CocosRobot
cb6abaa14c
[AUTO]: updating luabinding & jsbinding automatically
2015-05-21 01:52:51 +00:00
minggo
f1eae8f724
Merge pull request #11929 from namezero111111/patch-1
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Fixed missing const-correctness
2015-05-21 09:38:24 +08:00
子龙山人
9ac23a5436
Merge pull request #11933 from kobake/fix-typo-angel
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Fix typo: "angel" to "angle"
2015-05-21 09:37:53 +08:00
minggo
bfbc8d28f2
Merge pull request #11928 from MSOpenTech/v3-winrt-bullet3d
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V3: Windows 8.1 Universal App version of Bullet 3D physics lib
2015-05-21 09:36:42 +08:00
kobake
d6f7a0a8a1
Fix typo. angel -> angle
2015-05-21 09:22:59 +09:00
Ricardo Quesada
f2d3ecad48
Removes state from MeshCommand.
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MeshCommand can be reused from other objects either by passing a
`Material` or a `RenderState::StateBlock`
2015-05-20 15:57:26 -07:00
Dale Stammen
d70a9bf369
resolve full path for audio file
2015-05-20 11:18:54 -07:00
Namezero
89152ef514
Fixed missing const-correctness
2015-05-20 17:19:42 +02:00
Dale Stammen
209e7c62f4
added libbullet to Windows 8.1 Universal App projects
2015-05-20 08:01:01 -07:00
Dale Stammen
46a69cf00b
ignore warning 4996
2015-05-20 07:59:17 -07:00
Dale Stammen
3523173594
removed CC_PLATFORM_WP8
2015-05-20 07:58:39 -07:00
Dale Stammen
aa7876aefc
remove deprecated methods
2015-05-20 07:55:10 -07:00
Dale Stammen
14e812c7d4
enable CC_USE_3D_PHYSICS for CC_PLATFORM_WINRT
2015-05-20 07:53:49 -07:00
Dale Stammen
1b9a36f041
removed CC_PLATFORM_WP8 code
2015-05-20 07:52:59 -07:00
Dale Stammen
cada493685
remove deprecated methods
2015-05-20 07:51:52 -07:00
WenhaiLin
a569d877ba
[ci skip]Remove unnecessary code.
2015-05-20 18:05:46 +08:00
felixjingga
9c264ab64b
include algorithm header file
2015-05-20 16:42:48 +07:00
felixjingga
ee13dd82b8
fix compile error, and fix check of the fontname
2015-05-20 16:34:45 +07:00
WenhaiLin
02946a55a1
Fixed crash.
2015-05-20 17:13:04 +08:00
felixjingga
dcf4492ff0
add implementation detail to support BMFont
2015-05-20 15:56:07 +07:00
felixjingga
2d0fc637fc
add BMFont FontType to support BMFont
2015-05-20 15:50:20 +07:00
WenhaiLin
81dc551fe9
AudioEngine: Fixed play with a large audio file may fail on Win32.
2015-05-20 15:13:31 +08:00
minggo
7024d3129c
Merge pull request #11893 from MSOpenTech/v3-winrt-audio
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New audio engine support in winrt win8.1-universal
2015-05-20 13:40:41 +08:00
minggo
79f70c49ce
Merge pull request #11905 from WenhaiLin/v3-37
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Remove unnecessary files.
2015-05-20 13:39:36 +08:00
James Chen
07f6774cee
Crash fix for referring a non-existent layer in tmx.
2015-05-20 11:29:52 +08:00
minggo
ba694beccb
Merge pull request #11895 from super626/v3
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fix #10767
2015-05-20 11:20:47 +08:00
minggo
dbf1b415a5
Merge pull request #11898 from WenhaiLin/v3-console-crash
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Console:Fixed crash
2015-05-20 11:19:38 +08:00
joshuastray
712ba4f64c
add physics3d auto binding
2015-05-20 10:36:26 +08:00
HuaYang Huang
acb29ed5a8
fix: luaLoadChunksFromZIP should just remove .lua or .luac extension
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last version may filter modules like 'framework.luaj', 'framework.luaoc'
2015-05-20 10:36:05 +08:00
samuele3hu
dec9acfd87
Give more detailed tips by adding function name for luaval_to_object and update the bindings-generator submodule
2015-05-20 10:26:54 +08:00
WenhaiLin
df3548673f
Remove unnecessary files.
