halx99
e0a36031c9
fix cjson can't use
2020-11-11 15:21:29 +08:00
halx99
c72d21b1a3
fix android ci [ci build]
2020-11-09 19:40:43 +08:00
halx99
b5e9f00307
fix ci [ci build]
2020-11-09 18:27:52 +08:00
HALX99
8698214b9e
Update run-scripts.sh [ci build]
2020-11-09 17:53:23 +08:00
halx99
043d139669
Now, the lua binding generator should works [ci build]
2020-11-02 16:47:33 +08:00
halx99
e2c3e53997
Sync readme files
2020-11-02 16:40:05 +08:00
halx99
c56cae2b87
Sync tolua template file
2020-11-02 16:38:08 +08:00
halx99
877de444e4
tolua mutli search paths support
2020-11-02 16:37:18 +08:00
halx99
2471f74de0
Sync config files
2020-11-02 12:50:51 +08:00
halx99
940f4fccaa
Optimize python scripts
2020-11-02 11:35:44 +08:00
halx99
c563bc295f
Sync folder for binding generator config
2020-11-01 20:18:50 +08:00
halx99
f13bc32512
Build android arch arm64-v8a only for ci, fix test case compiling warning
2020-10-26 11:12:55 +08:00
HALX99
4e25fe1d89
Migrate to github ci ( #247 )
2020-10-24 18:41:20 +08:00
halx99
3250d4ebf5
Change cocos script, python3 also works
2020-10-21 07:04:43 -07:00
halx99
c154a2f6f4
Python3 no raw_input
2020-10-21 21:37:45 +08:00
halx99
418f7c590e
Remove unused plugin_jscompile
2020-10-21 21:07:23 +08:00
halx99
df72e8fa98
Remove json tail comma
2020-10-21 20:55:23 +08:00
HALX99
9158963baf
Use space instead tab [skip appveyor][skip travis]
2020-10-21 19:54:24 +08:00
xxcoder99
89dcff9b27
Update strings.json ( #243 )
2020-10-21 19:51:25 +08:00
HALX99
9f36564651
Add missing tips for ccoos new
2020-10-21 19:43:36 +08:00
halx99
546ebfc4d4
Also replace so name for proj.android when new project
2020-10-20 16:26:53 +08:00
halx99
ee3bd4cfd9
The command 'cocos new' python script now works both 2.x and 3.x
2020-10-20 12:51:04 +08:00
halx99
7ddd03ed9b
Make console tool scripts compitable with python3 syntax
2020-10-20 00:15:10 +08:00
halx99
919d48d68e
Finish cpp and lua template to use env var 'COCOS2DX_ROOT' to avoid copy whole engine source when new project.
2020-10-19 18:33:10 +08:00
halx99
5bc9904f75
Sync build script
2020-10-08 23:25:32 +08:00
halx99
8e07009a68
Sync official v4 tools
2020-10-08 22:32:07 +08:00
HALX99
0d84d722b8
Use pyenv manage python version for travis-ci ( #229 )
2020-10-07 22:45:05 +08:00
HALX99
7ae50f4cfd
Android travis ci [skip appveyor] ( #228 )
...
Set python to 2.7.12
2020-10-07 12:35:08 +08:00
halx99
7d426d9342
build mac with alsoft
2020-10-06 16:50:06 +08:00
HALX99
235f09f635
Refactor pixel format manipulate ( #217 )
...
* PixelFormat use table
* Correct PixelFormat name to match 'GL_LUMINANCE'
* Up
* fix cube update texture enum
* linux build
* Refine ci
* fix linux build
* Remove unused function, match mtl framebuffer pixel format
* readPixels always RGBA format
* fix ci for linux
* fix linux build
* Remove unused functions
* fix travis
* fix android ci
* Update config.json
* linux glad
* Update CCGLViewImpl-desktop.cpp
* fix linux build
* Fix linux build
* Link issue [skip appveyor][skip travis]
* Update CMakeLists.txt
* Refine GL enums use
* Update test case name [skip appveyor][skip travis]
* fix linux link issue
* for mtl
* fix ci
* Tidy pixelformat enums
* fix ci
* fix rgba8 to abgr4 error
* fix ci
* fix ci for GLES
* Fix linux build, require glibc-2.27+
* Use properly dist for travis [skip appveyor]
* fix linux build [skip appveyor]
* Update install-deps-linux.sh
* Remove unused members for pixel block info, update external to v73
* Sync from compile linux warnings
* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format
* metal doesn't support rgb8 (#3 )
* Update CCTexture2D.cpp
* Refine code
* Pixel Format Descriptor Table
* fix ci
* BGR5A1
* Simplfy texture format convert function name
* Update
* rgba4 match mtl render format
* Add note about RGBA4
* Remove unused function
* fix osx
* Already converted at texture2d
* Clearly comment
* fixup
2020-09-25 11:07:56 +08:00
HALX99
5a32bcfdaf
RenderTarget abstract, in-progress ( #210 )
...
