Turky Mohammed
fb4e263b8b
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
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* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99
8d7f133e7c
[spine] Use currentState to setup shader stubs
2022-07-05 14:40:18 +08:00
halx99
0f9a79899b
[Spine] Use backend shader definations
2022-07-05 14:36:04 +08:00
halx99
91e57e7dd3
Spine runtime can use official code
2022-07-05 14:13:15 +08:00
halx99
4d5f644518
Committing genbindings changes
2022-07-04 16:47:16 +00:00
一线灵
b51e50a498
Merge pull request #702 from DelinWorks/improve-engine-types
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[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks
6dd8b2c74a
Update lua_cocos2dx_auto.cpp
2022-07-04 18:34:50 +03:00
halx99
768a8bd5e1
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
DelinWorks
88bf095310
Update lua_cocos2dx_auto.cpp
2022-07-03 21:40:51 +03:00
halx99
5288b7a513
Committing genbindings changes
2022-07-03 07:36:16 +00:00
halx99
1d74df858b
Committing genbindings changes
2022-06-30 13:51:59 +00:00
一线灵
bfe12be7b6
Revert "Unify frame rate control logical to director mainLoop"
2022-06-30 21:04:00 +08:00
halx99
cf45042ba8
Committing genbindings changes
2022-06-30 12:22:46 +00:00
halx99
38f2b5ca9d
Use sprite to implement layer color for auto batch draw
2022-06-30 18:01:29 +08:00
halx99
af3435ff69
Committing genbindings changes
2022-06-28 09:42:02 +00:00
一线灵
de04f33b5e
Merge pull request #675 from adxeproject/unify-fps-limit
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Unify frame rate control logical to director mainLoop
2022-06-28 17:33:00 +08:00
halx99
040a64b920
Committing genbindings changes
2022-06-28 08:51:45 +00:00
halx99
c464e0b2c3
Fix ci
2022-06-28 14:53:39 +08:00
halx99
64b69ad5b5
Committing genbindings changes
2022-06-25 07:30:20 +00:00
一线灵
ea2f4259fb
[CMake] Remove dup link
2022-06-25 15:23:40 +08:00
一线灵
19e16adae5
Merge pull request #668 from adxeproject/adxe-ext-live2d
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Add extension Live2D support
2022-06-24 16:23:26 +08:00
halx99
932c3bcffa
Add extension Live2D support
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Live2D sdk version: 4-r.4, reelase date: 2021/12/09
2022-06-24 15:18:08 +08:00
FireStorm2012
e4b891e550
Update lua_xml_http_request.cpp
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print log bugfix
2022-06-24 15:01:26 +08:00
halx99
6431cd1256
Committing genbindings changes
2022-06-24 06:28:59 +00:00
halx99
1889180a75
Improve renderer
2022-06-24 14:18:48 +08:00
halx99
00fd69bfdf
Improve code style
2022-06-24 03:09:50 +08:00
halx99
08c142eb4a
Committing genbindings changes
2022-06-19 17:57:08 +00:00
一线灵
31d859f17e
Rename is64BitIOSDevice to is64BitMobileDevice
2022-06-17 22:54:52 +08:00
一线灵
e06eed5d3a
Fix ci
2022-06-17 22:50:29 +08:00
halx99
0bf8d9ddf3
Refine enum `Platform` defination to avoid conflict with system macro
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refer to: #661
2022-06-17 22:18:26 +08:00
halx99
990531ecdc
Committing genbindings changes
2022-06-16 13:25:34 +00:00
一线灵
bd2cff3dfd
Improve text rendering ( #652 )
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* Improve text-rendering
a. Separate outline texture data upload for GL and Metal backend
b. Fix memory leak of FontAtlas::_currentPageDataRGBA
b. Add FontFreeType::setMissingGlyphCharacter for rendering a missing char
d. Improve FontFreetype::renderCharAt with memcpy
2022-06-13 01:44:31 +08:00
halx99
f79530837b
Committing genbindings changes
2022-06-09 09:21:12 +00:00
halx99
c81b38c52d
Committing genbindings changes [skip ci]
2022-06-09 08:51:15 +00:00
halx99
97f198e61e
Committing genbindings changes [skip ci]
2022-05-25 02:36:38 +00:00
halx99
1d23e78c5d
Fix parameter order
2022-05-20 17:03:26 +08:00
halx99
c8add4c398
Committing genbindings changes [skip ci]
2022-05-18 05:00:01 +00:00
halx99
c584ee1e78
Enable video & webview lua-tests on windows
2022-05-18 12:52:05 +08:00
一线灵
3e96abe899
Fix include
2022-05-16 08:06:51 +08:00
halx99
a0990c02fd
Committing genbindings changes [skip ci]
2022-05-13 13:15:09 +00:00
halx99
30a164c31a
Improvements and bug fixes
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Improve ResizableBufferAdapter style
Improve extesnion adxelua
Improve code quality
Fix lua-tests BillBoardTest
Sync texture pixel format enum values for adxelua
Fix luaval_to_vec2 parameter location
Improve windows workflow
Improve cmake scripts
Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
halx99
9b0e0d5f87
Committing genbindings changes [skip ci]
2022-04-28 04:20:11 +00:00
halx99
ef56d0d335
Update copyright notices
2022-04-25 19:15:46 +08:00
halx99
808707920e
Committing genbindings changes [skip ci]
2022-04-25 01:43:44 +00:00
一线灵
4bb3c045cd
Update README.md
2022-03-30 15:40:06 +08:00
halx99
89a7e489fc
Improve LuaObjcBridge
2022-03-25 10:35:18 +08:00
halx99
4611d5597c
Committing genbindings changes [skip ci]
2022-03-18 14:27:43 +00:00
halx99
650a3b4967
Committing genbindings changes [skip ci]
2022-03-18 13:52:57 +00:00
halx99
36fa5ad84e
Remove CC_CONSTRUCTOR_ACCESS, refer to #603
2022-03-18 21:46:07 +08:00
deal
4fa14cd06e
Update README.md [skip ci]
2022-02-25 19:09:06 +08:00