halx99
38510615db
Improve code style
2022-05-21 21:55:48 +08:00
DelinWorks
dae8804045
Fix #include
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Visual studio thinks it's doing something useful throwing includes all around LOL
2022-05-21 16:51:56 +03:00
DelinWorks
0a8035c12c
Add sprite frame and animation descriptors support
2022-05-21 16:48:46 +03:00
halx99
49763c5f17
Fix uri toString
2022-05-21 20:55:25 +08:00
halx99
6af9d55222
Remove unnecessary alGetError call
2022-05-20 17:26:33 +08:00
halx99
6dfbe87c3b
Fix parameter order
2022-05-20 17:03:26 +08:00
DelinWorks
5c18700fdb
Correct function naming
2022-05-20 01:45:55 +03:00
DelinWorks
3b3a870c12
Update
2022-05-20 01:15:39 +03:00
halx99
85f395383b
Delete unused code
2022-05-18 10:29:29 +08:00
rh101
c8822a9cda
Fix Android screen blank issue after unlocking device with application running.
2022-05-17 14:02:02 +10:00
halx99
429918baa9
Fix lua template duplicate res error on mac
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Fix typo
Fix cmdline fail on new macos
2022-05-15 16:36:06 +08:00
halx99
f1b56abfaf
Tidy audio module code
2022-05-15 09:55:57 +08:00
涓€绾跨伒
cc200d3827
Fix high-end device always 120fps
2022-05-15 04:42:39 +08:00
halx99
2e6fd8891f
Cleanup code
2022-05-14 02:47:47 -07:00
halx99
964d82e707
Don't include freetype internal header
2022-05-14 15:16:39 +08:00
halx99
c3f40d2b36
Improvements and bug fixes
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Improve ResizableBufferAdapter style
Improve extesnion adxelua
Improve code quality
Fix lua-tests BillBoardTest
Sync texture pixel format enum values for adxelua
Fix luaval_to_vec2 parameter location
Improve windows workflow
Improve cmake scripts
Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
halx99
6ea9d930af
Fix incorrect sampler for non-aligned video files
2022-05-09 10:05:33 +08:00
涓€绾跨伒
4893e17e5c
Fix indent
2022-05-07 20:40:54 +08:00
halx99
2749450e05
Fix #627
2022-05-07 20:21:22 +08:00
Turky Mohammed
30b9d4cb5f
Update core/2d/CCMotionStreak.cpp [skip ci]
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Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-05-04 10:00:38 +03:00
Turky Mohammed
022686bda7
Update CCMotionStreak.cpp
2022-05-04 09:26:54 +03:00
DelinWorks
670eabbf64
Update CCMotionStreak.cpp
2022-05-03 20:54:44 +03:00
DelinWorks
371d9c7770
Update CCMotionStreak.cpp
2022-05-03 20:14:12 +03:00
DelinWorks
588b5d31ab
Update CCMotionStreak.cpp
2022-05-03 20:10:26 +03:00
DelinWorks
70f3874d49
Update CCMotionStreak.cpp
2022-05-03 20:01:12 +03:00
DelinWorks
89621c5601
Update UIVideoPlayer-win.cpp
2022-05-02 05:35:45 +03:00
halx99
111df39a7d
Add setPlayRate for UIVideoPlayer for windows only
2022-04-28 12:14:08 +08:00
halx99
d86d79eb93
Improve code style [skip ci]
2022-04-28 12:04:23 +08:00
halx99
bddf0aecdb
Improve code style
2022-04-28 12:00:32 +08:00
halx99
680f14a5e2
Improve VS Ninja workflow
2022-04-28 11:43:59 +08:00
halx99
ba66918607
Improve Ninja build with visual studio ide
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a. Disable PCH for Ninja, just a workaround fix compiler always said: can't open xxx.pch files
b. Remove unnecessary definition _WINSOCKAPI_ for Ninja build
2022-04-27 18:48:57 +08:00
halx99
a6e7eb8942
Rename source file name match with class name
2022-04-27 18:24:33 +08:00
Turky Mohammed
bdd69e9d7f
[Fix] Camera masking bug deep child nesting ( #623 )
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Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-04-27 16:23:57 +08:00
halx99
6939196d5c
Match compression test images PMA with engine settings
2022-04-26 16:38:59 +08:00
halx99
da1b16432e
Remove duplicated include
2022-04-26 16:33:04 +08:00
涓€绾跨伒
bd79e4965e
Merge: bc16bb1cd3
d71c620fc1
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Merge pull request #622 from shatyuka/dev
Compatible with Ninja
2022-04-26 16:20:11 +08:00
Shatyuka
d9d6509c2b
Compatible with Ninja
2022-04-26 15:16:02 +08:00
halx99
83b8828e8d
Fix missing include
2022-04-26 12:51:01 +08:00
halx99
5412c14e58
Remove duplicated macros
2022-04-25 21:39:49 +08:00
halx99
cc5509f23a
Update copyright notices
2022-04-25 19:15:46 +08:00
halx99
57eefa9d12
Add ktxv1.1 file format for etc2/etc1 support
2022-04-25 19:11:58 +08:00
halx99
5c695d12bf
Alloc astc block_size_descriptor same with original repo
2022-04-25 10:28:34 +08:00
Turky Mohammed
a1ebd965c9
[Fix] Node Camera Masking Design Flaw ( #621 )
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* Update CCNode.cpp
* Add a separate method for assigning mask to children
* Update CCNode.cpp
* Tidy Up Stuff
2022-04-25 09:37:41 +08:00
涓€绾跨伒
821be105dc
MSVC compiler bug?
2022-04-24 22:25:27 +08:00
halx99
96e789f5c8
Reindent code [skip ci]
2022-04-24 21:44:41 +08:00
halx99
21254dcfe0
Try fix windows ci
2022-04-24 21:23:28 +08:00
halx99
cc48a75983
Update astcenc to v3.6
2022-04-24 19:15:08 +08:00
Turky Mohammed
11a3b711c5
Remove annoying logs when adding multiple components to a single node ( #619 )
2022-04-24 10:51:37 +08:00
halx99
4bd1163242
Delete DEPRECATED code
2022-04-23 17:49:42 +08:00
halx99
f4d493651c
All compressed image should do PMA at texture convert tools or GPU fragment shader
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such as astcenc-2.3+(https://github.com/ARM-software/astc-encoder/releases ) with -pp-premultiply
2022-04-23 17:45:07 +08:00