RenderTarget abstract
2020-09-21 22:10:50 +08:00
halx99
41d7f571ef
Move fbx-conv to tools [skip appveyor][skip travis]
2020-09-10 11:08:26 +08:00
halx99
743b414bf1
Enable mac build for ci
2020-09-04 16:47:32 +08:00
halx99
7cd25f5a66
Improve ios CMake scripts
2020-08-24 01:26:12 -07:00
halx99
77fb065481
Update CMake scripts
2020-08-17 19:18:18 +08:00
halx99
ef47ff48df
Add missing console tool
2020-08-05 14:10:09 +08:00
halx99
bac5a56d0d
Set CC_USE_ALSOFT_ON_APPLE=ON at travis build script
2020-07-31 15:11:13 +08:00
halx99
20ebd388da
Add console scripts & bindings-generator
2020-07-20 18:46:15 +08:00
halx99
a70b43af1e
Remove a submodules.
2020-07-20 18:41:45 +08:00
HALX99
f37a125c1b
fix ci error
2020-05-18 09:16:10 +08:00
HALX99
3fb83491c5
fix ios openssl link error
2020-02-08 22:10:08 +08:00
halx99
9e0ea2583d
fix cmake gen command for vs2019
2020-02-08 15:41:13 +08:00
HALX99
c51140bf74
Reset ios toolchain
2020-02-07 20:59:22 +08:00
HALX99
cffc332499
Use ios.toolchain.cmake
2020-02-07 19:26:45 +08:00
halx99
e0070f910a
Add ios.toolchain.cmake
2020-02-07 18:59:44 +08:00
HALX99
df688d49ae
test iphoneos
2020-02-07 16:14:27 +08:00
halx99
f167a22dad
update file attributes
2019-11-30 20:16:33 +08:00
Arnold
d78905c0be
[CI ]add cocos new for iOS ( #20380 )
2019-11-30 16:58:49 +08:00
halx99
35f2ec6897
update audio, deps-9, ci for windows
2019-11-30 16:20:25 +08:00
HALX99
5a2e9e4930
Update run-script.sh
2019-11-30 07:08:58 +08:00
HALX99
4e671a97b9
Update run-script.sh
2019-11-30 06:15:54 +08:00
Arnold
cea283c489
fix appvenyor env ( #20372 )
2019-11-26 23:40:57 +08:00
Arnold
45caf37c65
update submodule ( #20362 )
2019-11-26 23:40:51 +08:00
HALX99
60662af671
skip gen luabindings for ci
2019-11-25 20:32:43 +08:00
HALX99
aad1a18a8f
Temporary disable auto luabindings push
2019-11-25 19:48:31 +08:00
Arnold
e3c636c23c
Sync resource automatically on Windows and Linux ( #20319 )
2019-11-15 10:24:38 +08:00
coulsonwang
d03411d6eb
update submodule ( #20324 )
2019-11-14 09:43:14 +08:00
Arnold
48239ee160
update external ( #20310 )
2019-11-08 16:29:04 +08:00
minggo
f52df598e6
update cocos console ( #20293 )
2019-11-05 15:23:09 +08:00
minggo
b852fc3355
Revert "don't compile codes for binding generator if it is a pull request ( #20237 )" ( #20283 )
...
This reverts commit c2c6aa4268
.
2019-11-01 12:02:48 +08:00
minggo
c2c6aa4268
don't compile codes for binding generator if it is a pull request ( #20237 )
2019-10-24 17:25:35 +08:00
coulsonwang
b5f1b0ecd9
support iphone simulator ( #20235 )
2019-10-24 17:24:13 +08:00
minggo
6b1e55f419
Remove experimental namespace ( #20229 )
2019-10-23 14:58:31 +08:00
coulsonwang
b8cf680342
update ProgramState usage in lua ( #20204 )
2019-10-16 09:48:38 +08:00
Arnold
d3359c3e4a
[v4] update submodule cocos2d-console ( #20170 )
...
disable compile lua scripts on linux
2019-09-26 16:10:53 +08:00
Arnold
0d9b5ff442
rebase ( #20166 )
2019-09-25 09:13:23 +08:00
Arnold
18165adf5b
\[v4\] update submodule console ( #20147 )
2019-09-21 08:43:43 +08:00
Arnold
9791ad635c
[v4] update console submodule: remove cmake toolchain file ( #20138 )
...
remove parameter CMAKE_TOOLCHAIN_FILE
2019-09-20 18:03:58 +08:00
patricejiang
ca39907660
[v4] update submodule cocos2d-console
...
recompile luajit-mac with -DLUAJIT_ENABLE_GC64
2019-09-19 15:49:16 +08:00
Arnold
eb8fffec8e
Fix `cocos run -m release -p android` for lua-tests ( #20070 )
2019-09-04 10:02:30 +08:00
CHP
b9df8ad823
remove_ios.toolchain.cmake ( #20058 )
...
