James Chen
29aa62d923
fixed #1830 : Using JS::CompileOptions::setUTF8(true) to compile script.
2013-03-13 18:10:54 +08:00
James Chen
3aaf5cabdb
Updating cocos2dx.ini(adding CCScheduler to 'abstract_class' section) and adding ScriptingCore::getGlobalObject method.
2013-03-12 22:03:37 +08:00
James Chen
69b2b13325
fixed #1748 : Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original `cocos2dx.hpp/cpp`.
...
Developer could remove redundant jsbinding codes now.
2013-03-11 16:39:28 +08:00
James Chen
db943ddb90
Deleting all files in 'scripting/javascript/bindings/generated' except '.git' and 'README'.
2013-03-10 16:10:16 +08:00
James Chen
fc5f7547a3
fixed #1808 : Adding config section 'script_control_cpp' and set it to 'no'.
2013-03-10 14:00:30 +08:00
James Chen
1a42e85219
fixed #1808 : Updated the submodule of cxx-generator and fixed some compilation errors after that.
2013-03-10 13:55:29 +08:00
Sam Clegg
c0b150c859
Cleanup the tolua++ bindings build system.
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Update basic.lua to do all the required patching of
the output file without helper scripts such as
build.xml or build.php.
Update README file with current instructions.
Re-generate output file using new build system.
Add build.sh and build.bat for building on POSIX and
win32 respectively.
2013-03-08 11:09:10 -08:00
minggo
dd8681b18b
Merge pull request #2113 from minggo/refactor-ccuserdefault
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Refactor ccuserdefault
2013-03-06 23:05:50 -08:00
wangshuai
d5cdba484e
Merge branch 'master' into feature_1802
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-07 14:32:31 +08:00
wangshuai
6914c9d902
feature #1802:add touches lua test
2013-03-07 11:55:57 +08:00
minggo
3cb4ab8f31
issue #1529:update xcode template
2013-03-07 10:41:45 +08:00
wangshuai
3aaa18f7f4
Merge branch 'master' into iss1425-lua
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-06 20:39:01 +08:00
wangshuai
bdbdbc27f5
issue #1425:exist lua test case is ok!
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1.add some lua test case
2.add ccset.pkg
3.fixed ParticleSystem error in lua test case
2013-03-05 14:46:18 +08:00
Sam Clegg
dcb591eadb
Add missing ccGLServerState to CCNode.pkg.
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Without this missing enum the resuling cpp file would generate
an unused function warning.
Also, remove the duplication between build_macosx.xml and build.xml.
They only differed in single property. Instead use build.sh, which
should work on all UNIXs, no just maxosx.
2013-03-02 11:28:04 -08:00
minggo
f7802a0794
Merge pull request #2072 from yuezang/iss1425-luatest
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issue #1425 : exist lua test case is ok.
2013-03-01 01:17:15 -08:00
wangshuai
8867766241
issue #1425 : exist lua test case is ok.
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1.fixed some bugs in some lua test case;
2.modify touch event and node event type;
3.fixed some bugs in CCParticleSystem.pkg
2013-03-01 17:09:42 +08:00
James Chen
e4b5ee97b0
Updated cocos2dx.ini.
2013-03-01 10:58:16 +08:00
James Chen
501a2612cb
tab ~> 4 spaces .
2013-03-01 10:45:07 +08:00
James Chen
7093807f3f
CCNodeRGA isn't a pure abstract class anymore. Updated tools/tojs/cocos2d.ini.
2013-03-01 10:41:06 +08:00
wangshuai
b4e13af460
issue #1425 :
1.fixed some bugs in .lua file. like this:local b = a:copy():autorelease()
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2.fixed bug of CCShakyTiles3D's create() in CCActionTilesGrid.pkg
3.delete method copyWithZone in .pkg files
2013-02-28 10:23:30 +08:00
James Chen
8f58f082f3
Updated the submodule reference of cxx-generator.
2013-02-27 15:17:19 +08:00
minggo
32c9e0379a
fixed #1731:change struct to class
2013-02-25 10:22:03 +08:00
James Chen
634a98d19a
Merge pull request #2030 from giginet/cocos2dx-pull-request
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fixed #1745 : Fix CCRepeat#create is recieved bad argument on Lua binding.
