minggo
fcecd43f55
Merge pull request #1862 from Horcruxes/master
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getFileData("a.png") doesn't work on iOS.
2013-01-17 17:46:23 -08:00
Michael Ding
088e568c8e
Update cocos2dx/platform/ios/CCFileUtils.mm
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fix the problem when calling CCFileUtils::sharedFileUtils()->getFileData("a.png") doesn't work.
2013-01-18 09:27:22 +11:00
James Chen
31e91e554e
issue #1661 : Added CrystalCraze for win32 and fix some compilation errors.
2013-01-17 17:07:18 +08:00
James Chen
6565fa92cc
fixed #1649 : Changed return type to const reference for member variable access.
2013-01-14 15:51:53 +08:00
James Chen
0fd16e7b31
Merge pull request #1827 from folecr/assert_fix
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fixed #1654 : Assert fix for android.
2013-01-13 22:15:11 -08:00
johnangel
a1155f52e6
Merge remote branch 'upstream/gles20' into gles20
2013-01-11 21:48:47 +01:00
folecr
e3cf517f32
Assert implementation for Android
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* __android_log_assert is not stable
* Uses __android_log_print instead
2013-01-09 18:51:49 -08:00
folecr
c0ecad31fe
Consistent use of CCAssert
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* Remove @
* Use CCAssert instead of CC_ASSERT (number of parameters differ between the two)
2013-01-08 14:11:34 -08:00
johnangel
e32a193561
Setting Windows app title for non-Debug mode, also.
2013-01-07 12:17:50 +01:00
James Chen
b662d5c569
fixed #1620 : Added license. Removed LocalStorage.h from cocos-ext.h.
2013-01-07 18:06:53 +08:00
James Chen
3fa771f0c4
fixed #1620 : Using sqlite3 to implement sys.LocalStorage for iOS and android.
2013-01-07 17:22:06 +08:00
James Chen
f95d1677df
Merge branch 'gles20' of https://github.com/dducharme/cocos2d-x into iss-blackberry
2013-01-04 09:52:01 +08:00
James Chen
b50bf716a2
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2013-01-03 19:58:10 +08:00
James Chen
760a8c1d39
fix a compilation error for android.
2013-01-03 19:56:34 +08:00
Dale Ducharme
611db78b39
Removing grskia dependancy and adding in freetype support to the builds.
2013-01-02 18:53:31 -05:00
fape
29a2f273b1
reorganize third party libs
2012-12-29 23:56:14 +01:00
fape
4421b6bf7a
remove unused libs
2012-12-29 23:53:39 +01:00
James Chen
d2ad820a48
fixed #1627 : Adding view name for sample applications.
2012-12-29 14:50:00 +08:00
James Chen
f2f3aa55bf
Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
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Conflicts:
samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
scripting/javascript/bindings/generated
scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
fape
3550550568
marmalade acceleromater improvement
2012-12-24 17:24:10 +01:00
minggo
df73cd12a6
fixed #1623:use file descriptor instead of file path to create media player
2012-12-24 17:20:44 +08:00
Denis Mingulov
ca00d50259
CocosDenshion Android - missing sound effects with some conditions
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Android SoundPool.load returns 0 if sound might not be loaded - for
example, it does not exist. Previously - 0 has been ignored and
incorrectly written to HashMap, so it was not possible to
understand on the application side that something goes wrong
(and use some additional workaround).
Use case:
1) On the game loading - preload all possible sound effects
(to speed up their playing later, when it will be needed)
2) Game APK does not have any sound file, they are downloaded
later in a separate thread.
3) Application tries to play sound effects as usual, when needed.
So due to this bug - as there was no any sound file exist
during the game loading - internal HashMap contains incorrect
0 as id for every effect, and there is no any sound effect during
the first application start.
