minggo
37bb33d9e5
fixed #452 : refactor CCDirector CCNode CCGrid
2011-04-11 15:10:09 +08:00
natural-law
d4dbedca4d
fixed #451,remove the code of support mac platform.
...
1. Remove the EventDispatcher.
2. Refactor CCLayer, CCMenu and CCParticleSystemPoint.
3. Modify the project file of win32, wophone and android.
2011-04-11 11:24:10 +08:00
natural-law
1991a65b0b
Merge branch 'master' into iss391
...
Conflicts:
HelloWorld/ios/HelloWorld.xcodeproj/project.pbxproj
cocos2dx/proj.win32/cocos2d-win32.vcproj
cocos2dx/proj.wophone/Makefile.ARM
cocos2dx/proj.wophone/cocos2d-wophone.vcproj
template/xcode3/cocos2d-x_app/___PROJECTNAME___.xcodeproj/project.pbxproj
template/xcode3/cocos2d-x_box2d_app/___PROJECTNAME___.xcodeproj/project.pbxproj
template/xcode3/cocos2d-x_chipmunk_app/___PROJECTNAME___.xcodeproj/project.pbxproj
tests/test.ios/test.xcodeproj/project.pbxproj
2011-03-29 10:20:57 +08:00
natural-law
28a940ab57
issue #434,refactor class CCFileUtils on win32 and wophone.
2011-03-26 13:52:33 +08:00
walzer
d58a1ac9bc
issue #427 projct configs for win32-vs2008, wophone emu & device are ok
2011-03-25 11:23:21 +08:00
natural-law
55143e3b9e
issue #391,implement functions:CCRectFromString, CCPointFromString and CCSizeFromString.
2011-03-24 10:38:08 +08:00
minggo
1ce64f1ecf
issue #400 : rename CCamera.cpp to CCCamera.cpp
2011-03-18 14:54:24 +08:00
yangws
f0661a2679
fix 4 bugs:
...
1 call CCTextureCache::purgeSharedTextureCache() to release cached texture when enableRetinaDisplay is called.
2 enableRetinaDisplay performence correctly.
3 Modify libcocos2d project pre-link event performence corretly when the source in the path which contain white blacks.
4 Modify HiResTest, that can switch resouce dynamicly now.
2011-03-11 11:04:22 +08:00
yangws
3fc701f1d2
fixed #300 Cocos2d-win32 application wizard for vs ok.
2011-03-10 12:00:29 +08:00
minggo
63d283d3e8
delete ccxString.h
2011-03-09 12:00:04 +08:00
minggo
7aaf4be85f
move platform_support into cocos2dx/platform
2011-03-09 11:38:36 +08:00
minggo
b5a99f90df
issue #375 : rename file names and object names
2011-03-07 17:11:57 +08:00
yangws
7bc7d32001
fixed #366 [win32] Move Application from Application code to Cocos2dx/platform/ccxApplication
2011-03-01 12:41:57 +08:00
yangws
bc9bfdc30c
Move win32/CCXApplication to platform_support
2011-01-22 16:24:54 +08:00
yangws
79b711a758
move CCXBitmapDC from cocos2d/platform to platform_support.
2011-01-19 14:23:26 +08:00
yangws
67c0ad6332
add platform support project on win32.
...
Move macros, CCXUIImage, ccxCommon, CCXCocos2dDefine, 3rd party libraries, glu, NSLock, ccxConfig from platform/win32 to platform_support.
2011-01-15 18:05:35 +08:00
natural-law
e0570d43ad
Fix bugs.Run HelloWorld and tests in cocos2d-win32 successful.
2011-01-06 14:04:03 +08:00
natural-law
01cd90f2cc
update layers_scenes_transition_nodes to 0.99.5.
2010-12-27 09:40:45 +08:00
natural-law
6ee16ce878
update menu_nodes to 0.99.5
2010-12-25 11:15:19 +08:00
natural-law
0f0a8ed956
rename the files related to label_nodes.
2010-12-24 14:00:49 +08:00
natural-law
4a765d33a3
rename the CCXXXAction files to CCActionXXX.
2010-12-22 15:15:04 +08:00
natural-law
95e697d316
fixed #262 Add namespace for the project CocosDenshion.
2010-12-15 18:28:18 +08:00
natural-law
2c84b167e0
fixed #258 Move FileUtils.h from path "support/file_support" to path "include".
2010-12-14 10:45:23 +08:00
natural-law
2706e3a003
fixed #251 CCKeypadDelegate implement
2010-12-13 14:10:39 +08:00
natural-law
4d98faabc5
fixed #226 add support read resource file from zip file in cocos2d-uphone
2010-11-29 10:49:43 +08:00
yangws
de97900b6c
CCLOG support for cocos2d-win32
2010-11-23 11:23:29 +08:00
yangws
efd69c7023
re-add source files to cocos2d-win32.proj.
2010-11-22 15:40:43 +08:00
yangws
d96599e787
2010-11-19 02:48:08 +00:00
Walzer
78a2792dcb
issue #211 cocos2d-x.abc -> cocos2d-abc
2010-11-18 15:58:58 +00:00