2013-02-22 18:33:14 -08:00
giginet
750918d058
Fix CCRepeat#create argument
2013-02-23 09:03:28 +09:00
walzer
79be62a932
issue #1733 , fix a typo in dumping usage.
2013-02-22 22:24:05 +08:00
walzer
b534ff16e7
issue #1733 , don't remove projects if it exists.
2013-02-22 16:33:24 +08:00
walzer
3dcee98cb8
issue #1733 , use json config files instead of python modules for multi-platforms.
2013-02-22 16:32:12 +08:00
walzer
3eab5d509b
issue #1733 , project-creator for lua works.
2013-02-21 17:11:11 +08:00
walzer
d736f38fac
issue #1733 , project-creator for cpp project seems ok
2013-02-21 16:51:22 +08:00
James Chen
c70412d890
Merge pull request #2015 from dumganhar/iss1730-bind-scrollview
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fixed #1730 : Exposed CCScrollView and CCTableView to js.
2013-02-20 18:23:13 -08:00
James Chen
cf33a4538d
fixed #1730 : Binds CCScrollView and CCTableView to js.
2013-02-21 10:06:22 +08:00
walzer
e81c841ad6
issue #1733 , improve the help description of create_project.py
2013-02-20 23:42:48 +08:00
walzer
ef697781a7
issue #1733 , unify package name to org.cocos2dx.hello* lower case on both android & ios.
2013-02-20 23:15:48 +08:00
walzer
4f81e704ae
Merge branch 'refs/heads/master' into project-creator
2013-02-20 13:41:53 +08:00
walzer
8915b4787d
fixed #1733 , the python script perfectly works, tested on both osx and windows
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This pull request fixed:
- Handling the difference of line ending between osx and windows
- remove os.popen("rm -rf" + …) usage which can not cross desktop platforms, uses shutil.rmtree instead
2013-02-20 13:26:41 +08:00
James Chen
24767349b4
Merge pull request #2008 from dumganhar/master
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fixed a bug of respond touch events in hello.lua. The event type is string now.
2013-02-19 20:07:02 -08:00
James Chen
ab00de629a
Removed the definition of the touch event type .
2013-02-20 12:06:12 +08:00
James Chen
72b830ef49
fixed the failure of auto generating js binding.
2013-02-20 11:07:42 +08:00
James Chen
13ab9c0196
Merge pull request #1999 from walzer/project-creator
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issue #1733 : python scripts for generating JSB projects.
2013-02-18 22:11:37 -08:00
minggo
599f22f1e2
Merge pull request #1997 from minggo/iss1731-lua-declaration
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issue #1731:change CCSize, CCPoint and CCRect to struct in pkg files
2013-02-18 18:19:00 -08:00
minggo
1b743b37c9
issue #1731:change CCSize, CCPoint and CCRect to struct in pkg files
2013-02-19 10:08:25 +08:00
James Chen
ed49029744
Updated the submodule of cxx-generator.
2013-02-19 09:48:16 +08:00
walzer
6ebc9b7410
issue #1725 , project-creator, HelloJavascript on win32 works ok
2013-02-19 00:02:42 +08:00
walzer
dc7fe1af25
issue #1725 , improve the project creator on android
2013-02-18 23:34:31 +08:00
walzer
0a4700e59b
issue #1725 project creator script works ok for iOS and Android on Mac OSX env
2013-02-18 22:09:42 +08:00
minggo
0c5bcb3f7b
issue #1702:fix a typo error
2013-02-06 18:04:40 +08:00
dualface
5904512ac6
add CCFileUtils Lua support
2013-02-04 12:41:24 +08:00
James Chen
23acb3eacd
issue #1687 : Updating iOS template after refactoring CCFileUtils.
2013-02-03 13:56:44 +08:00
James Chen
3a9346e6ff
issue #1687 : Refactoring CCFileUtils, abstracting the same implementations for all platforms.
2013-02-01 11:20:46 +08:00
minggo
c071620951
set build option to -O1 for js xcode project when building with debug option
2013-01-29 20:58:34 +08:00
James Chen
31681e005e
CCFileUtils::fullPathFromRelativePath -> fullPathForFilename.
2013-01-29 10:40:44 +08:00
James Chen
2694cb150b
CCFileUtils::s|gSearchPath -> CCFileUtils::s\gSearchPaths.