2012-12-21 23:15:29 +02:00
johnangel
b8eaf00359
ESC button on Windows behaves like Back button
2012-12-19 21:11:26 +01:00
johnangel
f409aba724
Setting Windows app title
2012-12-19 20:43:09 +01:00
minggo
e15c0a33ae
fixed #1610:skip only white character
2012-12-10 17:18:20 +08:00
minggo
0f58987ad1
Merge pull request #1740 from rtissera/gles20
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[android] Cocos2dxHelper/CCFileUtils JNI fixes and improvements
2012-12-10 00:33:11 -08:00
minggo
71f61596e9
fixed #1580:request focus after keyboard closed
2012-12-10 14:08:01 +08:00
Mat Hopwood
f75f6c2b64
Mac OS Marmalade fixes
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Fixed compile issues on Mac OS
2012-12-10 09:54:34 +08:00
Romain TISSERAND
bc0309f1a3
[android] Removed hardcoded /data/data path in CCFileUtils, make use of Context.getCacheDir() through JNI callback instead. Needed in order to get CCUserDefault working fine on Nexus 10 (Androi 4.2 multi-user environment)
2012-12-09 19:40:41 +01:00
Romain TISSERAND
4cb7506932
Added proper JNIEXPORT / JNICALL modifiers to Cocos2dxHelper JNI functions called from Java side
2012-12-09 13:44:41 +01:00
fape
e488361e3b
cosmetics: fix formating
2012-12-05 11:43:04 +01:00
fape
320d532e15
add Hungarian language support
2012-12-05 11:31:05 +01:00
minggo
a256d35a5b
fix some confilcs
2012-12-05 14:01:05 +08:00
James Chen
8a8038b342
Enable stencil buffer for linux.
2012-12-04 16:48:23 +08:00
Mat Hopwood
3b2eea2541
JPEG and File fixes
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* Fixes to JPEG loader
* Fixes to image loader to load tiff and unknown formats properly
2012-12-04 11:03:34 +08:00
minggo
54309c56b2
change accelerometer accurate to SENSOR_DELAY_GAME
2012-11-30 14:07:01 +08:00
minggo
75fb997513
Merge pull request #1670 from rohankuruvilla/gles20
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Fixing Accelerometer crash on Android
2012-11-29 22:01:16 -08:00
minggo
61b2e2b880
comment codes for FPS controlling
2012-11-30 13:55:25 +08:00
Rohan Kuruvilla
a4b55b5217
Fixing Accelerometer crash on Android
2012-11-28 15:56:57 -08:00
Taro Kobayashi
3a814de07e
implemented CCApplication::getCurrentLanguage() for linux platform
2012-11-28 19:41:50 +09:00
Taro Kobayashi
a37e034e61
added support for Japanese language
2012-11-28 17:53:10 +09:00
minggo
bd025c94c3
use macro CC_TARGET_OS_IPHONE instead of TARGET_OS_IPHONE and make xcode template work ok
2012-11-26 15:08:40 +08:00
fape
e259467873
update marmalade languages
2012-11-25 12:13:30 +01:00
minggo
a423317abc
issue #1564:make iOS test work ok
2012-11-23 16:30:09 +08:00
minggo
96ecb05ca9
issue #1564 : make tests run on mac osx
2012-11-23 14:22:50 +08:00
minggo
226b10a9e2
modify lua project setting
2012-11-23 10:41:41 +08:00
James Chen
73b409f116
issue #1564 : Enable point size by default on windows. This can fix point size is always equal to 1 pixel in DrawPrimitivesTest.
2012-11-22 10:04:35 +08:00
James Chen
6c81e21935
issue #1564 : Set depth buffer to 24bit, stencil buffer to 8bit.
2012-11-22 09:55:44 +08:00
James Chen
ebd522e3fa
issue #1564 : Return a new object instead of 'const reference' for some get methods.
2012-11-20 16:34:55 +08:00
James Chen
b892993a83
Merge pull request #1587 from mrmop/gles20
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fixed #1559 : If file in resource directory doesn't exist, it will not search the root directory.
2012-11-16 04:56:59 -08:00
Mat Hopwood
fcb265088d
Rssource path root change
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fullPathFromRelativePath will now search root if file is not found in
path
2012-11-16 10:56:11 +00:00
James Chen
df6a50a23a
issue #1555 : Fixed some compilation error for marmalade and blackberry ports.
2012-11-16 18:13:55 +08:00
James Chen
7601cc7e27
Merge branch 'iss1555-update' of https://github.com/minggo/cocos2d-x into iss1555-update
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Conflicts:
cocos2dx/layers_scenes_transitions_nodes/CCLayer.cpp
2012-11-16 16:21:16 +08:00
James Chen
7557a78e05
issue #1530 : Defined a macro 'snprintf' since it's named '_snprintf' on win32.