2015-05-20 10:19:32 +08:00
Ricardo Quesada
ae413a6f6d
Merge pull request #11904 from ricardoquesada/meshcommand_fixes
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MeshCommand uses StateBlock
2015-05-19 18:51:03 -07:00
Ricardo Quesada
ac54dad9a0
MeshCommand uses StateBlock
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When MeshCommand is used with GLProgramState, it will use the StateBlock
internally, instead of the manual and error prone way of keeping state
2015-05-19 18:13:18 -07:00
Ricardo Quesada
5d90a8725e
Merge pull request #11903 from ricardoquesada/cleaner_code_properties
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Terrain uses StateBlock
2015-05-19 18:07:50 -07:00
Ricardo Quesada
5924a917a1
Terrain uses StateBlock
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cleaner code, conforms to new way of setting the state
2015-05-19 17:18:44 -07:00
CocosRobot
61aad4581a
[AUTO]: updating luabinding & jsbinding automatically
2015-05-19 23:02:24 +00:00
anniruddh.koppal
8432323450
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-audio
2015-05-19 16:01:10 -07:00
Ricardo Quesada
c28c1ffbfb
Merge pull request #11901 from ricardoquesada/cleaner_code_properties
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Properties fixes
2015-05-19 15:48:08 -07:00
Ricardo Quesada
aa027fbe0f
Properties fixes
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`createNonRefCounted` instead of `CrateWithoutAutorelease`
`readlines()` code is easier to read. Same performance
2015-05-19 13:51:52 -07:00
WenhaiLin
80367e978d
Console:Fixed crash
2015-05-19 18:33:06 +08:00
tangziwen
8d791390ff
fix crash when visiting camera is not exist
2015-05-19 14:47:28 +08:00
anniruddh.koppal
ea345717c7
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-audio
2015-05-18 23:40:28 -07:00
minggo
bb3ad7d249
Merge pull request #11677 from tankorsmash/patch-1
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Fix setSprite never updating progress on ProgressTimer
2015-05-19 11:42:20 +08:00
Wenhai Lin
17f2fcd201
Add more comment.
2015-05-19 11:01:23 +08:00
anniruddh.koppal
3a8d2ffc9e
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-audio
2015-05-18 19:23:48 -07:00
anniruddh.koppal
e0b3091dcf
Merge branch 'v3' of https://github.com/MSOpenTech/cocos2d-x into v3-winrt-audio
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Conflicts:
tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-05-18 19:21:48 -07:00
minggo
38773e2164
Merge pull request #11869 from samuele3hu/v3_updateccs
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Fix the bug that tableCellSizeForIndex of tableview get the wrong result in the Lua
2015-05-19 09:26:09 +08:00
dkorchinskiy
03aa73d68f
Feature #11886 add title alignment for button
2015-05-18 13:33:48 +03:00
minggo
e3e78b039a
Merge pull request #11851 from andyque/fixIssue11769
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Copy missing text color property of ui::Text.
2015-05-18 18:14:29 +08:00
samuele3hu
349f9bde11
Fix the compile error in the release mode
2015-05-18 17:43:20 +08:00
minggo
e700ef6d30
Merge pull request #11856 from WenhaiLin/v3-support-android-studio
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Add Android Studio support
2015-05-18 16:17:24 +08:00
WenhaiLin
26f094b1a7
Remove unnecessary files
2015-05-18 16:02:05 +08:00
CocosRobot
3e08ec4c11
[AUTO]: updating luabinding & jsbinding automatically
2015-05-18 07:04:27 +00:00
WenhaiLin
6dd3108e42
Rename module
2015-05-18 15:01:20 +08:00
minggo
f30cb9ac19
Merge pull request #11877 from CocosRobot/update_lua_bindings_1431927557
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[AUTO]: updating luabinding & jsbinding automatically
2015-05-18 14:48:42 +08:00
minggo
7b76d5fc41
Merge pull request #11871 from walzer/v3
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fixed #11821 , after release StateBlock::_defaultState, set it to null.
2015-05-18 14:47:16 +08:00
CocosRobot
9572de26d4
[AUTO]: updating luabinding & jsbinding automatically
2015-05-18 05:43:08 +00:00
minggo
c2f245733c
Merge pull request #11872 from xiaofeng11/v3
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Fix ArmatureAnimation crash
2015-05-18 13:32:52 +08:00
minggo
8068a2c220
Merge pull request #11836 from dabingnn/v3_CameraMaskFor2DAnd3DRendering
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V3 camera mask for2 d and3 d rendering
2015-05-18 13:32:26 +08:00
XiaoFeng
be20666b65
Fix ArmatureAnimation crash
2015-05-18 12:08:26 +08:00
walzer
02f295dfbf
fixed #11821 , after release StateBlock::_defaultState, set it to null, because developers would reconstruct it.
