Commit Graph

151 Commits

Author SHA1 Message Date
Ming 992ad7e75d fix the method of computing frame rate 2010-10-16 07:29:53 +00:00
yangws 2ba7ba409b fixed #184 support deviceOrientation on win32 now. 2010-10-15 08:06:05 +00:00
Ming 0298500abe add setContentScaleFactor() 2010-10-15 07:47:48 +00:00
yangws c1225b9396 fixed #183 run test ok. 2010-10-13 06:46:06 +00:00
yangws 040f68160a issue #176 add test code in test_win32, which same with test_uphone . 2010-10-12 09:15:44 +00:00
Walzer 2a43160d39 fix a warning 2010-10-12 04:07:49 +00:00
Ming 0247182dc3 fixed #173 2010-09-30 07:54:15 +00:00
Ming 12d6df9717 issue #154 2010-09-24 10:10:32 +00:00
Ming 300e1abbbb issue #142 2010-09-16 07:53:58 +00:00
natural-law 2c682380ed issue #143
Clear memory leaks
2010-09-11 07:48:37 +00:00
Ming 1c0d6b1d31 issue #138 2010-09-10 07:47:10 +00:00
natural-law 8eb885382e issue #130
Add function to set the resource path
2010-09-07 08:05:18 +00:00
yangws 4a52e5aaf9 impliment CCXEGLView for uPhone device. 2010-09-06 10:35:24 +00:00
Walzer 5fd1bf85b6 issue #121, return bool in function init**** 2010-09-04 04:02:52 +00:00
Ming d52678bca9 issue #61 2010-09-04 03:36:40 +00:00
Ming 863fc8584a issue #116 2010-09-02 08:58:04 +00:00
Ming 6a4af3bcfd issue #116 2010-09-02 02:33:39 +00:00
Ming ed023fc129 fixed #112 2010-09-01 07:36:25 +00:00
Ming 39c6ebf503 issue #85:remove the using of dynamic_cast() 2010-08-31 03:20:37 +00:00
natural-law 6e7fede2bb fixed #103
add ActionManager Test code
2010-08-30 07:04:46 +00:00
natural-law 4a42f2d334 issue #78
add code to show FPS and particle count
2010-08-25 05:45:28 +00:00
Ming 710e29b086 issue #80 2010-08-25 02:19:20 +00:00
Ming 4b34b3a015 fixed #79 2010-08-23 09:29:52 +00:00
Ming 2f638dbe14 issue #55 2010-08-18 06:57:36 +00:00
Ming 950c8cff82 fixed #54 2010-08-17 06:43:00 +00:00
Ming c8ea0e7eb6 fixed #54 2010-08-17 06:25:41 +00:00
natural-law 298768aeec issue #33
fix little bugs of CCDirector and Actions
2010-08-11 07:24:15 +00:00
Walzer ffce4ec6b3 issue #18, debug 2010-08-06 05:48:02 +00:00
yangws cde36d0de9 fixed #34 impliment setDeviceOrientation function. 2010-08-05 03:02:30 +00:00
Ming 52982764c8 issue #6: implement setDeviceOrientation() 2010-08-05 02:38:21 +00:00
Ming 5404fd879b issue #6: initialize m_pLastUpdate 2010-08-04 08:50:51 +00:00
Ming 76f62adf62 fixed #30: change some header files to include 2010-08-04 08:45:00 +00:00
Ming 8ab5072885 issue #6: use struct timeval * instead of struct timeval 2010-08-04 08:18:09 +00:00
Walzer 14427a24d7 2010-08-04 07:46:12 +00:00
Ming 2262a122d3 issue #6: use dynamic_cast<> 2010-08-04 03:13:03 +00:00
natural-law b11c03cff3 fixed #27
fix some bugs of node and director
2010-08-04 02:36:37 +00:00
Ming 3b2425d8bf issue #6: autorelease pool management 2010-08-02 09:48:01 +00:00
Ming ca3918933b issue #6: initialize default value to m_pobOpenGLView 2010-08-02 09:10:04 +00:00
Ming a2083303e9 issue #6: implement some function 2010-08-02 04:00:06 +00:00
Ming a324e38cb2 issue #21: change INT32 to int, change UINT to unsigned int 2010-08-02 02:58:00 +00:00
yangws de4cb4fcf7 issue #14 add CCXEGLView attach with EGLTouchDelegate 2010-07-28 10:18:27 +00:00
Ming 6115e7b6a1 issue #6: set dispatcher to view 2010-07-28 10:02:36 +00:00
Ming 9c984b8a34 issue #17: fixed link error 2010-07-28 07:16:00 +00:00
yangws fc139bf12a issue #14 change CCXApplication to CCXEGLView, CCDirector compile ok. 2010-07-28 02:15:02 +00:00
Ming b6dd87fb64 issue #6: fix some compile error 2010-07-27 07:49:39 +00:00
Ming 47774f0c77 issue #6: fixed some compile error 2010-07-26 05:53:08 +00:00
Ming da11b924ab issue #6: update CCDirector.cpp, CCDirector.h 2010-07-26 02:00:08 +00:00
Ming a3687c7e37 issue #6: update CCDirector.cpp 2010-07-22 07:56:02 +00:00
Ming 4963bc4223 issue #6: update CCDirector.h, CCDirector.cpp 2010-07-20 06:07:27 +00:00
Ming 56ba688df0 issue #6: update CCDirector.cpp 2010-07-16 06:22:43 +00:00
Ming a82195717d issue #6: update CCDirector.h, add CCDirector.cpp 2010-07-16 06:09:31 +00:00