610f
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_new_module
|
2014-07-31 16:44:29 +08:00 |
samuele3hu
|
ee4e479ce1
|
Remove CCProtectedNode.h/.cpp from ui/base to 2d and modify the related project setting
|
2014-07-31 16:38:55 +08:00 |
Huabing.Xu
|
2bf2bbeed7
|
1. remove mac 32bit
2. remove copy files for mac(because of mac use .a instead of dylib)
|
2014-07-31 15:46:16 +08:00 |
Huabing.Xu
|
a5add07fb5
|
Merge branch 'v3' into v3_renderPrimitive
|
2014-07-31 14:31:24 +08:00 |
Huabing.Xu
|
dfee337db1
|
original version of Primitive
|
2014-07-31 13:52:39 +08:00 |
yangxiao
|
44c501ca2a
|
merge cocos2d
|
2014-07-31 09:56:23 +08:00 |
huangshiwu
|
ef69faf3ba
|
GLView Hook
|
2014-07-31 00:53:04 +08:00 |
yangxiao
|
9f1cfbfca5
|
add skeleton and refactor skin
|
2014-07-30 18:32:34 +08:00 |
Huabing.Xu
|
99eed6a0be
|
finish index data
|
2014-07-30 15:51:41 +08:00 |
Huabing.Xu
|
428e9b1b1a
|
Merge branch 'v3' into v3_buildAllTarget
|
2014-07-30 14:12:28 +08:00 |
Huabing.Xu
|
3bee93a156
|
add target to build All target
|
2014-07-29 16:43:20 +08:00 |
andyque
|
717f20571b
|
add UIScale9Sprite implementation
|
2014-07-29 16:24:27 +08:00 |
andyque
|
32ed796657
|
add UIScale9Sprite
|
2014-07-29 16:24:27 +08:00 |
yangxiao
|
da4ba95806
|
SubMesh and Attachment
|
2014-07-29 10:49:06 +08:00 |
Huabing.Xu
|
b72bffab1f
|
change mac/ios target name
|
2014-07-25 14:27:52 +08:00 |
Huabing.Xu
|
7dc7c95ca3
|
fix mac compile error
|
2014-07-24 14:47:54 +08:00 |
Huabing.Xu
|
e274b38a16
|
change mac cocosNetwork deps to relative path
|
2014-07-24 09:36:21 +08:00 |
minggo
|
abe0166f60
|
fix the bug that cocos2d_libs.xcodeproj can not be opened in cocos2d_tests.xcodeproj
|
2014-07-22 23:41:30 +08:00 |