2012-11-16 15:58:19 +08:00
James Chen
da7f3f2969
issue #1530 : Added empty implementation of 'CCAccelerometer::setAccelerometerInterval' for win32,blackberry,linux,mac and marmalade ports.
2012-11-16 15:56:51 +08:00
minggo
a4a53df159
issue #1555:build ok on android
2012-11-16 14:23:14 +08:00
James Chen
a3437d09df
issue #1557 : Fixed particle crash.We should check the file format by the file header when the format isn't defined.
2012-11-15 10:43:29 +08:00
James Chen
c79cac3af6
Merge branch 'gles20' of https://github.com/mrmop/cocos2d-x into iss1557-marmalade
2012-11-15 10:10:53 +08:00
Mat Hopwood
148a558405
Tiff support and resource location
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* Tiff support added to CCImage
* CCFileUtils updated to support resource folders
* Examples updated to support multiple resolution assets
2012-11-14 17:46:09 +00:00
minggo
a701eaecce
issue #1555:update to v2.1 beta3
2012-11-14 18:05:15 +08:00
minggo
5fd56370d8
issue #1555:fix a bug about CCGLProgram
2012-11-13 11:06:32 +08:00
minggo
d4aeb8076c
Merge pull request #1562 from mingulov/apk
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Android: Access to files from APK is boosted
2012-11-11 18:55:03 -08:00
James Chen
833b5b1be8
Merge branch 'gles20' of https://github.com/mrmop/cocos2d-x into iss1557-marmalade
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Conflicts:
cocos2dx/base_nodes/CCNode.cpp
cocos2dx/sprite_nodes/CCSprite.cpp
samples/TestCpp/Classes/TouchesTest/Ball.cpp
samples/TestCpp/Classes/VisibleRect.cpp
samples/TestCpp/Classes/VisibleRect.h
2012-11-12 10:20:04 +08:00
Denis Mingulov
83cf8aaf29
Android: Access to files from APK is boosted - 1st review update
2012-11-09 09:53:40 +02:00
Denis Mingulov
071d264cc5
Android: Access to files from APK is boosted
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Open APK file just once and cache a file list information (name and
position inside archive). Also a general ZipFile helper class is
created to read multiple files from Zip archives - might be used
for another platforms if needed.
Previously it was so for each separate file access operation:
- Open zip archive, initially parse its structure (unzOpen)
- Locate the particular file there by a linear search through
full archive (unzLocateFile).
So if file does not exist - still an archive has to be handled
fully, even slower than a file exists.
- Read file.
- Close zip archive
After this commit:
- Once - open zip/apk file and collect file list information
(average consumed time - the same like a search for 2 different
files by unzLocateFile)
- When needed - directly retrieve file position inside the archive,
setting it up to the zip reader and reading file
ZipFile class is located in support/zip_support/ZipUtils.h and .cpp
to prevent creation of a new files and adding them to multiple
project files.
2012-11-08 13:46:53 +02:00
minggo
3f3d09fabb
Merge pull request #1532 from wenbin1989/gles20
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Add error handler when read image data using libjpeg.
2012-11-06 20:10:21 -08:00
James Chen
21e4f80fbd
Added "executeAccelerometerEvent" for CCScriptEngineProtocol class. Exported Accelerometer event to JS.
2012-11-06 14:18:13 +08:00
James Chen
26547c7b30
fixed #1548 : Updated libcurl header files to 7.26.0 on iOS.
2012-11-05 13:13:46 +08:00
wenbin1989
470fcacc81
Add error handler when read image data using libjpeg.
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Fix errors when read image using libjpeg.
Fix errors when read image with broken data using libjpeg.
