mogemimi
|
b9c78ac41c
|
Use std::abs to avoid overhead of casting float to double
|
2016-07-13 00:55:11 +09:00 |
mogemimi
|
2650fd1afd
|
Add missing float suffix to avoid -Wdouble-promotion
|
2016-07-04 23:12:45 +09:00 |
mogemimi
|
2060b333ca
|
Fix typo: destoryMark -> destroyMark
|
2016-06-29 10:04:31 +09:00 |
Ricardo Quesada
|
ff71ffae84
|
fix: not crash after removing a physics body right after...
adding it.
|
2016-06-22 14:12:27 -07:00 |
mogemimi
|
a3bc979452
|
Fix typos in documentation and comments
|
2016-06-22 11:22:05 +09:00 |
mogemimi
|
fc6c612c4c
|
Remove duplicate header includes
|
2016-05-26 23:25:44 +09:00 |
Ricardo Quesada
|
02a9c9aae3
|
fix: update damping in physics
github issue #15630
|
2016-05-24 10:53:23 -03:00 |
mogemimi
|
694259bf80
|
Suppress warning C4800 on MSVC
|
2016-05-06 12:30:16 +09:00 |
Ricardo Quesada
|
f243cc4ce3
|
fix: use chipmunk v6.2 API whenever possible
fix: make it more compatible with chipmunk v6.2 code
fix: make it more compatible with chipmunk v6.2.2
|
2016-04-07 16:22:49 -07:00 |
Xpol Wan
|
90456d29ba
|
Fixes 1605 include path in 541 files
using the tools/coding-style/include-linter.py with -f options.
|
2016-03-20 21:53:44 +08:00 |
Ricardo Quesada
|
5c8d35e484
|
removes dead code
|
2016-02-29 14:02:21 -08:00 |
Ricardo Quesada
|
bc11e24019
|
Squashed commit of the following:
commit 36c2807d07848448c1fed86f4b119205048691bf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 13:11:40 2016 -0800
binary file 82
commit 9b7cd003b12faefd0522d12f765c027efb001ab2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 12:56:39 2016 -0800
fore multiple in windows phone 8.1 too
commit daea8a3ef8d69915e7a9d962fd745a1103011bab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 12:50:45 2016 -0800
force multiple
commit 0fbabdbf99974e95de083d79c7d6ae7cf735e4b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 10:44:40 2016 -0800
compiles
commit f817766afcd0ffc4ca93f628d55fabc4b5a96ba5
Merge: 7b2cea3 8bf3d33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 09:37:24 2016 -0800
Merge branch 'v3' into chipmunk_v7_2
commit 7b2cea329a56ae2786428d39a499bc12ba3860e6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Feb 27 01:11:13 2016 -0800
correct paths for win8.1
commit dcf1f046eb1e18474d6f94b2d7dc31fbf1b06cea
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 22:46:58 2016 -0800
projects works on win32
commit ab5b14c25ef0fdf224480302f9cb3cc01d5c360c
Merge: 04377cc 9af2f4e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 21:57:10 2016 -0800
Merge branch 'v3' into chipmunk_v7_2
commit 04377cce7f46b2c2016ccc3855fc479c4f6aa516
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 21:26:55 2016 -0800
trying to make it compile on win32
commit 7703946d99e1cdc6a57f2ccb2a868818c1367291
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 24 10:28:12 2016 -0800
quick hack to make it compile...
...autogenerated files will fix it.
