halx99
b459acbcf7
Remove all unnecessary nothrow
2021-12-08 00:11:53 +08:00
halx99
cc2ba51ed6
Use struct `Vec2` instead `Size`
2021-10-23 23:27:14 +08:00
aismann
e2ef8d5ba7
class PhysicsDebugNodeBox2D cleanup
2021-08-19 06:03:58 +02:00
aismann
a9569ca061
fix
2021-08-18 06:00:43 +02:00
aismann
42439e5b50
Update CCPhysicsDebugNodeBox2D.cpp
2021-08-18 05:31:33 +02:00
aismann
5b3748cdd6
Important API change for naming convention
...
rename
class DebugDraw
to
PhysicsDebugNodeBox2D
2021-08-18 05:23:03 +02:00
aismann
780d4e6294
cleanup and improvement
2021-08-18 04:16:21 +02:00
aismann
9f2ab0ef28
More improvements ( #455 )
2021-08-14 10:28:28 +08:00
aismann
7b7a3a8ae7
Box2D_TestBed_improvement
2021-08-12 05:54:06 +02:00
aismann
56b99eff6a
Box2D - Basic ready for use
2021-08-06 09:35:29 +02:00
aismann
f5077bfb0f
Add DebugDraw to Box2DTest, Improve Box2D-Testbed add some new classes to physics-nodes ( #444 )
...
* Update AppDelegate.cpp
Add '*Debug*' on the title
* Update CCPhysicsDebugNodeBox2D.h
* Improve Box2D-TestBed
* improvements
* Update CCPhysicsDebugNodeBox2D.cpp
* Improve the 2d physics stuff
* dirty fix for build android:
* Fix fatal error: 'GLFW/glfw3.h' file not found
* Add DebugDraw to Box2DTest, Improve Box2DTestBed, Add some new physicnodes
* fix settings, unknow labelDebugDraw;
2021-08-05 17:23:55 +08:00
aismann
39be77144c
Fix CCPhyhsicsDebugNode Polygon stuff, add all bench tests, ... ( #403 )
...
* Improve Chipmunk2D - TestBed, add same more debug draw stuff and some fixes too.
* Improve Chipmunk2D- TestBed and starting the code cleanup ...
* Fix CCPhyhsicsDebugNode Ploygon stuff, add all bench tests, improve same demos, code cleanup
2021-06-26 17:46:06 +08:00
aismann
df58dd753c
Add springs (draw), add Copyright, improve Chipmunk2d - Testbed
2021-06-24 09:54:02 +02:00
aismann
85347cd438
Chipmunk2D - TestBed Add more examples and improve using the original source
2021-06-18 16:52:56 +08:00
aismann
a491997731
Improve the "Physics part" ( #379 )
...
* 1. Add "initial" Chipmunk - TestBed
More demos comes later.
* 2. Removed unused source
* Update CMakeLists.txt
* Some fixes #1
* workaround #1
* workaround #1
2021-06-16 19:34:09 +08:00
aismann
dbf81d7511
Removed CC_ENABLE_CHIPMUNK_INTEGRATION from class CCPhysicsDebugNode
...
CCPhysicsDebugNode.cpp has only the Chipmunk2D implementation
2020-12-01 17:58:34 +01:00
aismann
72be372699
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements too
...
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup and small improvements on PhysicsTest
2020-12-01 16:39:28 +01:00
aismann
5e249bf6f8
Chipmunk2D and Box2D works together now (add two new classes)
...
add class PhysicsSpriteChipmunk2D
add class PhysicsSpriteBox2D
Improve window size problem with ImGuiEXTTest
2020-12-01 10:15:30 +01:00
halx99
5da2894e1b
Prepre for box2d-2.4.1
2020-11-08 13:11:40 +08:00
halx99
b5780531d5
win32 dll improvements
2020-10-07 00:15:11 +08:00
halx99
5dc9e92fb7
fix android build issues
2020-08-03 20:31:47 +08:00
halx99
b142167560
Huge changes, move spine,dragonbones,cocostudio to extensions folder, future make all extensions pluginable
2020-08-03 17:51:40 +08:00
aismann
2f2f3f9961
Update CCPhysicsDebugNode.cpp
...
class "cpShape" has no member "CP_PRIVATE"
2020-07-28 21:29:08 +02:00
leeda
18a6d8241d
update Copyright. might need manual fix later ( #18659 )
...
* Copyright use python script updated. might be fix by manual later
* Revert "Copyright use python script updated. might be fix by manual later"
This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.
* re modify copyright, consider utf-8-sig encoding
* another situation, add Copyright before "Permission is hereby granted"
* Revert "another situation, add Copyright before "Permission is hereby granted""
This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.