2012-11-01 21:45:51 +08:00
minggo
95d3f87bd7
fix compiling error on linux 64 bit
2012-11-01 15:38:48 +08:00
YuLei Liao
4fe16a262b
fix incorrect delete
2012-10-31 14:08:28 +08:00
YuLei Liao
01866ddc95
fix win32 CCLuaLog memory leaks, and invalid Console UTF8 output
2012-10-31 11:02:36 +08:00
James Chen
9113702903
Merge pull request #1510 from dumganhar/gles20
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fixed #1312 : Upgraded libcurl to 7.26.0 for linux port
2012-10-29 01:24:29 -07:00
Rohan Kuruvilla
d6753f8a2f
Adding accelerometer setInterval support to Android
2012-10-29 15:08:16 +08:00
Rohan Kuruvilla
ecee64d07c
Adding accelerometer setInterval support to iOS
2012-10-29 15:08:07 +08:00
minggo
5aad6eeb9b
Merge branch 'gles20' of https://github.com/dumganhar/cocos2d-x into update-curl
2012-10-29 14:44:26 +08:00
minggo
e992408a86
issue #1312:update libcurl for linux 64
2012-10-29 14:39:44 +08:00
James Chen
45783574fd
Upgraded libcurl to 7.26.0 for linux port(32bit).
2012-10-29 11:27:25 +08:00
James Chen
6d34e66018
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-10-29 10:51:58 +08:00
James Chen
9673b20775
issue #1312 : Upgraded libcurl to 7.26.0 for windows port.
2012-10-29 10:49:28 +08:00
Andrew Perrault
138ea49b0e
fixed a couple typos
2012-10-27 09:58:49 -04:00
minggo
9d530c8d54
fix a compiling error
2012-10-26 12:04:45 +08:00
minggo
77b69262c8
not invoke CCDirector::reshapeProjection() in EAGLView::layoutSubViews
2012-10-26 10:10:34 +08:00
Mat Hopwood
2b265929e2
Marmalade Sample data removed and merged changes
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* Marmalade samples now use Resources folder, excess data removed
* Merged in James' changes
* CCNode::updateTransform() added
2012-10-25 21:40:37 +01:00
minggo
81ff3d3495
issue #1312 : use --strip-unneeded parameter to strip lib
2012-10-25 16:30:14 +08:00
minggo
84e48ed7e7
issue #1312:update libcurl for android and strip all libs
2012-10-25 14:32:28 +08:00
James Chen
7d9b3d3969
Merge pull request #1488 from dumganhar/iss1520-comments
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fixed #1520 : Added comments for using multiresolution in HelloCpp.
2012-10-24 01:00:39 -07:00
James Chen
c797af0fe9
fixed #1522 : CCEGLView class of desktop platforms should override CCEGLViewProtocol::setScissorInPoints.
2012-10-24 10:03:19 +08:00
James Chen
b3db7e91f8
fixed #1520 : Updated some comments.
2012-10-23 14:01:48 +08:00
James Chen
f4f63fd824
fixed #1520 : Added comments for using multiresolution in HelloCpp.
2012-10-23 10:50:47 +08:00
minggo
9cf3f4c5f6
Merge pull request #1474 from wenbin1989/gles20
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Add kLanguageKorean to ccLanguageType and getCurrentLanguage()
2012-10-21 18:49:42 -07:00
Mat Hopwood
988835560d
Marmalade Support
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Full Marmalade support added for Cocos2d-x
2012-10-19 16:26:34 +01:00
James Chen
5751d82e6b
Renamed "setFrameZoom" to "setFrameZoomFactor", added 'getFrameZoomFactor'.
2012-10-19 17:39:55 +08:00
James Chen
e905da1b73
Merge branch 'gles20' of https://github.com/ImperialPenguin/cocos2d-x into iss1024-bb-ttf
2012-10-19 16:19:55 +08:00
James Chen
c9ce1892af
Merge branch 'gles20' into iss1024-bb-ttf
2012-10-19 16:18:30 +08:00
minggo
f40b6ac4eb
fixed #1515 : implement zoom function on mac os
2012-10-19 11:33:06 +08:00
John Garrison
f4d68a707f
More BB Font fixes
2012-10-18 13:43:31 -04:00
wenbin1989
62351462a8
Add kLanguageKorean to ccLanguageType and CCApplication::getCurrentLanguage()
2012-10-18 17:17:11 +08:00
minggo
986a0a34c0
Merge branch 'gles20' of https://github.com/dumganhar/cocos2d-x into zoom-scale
2012-10-18 17:01:27 +08:00
minggo
fa044d3cee
Merge pull request #1472 from wenbin1989/gles20
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Fix stack overflow in CCLog
2012-10-18 01:57:27 -07:00
James Chen
549dd92d8e
fixed #1516 : The font size of labels for displaying FPS,SPF,DrawCount is incorrect in different design resolutions.
