Commit Graph

1809 Commits

Author SHA1 Message Date
Turky Mohammed fb4e263b8b
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]

* Improve comments [skip ci]

* Rename MeshRendererMaterial to MeshMaterial [skip ci]

* Update dependent classes.

* Replace occurrences of Sprite3D with MeshRenderer.

* Update cpp-tests and extensions.

* Fix compilation.

* Try fixing lua-bindings

* Try fixing lua-bindings

* Update lua_cocos2dx_3d_manual.cpp [skip ci]

* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99 8d7f133e7c [spine] Use currentState to setup shader stubs 2022-07-05 14:40:18 +08:00
halx99 0f9a79899b [Spine] Use backend shader definations 2022-07-05 14:36:04 +08:00
halx99 91e57e7dd3 Spine runtime can use official code 2022-07-05 14:13:15 +08:00
halx99 4d5f644518 Committing genbindings changes 2022-07-04 16:47:16 +00:00
一线灵 b51e50a498
Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks 6dd8b2c74a Update lua_cocos2dx_auto.cpp 2022-07-04 18:34:50 +03:00
halx99 768a8bd5e1 Refator sampler name in shader 2022-07-04 21:26:48 +08:00
DelinWorks 88bf095310 Update lua_cocos2dx_auto.cpp 2022-07-03 21:40:51 +03:00
halx99 5288b7a513 Committing genbindings changes 2022-07-03 07:36:16 +00:00
halx99 1d74df858b Committing genbindings changes 2022-06-30 13:51:59 +00:00
一线灵 bfe12be7b6
Revert "Unify frame rate control logical to director mainLoop" 2022-06-30 21:04:00 +08:00
halx99 cf45042ba8 Committing genbindings changes 2022-06-30 12:22:46 +00:00
halx99 38f2b5ca9d Use sprite to implement layer color for auto batch draw 2022-06-30 18:01:29 +08:00
halx99 af3435ff69 Committing genbindings changes 2022-06-28 09:42:02 +00:00
一线灵 de04f33b5e
Merge pull request #675 from adxeproject/unify-fps-limit
Unify frame rate control logical to director mainLoop
2022-06-28 17:33:00 +08:00
halx99 040a64b920 Committing genbindings changes 2022-06-28 08:51:45 +00:00
halx99 c464e0b2c3 Fix ci 2022-06-28 14:53:39 +08:00
halx99 64b69ad5b5 Committing genbindings changes 2022-06-25 07:30:20 +00:00
一线灵 ea2f4259fb
[CMake] Remove dup link 2022-06-25 15:23:40 +08:00
一线灵 19e16adae5
Merge pull request #668 from adxeproject/adxe-ext-live2d
Add extension Live2D support
2022-06-24 16:23:26 +08:00
halx99 932c3bcffa Add extension Live2D support
Live2D sdk version: 4-r.4, reelase date: 2021/12/09
2022-06-24 15:18:08 +08:00
FireStorm2012 e4b891e550
Update lua_xml_http_request.cpp
print log bugfix
2022-06-24 15:01:26 +08:00
halx99 6431cd1256 Committing genbindings changes 2022-06-24 06:28:59 +00:00
halx99 1889180a75 Improve renderer 2022-06-24 14:18:48 +08:00
halx99 00fd69bfdf Improve code style 2022-06-24 03:09:50 +08:00
halx99 08c142eb4a Committing genbindings changes 2022-06-19 17:57:08 +00:00
一线灵 31d859f17e
Rename is64BitIOSDevice to is64BitMobileDevice 2022-06-17 22:54:52 +08:00
一线灵 e06eed5d3a
Fix ci 2022-06-17 22:50:29 +08:00
halx99 0bf8d9ddf3 Refine enum `Platform` defination to avoid conflict with system macro
refer to: #661
2022-06-17 22:18:26 +08:00
halx99 990531ecdc Committing genbindings changes 2022-06-16 13:25:34 +00:00
一线灵 bd2cff3dfd
Improve text rendering (#652)
* Improve text-rendering
a. Separate outline texture data upload for GL and Metal backend
b. Fix memory leak of FontAtlas::_currentPageDataRGBA
b. Add FontFreeType::setMissingGlyphCharacter for rendering a missing char
d. Improve FontFreetype::renderCharAt with memcpy
2022-06-13 01:44:31 +08:00
halx99 f79530837b Committing genbindings changes 2022-06-09 09:21:12 +00:00
halx99 c81b38c52d Committing genbindings changes [skip ci] 2022-06-09 08:51:15 +00:00
halx99 97f198e61e Committing genbindings changes [skip ci] 2022-05-25 02:36:38 +00:00
halx99 1d23e78c5d Fix parameter order 2022-05-20 17:03:26 +08:00
halx99 c8add4c398 Committing genbindings changes [skip ci] 2022-05-18 05:00:01 +00:00
halx99 c584ee1e78 Enable video & webview lua-tests on windows 2022-05-18 12:52:05 +08:00
一线灵 3e96abe899
Fix include 2022-05-16 08:06:51 +08:00
halx99 a0990c02fd Committing genbindings changes [skip ci] 2022-05-13 13:15:09 +00:00
halx99 30a164c31a Improvements and bug fixes
Improve ResizableBufferAdapter style

    Improve extesnion adxelua

    Improve code quality

    Fix lua-tests BillBoardTest

    Sync texture pixel format enum values for adxelua

    Fix luaval_to_vec2 parameter location

    Improve windows workflow

    Improve cmake scripts

    Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
halx99 9b0e0d5f87 Committing genbindings changes [skip ci] 2022-04-28 04:20:11 +00:00
halx99 ef56d0d335 Update copyright notices 2022-04-25 19:15:46 +08:00
halx99 808707920e Committing genbindings changes [skip ci] 2022-04-25 01:43:44 +00:00
一线灵 4bb3c045cd
Update README.md 2022-03-30 15:40:06 +08:00
halx99 89a7e489fc Improve LuaObjcBridge 2022-03-25 10:35:18 +08:00
halx99 4611d5597c Committing genbindings changes [skip ci] 2022-03-18 14:27:43 +00:00
halx99 650a3b4967 Committing genbindings changes [skip ci] 2022-03-18 13:52:57 +00:00
halx99 36fa5ad84e Remove CC_CONSTRUCTOR_ACCESS, refer to #603 2022-03-18 21:46:07 +08:00
deal 4fa14cd06e
Update README.md [skip ci] 2022-02-25 19:09:06 +08:00