commit ea35bf3a5894cb80b09ecd0a4a5408dcc19785f5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 24 09:20:59 2016 -0800
Squashed commit of the following:
commit 487e52a7af7cdb40135fd3bd83b2efba0dfe6265
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 20:10:13 2016 -0800
compiles.. sort of
commit a7990e2888d5ef1e43b811148b23c0b899105ab3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:55:24 2016 -0800
more chipmunk fixes
commit 1174f6ec8201324161d7946af0f493b136a56690
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:36:15 2016 -0800
more chipmunk fixes
commit 00ac2449ca0c35bd9184310d58e74aaa05bd1323
Merge: f942c5a 0594d3c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:29:27 2016 -0800
Merge branch 'chipmunk_v7_squashed' of github.com:ricardoquesada/cocos2d-x into chipmunk_v7_squashed
commit f942c5a3cc7b24f3ac211d781be1b9c9d4ec0fd7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:28:51 2016 -0800
correct path for chipmunk
commit 0594d3c4141d390b2566ea76101e383f15ebcaaf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 18:44:05 2016 -0800
compiles on ios
commit 379503399c384ad77d25d68a2f83b71a829b1c04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 17:51:36 2016 -0800
chipmunk include fixes
commit 95839fb7b406a32255853294b016d8c15aec1ed6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 17:09:04 2016 -0800
fixes for cmake + mac
commit 39449ea3b7efccae2946785c1c11433d964ee480
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 16:51:25 2016 -0800
correct includes
commit 98e97d7d2f00e6a78d040dcaf17e5a077e9a88c3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 16:35:40 2016 -0800
fixes chipmunk with cmake
commit 337f21f9466703722847635301d841ace9b757cb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 14:42:01 2016 -0800
updates android and linux projects
commit 7111a9993b97f78cf73206804b25665c21a59ca8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 14:18:26 2016 -0800
cosmetic changes
commit ce15038b8d2c0c7ebe31b4e1efe92646b7c70d1b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:53:41 2016 -0800
chipmunk autogenerated files
commit 66c71bfa3aaab04abf25f284e2e76ce2a74a98de
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:47:41 2016 -0800
compatibility both in JS (to reduce space)
and in C for (C++ users)
commit 0f9ffa0a8ab23a19e1f10b04e6987c2288764b1f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:10:02 2016 -0800
mooooore fixes
commit 9ab23014093677e8eda69b105f50410b8c792aa3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 05:30:58 2016 -0800
doesn't crash with collision handler
commit 69275a16817a038244bbaaff9e82a011b6729cb2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 05:16:29 2016 -0800
adds missing space functions
commit a6b97bbc76cb9ab293356bb7451cfa858353f589
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 22:22:27 2016 -0800
queries... better
commit 3442bceca64f5a0ddbbbb1a288146a2a61d87632
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 19:48:41 2016 -0800
adds more missing functions
fixes other chipmunk JS issues
commit 3797a033896d059da58a05ce0de832ed9c150eff
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 18:30:21 2016 -0800
yep... poly works ok
commit d1bb57776891605b9d3e4fb90736c6869d96b944
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 17:28:29 2016 -0800
neede compat files
commit 39ec518d4e089124d9a53fe3a8dce3aa0474c233
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 17:28:04 2016 -0800
query working!
commit 71a8001fd6bc03ac674621f5da38a3f8778430b4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 21:57:03 2016 -0800
almost there
commit 9272fdcd06ba188db2fe5701fb2ac21476d54883
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 21:18:46 2016 -0800
fixes return values
commit 7218778da846e1e36a510c0a19a5ee76f91db032
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 20:36:14 2016 -0800
cpMomentForSegment is manual since parameter 4 is optional
in chipmunk 6, but not in 7
commit 98d5d3e23c2cdb941cc0b1f3ce8275990356e88d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 17:29:28 2016 -0800
yeah... process the arguments correctly
works both for functions and auto_classes
commit ce6a4fe3593b4f3b0fcdf11d12e297d789e0d96b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 16:49:00 2016 -0800
compiles and links
fixes some issues with the queries.
returns shapes instad of the queryInfo
commit 3f879482dc6db86e45e4319bc802ccf19b52a46c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 15:03:18 2016 -0800
adds removeCollisionHandler and other fixes
commit 32d825fc7bd323e144db6a1badc4a62420b6ea44
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 18 20:59:24 2016 -0800
compiles... doesn't work yet
commit bd64de81713fb2d7652a538d667d73f05f5d9320
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 17 18:17:39 2016 -0800
WIP: chipmunk bindings
|
2016-02-29 13:53:00 -08:00 |
Wenhai Lin
|
4fa58602a8
|
Adds `std::nothrow` to the `new` statements
|
2015-12-16 14:02:55 +08:00 |
PavlOm
|
6e0525156b
|
no message
|
2015-11-27 23:33:20 +10:00 |
Michael Kösel
|
4f89828625
|
Removed PhysicsBody::update from PhysicsWorld
|
2015-11-02 14:18:21 +01:00 |
XiaoFeng
|
84347bb056
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
|
2015-09-29 09:35:35 +08:00 |
XiaoFeng
|
47d9a59b41
|
Fix quickly click mouse in "41:Node:Physics -> 6:joints" in cpp-test may cause program crash.
|
2015-09-25 18:12:16 +08:00 |
Martin Taylor
|
62e36e8006
|
fix typos and syntax error. A thorough check by tool VSSpellChecker.
|
2015-09-22 16:08:23 +08:00 |
zilongshanren
|
511b58a3b2
|
fix missing override keyword
|
2015-09-21 09:51:27 +08:00 |
WenhaiLin
|
a17a702cd1
|
Refine components to improve performance
|
2015-09-18 14:34:02 +08:00 |
minggo
|
8326ed6535
|
add physics component
|
2015-09-08 09:54:01 +08:00 |
Namezero
|
dec49a8b11
|
Circle shape debug draw bug
Circle shape debug draw didn't draw properly when rotated
|
2015-06-23 15:50:42 +02:00 |
linshun
|
efed0da8bc
|
issue #12078: added subgroup of physics 2d.