2012-10-18 15:53:08 +08:00
wenbin1989
29a63a3b0f
Fix stack overflow in CCLog
2012-10-18 14:39:56 +08:00
James Chen
a5639281ec
Merge branch 'gles20' of https://github.com/dumganhar/cocos2d-x into gles20
2012-10-18 12:01:55 +08:00
James Chen
a5e260dbdb
issue #1515 : Refactored some codes for win32 port.
2012-10-18 12:01:30 +08:00
James Chen
41c784ec61
issue #1515 : [LINUX support] Adding a zoom function for debugging large resolution (e.g.new ipad) app on desktop.
2012-10-18 11:51:02 +08:00
James Chen
0b101bedd0
issue #1515 : Adding a zoom function for debugging large resolution (e.g.new ipad) app on desktop.
2012-10-18 10:54:19 +08:00
James Chen
c1ab8a6ead
fixed #1511 : Changed '#if(WINVER >= 0x0601)' to '#if(_MSC_VER >= 1600)'.
2012-10-18 09:54:24 +08:00
James Chen
9f7019e48c
Updated a comment.
2012-10-17 16:52:09 +08:00
James Chen
5ab37c86b2
Fix a bug about calculating client area on win32.
2012-10-17 16:50:07 +08:00
James Chen
249ef92697
fix a bug about wrong touch area for windows.
2012-10-17 15:38:03 +08:00
James Chen
3f7b79fb08
issue #1511 : Rename some static variables.
2012-10-17 15:14:34 +08:00
James Chen
2779b4f1ab
Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into johnangel
2012-10-17 15:08:25 +08:00
James Chen
ddfc08904a
issue #1024 : Made blackberry/CCImage.cpp compiled ok.
2012-10-17 10:57:21 +08:00
John Garrison
8e7b939f61
Added TTF support to Blackberry
2012-10-16 13:47:04 -04:00
johnangel
cd82403638
Fix to make MultiTouchTest work properly
2012-10-16 19:02:24 +02:00
johnangel
054128c5ee
Correction for touch and display area
2012-10-16 18:53:31 +02:00
johnangel
a2e1400402
Merge remote branch 'upstream/gles20' into gles20
2012-10-16 08:42:30 +02:00
minggo
2ded8ea034
Merge pull request #1442 from dumganhar/iss1486-multi-res
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Multiresolution support
2012-10-15 02:15:21 -07:00
johnangel
8d0dc8d2a7
Windows Touch support for desktop
2012-10-15 10:39:42 +02:00
James Chen
a65f13defe
issue #1486 : Fix bugs for CCEditBox iOS port.
2012-10-15 13:01:36 +08:00
minggo
93d702e3cc
fixed #1491:remove dependency of FontLabel lib
2012-10-15 12:03:15 +08:00
James Chen
6cf602ea3b
issue #1486 : CCDirector::getWinSizeInPixel return 'winSize* CC_CONTENT_SCALE_FACTOR()'. This change fixes the wrong display bug in CCRenderTexture.
2012-10-13 10:18:03 +08:00
minggo
0a39fa8bef
fixed #1507 : use SoundPool.OnLoadCompleteListener to play effect if it is not preloaded
2012-10-12 17:43:43 +08:00
James Chen
e1c0ea761b
issue #1486 : Removed some unused codes, made it works on WINDOWS.
2012-10-12 09:58:42 +08:00
James Chen
cdf54a872f
issue #1486 : A bug fix.
