Commit Graph

102 Commits

Author SHA1 Message Date
halx99 38510615db Improve code style 2022-05-21 21:55:48 +08:00
DelinWorks dae8804045 Fix #include
Visual studio thinks it's doing something useful throwing includes all around LOL
2022-05-21 16:51:56 +03:00
DelinWorks 0a8035c12c Add sprite frame and animation descriptors support 2022-05-21 16:48:46 +03:00
halx99 49763c5f17 Fix uri toString 2022-05-21 20:55:25 +08:00
halx99 6af9d55222 Remove unnecessary alGetError call 2022-05-20 17:26:33 +08:00
halx99 6dfbe87c3b Fix parameter order 2022-05-20 17:03:26 +08:00
DelinWorks 5c18700fdb Correct function naming 2022-05-20 01:45:55 +03:00
DelinWorks 3b3a870c12 Update 2022-05-20 01:15:39 +03:00
halx99 85f395383b Delete unused code 2022-05-18 10:29:29 +08:00
rh101 c8822a9cda Fix Android screen blank issue after unlocking device with application running. 2022-05-17 14:02:02 +10:00
halx99 429918baa9 Fix lua template duplicate res error on mac
Fix typo

Fix cmdline fail on new macos
2022-05-15 16:36:06 +08:00
halx99 f1b56abfaf Tidy audio module code 2022-05-15 09:55:57 +08:00
涓€绾跨伒 cc200d3827 Fix high-end device always 120fps 2022-05-15 04:42:39 +08:00
halx99 2e6fd8891f Cleanup code 2022-05-14 02:47:47 -07:00
halx99 964d82e707 Don't include freetype internal header 2022-05-14 15:16:39 +08:00
halx99 c3f40d2b36 Improvements and bug fixes
Improve ResizableBufferAdapter style

Improve extesnion adxelua

Improve code quality

Fix lua-tests BillBoardTest

Sync texture pixel format enum values for adxelua

Fix luaval_to_vec2 parameter location

Improve windows workflow

Improve cmake scripts

Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
halx99 6ea9d930af Fix incorrect sampler for non-aligned video files 2022-05-09 10:05:33 +08:00
涓€绾跨伒 4893e17e5c Fix indent 2022-05-07 20:40:54 +08:00
halx99 2749450e05 Fix #627 2022-05-07 20:21:22 +08:00
Turky Mohammed 30b9d4cb5f Update core/2d/CCMotionStreak.cpp [skip ci]
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-05-04 10:00:38 +03:00
Turky Mohammed 022686bda7 Update CCMotionStreak.cpp 2022-05-04 09:26:54 +03:00
DelinWorks 670eabbf64 Update CCMotionStreak.cpp 2022-05-03 20:54:44 +03:00
DelinWorks 371d9c7770 Update CCMotionStreak.cpp 2022-05-03 20:14:12 +03:00
DelinWorks 588b5d31ab Update CCMotionStreak.cpp 2022-05-03 20:10:26 +03:00
DelinWorks 70f3874d49 Update CCMotionStreak.cpp 2022-05-03 20:01:12 +03:00
DelinWorks 89621c5601 Update UIVideoPlayer-win.cpp 2022-05-02 05:35:45 +03:00
halx99 111df39a7d Add setPlayRate for UIVideoPlayer for windows only 2022-04-28 12:14:08 +08:00
halx99 d86d79eb93 Improve code style [skip ci] 2022-04-28 12:04:23 +08:00
halx99 bddf0aecdb Improve code style 2022-04-28 12:00:32 +08:00
halx99 680f14a5e2 Improve VS Ninja workflow 2022-04-28 11:43:59 +08:00
halx99 ba66918607 Improve Ninja build with visual studio ide
a. Disable PCH for Ninja, just a workaround fix compiler always said: can't open xxx.pch files
b. Remove unnecessary definition _WINSOCKAPI_ for Ninja build
2022-04-27 18:48:57 +08:00
halx99 a6e7eb8942 Rename source file name match with class name 2022-04-27 18:24:33 +08:00
Turky Mohammed bdd69e9d7f [Fix] Camera masking bug deep child nesting (#623)
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-04-27 16:23:57 +08:00
halx99 6939196d5c Match compression test images PMA with engine settings 2022-04-26 16:38:59 +08:00
halx99 da1b16432e Remove duplicated include 2022-04-26 16:33:04 +08:00
涓€绾跨伒 bd79e4965e Merge: bc16bb1cd3 d71c620fc1
Merge pull request #622 from shatyuka/dev

Compatible with Ninja
2022-04-26 16:20:11 +08:00
Shatyuka d9d6509c2b Compatible with Ninja 2022-04-26 15:16:02 +08:00
halx99 83b8828e8d Fix missing include 2022-04-26 12:51:01 +08:00
halx99 5412c14e58 Remove duplicated macros 2022-04-25 21:39:49 +08:00
halx99 cc5509f23a Update copyright notices 2022-04-25 19:15:46 +08:00
halx99 57eefa9d12 Add ktxv1.1 file format for etc2/etc1 support 2022-04-25 19:11:58 +08:00
halx99 5c695d12bf Alloc astc block_size_descriptor same with original repo 2022-04-25 10:28:34 +08:00
Turky Mohammed a1ebd965c9 [Fix] Node Camera Masking Design Flaw (#621)
* Update CCNode.cpp

* Add a separate method for assigning mask to children

* Update CCNode.cpp

* Tidy Up Stuff
2022-04-25 09:37:41 +08:00
涓€绾跨伒 821be105dc MSVC compiler bug? 2022-04-24 22:25:27 +08:00
halx99 96e789f5c8 Reindent code [skip ci] 2022-04-24 21:44:41 +08:00
halx99 21254dcfe0 Try fix windows ci 2022-04-24 21:23:28 +08:00
halx99 cc48a75983 Update astcenc to v3.6 2022-04-24 19:15:08 +08:00
Turky Mohammed 11a3b711c5 Remove annoying logs when adding multiple components to a single node (#619) 2022-04-24 10:51:37 +08:00
halx99 4bd1163242 Delete DEPRECATED code 2022-04-23 17:49:42 +08:00
halx99 f4d493651c All compressed image should do PMA at texture convert tools or GPU fragment shader
such as astcenc-2.3+(https://github.com/ARM-software/astc-encoder/releases) with -pp-premultiply
2022-04-23 17:45:07 +08:00