|
2015-06-15 10:28:37 +08:00 |
linshun
|
56c848e341
|
issue #12078: added physics group.
|
2015-05-28 15:47:03 +08:00 |
Vladimir Timofeev
|
0aecc15a25
|
Correct field initialization order in various places (Xcode warnings)
|
2015-05-01 12:19:30 +03:00 |
minggo
|
5197044e8c
|
Merge pull request #10679 from loadrunner/physics_sensor
added sensor property to shapes
|
2015-04-27 17:40:08 +08:00 |
Danut Chereches
|
5f692962b9
|
fixed 'seperate' typo
issue #8408
|
2015-04-25 00:02:39 +03:00 |
Vladimir Perminov
|
4c33050536
|
Optimize Vec2
small function Vec2 move to Vec2.inl
Added:
setZero();
Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
|
2015-04-19 20:40:52 +03:00 |
Wenhai Lin
|
1949348124
|
Physics: Fixed the rotation of physics body is wrong if the rotation for node is set before body attached.
|
2015-04-10 17:01:21 +08:00 |
samuele3hu
|
c3ad458a26
|
Update comment for Lua
|
2015-03-30 15:47:47 +08:00 |
Wenhai Lin
|
a47cad0354
|
[ci skip]Fixed warnings
|
2015-03-27 11:59:10 +08:00 |
calfjohn
|
0af4f9f1ed
|
fixed doxygen warning for physics and texture2d
|
2015-03-27 10:34:01 +08:00 |
calfjohn
|
587931faaa
|
Modify group name for physics and Texture2d, Texture2dCache, TextureAtlas.
|
2015-03-26 15:20:25 +08:00 |
calfjohn
|
c2cded367c
|
add document for physics
|
2015-03-19 17:58:08 +08:00 |
calfjohn
|
83e69f4532
|
add comments for PhysicsWorld
|
2015-03-18 16:35:38 +08:00 |
Martin Konopka
|
350b81501d
|
Get rid of warnings: field '_xxx' will be initialized after field '_yyy' [-Wreorder]
Initialization follows the order of declaration, not the order of the initialization list.
|
2015-03-12 23:47:58 +01:00 |
loadrunner
|
1a1c1f1ed0
|
added sensor property to shapes
|
2015-03-01 11:03:01 +02:00 |
minggo
|
dd7d8a61ef
|
Merge pull request #8980 from fspadoni/v3
CCPhysicsWorld.cpp Remove cpArbiterIgnore call from collisionPreSolveCallback
|
2015-02-15 18:58:17 +08:00 |
Wenhai Lin
|
f2335fb3bc
|
Fixed Scale9Sprite can't run move/scale/rotation action in physics scene
|
2015-01-27 16:13:45 +08:00 |
Vladimir Timofeev
|
4e25ffbc7f
|
Fix "field 'XXX' will be initialized after 'YYY'" warning in Xcode by reorder initialization sentences.
|
2015-01-21 12:59:53 +03:00 |
WenhaiLin
|
05e25601fc
|
Fixed fail to query the shapes which add to PhysicsWorld in the current frame
|
2015-01-16 14:22:16 +08:00 |
Wenhai Lin
|
b61adcfdbb
|
Fixed can't get correct position of PhysicsBody after add PhysicsBody to PhysicsWorld in the current frame.
|
2015-01-14 17:01:04 +08:00 |
WenhaiLin
|
c9a8dfb6ee
|
Fixed can't update scale and rotation of static body
|
2015-01-09 09:37:55 +08:00 |
Wenhai Lin
|
61438f7297
|
[Physics]Reduce temporary object creation and save mathematical labor
|
2015-01-08 14:25:06 +08:00 |
Wenhai Lin
|
8524a5fb97
|
Improve performance of physics
|
2015-01-07 17:08:04 +08:00 |
WenhaiLin
|
2847a940ed
|
Update project
|
2015-01-06 14:40:15 +08:00 |
WenhaiLin
|
fdaa0bbfc6
|
Remove XXXXInfo_chipmunk class in 'chipmunk' folder to simplify implementation of physics
|
2015-01-06 14:40:14 +08:00 |
WenhaiLin
|
ac8e820472
|
Fixed gravity of physics module not work as expected.
|
2015-01-05 22:15:03 +08:00 |
fspadoni
|
13a7d2c4e4
|
FIX: remove cpArbiterIgnore call from collisionPreSolveCallback
|
2014-10-30 13:11:17 +01:00 |
andyque
|
ad1e44a254
|
try to fix ubuntu 12.04 compile error
|
2014-10-10 17:27:15 +08:00 |