2013-01-29 09:56:38 +08:00
James Chen
c80d438110
issue #1683 : Exporting `fullPathForFilename` to Lua.
2013-01-27 20:26:04 +08:00
James Chen
119115502d
issue #1683 : Making some api of CCFileUtils more c++ friendly by using std::vector rather than CCArray.
2013-01-26 22:31:57 +08:00
James Chen
294509c4c0
Merge branch 'master' of https://github.com/dumganhar/cocos2d-x into myccfileutils
2013-01-23 19:52:17 +08:00
James Chen
f2303b854a
Fixed a typo, and regenerated luabinding codes.
2013-01-23 15:59:13 +08:00
James Chen
219657ee1a
Merge pull request #1872 from moadib/android_manifest_gles20
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fixed #1673 : Added <uses-feature android:glEsVersion="0x00020000"/> to AndroidManifest.
2013-01-21 23:52:32 -08:00
James Chen
5a41e1fc86
fixed compilation errors for lua project. Rebuild LuaCocos2d.cpp.
2013-01-22 14:40:54 +08:00
moadib
e39829269d
Added <uses-feature android:glEsVersion="0x00020000" /> to AndroidManifest.xml
2013-01-21 13:03:55 +04:00
James Chen
0a42829428
issue #1667 : Adding file name lookup support for iOS and Android, TBD: Other platform supports.
2013-01-18 18:05:32 +08:00
James Chen
8a4d7cfe12
fixed #1653 : Updated the configuration files of jsbinding.
2013-01-15 10:17:01 +08:00
James Chen
121519b7cd
Merge pull request #1831 from dumganhar/iss1653-jsb-int
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fixed #1653 : Handling correctly when parsing int value in JSB.
2013-01-14 17:49:57 -08:00
johnangel
a1155f52e6
Merge remote branch 'upstream/gles20' into gles20
2013-01-11 21:48:47 +01:00
James Chen
1a659bdacb
issue #1653 : Updated the submodule of cxx-generator.
2013-01-11 21:46:45 +08:00
James Chen
273ffcc571
issue #1653 : Updated the submodule of cxx-generator.
2013-01-11 13:55:36 +08:00
johnangel
16269d952d
Detect VS2012 Update 1
2013-01-10 11:55:30 +01:00
James Chen
a4ea453ade
fixed #1645 : Excluded proj.win32.
2013-01-08 15:15:44 +08:00
johnangel
674bb8e728
Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010.
2013-01-07 11:51:05 +01:00
James Chen
bf0cc23336
Update tools/tojs/README.mdown
2013-01-06 18:31:35 +08:00
James Chen
b712a9349a
fixed #1642 : Updated tools/tojs/README.mdown.
2013-01-06 18:24:02 +08:00
James Chen
b5b1df6a07
Added tools/tojs/README.mdown.
2013-01-06 18:10:43 +08:00
James Chen
be1be2771b
fixed #1642 : Adding tools for generating jsbinding codes on windows.
2013-01-06 18:01:44 +08:00
James Chen
0ee9cf027b
Merge pull request #1803 from dumganhar/iss1627-vs2012
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fixed #1627 : VS version check in project file.
2012-12-28 22:54:04 -08:00
James Chen
9bd302e35b
fixed #1627 : VS version check in project file.
2012-12-29 13:54:46 +08:00
dualface
d1e39a9c00
[luabinding] add CCDirector::setDisplayStats()
2012-12-29 11:16:07 +08:00
James Chen
f2f3aa55bf
Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
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Conflicts:
samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
scripting/javascript/bindings/generated
scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
James Chen
df5c6aae04
Binded more actions to js.
2012-12-27 13:38:48 +08:00
James Chen
f07987418c
Merge pull request #1794 from dumganhar/sync
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fixed #1625 : Added stackable action support. Exchanged the order of parameter for 3d actions.
2012-12-26 20:50:32 -08:00
James Chen
d1c33960b2
issue #1625 : Updated lua pkg files.