2015-05-18 10:44:49 +08:00
Huabing.Xu
384041a950
improve the perfermance of clear background for camera
2015-05-18 10:31:17 +08:00
samuele3hu
da2314b00a
Fix the bug that tableCellSizeForIndex of tableview get the wrong result in the Lua
2015-05-18 09:41:35 +08:00
minggo
2dbe375380
Merge pull request #11868 from joshuastray/bullet-preprocessor-macro
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add CC_ENABLE_BULLET_INTEGRATION=1 to js project
2015-05-18 09:33:00 +08:00
joshuastray
ead74ac89e
add CC_ENABLE_BULLET_INTEGRATION=1 to js project
2015-05-17 23:11:17 +08:00
anniruddh.koppal
2db5a89b87
Added new audio engine with wav support
2015-05-15 18:17:52 -07:00
unknown
91432f0ddf
fixed include paths for arm builds
2015-05-15 15:35:36 -07:00
WenhaiLin
dc8492948e
Add Android Studio support
2015-05-15 16:37:43 +08:00
samuele3hu
71595898ed
Update the Lua binding for Physics3D ,related test cases and the template project
2015-05-15 16:25:07 +08:00
andyque
be62b3a8e2
Copy missing text color property of ui::Text.
2015-05-15 16:04:34 +08:00
minggo
70cefb1589
Merge pull request #11845 from MSOpenTech/v3-winrt-js-fix
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V3: WinRT added ignore warning 4996 to Universal App libcocos2d-jsb
2015-05-15 11:34:44 +08:00
minggo
5e776381aa
Merge pull request #11820 from Dimon4eg/v3
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Fix crash in web view if illegal character in url (Android only)
2015-05-15 10:12:54 +08:00
Huabing.Xu
fbe49f538d
remove WP8 code which is added by accident when resolve merge conflicts
2015-05-15 10:06:44 +08:00
Dale Stammen
46c69c7793
added ignore warning 4996 to hide the 200 deprecated warnings in libcocos2d-jsb
2015-05-14 19:00:53 -07:00
Huabing.Xu
c994f28914
Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering
2015-05-15 09:55:51 +08:00
samuele3hu
fa63471c0a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
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Conflicts:
tests/cpp-tests/Classes/Physics3DTest/Physics3DTest.cpp
2015-05-15 09:31:53 +08:00
samuele3hu
8db62c82f8
Add Lua bindings for Physics3D and related test cases
2015-05-15 09:28:03 +08:00
Ricardo Quesada
989848a358
fixes memory leak
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improves performance a little bit
2015-05-14 17:24:27 -07:00
minggo
9f3284d62f
Merge pull request #11833 from super626/v3
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getTriangleList to bundle and add terrain to 3d render queue
2015-05-14 18:16:27 +08:00
minggo
0a3e6338f1
Merge pull request #11834 from pandamicro/v3_origin
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Sync fixes in Cocos2d-JS
2015-05-14 13:38:18 +08:00
Huabing.Xu
84540c1ff4
Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering
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Conflicts:
cocos/renderer/CCGLProgramCache.cpp
tests/cpp-tests/Classes/controller.cpp
2015-05-14 11:55:10 +08:00
pandamicro
4146a6edf4
Fix incorrect property of cc.Texture2D
2015-05-14 10:41:10 +08:00
pandamicro
2685df73f2
Fix spine crash issue
2015-05-14 10:40:37 +08:00
pandamicro
8577055d5a
Implement localStorage.clear on Android
2015-05-14 10:40:25 +08:00
CocosRobot
006f9fcd36
[AUTO]: updating luabinding & jsbinding automatically
2015-05-14 02:30:32 +00:00
yangxiao
e659373648
add getTriangleList to bundle
2015-05-14 10:30:20 +08:00
yangxiao
0f0f85b33c
terrain to 3d render queue
2015-05-14 10:29:50 +08:00
minggo
cbab1074fa
Merge pull request #11819 from cpascal/fix_defined
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Fix compile error: using any of CC_USE_JPEG=0, CC_USE_PNG=0, CC_USE_TIFF=0, CC_USE_WIC=0
2015-05-14 10:21:38 +08:00
minggo
7732cd6e77
Merge pull request #11814 from super626/issue9767
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add issue9767 test
2015-05-14 10:20:09 +08:00
minggo
1eaacd27c5
Merge pull request #11818 from joshuastray/fix-js-compilation
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fix script binding code generation
2015-05-14 10:19:27 +08:00
Ricardo Quesada
fde5f8d63c
Adds better sample
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adds clone support as well
2015-05-13 17:39:39 -07:00
Ricardo Quesada
aeea7ade14
RenderState can be part of Material and Technique
2015-05-13 14:12:37 -07:00
Ricardo Quesada
e95de4de62
fixes mipmap issue with parsing Sampler
2015-05-13 10:24:32 -07:00
dkorchinskiy
9d7e5e5edc
Fix crash in web view if illegal character in url (Android only)
2015-05-13 14:56:07 +03:00
cpascal
134355d763
Fix compile error: using any of CC_USE_JPEG=0, CC_USE_PNG=0, CC_USE_TIFF=0, CC_USE_WIC=0
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When I don't want to use TIF file,
Cocos2d-x ccConfig.h's style is..
