DelinWorks
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9009228ef4
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[skip ci]
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2022-07-03 20:50:02 +03:00 |
DelinWorks
|
166ebd2ce6
|
Move global enums to their own file.
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2022-07-03 20:43:55 +03:00 |
aismann
|
6c702daa3b
|
Cleanup, last fixes, rename enum FPSPosition
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2022-07-02 08:17:24 +02:00 |
aismann
|
8f5cc3ff2c
|
fix typo
|
2022-07-02 06:19:47 +02:00 |
aismann
|
88fe2d7666
|
add 'no change' check.
|
2022-07-02 06:02:22 +02:00 |
aismann
|
97d7b793f7
|
FPS display set position should be set by API #695
|
2022-07-01 17:15:20 +02:00 |
DelinWorks
|
4997f613de
|
Fix overriding position when applying custom properties. [skip ci]
|
2022-07-01 05:58:42 +03:00 |
DelinWorks
|
8d3c2b0cdb
|
Use CCASSERT instead.
|
2022-07-01 05:54:20 +03:00 |
一线灵
|
9bdc6232ac
|
Update CCDirector.cpp
|
2022-06-30 21:06:39 +08:00 |
一线灵
|
bfe12be7b6
|
Revert "Unify frame rate control logical to director mainLoop"
|
2022-06-30 21:04:00 +08:00 |
halx99
|
752d3150eb
|
Improve code style
|
2022-06-30 12:05:28 +08:00 |
halx99
|
3f00332d3d
|
Improve frame rate control
|
2022-06-29 17:26:22 +08:00 |
一线灵
|
884a4c3b1d
|
Delete unused comment [skip ci]
|
2022-06-28 17:14:35 +08:00 |
halx99
|
498747aeea
|
Improve frame rate control precision
|
2022-06-28 16:33:50 +08:00 |
halx99
|
e2a9a5204d
|
Unify fps control logical to director mainLoop
|
2022-06-28 12:39:05 +08:00 |
halx99
|
21fe8df12b
|
Fix lua template duplicate res error on mac
Fix typo
Fix cmdline fail on new macos
|
2022-05-15 16:36:06 +08:00 |
halx99
|
30a164c31a
|
Improvements and bug fixes
Improve ResizableBufferAdapter style
Improve extesnion adxelua
Improve code quality
Fix lua-tests BillBoardTest
Sync texture pixel format enum values for adxelua
Fix luaval_to_vec2 parameter location
Improve windows workflow
Improve cmake scripts
Take care Texture2D::setDefaultAlphaPixelFormat use
|
2022-05-13 21:06:29 +08:00 |
halx99
|
4db3ba63b7
|
Match compression test images PMA with engine settings
|
2022-04-26 16:38:59 +08:00 |
halx99
|
024253df0a
|
Delete DEPRECATED code
|
2022-04-23 17:49:42 +08:00 |
halx99
|
7d7a1f3f2c
|
All compressed image should do PMA at texture convert tools or GPU fragment shader
such as astcenc-2.3+(https://github.com/ARM-software/astc-encoder/releases) with -pp-premultiply
|
2022-04-23 17:45:07 +08:00 |
halx99
|
2a6e749ad4
|
Fix ci & update project url in sources
|
2022-01-04 12:36:20 +08:00 |
halx99
|
a651879ee6
|
Tidy audio folder
|
2022-01-03 11:34:58 +08:00 |
halx99
|
e534dd66c0
|
Rename core folder name
|
2021-12-31 14:39:08 +08:00 |