Commit Graph

23277 Commits

Author SHA1 Message Date
minggo 0d5b792dce Merge pull request #7885 from samuele3hu/v3_test
Module integration on the win32 platform and remove some useless projects
2014-08-27 12:04:06 +08:00
samuele3hu 7a9a16d6aa Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_test 2014-08-27 11:11:21 +08:00
samuele3hu 106cb2e110 Update external config.json 2014-08-27 11:07:41 +08:00
samuele3hu 471820568f Update android.mk of cocos and lua-templates 2014-08-27 10:28:04 +08:00
samuele3hu 3759648d3a Remove the useless aneroid.mk files 2014-08-27 10:21:47 +08:00
samuele3hu a5a706aa05 Remove the useless win32 project 2014-08-27 10:20:15 +08:00
samuele3hu 33fd605a16 Adjust libcocos2d and libluacocos2d on the win32 platform and adjust related test cases. 2014-08-27 10:18:44 +08:00
minggo 31f406bbdd Merge pull request #7884 from minggo/cocos2dxrendererjava-onpause-fix
invoke nativeOnPause after onSurfaceCreated is invoked
2014-08-27 10:17:42 +08:00
minggo d290076917 invoke nativeOnPause after onSurfaceCreated is invoked 2014-08-27 10:13:03 +08:00
giginet d07903827d Add the feature that CCSSceneReader can load name properties as node names.
When name property of objects on CocosStudio Scene are set.
They will be loaded and set as Node::name property.

Thanks to this commit. We are enable to access to each nodes on scene via its names.

```cpp
auto scene = cocos2d::cocostudio::SceneReader::getInstance()->createNodeWithSceneFile("Scene.json");
auto object = scene->getChildByName<cocos2d::Sprite *>("objectName");
```
2014-08-27 03:49:07 +09:00
minggo b9c51e6994 remove unneeded codes 2014-08-26 18:19:28 +08:00
minggo 3d4f22ca74 add cocos2d.h into pre-compiled header 2014-08-26 16:45:24 +08:00
minggo c935a39090 Merge pull request #7879 from dabingnn/v3_fixLabelStatus
fix LabelStatus string error when labelStatus is recreated
2014-08-26 14:51:08 +08:00
minggo ec9980b0b0 Merge pull request #7878 from super626/v3
Remove animation3D warning
2014-08-26 14:50:50 +08:00
yangxiao 7ff75fb397 remove warning 2014-08-26 14:19:08 +08:00
minggo e09d705280 Merge pull request #7875 from super626/v3
name of Reskin Model modified to english
2014-08-26 13:36:33 +08:00
yangxiao 28376ff6aa reset 2014-08-25 21:50:34 +08:00
yangxiao cff5b65314 Merge branch 'newcode' into v3 2014-08-25 21:20:49 +08:00
yangxiao dd93439c4b replace model 2014-08-25 19:25:51 +08:00
Huabing.Xu ef472d6250 fix LabelStatus string error when labelStatus is recreated 2014-08-25 17:19:45 +08:00
minggo dad69ae62a Merge pull request #7874 from CocosRobot/update_cocosfiles_1408949829
[AUTO][ci skip]: updating cocos2dx_files.json
2014-08-25 14:58:13 +08:00
CocosRobot 8d88109db7 [AUTO][ci skip]: updating cocos2dx_files.json 2014-08-25 06:57:10 +00:00
minggo 37aeb5b114 Merge pull request #7872 from samuele3hu/v3_3_new_module
Integrate all modules into cocos2d and related luacocos2d and adjust the related test cases
2014-08-25 14:55:46 +08:00
samuele3hu 07cf4d3526 Fix the win32 and android compile error 2014-08-25 14:10:13 +08:00
minggo f3b552fb29 Merge pull request #7871 from CocosRobot/update_cocosfiles_1408936770
[AUTO][ci skip]: updating cocos2dx_files.json
2014-08-25 13:35:49 +08:00
samuele3hu 74624f5ba1 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module 2014-08-25 11:52:52 +08:00
samuele3hu 893e0b0a08 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-08-25 11:45:29 +08:00
yangxiao 8bfd56c080 use normal walk 2014-08-25 11:31:38 +08:00
yangxiao c7f7623320 reserve animation size 2014-08-25 11:30:34 +08:00
CocosRobot b165137f40 [AUTO][ci skip]: updating cocos2dx_files.json 2014-08-25 03:19:31 +00:00
minggo ba4825a5fa Merge pull request #7869 from huangshiwu/v3_glviewattrs
OpenGL context attributions setting revise -modify lua template
2014-08-25 11:18:15 +08:00
minggo 7ece79e7d3 Merge pull request #7867 from CocosRobot/update_lua_bindings_1408933963
[AUTO]: updating luabinding automatically
2014-08-25 11:01:27 +08:00
minggo e5ac6e204b Merge pull request #7864 from minggo/module-devide
Module devide
2014-08-25 11:01:19 +08:00
huangshiwu 9eda72f54a OpenGL context attributions setting revise -modify lua template 2014-08-25 10:57:58 +08:00
minggo 61aacb536e [ci skip] 2014-08-25 10:56:22 +08:00
CocosRobot 5db16cdc23 [AUTO]: updating luabinding automatically 2014-08-25 02:34:32 +00:00
minggo ec6875de94 Merge pull request #7866 from minggo/update-release-note
[ci skip]update release note
2014-08-25 10:30:06 +08:00
minggo 2e74a49b52 update release note 2014-08-25 10:28:07 +08:00
minggo 74fc9931e7 fix compiling error of cpp-tests on linux 2014-08-24 19:12:36 -07:00
samuele3hu c495e5266a Remove useless win32 module project and adjust the related project setting 2014-08-25 09:59:50 +08:00
samuele3hu 1126e950b2 Integrate libluacocosdenshion,libluacocos3d,libluanetwork,libluacocostudio and libluaextension into libluacocos2d on the win32 platform and adjust the related test cases 2014-08-25 09:52:48 +08:00
samuele3hu 281da9f1d7 Integrate libluacocosdenshion,libluacocos3d,libluanetwork,libluacocostudio and libluaextension into libluacocos2d on the iOS/Mac platform and adjust the related test cases 2014-08-25 09:51:08 +08:00
samuele3hu 1b985db2ff adjust android.mk for lua-tests 2014-08-25 09:49:16 +08:00
samuele3hu 25aab05b1f Integrate libluacocosdenshion,libluacocos3d,libluanetwork,libluacocostudio and libluaextension into libluacocos2d on the android platform 2014-08-25 09:48:14 +08:00
minggo abf4fb2319 [ci skip] 2014-08-25 09:47:13 +08:00
minggo dcea3b6134 Merge pull request #7843 from huangshiwu/v3_glviewattrs
V3 glviewattrs
2014-08-25 09:46:19 +08:00
minggo c77121b96d Merge pull request #7863 from zii/v3
Remove a log
2014-08-25 09:45:33 +08:00
yangxiao 2f0e666ac1 merge cocos3d 2014-08-25 09:16:30 +08:00
minggo e7050486d3 fix conflict 2014-08-24 18:56:51 +08:00
minggo 030f80a257 one static library for c++ and another one for lua-binding 2014-08-24 03:52:51 -07:00