* another situation, add Copyright before Permission is hereby granted
* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."
* script modify copyright, consider is cocos copyright or not
* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."
* manual fix, not fix audio related
* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
pyrosphere
663bb4d7ed
No CC_UNUSED_PARAM ( #16812 )
...
* Added -Wno-unused-parameter and removed all uses of the CC_UNUSED_PARAM macro
* Commented unused parameter names in .cpp files which previously used CC_UNUSED_PARAM
* Reverted -Wno-unused-param flag.
Moved deprecated touch methods definitions to .cpp file.
Commented more unused parameter names.
* Fixed some errors and warnings caused by the previous commit.
* Commented remaining unused parameter names in .cpp files.
* Fixed unused parameter warnings in headers.
* Fixed some more unused parameter warnings.
* Fixed some more unused parameters warnings.
* Fixed mistake in previous commit, missing ComAudioReader:: in method. Other warnings.
* Fixed build errors.
* Added missing file to CMakeLists
2016-11-16 09:48:37 +08:00
mogemimi
d68eacd10a
Remove unused functions ( #16640 )
2016-10-04 22:10:52 -07:00
pandamicro
f0be4f3069
Merge part of Cocos2d-x-lite ( #16380 )
...
* Update js auto binding settings with new ndk version
* Remove unnecessary property from Ref
* Merge part of Cocos2d-x-lite :
1. Improve network bindings
2. Use nullptr instead of NULL
3. Remove usage of some deprecated APIs
4. Add some defensive code and cleanup
* Fix spine track entry circle referencing issue
* cocos2d/cocos2d-x#16327 : Fix global object leak issue in JSB
* Improve ScriptingCore::evalString, old implementation have been deprecated in Spidermonkey
* Update JS versions
* Add docs for web v3.13
* Improve ScriptingCore
* Manual merge cocos2d/cocos2d-x#16383 by DavidDeSimone
* Fix auto bindings configurations
* Update web ref
2016-08-19 16:28:47 +08:00
Ricardo Quesada
c4658b0e50
fix: use correct call to get the B constraint in physics
...
Thanks @ivysnow
Github pull request #15138
2016-03-17 07:07:17 -07:00
Ricardo Quesada
bc11e24019
Squashed commit of the following:
...
commit 36c2807d07848448c1fed86f4b119205048691bf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 13:11:40 2016 -0800
binary file 82
commit 9b7cd003b12faefd0522d12f765c027efb001ab2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 12:56:39 2016 -0800
fore multiple in windows phone 8.1 too
commit daea8a3ef8d69915e7a9d962fd745a1103011bab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 12:50:45 2016 -0800
force multiple
commit 0fbabdbf99974e95de083d79c7d6ae7cf735e4b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 10:44:40 2016 -0800
compiles
commit f817766afcd0ffc4ca93f628d55fabc4b5a96ba5
Merge: 7b2cea3 8bf3d33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 09:37:24 2016 -0800
Merge branch 'v3' into chipmunk_v7_2
commit 7b2cea329a56ae2786428d39a499bc12ba3860e6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Feb 27 01:11:13 2016 -0800
correct paths for win8.1
commit dcf1f046eb1e18474d6f94b2d7dc31fbf1b06cea
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 22:46:58 2016 -0800
projects works on win32
commit ab5b14c25ef0fdf224480302f9cb3cc01d5c360c
Merge: 04377cc 9af2f4e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 21:57:10 2016 -0800
Merge branch 'v3' into chipmunk_v7_2
commit 04377cce7f46b2c2016ccc3855fc479c4f6aa516
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 21:26:55 2016 -0800
trying to make it compile on win32
commit 7703946d99e1cdc6a57f2ccb2a868818c1367291
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 24 10:28:12 2016 -0800
quick hack to make it compile...
...autogenerated files will fix it.
