Commit Graph

68 Commits

Author SHA1 Message Date
Ricardo Quesada 8bf24f0475 ccGLXXX -> GL::xxx
Adds GL namespace. Deprecates the `ccGLFunctionName` functions. New functions are `GL::functionName`

Also, converts the class `DrawPrimitives` into a namespace
2013-07-25 18:42:53 -07:00
Ricardo Quesada 1f37d4d00a More best practices fixes and other bug fixes
- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
Ricardo Quesada 89d210bdb3 CCAssert -> CCASSERT
and other best pracitces like:

capacity and "index" are ints and not unsigned int (google's recomendation).
 It is easier to detect underflow bugs like this

plus other minor improvements
2013-07-19 22:01:27 -07:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
James Chen 93b6328303 issue #2129: Removing CC prefix for cocos2dx module. 2013-06-20 14:13:12 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
Sam Clegg 4f6de1bcad Rename CCScriptSupport::executeAssert -> CCScriptSupport::handleAssert
Also remove the first "cond" argument, since it is always false.
2013-05-06 12:25:13 -07:00
Sam Clegg e699919bc6 Log assert messages
Now, assert messages as visible in the trace output
as well as the line number of condition that failed.
2013-05-06 12:25:13 -07:00
James Chen f7b2ca2125 Fixing compilation errors when enable CC_ENABLE_PROFILERS. 2013-03-25 11:47:27 +08:00
folecr 58874dc7a5 CCAssert uses CC_ASSERT directly
* ... after call to cc_assert_script_compatible()
 * CCAssert will now report the correct line number
2013-01-10 12:26:12 -08:00
James Chen b120874a87 fix compilation errors. 2012-12-29 11:23:31 +08:00
James Chen f159df2e13 Compilation warning fix for CCAssert macro. 2012-12-27 16:48:02 +08:00
dualface 57bccc7e4a remove CC_LUA_ENGINE_ENABLED macro 2012-12-26 18:33:55 +08:00
dualface cc69e39c8a [luabinding] make CCAssert compatible Lua 2012-12-22 10:13:37 +08:00
minggo a701eaecce issue #1555:update to v2.1 beta3 2012-11-14 18:05:15 +08:00
minggo 5fd56370d8 issue #1555:fix a bug about CCGLProgram 2012-11-13 11:06:32 +08:00
minggo d2a5723973 issue #1555:add CCDrawNode 2012-11-09 12:08:18 +08:00
walzer 06f639edab update copyright to 2012, update cocos2d version to 2.0.3
1. update all copyright from 2010-2011 to 2010-2012 cocos2d-x.org
2. update COCOS2D_VERSION to 0x00020003
3. update const char* cocos2dVersion() to "cocos2d-2.0-x-2.0.3"
2012-09-24 21:22:20 +08:00
Donald Alan Morrison 4cbd993091 Minor English Spelling Corrections. A few grammar corrections. 2012-09-17 00:02:24 -07:00
minggo 9ec29d715a issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx 2012-06-19 13:50:11 +08:00
minggo ccbfd24c21 issue #1310: synchronize ActionManagerTest ActionEaseTest ActionsProgressTest ActionsTest 2012-06-11 18:25:57 +08:00
James Chen 2ce7c86c50 fixed #1315: TileMapTest can't be shown correctly in retina mode. 2012-06-11 14:44:32 +08:00
minggo 1e20f2b6db fixed #1185: reload image data and recreate buffer of object when backing to foreground 2012-04-24 15:02:18 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 2885664c85 fixed #1136: Fixed some bugs as follows:
1. Using std::string parameter as the key of CCDictionary
2. Deep copy for CCDictionary and CCArray, the classes of elements's type must implement copyWithZone.
3. Added toBool() function to CCString.
4. Retina support for all platforms.
5. Include "CCString.h" and "cocoa/CCNS.h" in cocos2d.h.
6. Added a new constructor(CCArray::CCArray(unsigned int capacity)) for CCArray. And fixed a bug in CCArray.
7. Fixed a memory leak in CCLabelBMFont.cpp.
8. Fixed an error in strings.xml.
2012-04-10 17:17:24 +08:00
James Chen 0f5efaffd2 issue #1056: Check bugs of SpriteTest. 2012-03-26 18:44:28 +08:00
minggo 6242656049 issue #1506: fix a confict 2012-03-21 17:23:33 +08:00
minggo 92c30a328e issue #1506: implement ShaderTest 2012-03-21 17:02:52 +08:00
James Chen 2ac2da9c97 issue #1056: 1. Removed ChipmunkTest, added ChipmunkAccelTouchTest.