2012-10-11 17:02:27 +08:00
James Chen
ade54a3de7
Merge branch 'multi_resolution_support' of https://github.com/BorMor/cocos2d-x into bormor-multi-res
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Conflicts:
samples/HelloCpp/Classes/AppDelegate.cpp
samples/HelloCpp/Classes/HelloWorldScene.cpp
2012-10-11 16:12:22 +08:00
johnangel
e510bee238
Displaying window size in Debug mode
2012-10-09 10:58:56 +02:00
johnangel
e7340f6c1b
ESC button on Windows will now behave like Back button on mobile phones
2012-10-08 18:46:19 +02:00
johnangel
72aa46afe5
Refactoring code
2012-10-08 18:38:04 +02:00
johnangel
c6da27b793
Debug app uses executable directory; Non-debug app uses local app data
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directory
2012-10-08 17:22:27 +02:00
johnangel
ad7dacc281
Merge remote branch 'upstream/gles20' into gles20
2012-10-08 16:35:43 +02:00
James Chen
719cb7b7a6
fixed #1496 : An error of comparing font's face name in CCImage of win32 port.
2012-10-08 14:52:08 +08:00
Ed Bartley
04527f7378
Added some flexibility to the Cocos2dxActivity. View creation can be overridden by developers that use a custom Layout and custom views.
2012-10-06 23:39:47 -04:00
Ed Bartley
a9177fed6f
Fix Typo.
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Make mGLSurfaceView public so that subclasses can may initialize mGLSurfaceView from a custom xml layout.
2012-10-05 10:24:17 -04:00
johnangel
0f2dac9d8e
Saving data to C:\Documents and Settings\<User Name>\Local
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Settings\Application Data as designed for Windows apps
2012-10-01 11:55:21 +02:00
minggo
6b9affae65
Merge pull request #1402 from Horcruxes/patch-1
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Update cocos2dx/platform/ios/CCFileUtils.mm
2012-09-29 00:35:35 -07:00
Horcruxes
cb66f1673e
Update cocos2dx/platform/ios/CCFileUtils.mm
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fixing cannot read data using CCArray::createWithContentsOfFile
2012-09-27 12:31:53 +10:00
walzer
c9772c76ec
fix compilation error in xcodebuild command line, which are caused by ios6 deprecated marcos and enums
2012-09-27 00:44:40 +08:00
James Chen
4a3127f41f
Updated android template. Added 'cocos2dx/platform/android/java/res/.gitignore' since res folder is needed for eclipse.
2012-09-25 21:52:30 +08:00
minggo
364d7a487a
Update cocos2dx/platform/android/java/src/org/cocos2dx/lib/Cocos2dxAccelerometer.java
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Comment some debug codes, because it will cause auto-building fail.
2012-09-25 14:42:45 +08:00
minggo
df24c919a4
Merge pull request #1377 from minggo/gles20
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fix auto building error
2012-09-24 21:14:10 -07:00
minggo
74b9e2539b
fix auto building error
2012-09-25 12:13:06 +08:00
Walzer
450f8f3a30
Merge pull request #1360 from jzgenius/NEWplatform-third_party-ios-libraries-libcurl
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Ne wplatform third party ios libraries libcurl
2012-09-24 21:05:17 -07:00
walzer
06f639edab
update copyright to 2012, update cocos2d version to 2.0.3
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1. update all copyright from 2010-2011 to 2010-2012 cocos2d-x.org
2. update COCOS2D_VERSION to 0x00020003
3. update const char* cocos2dVersion() to "cocos2d-2.0-x-2.0.3"
2012-09-24 21:22:20 +08:00
Sergey Vikhirev
05eb4352e8
Remove retina specific methods and logic
2012-09-24 14:22:02 +04:00
minggo
88952396e4
Merge branch 'ptr_int_casting_issue' of https://github.com/ByungChoi/cocos2d-x into ptr_int
2012-09-24 15:16:30 +08:00
minggo
37f508b415
Merge pull request #1327 from Weeds/gles20
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[linux] font rendering enhancements
2012-09-23 19:58:48 -07:00
Donald Alan Morrison
dec9fff7a7
UITextAlignment deprecated for NSTextAlignment.
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UITextAlignment on NSTextAlignment is injective, not surjective.
There is an equivalence relationship for a subset of NSTextAlignment.
http://en.wikipedia.org/wiki/One-to-one_function
2012-09-22 20:56:10 -07:00
Byung Choi
68f38914b1
fixes #1359 , MSVC's stdint absence
2012-09-22 17:36:36 +09:00
jzgenius
ad5b687848
[lib] New libcurl.a, armv7 & armv7s & simulator Supported.
2012-09-22 13:16:23 +08:00