commit ea35bf3a5894cb80b09ecd0a4a5408dcc19785f5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 24 09:20:59 2016 -0800
Squashed commit of the following:
commit 487e52a7af7cdb40135fd3bd83b2efba0dfe6265
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 20:10:13 2016 -0800
compiles.. sort of
commit a7990e2888d5ef1e43b811148b23c0b899105ab3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:55:24 2016 -0800
more chipmunk fixes
commit 1174f6ec8201324161d7946af0f493b136a56690
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:36:15 2016 -0800
more chipmunk fixes
commit 00ac2449ca0c35bd9184310d58e74aaa05bd1323
Merge: f942c5a 0594d3c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:29:27 2016 -0800
Merge branch 'chipmunk_v7_squashed' of github.com:ricardoquesada/cocos2d-x into chipmunk_v7_squashed
commit f942c5a3cc7b24f3ac211d781be1b9c9d4ec0fd7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:28:51 2016 -0800
correct path for chipmunk
commit 0594d3c4141d390b2566ea76101e383f15ebcaaf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 18:44:05 2016 -0800
compiles on ios
commit 379503399c384ad77d25d68a2f83b71a829b1c04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 17:51:36 2016 -0800
chipmunk include fixes
commit 95839fb7b406a32255853294b016d8c15aec1ed6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 17:09:04 2016 -0800
fixes for cmake + mac
commit 39449ea3b7efccae2946785c1c11433d964ee480
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 16:51:25 2016 -0800
correct includes
commit 98e97d7d2f00e6a78d040dcaf17e5a077e9a88c3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 16:35:40 2016 -0800
fixes chipmunk with cmake
commit 337f21f9466703722847635301d841ace9b757cb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 14:42:01 2016 -0800
updates android and linux projects
commit 7111a9993b97f78cf73206804b25665c21a59ca8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 14:18:26 2016 -0800
cosmetic changes
commit ce15038b8d2c0c7ebe31b4e1efe92646b7c70d1b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:53:41 2016 -0800
chipmunk autogenerated files
commit 66c71bfa3aaab04abf25f284e2e76ce2a74a98de
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:47:41 2016 -0800
compatibility both in JS (to reduce space)
and in C for (C++ users)
commit 0f9ffa0a8ab23a19e1f10b04e6987c2288764b1f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:10:02 2016 -0800
mooooore fixes
commit 9ab23014093677e8eda69b105f50410b8c792aa3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 05:30:58 2016 -0800
doesn't crash with collision handler
commit 69275a16817a038244bbaaff9e82a011b6729cb2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 05:16:29 2016 -0800
adds missing space functions
commit a6b97bbc76cb9ab293356bb7451cfa858353f589
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 22:22:27 2016 -0800
queries... better
commit 3442bceca64f5a0ddbbbb1a288146a2a61d87632
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 19:48:41 2016 -0800
adds more missing functions
fixes other chipmunk JS issues
commit 3797a033896d059da58a05ce0de832ed9c150eff
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 18:30:21 2016 -0800
yep... poly works ok
commit d1bb57776891605b9d3e4fb90736c6869d96b944
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 17:28:29 2016 -0800
neede compat files
commit 39ec518d4e089124d9a53fe3a8dce3aa0474c233
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 17:28:04 2016 -0800
query working!
commit 71a8001fd6bc03ac674621f5da38a3f8778430b4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 21:57:03 2016 -0800
almost there
commit 9272fdcd06ba188db2fe5701fb2ac21476d54883
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 21:18:46 2016 -0800
fixes return values
commit 7218778da846e1e36a510c0a19a5ee76f91db032
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 20:36:14 2016 -0800
cpMomentForSegment is manual since parameter 4 is optional
in chipmunk 6, but not in 7
commit 98d5d3e23c2cdb941cc0b1f3ce8275990356e88d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 17:29:28 2016 -0800
yeah... process the arguments correctly
works both for functions and auto_classes
commit ce6a4fe3593b4f3b0fcdf11d12e297d789e0d96b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 16:49:00 2016 -0800
compiles and links
fixes some issues with the queries.
returns shapes instad of the queryInfo
commit 3f879482dc6db86e45e4319bc802ccf19b52a46c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 15:03:18 2016 -0800
adds removeCollisionHandler and other fixes
commit 32d825fc7bd323e144db6a1badc4a62420b6ea44
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 18 20:59:24 2016 -0800
compiles... doesn't work yet
commit bd64de81713fb2d7652a538d667d73f05f5d9320
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 17 18:17:39 2016 -0800
WIP: chipmunk bindings
2016-02-29 13:53:00 -08:00
pandamicro
eccde9fe11
Fix PhysicsSprite not working with moveTo action issue
2015-11-19 17:17:59 +08:00
pandamicro
81f77b0010
Improve sync transform logic using custom listener
2015-08-01 16:50:16 +08:00
pandamicro
080e2debe8
Fix transform issue of PhysicsSprite itself and its children
2015-06-08 13:43:51 +08:00
Vladimir Perminov
4c33050536
Optimize Vec2
...
small function Vec2 move to Vec2.inl
Added:
setZero();
Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
2015-04-19 20:40:52 +03:00
samuele3hu
c3ad458a26
Update comment for Lua
2015-03-30 15:47:47 +08:00
Martin Konopka
2c80b6ae3a
Get rid of compiler warnings: 'func' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
2015-03-15 00:10:08 +01:00
cpascal
fe07589141
Fixed my mistakes - preprocessor.