2012-12-27 11:47:49 +08:00
minggo
c5e62206e0
Merge pull request #1791 from minggo/gles20
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issue #1603:delete space when setting language
2012-12-25 18:44:08 -08:00
minggo
d94e4c30b8
issue #1603:delete space when setting language
2012-12-26 10:42:35 +08:00
minggo
8b522c326c
Merge pull request #1790 from minggo/gles20
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issue #1603:modify android resource path
2012-12-24 22:21:31 -08:00
minggo
e7ca426b3d
issue #1603:modify android resource path
2012-12-25 14:20:35 +08:00
minggo
c47553ece9
Merge pull request #1789 from minggo/gles20
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issue #1603:modify windows auto-build script
2012-12-24 21:02:35 -08:00
minggo
79530616ea
issue #1603:modify windows auto-build script
2012-12-25 12:57:24 +08:00
minggo
fb0a9d9058
Merge pull request #1787 from minggo/gles20
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issue #1603:modify auto-building script
2012-12-24 19:12:40 -08:00
minggo
c3e44f0e26
issue #1603:modify auto-building script
2012-12-25 11:11:44 +08:00
James Chen
e301b9af1e
Updated cocos2dx.ini. Only skip CCNode::setPosition and CCSprite::setPosition.
2012-12-25 09:52:30 +08:00
johnangel
08cd9e37fc
Setting PlatformToolSet to v110_xp for Visual Studio 2012 only.
2012-12-24 10:27:56 +01:00
minggo
fab196dcbe
issue #1603:modify some auto-building script
2012-12-24 14:26:57 +08:00
minggo
380cadebce
issue #1603:modify some path for auto building
2012-12-21 18:06:36 +08:00
minggo
b0e752eac3
issue #1603:modify path of cocos2d-x
2012-12-21 17:40:54 +08:00
minggo
9beac15305
issue #1603 : modify some pathes
2012-12-21 15:05:22 +08:00
minggo
7b81217c3c
issue #1603:modify pathes for auto test
2012-12-21 14:06:20 +08:00
unknown
adb68ddbb6
Enable Windows XP support in Visual Studio 2012 Update 1.
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Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
2012-12-19 19:28:25 +01:00
James Chen
190e6c1de5
Merge branch 'linux-lua' of https://github.com/dumganhar/cocos2d-x into lua-linux
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-10 17:25:23 +08:00
dualface
f815cdc423
merge gles20
2012-12-10 17:00:16 +08:00
James Chen
65d81b0de7
fixed #1608 : Updated tools/tolua++/CCAction.pkg.
2012-12-10 16:50:02 +08:00
dualface
268aa45d2c
rename CCNode:scheduleUpdateScriptHandlerWithPriority() to CCNode::scheduleUpdateWhitPriorityLua()
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remove unused functions
2012-12-10 16:09:23 +08:00
dualface
77d4da6e22
[lua] remove va_list
2012-12-10 14:28:26 +08:00
dualface
b6e605b9ae
[lua] fix CCSequence export
2012-12-10 14:19:18 +08:00
dualface
0662ceac9d
[lua] update export
2012-12-10 14:07:24 +08:00
dualface
86f6473270
[lua] fix invalid export
2012-12-10 14:04:56 +08:00
dualface
c8753f72ef
[scripting] add CCNode::scheduleUpdateScriptHandlerWithPriority()
2012-12-10 13:48:27 +08:00
minggo
d5533fcf15
fix a type information in CCBAnimationManager
2012-12-10 11:30:07 +08:00
minggo
48783d2224
Merge pull request #1662 from guanqun/fix-group-type
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when user specified 'group' parameter, it should be parsed as an 'int'
2012-12-06 18:02:09 -08:00
James Chen
cf25a8033a
Updated the submodule reference of cxx-generator.
2012-12-06 17:20:08 +08:00
James Chen
b044a89d6f
Merge branch 'gles20' of https://github.com/ivzave/cocos2d-x into linux-lua
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-06 14:55:18 +08:00
fape
320d532e15
add Hungarian language support
2012-12-05 11:31:05 +01:00
minggo
a256d35a5b
fix some confilcs
2012-12-05 14:01:05 +08:00
dualface
0e65257bc2
[luabinding] remove duplicate ccLanguageType
2012-12-02 16:17:17 +08:00
dualface
5bc95780c0
update luabinding
2012-12-02 15:48:15 +08:00
James Chen
15d02e4db8
Merge branch 'iss1581-fix-jsbinding-bugs' of https://github.com/dumganhar/cocos2d-x into iss1583-js-tests
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Conflicts:
scripting/javascript/bindings/cocos2d_specifics.cpp
2012-11-30 21:43:44 +08:00
James Chen
344fc5ca6f
issue #1583 : Updated tools/tojs/cocos2dx.ini.
