Commit Graph

33 Commits

Author SHA1 Message Date
halx99 b6378332eb Fix for luabinding generator [ci build] 2021-06-18 11:31:07 +08:00
James Chen 907b6fda75 Uses NDK r16 to generate js/lua binding code (#18536) 2017-12-07 13:34:12 +08:00
xbpiao 4e92bcad19 [tolua]Lua bindings-generator support android-ndk-r9d android-ndk-r10d android-ndk-r10e (win32 support android-ndk-r9d android-ndk-r10d android-ndk-r10e android-ndk-r11c android-ndk-r13b android-ndk-r14b) (#17820)
* [tolua]Lua bindings-generator support android-ndk-r9d android-ndk-r10d android-ndk-r10e
(win32 support  android-ndk-r9d android-ndk-r10d android-ndk-r10e android-ndk-r11c android-ndk-r13b android-ndk-r14b)

* [tojs]Javascript bindings-generator support android-ndk-r9d android-ndk-r10d android-ndk-r10e (win32 support android-ndk-r9d android-ndk-r10d android-ndk-r10e android-ndk-r11c android-ndk-r13b android-ndk-r14b)
2017-05-17 17:10:27 +08:00
Paul Gardiner 68ec773f39 lua: generate bindings for Sprite3DMaterial (#16609)
Add Sprite3DMaterial to the list of classes for autogeneration of
lua bindings.

Add a new test case to the end of Sprite3DTest.lua showing the
use of outline.material.
2016-09-30 09:34:16 +08:00
yangxiao 01e0803587 not export Sprite3DMaterial::setTexture 2015-12-01 20:27:31 +08:00
yangxiao 84068c5189 not export Mesh::getTexture and Mesh::setTexture 2015-12-01 18:05:03 +08:00
yangxiao f298e49bf3 not export lua Mesh::getTexture and Mesh::setTexture 2015-12-01 17:39:00 +08:00
WenhaiLin a3f363735e Refine lua/js binding tool 2015-09-19 00:08:15 +08:00
yangxiao 583d82c1e8 ignore Animate getKeyFrameUserInfo 2015-07-20 11:49:30 +08:00
samuele3hu a20681aa21 Add Lua-bindings for NavMesh 2015-06-02 18:37:57 +08:00
samuele3hu 71595898ed Update the Lua binding for Physics3D ,related test cases and the template project 2015-05-15 16:25:07 +08:00
samuele3hu 8db62c82f8 Add Lua bindings for Physics3D and related test cases 2015-05-15 09:28:03 +08:00
yangxiao 2391558c96 add physics3d support 2015-05-08 15:49:33 +08:00
andyque bedd62296f fix binding generator 2015-05-07 07:05:23 +08:00
samuele3hu f4b57511b0 Update cocos2dx_3d.ini and cocos2dx.ini for generating Lua bindings code to support CC_CONSTRUCTOR_ACCESS equal to public 2015-04-30 17:18:12 +08:00
samuele3hu 3a2601a1f8 Add lua bindings for Terrain and two test cases about it. 2015-04-08 10:03:50 +08:00
minggo d437ce3e59 Merge pull request #11208 from samuele3hu/v3_5_comment
Update Sprite3DCubeMap  lua test case and the related bindings-generator submodule
2015-03-30 10:48:36 +08:00
samuele3hu 921981833e Update Sprite3DCubeMap test case 2015-03-28 14:59:47 +08:00
yangxiao 1d08c514ee do not export getBoneCurves 2015-03-27 09:15:45 +08:00
samuele3hu 80c2e0c153 Add AsyncLoadSprite3D test case and update the related lua binding 2015-01-28 21:47:52 +08:00
samuele3hu 6208e9cba5 Add more test cases about 3D 2015-01-28 09:40:20 +08:00
samuele3hu 1d94ae4302 issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes 2015-01-14 13:51:09 +08:00
yangxiao 4d74e7f19f skip getMeshArrayByName 2014-10-29 10:38:13 +08:00
samuele3hu 115d81574c Add CameraTest、OBBTest and related lua bindings 2014-10-10 09:49:25 +08:00
samuele3hu 99e1c6640e Add BillBoardTest and update related bindings files 2014-09-29 09:43:22 +08:00
samuele3hu 691074eb7c Add Camra3DTest and update sprite3DTest 2014-09-26 16:00:57 +08:00
samuele3hu f0608a6d70 Update lua bindings for Mesh and add a Sprite3DHitTest 2014-09-22 15:29:38 +08:00
samuele3hu 225c3db005 Update cocos2dx_3d.ini 2014-09-15 17:59:57 +08:00
yangxiao 5274b4f958 merge cocos resolve conflict 2014-09-11 16:02:07 +08:00
samuele3hu 51879a7e39 Update lua bindings ini config files 2014-09-10 14:18:21 +08:00
yangxiao d114e11a0b android, linux and lua 2014-09-04 16:45:42 +08:00
yangxiao 70661b0ff4 lua bind 2014-08-22 14:25:00 +08:00
samuele3hu e3149ce41a Split lua bindings for 3D from cocos2d 2014-08-18 15:00:40 +08:00