2014-09-22 14:25:47 +09:00
cpascal
07f5568ae8
Using CC_ENABLE_CHIPMUNK_INTEGRATION and CC_ENABLE_BOX2D_INTEGRATION instead of CC_USE_PHYSICS
2014-09-22 14:19:08 +09:00
cpascal
c527d7476b
Fixed compile error when I turned off physics definitions.
...
Fixed the following compile error.
cocos2d\extensions\physics-nodes\ccphysicssprite.cpp(305): error C4716:
'cocos2d::extension::PhysicsSprite::getRotation' : must return a value
and more..
Conditions:
CC_USE_PHYSICS = 0
CC_ENABLE_CHIPMUNK_INTEGRATION = 0
CC_ENABLE_BOX2D_INTEGRATION = 0
2014-09-19 01:35:01 +09:00
Ricardo Quesada
c149bfca00
Adds MARK: TODO: FIXME: in code
...
Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
2014-08-29 12:54:24 -07:00
Ricardo Quesada
3dda35b4ef
Adds `std::nothrow` to `new`
...
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
zhangcheng
6cfc5b72dc
1. CocosStudio adapt to cocos2d-x v3.2.
2014-07-21 17:45:56 +08:00
Dhilan007
6cff8cb564
fixed warn and replace NULL with nullptr.
2014-07-10 00:45:27 +08:00
Ricardo Quesada
1b8d0d88df
Adds setNormalizedPosition()
...
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
Ricardo Quesada
dc711643cd
Squashed commit of the following:
...
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 14 10:03:44 2014 -0700
math renames
`Vector2` -> `Vec2`
`Vector3` -> `Vec3`
`Vector4` -> `Vec4`
`Matrix` -> `Mat4`
commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:24:28 2014 -0700
raw version of rename Vector3
commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:07:14 2014 -0700
rename Vector2 after merge
commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:05:30 2014 -0700
Merge branch 'v3' into v3_renameMathClassName
Conflicts:
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp
commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 08:51:45 2014 -0700
rename vector2 in tests/cpp-empty-test folder
commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:58:23 2014 -0700
rename vector2 in tests/cpp-tests cpp files
commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:52:57 2014 -0700
rename vector2 in tests/cpp-tests head files
commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:49:48 2014 -0700
rename vector2 in extension folder
commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:47:22 2014 -0700
rename vector2 in cocos/2d cpp files
commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:44:39 2014 -0700
rename vector2 in cocos/2d head files
commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:59 2014 -0700
rename vector2 in cocos/base folder
commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:43 2014 -0700
rename vector2 in cocos/deprecated folder
commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:26 2014 -0700
rename vector2 in cocos/editor-support folder
commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:36:48 2014 -0700
rename vector2 in cocos/ui folder
commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:39 2014 -0700
rename vector2 in cocos/renderer folder
commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:15 2014 -0700
rename vector2 in cocos/physics folder
commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:25:01 2014 -0700
rename vector2 in cocos/math folder
commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:16:55 2014 -0700
rename Vector2 to Vec2
deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
James Chen
86411837c6
PLEASE NEVER `using namespace cocos2d;` in header file
2014-05-13 16:15:21 +08:00
Ricardo Quesada
8bb8416c26
Improved directory structure
2014-04-29 17:37:36 -07:00
Ricardo Quesada
9b118e5e96
Squashed commit of the following:
...
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:10:06 2014 -0700
Updates templates files
commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:08:19 2014 -0700
compiles on Windows
commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:55:30 2014 -0700
adds cocos2d.h
commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:54:24 2014 -0700
re-adds missing files
commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:51:12 2014 -0700
Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes
commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:49:12 2014 -0700
Adds SimpleAudioEngine
commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:47:45 2014 -0700
Compiles for Android
commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:13:35 2014 -0700
Fixes the includes
2014-04-26 10:11:22 -07:00
Huabing.Xu
feec24e3ef
Merge branch 'v3' into develop_migrate_math_lib_merge
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/CCNode.cpp
cocos/2d/CCRenderTexture.cpp
cocos/2d/platform/wp8/CCGLView.h
cocos/physics/CCPhysicsBody.cpp
extensions/physics-nodes/CCPhysicsSprite.cpp
extensions/physics-nodes/CCPhysicsSprite.h
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
2014-04-25 16:20:24 +08:00
pandamicro
1966d1f50e
Fixed #4755 : Fix PhysicsSprite transform not updated issue
2014-04-23 17:11:55 +08:00
Huabing.Xu
d14d3007d0
remove kazmath include file
2014-04-16 14:08:58 +08:00