Commit Graph

199 Commits

Author SHA1 Message Date
Ricardo Quesada 428711482e Adds missing config files for CCConfiguration
...and add functionality on the Director to override the default values
from the config file.

Supported values:

 - cocos2d.x.fps
 - cocos2d.x.display_fps
 - cocos2d.x.gl.projection
 - cocos2d.x.texture.pixel_format_for_png
 - cocos2d.x.texture.pvrv2_has_alpha_premultiplied

If the "config.plist" file is not present, or some keys are not present,
the default values are going to be used

IMPORTANT:
 The folder "samples/Cpp/TestCpp/Resources/configs" needs to be added
 in the Android, Linux, Win32 projects.
 Already added in OS X and iOS Xcode projects.
2013-06-06 12:23:44 -07:00
James Chen 131d97a3d6 fixed #2217: Updating the comment for FPS display by using CCLabelAtlas. 2013-05-23 16:55:53 +08:00
James Chen 22e259360e fixed #2217: Format codes in CCDirector::createStatsLabel. 2013-05-23 15:11:48 +08:00
James Chen bb11182279 fixed #2217: Using CCLabelAtlas instead of CCLabelTTF to show FPS. 2013-05-23 15:06:57 +08:00
Ricardo Quesada 836a61cd3e CCConfiguration extension (rewritten)
rewritten to prevent conflicts while rebasing
2013-05-22 13:00:34 -07:00
James Gregory 81ded66016 Don't set animation interval on emscripten builds since that is driven by the request frame API. 2013-05-06 20:59:49 -07:00
James Chen fead37eab3 fixed #2105: Adding Travis build support for linux and NaCl. 2013-05-06 10:55:39 +08:00
Darragh Coy 212feb8d8c Add CCDirector::popToSceneStackLevel(int level)
This replicates a change made to cocos2d-iphone in the following commit:
59c5272bff