2012-11-30 21:16:34 +08:00
James Chen
a814066601
issue #1581 : JSBinding bug fixes.
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Some fixes of JSBinding codes:
[1] Check whether the proxy was already added in JS_NEW_PROXY
[2] In struct schedFunc_proxy_t, JSScheduleWrapper* --> CCArray*
Reason: One js function may correspond to many targets. To debug this, you could refer to JSScheduleWrapper::dump function. It will prove that i'm right. :)
[3] In ScriptingCore::cleanupSchedulesAndActions function, we must invoke unschedule for all targets and remove the proxy both in _schedFunc_target_ht and _schedTarget_native_ht, otherwise the hash tables will grow bigger and bigger, so I added a new function JSScheduleWrapper::removeAllTargetsForNatiaveNode to make this things easier.
[4] To easily find out the bugs of binding codes, I add JS_SetGCZeal in ScriptingCore::createGlobalContext, it only works in DEBUG mode.
[5] In js_cocos2dx_CCNode_getChildren, we should add the generated array to root to avoid gc happen when invoking JS_SetElement.
[6] The JSCallFuncWrapper isn't needed since an action will be run by a cc.Node and it will be released at the CCNode::cleanup.
[7] Some improvements of JSScheduleWrapper class.
[8] Added a new function JSScheduleWrapper::setTarget, it's for js_CCNode_unschedule to find out which target need to be unscheduled.
[9] Commented JS_SetReservedSlot in js_CCNode_scheduleOnce and js_CCNode_schedule.
Reason:
For js_CCNode_scheduleOnce: Don't add the callback function to the reserved slot of this js object.Since the class of js object may be inherited from cocos class(e.g. cc.Sprite). The subclass will not contain reserved slots. It will crash if invoking this.
For js_CCNode_schedule: Don't add js callback function to the reserved slot of scheduler js object. Since the scheduler is an object always rooted.
So the callback function might not be released when gc comes.I looked inside the implementation of cc.Node.schedule, and it doesn't use JS_SetReservedSlot there.
2012-11-28 22:04:55 +08:00
Taro Kobayashi
a37e034e61
added support for Japanese language
2012-11-28 17:53:10 +09:00
James Chen
95ccf17739
Bind some functions for js:
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void runAnimationsForSequenceNamedTweenDuration(const char *pName, float fTweenDuration);
void runAnimationsForSequenceNamed(const char *pName);
void runAnimationsForSequenceIdTweenDuration(int nSeqId, float fTweenDuraiton);
2012-11-28 11:49:20 +08:00
Lu Guanqun
f64774ec6c
when user specified 'group' parameter, it should be parsed as an 'int'
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Otherwise, when we do slicing, it would report type error.
2012-11-27 15:11:43 +08:00
minggo
bd025c94c3
use macro CC_TARGET_OS_IPHONE instead of TARGET_OS_IPHONE and make xcode template work ok
2012-11-26 15:08:40 +08:00
James Chen
a1ebfd9ed8
Don't add CCNode::removeChild to skip field.
2012-11-23 15:12:42 +08:00
Rohan Kuruvilla
36bbd80b68
Adding changes to CCBreader
2012-11-23 15:08:55 +08:00
minggo
91b370e0f0
Merge pull request #1639 from minggo/gles20
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make lua work
2012-11-22 18:38:44 -08:00
minggo
542c407346
make lua work
2012-11-23 10:36:26 +08:00
James Chen
f701248e58
issue #1564 : Updated tools/tojs/cocos2dx.ini.
2012-11-22 17:19:15 +08:00
James Chen
1a3891970f
Updated tools/tojs/cocos2dx.ini.
2012-11-22 15:35:42 +08:00
James Chen
b4c1d60e5c
Updated the submodule reference of cocos2d-js-tests and cxx-generator.
