James Chen
e5096ce091
Made TestJavascript and MoonWarriors work ok on android after merging Rolando's commit.
2012-10-19 15:01:05 +08:00
James Chen
1a373f70ff
issue #1517 : Upgrading js engine to FF 16.0.1 for IOS.
2012-10-19 13:41:03 +08:00
James Chen
de3376b43f
issue #1517:[Win32]Upgrading SpiderMonkey js engine to FF 16.0.1
2012-10-19 11:15:23 +08:00
Rolando Abarca
b0f02a0773
updates on the js front
2012-10-18 17:44:41 -07:00
Rohan Kuruvilla
eafd6ebf08
Fixing restart of context to not leak memory
2012-10-11 18:48:37 -07:00
Rohan Kuruvilla
0c1c5a432d
Adding support to pass array of CCPoints from JS
2012-10-11 18:44:46 -07:00
James Chen
9f93b609e8
issue #1469 : Added cc.config for js-bindings.
2012-10-10 15:24:20 +08:00
Rohan Kuruvilla
12292afee6
Adding CCSchedule bindings. Also adding CCOrbitCamera bindings and modifying cocos2dx.ini
2012-10-09 15:03:14 -07:00
James Chen
426915dd4a
fixed some compilation error for win32 platform.
2012-09-24 11:05:15 +08:00
minggo
29fad4d570
Merge branch 'gles20-android-refactoring' of https://github.com/nicolasgramlich/cocos2d-x into merge_nicolas
2012-09-21 11:05:31 +08:00
Rohan Kuruvilla
9e1e64509b
Copying changes previously made into cxx-generator/targets/spidermonkey/common
...
1. Fixed memory leak while removing proxy objects
2. Fixed JS Context restart
3. Added JS conversion for CCArray
4. Updated generated bindings with some more classes
2012-09-20 18:02:17 -07:00
Rohan Kuruvilla
dde8d50d15
Adding member function executeFunctionWithOwner to ScriptingCore
2012-09-20 14:45:35 -07:00
Nicolas Gramlich
c2a62875cf
Added ANDROID_SCRIPTINGCORE_LOAD_SCRIPTS_FROM_EXTERNAL_ASSET_DIRECTORY flag, that allows to load from external assets directory instead of from internal apk assets directory.
2012-09-13 11:13:02 -07:00
James Chen
7d8b261ced
fixed #1477 : Abstracts Lua and JS binding protocol, some bugs fixes in lua-binding, adding custom menu on win32 and mac for switching resolutions.
2012-09-11 14:02:33 +08:00
James Chen
708be4e474
Remove 'readFileInMemory' to make it compile ok on win32, initialized the member variables for ScriptingCore class.
2012-08-29 14:49:03 -07:00
folecr
3c11684bf7
Remove commented code
2012-08-28 17:56:01 -07:00
folecr
6c604f02d3
Fix typo and add logs
2012-08-28 17:44:01 -07:00
James Chen
71b147ce2f
Use CCFileUtils and CCString to load file contents
2012-08-28 17:43:59 -07:00
James Chen
60dae250f2
Use CCLOG to implement js_log
2012-08-28 17:43:59 -07:00
Rohan Kuruvilla
6c8d2ea75b
Fixing GC crash issue. Forcing the GC from Javascript at any time, doesn't crash the app
...
Fixing GC crash issue. Bug in bind_menu_item. There is no more problem with GC, including force_GC
Updating generated bindings to remove std::string scoping bug
2012-08-28 17:29:25 -07:00
Rohan Kuruvilla
8d7516a0ef
Test project for cocos2d-x js.
2012-08-27 10:07:31 -07:00
Rohan Kuruvilla
ccd5e0a066
Adding cxx-generator/target/common/* files and generated bindings for cocos2d-x.
2012-08-27 10:02:19 -07:00
folecr
51708123a1
remove scripting/javascript/bindings
2012-08-27 10:01:21 -07:00
Donald Alan Morrison
2b4bab18af
Fixed VS2010 Warning C4800: 'JSBool' : forcing value to bool 'true' or
...
'false' (performance warning).
2012-08-24 09:00:57 -07:00
James Chen
77f1fba566
issue #1399 : Adjust folder structure, made it built successfully on win32.
2012-07-20 14:05:52 +08:00