#define CC_USE_TIF 0
But CCImage.cpp just check wheather defined or not..
2015-05-13 20:52:32 +09:00
cpascal
7e9019f9d6
Revert "Fixed ogg filepath has unicode in Win32"
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This reverts commit 382fd48b6a
.
2015-05-13 20:49:46 +09:00
joshuastray
4699b0cfb5
fix script binding code generation
2015-05-13 17:51:30 +08:00
cpascal
14f8b02d9b
Merge remote-tracking branch 'upstream/v3' into v3
2015-05-13 18:28:38 +09:00
minggo
1007c0bfdb
Merge pull request #11813 from CocosRobot/update_lua_bindings_1431504407
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[AUTO]: updating luabinding & jsbinding automatically
2015-05-13 17:05:27 +08:00
minggo
3d0c7705f7
Merge pull request #11763 from Dimon4eg/v3
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Fix web view leak on iOS
2015-05-13 17:02:50 +08:00
yangxiao
ec69a34c51
add issue9767 test
2015-05-13 16:16:45 +08:00
CocosRobot
6bf984f3d3
[AUTO]: updating luabinding & jsbinding automatically
2015-05-13 08:11:34 +00:00
Ricardo Quesada
f23b15c6d3
Merge pull request #11810 from ricardoquesada/api_fixes
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More material samples
2015-05-12 23:03:40 -07:00
minggo
384c20f390
Merge pull request #11805 from super626/physics3d2
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pass parameter by reference
2015-05-13 13:39:49 +08:00
Ricardo Quesada
c693573d77
more samples
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and API fixes
2015-05-12 22:24:52 -07:00
Ricardo Quesada
a83c10fdbf
Merge pull request #11807 from ricardoquesada/material_vertexattrib
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Adds support of VertexAttribBinding per Pass
2015-05-12 21:05:02 -07:00
Ricardo Quesada
d23ff0ea2c
Adds support of VertexAttribBinding per Pass
2015-05-12 19:58:09 -07:00
yangxiao
f2eacc154b
use reference param
2015-05-13 10:13:46 +08:00
minggo
5c227f4c92
Merge pull request #11528 from hobogenized/my_fix_branch
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Minor changes in variable names to fix Xcode warnings
2015-05-13 10:03:33 +08:00
minggo
56d21b6040
Merge pull request #11680 from kaplad/vk_fix_logical_bug
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Fix a logical bug that may make wrong behavior
2015-05-13 09:41:20 +08:00
minggo
a587b28e38
Merge pull request #11792 from super626/v3
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particle3d can not be seen when added to scene with terrain
2015-05-13 09:38:21 +08:00
minggo
5e87bd307b
Merge pull request #11798 from WenhaiLin/v3-support-vs2015
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Add support for visual studio 2015.
2015-05-13 09:37:12 +08:00
minggo
b51f78aa42
Merge pull request #11797 from super626/physics3d2
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fix wrong indent and add const
2015-05-13 09:36:51 +08:00
minggo
b0c7531897
Merge pull request #11795 from CocosRobot/update_lua_bindings_1431410101
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[AUTO]: updating luabinding & jsbinding automatically
2015-05-13 09:35:25 +08:00
Dale Stammen
f1fe802442
updated winrt keyboard support to support physical keyboard
2015-05-12 09:20:10 -07:00
pandamicro
3190d0e5fb
Add localStorage.clear test case
2015-05-12 19:02:22 +08:00
pandamicro
c7f3c2fa8b
Fix Scale9Sprite's inheritance issue triggered by its constructor
2015-05-12 18:04:01 +08:00
pandamicro
ef0854545b
Fix cc.EventMouse constants issue
2015-05-12 18:02:36 +08:00
pandamicro
c9ee849a2c
Add localStorage.clear in JSB
2015-05-12 18:02:14 +08:00
WenhaiLin
461241839d
Fixed compile error on visual studio 2015.