2012-11-21 21:26:18 +08:00
minggo
635fda446f
Merge pull request #1600 from folecr/jsbindingsfix
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Don't generate JS bindings for CCTimer::getSelector
2012-11-20 22:25:44 -08:00
minggo
33529afc07
Merge pull request #1592 from fape/luaCocos2d
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fix compile: rename kOrientation to kCCTransitionOrientation
2012-11-19 17:36:25 -08:00
folecr
f111602adf
Don't generate JS bindings for CCTimer::getSelector
2012-11-19 15:56:11 -08:00
ivzave
28ca22bfde
added lua support for linux platform
2012-11-19 14:56:02 +04:00
James Chen
776567726f
Merge pull request #1578 from thbourlove/patch-1
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fixed #1566 :Tolua++ will regard the 'cocos2d-2' as package name, but which you want is 'Cocos2d'(input file root name).
2012-11-18 23:00:51 -08:00
James Chen
f2e0df4de3
issue #1565 : Removed VS2008 support.
2012-11-19 14:42:27 +08:00
fape
355d8df79e
fix compile: rename kOrientation to kCCTransitionOrientation
2012-11-17 19:02:04 +01:00
James Chen
b95ff53747
Updated cocos2dx.ini.
2012-11-16 16:00:25 +08:00
James Chen
682faa5870
issue #1530 : Don't export CCUserDefault to js since it has a private constructor. Do it in the future.
2012-11-16 15:58:21 +08:00
James Chen
bb6df91749
issue #1530 : Exported CCUserDefault to js.
2012-11-16 15:58:18 +08:00
Rohan Kuruvilla
39a4e6a19e
Fixing bindings bug for CCScheduler. Also adding custom bindings for TMXLayer. Also updating ini
2012-11-16 15:56:27 +08:00
thbourlove
5f1476df36
Update tools/tolua++/build.php
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If you run this:
tolua++ -o LuaCocos2d.cpp /path_to_cocos2d/cocos2d-2.0.3/tools/tolua++/Cocos2d.pkg
tolua++ will regard the 'cocos2d-2' as package name, but which you want is 'Cocos2d'(input file root name).
2012-11-15 19:25:08 +08:00
James Chen
26af535521
issue #1549 : Updated cocos2dx.ini. Renamed some functions.
2012-11-06 14:19:27 +08:00
James Chen
0f3e0daeab
Updated the submodule reference of "tools/cxx-generator".
2012-11-06 10:08:48 +08:00
James Chen
4a6d922ea4
issue #1549 : Updated tools/tojs/cocos2dx.ini.
2012-11-05 18:45:39 +08:00
James Chen
f88aa5058d
Merge branch 'gles20' of https://github.com/rohankuruvilla/cocos2d-x into rohan-ccb
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Conflicts:
scripting/javascript/bindings/cocos2d_specifics.cpp
scripting/javascript/bindings/cocos2d_specifics.hpp
tools/tojs/cocos2dx.ini
2012-11-02 18:15:25 +08:00
James Chen
05b1b7c2c3
Updated cocos2dx.ini. Renamed some methods exported to js.
2012-11-02 15:13:12 +08:00
Rohan Kuruvilla
ea92936c1f
Adding bindings for CCBReader and other improvements.
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1. Added additional CCBReader bindings, including callback support for animationCompleted
2. Improved design for JS CallbackWrappers
3. Added bindings for pDistance
4. Updating cocos2dx.ini
2012-11-01 00:08:01 -07:00
Rohan Kuruvilla
2fbb748b7c
Adding sections for CCBReader bindings generation as well as renaming other bindings
2012-11-01 00:06:24 -07:00
James Chen
1538ad4e78
Updated jenkins_scripts/mac/android/generate-js-cxx-bindings.sh.
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The local repo needs to be updated in Jenkins command before executing this script.
So commented some codes.
2012-10-30 17:54:48 +08:00
James Chen
8ed7d63309
Updated LuaBindings codes since CCEGLViewProtocol::getSize has been renamed to CCEGLViewProtocol::getDesignResolutionSize.
2012-10-30 10:35:19 +08:00
CocosRobot
bf255f6162
Updated jenkins script for auto-gen jsbinding codes.
2012-10-29 18:47:03 +08:00
James Chen
132d927f18
Updated the submodule of tools/cxx-generator.
2012-10-26 09:57:01 +08:00
Rolando Abarca
ee6e139316
updates cxx-generator
2012-10-18 17:46:10 -07:00