* remove_ios.toolchain.cmake
* simplify osx configuration
* Remove ios.toolchain.cmake
2019-08-26 10:01:16 +08:00
CHP
4d0e76bf68
ios_cmake_3_14 ( #20055 )
...
* ios_cmake_3_14
* disabled ios_cmake
* Update .travis.yml
change to xcode11
2019-08-22 18:39:20 +08:00
Arnold
f880350c65
[v4] update luajit ( #20052 )
...
* update ref tools/cocos2d-console
* update luajit
2019-08-22 09:36:16 +08:00
minggo
f2831b4bf1
Revert "update cmake to v3.14 for travis ( #20042 )" ( #20054 )
...
This reverts commit 19ce98424c
.
2019-08-21 10:47:23 +08:00
minggo
19ce98424c
update cmake to v3.14 for travis ( #20042 )
2019-08-20 09:44:39 +08:00
coulsonwang
c4e6ede197
move VertexLayout to ProgramState ( #20029 )
...
* move VertexLayout to ProgramState
* fix lua
2019-08-15 16:51:49 +08:00
coulsonwang
320b9b4e67
Feature/sprite optimized ( #19998 )
...
Optimize sprite creation speed
2019-08-06 09:37:49 +08:00
minggo
d49d44c398
fix travis error when installing Android SDK ( #19995 )
2019-07-30 14:45:29 +08:00
Arnold
d4eb421d42
suppess log ( #19988 )
2019-07-26 09:40:14 +08:00
Arnold
2572188042
fetch --unshallow ( #19984 )
2019-07-25 14:16:58 +08:00
Arnold
262f28ad9d
travis git push enable error log ( #19982 )
...
* git push verbose
* enable error log
2019-07-25 13:49:07 +08:00
Arnold
0bd77e8d49
set -x ( #19981 )
2019-07-25 13:38:11 +08:00
Arnold
0c383aacfe
Fix travis script ( #19964 )
2019-07-24 09:57:58 +08:00
Arnold
5683664832
update submodule cocos2d-console ( #19896 )
2019-07-03 22:23:12 +08:00
Arnold
097a4a74dc
[Lua] Export ccexp.AudioEngine on linux ( #19898 )
...
* export ccexp.AudioEngine on linux
* revert auto bindings
* gen bindings
2019-07-03 18:57:18 +08:00
Arnold
888cd9b159
fix lua ( #19888 )
2019-07-02 09:29:20 +08:00
coulsonwang
22e8a651d2
Feature/lua render texture test ( #19827 )
...
* fix render texture test in lua
* remove unnecessary code
* fix CI compile error
2019-06-18 22:45:14 -07:00
Arnold
9281ca701e
fix ref of binding-generators' ( #19839 )
2019-06-17 10:35:18 +08:00
Arnold
c8e909eecf
update tools/cocos2d-console ( #19838 )
2019-06-17 10:15:57 +08:00
Arnold
7851f212bf
Rename backend::Texture2D ( #19821 )
...
* compile on windows
* compile on mac
* rename to Texture2DBackend
* compile on mac
2019-06-12 00:01:15 -07:00
minggo
1273fb305d
Remove simple audio engine ( #19802 )
2019-06-11 18:23:16 -07:00
Arnold
60deaa60ca
run genbindings.py ( #19805 )
2019-06-06 02:49:33 -07:00
minggo
23a21ef298
Remove jsb related ( #19729 )
...
* remove jsb related codes
* update 3rd party
2019-05-24 00:00:51 -07:00
minggo
e401bfd265
Merge pull request #19667 from PatriceJiang/cocos_run_on_linux
...
fix `cocos run` on linux
2019-05-06 18:42:33 -07:00
Arnold
401ce1ee1c
run genbinding
2019-05-06 09:43:40 +08:00
Arnold
2641e5a88a
update submodule
2019-05-05 18:28:25 +08:00
Arnold
98d5f37a30
fix lua-tests errors ( #19646 )
...
* enable test case
* save
* generate enum classes
* save
* autobindg backend interface
* safe
* fix typos
* fix setUniform
* enable draw primitives and fast tmx tiled map
* save all
* update
* fix compile error on mac
* fix locations
* fix locations
* deduce vertexlayout
* clean
* compile on mac
* fix resource path
* save
* update bindings-generator
* remove unused code
* rename ccbackend to ccb
* remove todo
2019-05-05 00:26:34 -07:00
minggo
e8993c9860
Remove jsb/h5 ( #19621 )
...
* remove h5 engine
* remove jsb codes
* remove js tests
* remove js templates and tojs
* remove h5 submodule
2019-04-18 23:56:12 -07:00
minggo
c5f2047905
update cocos console ( #19620 )
2019-04-18 23:08:44 -07:00
minggo
6067d62341
adapt ClippingNodeTest ( #19528 )
2019-03-24 19:08:49 -07:00