2015-05-12 17:04:56 +08:00
WenhaiLin
e53a977439
Add support for visual studio 2015.
2015-05-12 16:46:09 +08:00
WenhaiLin
c70bac7bb4
Add support for visual studio 2015.
2015-05-12 16:26:28 +08:00
yangxiao
806d64dced
fix wrong indent and add const
2015-05-12 16:13:14 +08:00
CocosRobot
dbb51e2367
[AUTO]: updating luabinding & jsbinding automatically
2015-05-12 05:59:42 +00:00
minggo
cdfce7fcae
Merge pull request #11791 from CocosRobot/update_lua_bindings_1431407875
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[AUTO]: updating luabinding & jsbinding automatically
2015-05-12 13:51:32 +08:00
minggo
398d36b58a
Merge pull request #11788 from joshuastray/spritepolygon
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SpritePolygon binding and tests for js
2015-05-12 13:46:22 +08:00
CocosRobot
a7fb56de69
[AUTO]: updating luabinding & jsbinding automatically
2015-05-12 05:23:45 +00:00
Ricardo Quesada
1937431596
Material uses new file format
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The new file format is easier to read and less error prone
It also fixes many bugs and adds new test cases
2015-05-11 21:31:33 -07:00
yangxiao
4d71175318
resove conflict
2015-05-12 12:12:29 +08:00
joshuastray
7a4ca3fe6a
add new files to project
2015-05-12 10:40:51 +08:00
jianglong0156
80326aa40e
add webiew jsb code
2015-05-12 10:30:51 +08:00
minggo
5d0fc22d28
Merge pull request #11782 from WenhaiLin/v3-label-outline
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Label:Fixed the characters with outline not on the same base line.
2015-05-12 09:46:26 +08:00
geron-cn
3e0b0a0feb
fix crash when run TestTimelineFrameEvent in cpp-test
2015-05-11 23:04:26 +08:00
Vladislav Kaplun
f67b4761da
Fix a logical bug that may wrong behavior
2015-05-11 15:15:00 +03:00
WenhaiLin
7e0dc7482b
Label:Fixed the characters with outline not on the same base line.
2015-05-11 18:05:03 +08:00
joshuastray
234f4db8a0
add SpritePolygon binding && js tests
2015-05-11 17:04:23 +08:00
CocosRobot
e325a3b746
[AUTO]: updating luabinding & jsbinding automatically
2015-05-11 08:33:55 +00:00
minggo
1129949722
Merge pull request #11772 from CocosRobot/update_lua_bindings_1431309376
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[AUTO]: updating luabinding & jsbinding automatically
2015-05-11 16:24:22 +08:00
minggo
bcd57c3d90
Merge pull request #11776 from samuele3hu/v3_physics3d
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Add macro limitation for Physic3D related
2015-05-11 16:09:19 +08:00
samuele3hu
9e9494ded0
Add limited macro for related Physic3D
2015-05-11 15:34:37 +08:00
songchengjiang
f25c02f230
fix bugs of terrain
2015-05-11 12:02:32 +08:00
CocosRobot
b5e9986d17
[AUTO]: updating luabinding & jsbinding automatically
2015-05-11 02:00:41 +00:00
Dale Stammen
351a898a70
removed CC_PLATFORM_WP8
2015-05-08 09:19:13 -07:00
cpascal
382fd48b6a
Fixed ogg filepath has unicode in Win32
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In Win32, you can't play ogg file if the path contains unicode.
mpg123 library accepts utf8 filepath, but ogg(Vorbisfile) library
accepts ACP(ANSI CodePage) in Win32 environment.
2015-05-08 21:48:21 +09:00
dkorchinskiy
a71ef98275
Fix web view leak on iOS
2015-05-08 15:19:14 +03:00
WenhaiLin
07f5ec755a
AudioEngine:Fixed program may freeze if `AudioEngine::stop(int audioID)` or `AudioEngine::stopAll()` is invoked frequently on Android.
2015-05-08 18:29:45 +08:00
yangxiao
2391558c96
add physics3d support
2015-05-08 15:49:33 +08:00
Huabing.Xu
713831ca76
fix rendering of camera clear quad
2015-05-08 14:21:23 +08:00
minggo
bf93289718
Merge pull request #11751 from samuele3hu/v3_7_remove_vs2012
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Remove vs2012 support in v3
2015-05-08 14:11:13 +08:00
minggo
14cebf7150
Merge pull request #11750 from CocosRobot/update_lua_bindings_1431050321
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[AUTO]: updating luabinding & jsbinding automatically
2015-05-08 10:42:31 +08:00