The cocos2d-iphone change was originally discussed in the following pull request:
http://github.com/cocos2d/cocos2d-x/pull/2210
2013-04-30 23:33:22 +01:00
minggo 2bc703c3f0 Merge pull request #2069 from jxhgzs/cocos2dx_getDeltaTime
add m_fDeltaTime getter function
2013-03-12 19:38:57 -07:00
minggo 648e9a7bf1 issue #1529:use NSUserDefaults on iOS and SharedPreferences on Android to implement CCUserDefault 2013-03-06 16:36:44 +08:00
minggo f37b1525b4 issue #1529:use NSUserDefault to implement CCUserDefault on iOS 2013-03-05 14:53:37 +08:00
minggo ae3c104fba issue #1686:disable depth test by default 2013-03-05 10:36:32 +08:00
jiang xiaohua a959986e5e add cpp function 2013-03-02 16:31:19 +08:00
minggo 7c8bb82c67 issue #1686:fix some compiling error 2013-03-01 09:51:42 +08:00
minggo 63e4091bfa fixed #1686:finish updating 2013-02-28 11:55:36 +08:00
minggo 4b8708b762 issue #1686:synchronize CCProgressTimer.cpp 2013-02-27 15:52:14 +08:00
minggo 088bc959f6 issue #1686:synchronize CCRenderTexture.cpp 2013-02-27 15:44:36 +08:00
James Chen 7dc64fc9a6 issue #1686: sync to CCLayer 2013-02-27 09:38:30 +08:00
dualface d6a84e0d16 fix compile error for ios/mac c++11 2012-12-10 18:10:41 +08:00
minggo 76197f1126 issue #1564:enable depth test by default 2012-11-22 16:01:30 +08:00
James Chen 18273e06e3 issue #1555: Fixed coordinate conversion errors.
It needs to be based on 'Design Resolution Size' rather than 'Frame Size'
Please refer to the implementations of CCDirector::convertToGL and CCDirector::convertToUI.
2012-11-16 18:55:57 +08:00
minggo a701eaecce issue #1555:update to v2.1 beta3 2012-11-14 18:05:15 +08:00
minggo 5fd56370d8 issue #1555:fix a bug about CCGLProgram 2012-11-13 11:06:32 +08:00
minggo d2a5723973 issue #1555:add CCDrawNode 2012-11-09 12:08:18 +08:00
James Chen f4f63fd824 fixed #1520: Added comments for using multiresolution in HelloCpp. 2012-10-23 10:50:47 +08:00
James Chen 549dd92d8e fixed #1516: The font size of labels for displaying FPS,SPF,DrawCount is incorrect in different design resolutions. 2012-10-18 15:53:08 +08:00
James Chen e1c0ea761b issue #1486: Removed some unused codes, made it works on WINDOWS. 2012-10-12 09:58:42 +08:00
James Chen cdf54a872f issue #1486: A bug fix. 2012-10-11 17:02:27 +08:00
James Chen ade54a3de7 Merge branch 'multi_resolution_support' of https://github.com/BorMor/cocos2d-x into bormor-multi-res
Conflicts:
	samples/HelloCpp/Classes/AppDelegate.cpp
	samples/HelloCpp/Classes/HelloWorldScene.cpp
2012-10-11 16:12:22 +08:00
Sergey Vikhirev 05eb4352e8 Remove retina specific methods and logic 2012-09-24 14:22:02 +04:00
dualface 10fa047965 Complete delete CCDirector after called CCDirector::purgeDirector() 2012-09-21 00:29:16 +08:00
Donald Alan Morrison 216ebab0e1 Minor English Spelling Corrections, etc. 2012-09-15 14:19:14 -07:00
Donald Alan Morrison b8412f3b7e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-09-14 15:27:55 -07:00
Donald Alan Morrison 7c750dc9c5 Minor changes to comments. One integer literal changed to float literal. 2012-09-14 15:26:38 -07:00
YuLei 39f672e5bf fix: cleanup scheduler after call CCDirector::end() 2012-09-04 01:21:32 +08:00
minggo 99b81e3e38 Merge pull request #1216 from minggo/iss1439_synchronize
fixed #1439:synchronize to cocos2d-iphone v2.0.0
2012-08-22 00:52:54 -07:00
minggo 3b442dfc0f fixed #1439:synchronize to cocos2d-iphone v2.0.0 2012-08-22 15:51:25 +08:00
minggo 07ddd43695 issue #1437:make CCApplication::sharedApplication() return pointer 2012-08-21 15:28:43 +08:00
minggo 714b9ef838 remove some unneeded codes 2012-08-16 14:51:58 +08:00
minggo c34812567f issue #1405: modify macro names and comment and add getVisibleSize and getVisibleOrigin in CCDirector 2012-08-09 10:23:39 +08:00
minggo 3853611e62 issue #1405:support loading resources from directory defined by developer 2012-08-08 17:42:04 +08:00
minggo 5d8f909af4 issue #1405:multi resolution works ok 2012-08-07 14:29:46 +08:00
Walzer cc3d850892 fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
minggo f9c40f7372 issue #1399: work ok on iOS after adjusting directory structure 2012-07-19 17:22:36 +08:00
minggo 16310cb544 fixed #1364:add paused state 2012-06-26 11:02:19 +08:00
James Chen b818c0afa6 fixed #1336: Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces. 2012-06-20 11:48:31 +08:00
minggo 90448ec7d0 issue #1269:fix some compiling error because of including error header files 2012-06-19 16:20:46 +08:00
minggo d0f905992a issue #1292:make some function names more readable 2012-06-15 15:10:40 +08:00
Nicolas Gramlich 29b22adccc Batch converted manual 'using namespace cocos2d(::extension);' to USING_NS_CC(_EXT);. CocosBuilderExample: Made HelloCococsBuilderLayer selectors work. Made ButtonTestLayer work. 2012-06-13 14:19:13 -07:00
Nicolas Gramlich 58b53be708 Merge with gles20. 2012-06-11 11:50:32 -07:00