2. Added Box2DTest and Box2DTestBed.
Tested on win32.
2012-03-21 15:43:35 +08:00
James Chen e021ae9821 #1056: issue #1056: synchronise cocos2d-iphone-2.0-rc0a, update some files. 2012-03-16 17:56:19 +08:00
James Chen 275891dfb0 issue #1056: synchronise cocos2d-iphone-2.0-rc0a 2012-03-16 13:42:53 +08:00
James Chen aefdb852a2 issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok. 2012-03-14 14:55:17 +08:00
minggo f0d22ae504 issue #879: replase assert with CCAssert 2011-11-28 17:28:43 +08:00
Phenix Yu 786feb6a8d Merge remote-tracking branch 'remotes/upstream/master'
Conflicts:
	HelloLua/Classes/AppDelegate.cpp
	HelloLua/Resource/hello.lua
	HelloLua/ios/HelloLua.xcodeproj/project.pbxproj
	HelloLua/win32/HelloLua.win32.vcproj
	HelloLua/win32/HelloLua.win32.vcxproj.filters
	cocos2dx/include/ccMacros.h
	cocos2dx/platform/ios/AccelerometerDelegateWrapper.mm
	lua/cocos2dx_support/LuaCocos2d.cpp
	lua/cocos2dx_support/LuaEngineImpl.cpp
	template/xcode3/cocos2d-x_lua_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode4/cocos2dx_lua.xctemplate/Resources/hello.lua
	template/xcode4/cocos2dx_lua.xctemplate/TemplateInfo.plist
	tests/test.win32/test.win32.vcxproj.filters
2011-11-15 14:43:55 +08:00
Phenix Yu 441f8e6da9 Merge branch 'master' of https://github.com/jbyu/cocos2d-x
Conflicts:
	cocos2dx/CCScheduler.cpp
	lua/cocos2dx_support/LuaEngine.cpp
	lua/cocos2dx_support/LuaEngine.h
2011-11-15 14:00:52 +08:00
laschweinski 1fc09448a4 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into LinuxPort
Conflicts:
	cocos2dx/actions/CCActionInstant.cpp
	cocos2dx/include/CCActionInstant.h
2011-09-04 14:38:53 +08:00
Walzer 9f1e26f8a0 fixed #700, a stupid typo in CC_SWAP32 marco 2011-08-30 15:20:41 +08:00
laschweinski 606c8803bc modified: CocosDenshion/Linux/FmodAudioPlayer.cpp
modified:   CocosDenshion/Linux/FmodAudioPlayer.h
	deleted:    HelloWorld/AppDelegate.cpp
	deleted:    HelloWorld/AppDelegate.h
	deleted:    HelloWorld/HelloWorldScene.cpp
	deleted:    HelloWorld/HelloWorldScene.h
	modified:   cocos2dx/.cproject
	modified:   cocos2dx/actions/CCActionInstant.cpp
	modified:   cocos2dx/include/CCActionInstant.h
	modified:   lib/android/Debug/libcocos2d.so
	modified:   lib/android/Release/libcocos2d.so
	modified:   lib/linux/Debug/libcocos2d.so
	modified:   lib/linux/Debug/libcocosdenshion.so
	modified:   lib/linux/Release/libcocos2d.so
	modified:   lib/linux/Release/libcocosdenshion.so
	HelloWorld/AndroidDebug/
	HelloWorld/AndroidRelease/
	HelloWorld/Classes/
	HelloWorld/android/assets
	HelloWorld/postCompiled.sh
	cocos2dx/platform/third_party/linux/
	installLinuxLib.sh
	tests/Res/gui_close.WAV
2011-08-25 19:04:29 +08:00
Walzer 3afe6ebfb2 fixed #638, add support for pvr ccz format. I've tested it on both ios & android, also with instrument memleak detection. But haven't tested on win32 & marmalde, in thoery it will work. 2011-08-16 11:56:17 +08:00
minggo 96289b20c4 upgrade to rc3 2011-07-07 16:03:03 +08:00
walzer 799fb0994f issue #427, airplay port ok 2011-03-24 18:17:35 +08:00
minggo 22b55eaf78 issue #418: add copyright of original author to each file 2011-03-19 10:59:01 +08:00
natural-law 7c6147421b [wophone]fixed #377,Replace the word "uphone" with "wophone". 2011-03-09 17:28:35 +08:00
minggo b5a99f90df issue #375: rename file names and object names 2011-03-07 17:11:57 +08:00
yangws 63cedd1317 Merge code of Platform_support for IOS. 2011-02-23 18:22:05 +08:00
natural-law e4063fd190 [uphone]issue #340.Refactor platform_support on uphone,and run HelloWorld successful on both simulator and device. 2011-02-17 14:31:52 +08:00
yangws 67c0ad6332 add platform support project on win32.
Move macros, CCXUIImage, ccxCommon, CCXCocos2dDefine, 3rd party libraries, glu, NSLock, ccxConfig from platform/win32 to platform_support.
2011-01-15 18:05:35 +08:00
minggo 355570ea8f issue #292 2010-12-28 15:05:55 +08:00