James Chen
bd3efebb26
Merge pull request #5513 from 2youyouo2/develop
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fixed CocoStudioTest/ArmatureTest crashes.
2014-03-03 16:15:51 +08:00
minggo
be0ac5dc1c
Merge pull request #5493 from boyu0/bug4150_physics_position_rotation
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closed #4150 : fix physics position and rotation bug.
2014-03-03 14:57:33 +08:00
yinkaile
8f1ba73a52
fixed add ParticleSystem display crashed
2014-03-03 14:56:56 +08:00
boyu0
fdcbfa2eca
closed #4150 : add const to getPosition/RotationOffset method.
2014-03-03 14:35:44 +08:00
CaiWenzhi
23a51c7c84
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-03 13:45:53 +08:00
James Chen
1d2d2df1e9
issue #4165 : Adds missing deprecated methods in Scheduler class.
2014-03-03 11:57:36 +08:00
James Chen
1aa9e35fb2
Merge pull request #5500 from dumganhar/scheduler-refactor
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closed #4165 : Refactors Scheduler class.
2014-03-03 11:20:06 +08:00
James Chen
04663b4a9c
closed #4165 : Updates comments.
2014-03-03 11:12:04 +08:00
James Chen
09c0bae4a1
closed #4165 : Deprecates old methods: Scheduler::(un)scheduleSelector, Scheduler::isScheduleForTarget.
2014-03-03 11:07:48 +08:00
James Chen
757425c54b
issue #4165 : Scheduler::scheduleCallback -> Scheduler::schedule, Scheduler::scheduleSelector -> Scheduler::schedule. APIs are clear for c++ developers now.
2014-03-03 11:00:30 +08:00
boyu0
c99b0a0b6a
closed #4150 : Fix missing "!"
2014-03-03 01:48:56 +08:00
cai wenzhi
a6e4a5e5aa
Adjust layout
2014-03-02 22:41:47 +08:00
cai wenzhi
683d3c9f14
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-02 19:28:44 +08:00
James Chen
dceb047ba6
TimerTargetCallback::initWithLambda -> TimerTargetCallback::initWithCallback.
2014-03-02 18:43:17 +08:00
James Chen
f3949e078b
[EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'.
2014-03-02 17:41:18 +08:00
James Chen
30d7130eb0
closed #4160 : Out of range exception in EventDispatcher
2014-03-02 16:16:03 +08:00
Ricardo Quesada
cdc19eea1c
Nodes: setAdditionalTransform() receives a pointer
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and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
cai wenzhi
4f90676e92
Add method for editor
2014-03-01 22:34:25 +08:00
Ricardo Quesada
219ef6d897
removes CC_TEXTURE_ATLAS_USE_TRIANGLE_STRIP support
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It was never used. And it is slower.
2014-02-28 22:09:18 -08:00
James Chen
e6d2c4ec73
Refactors Scheduler class.
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* Timer is an abstract class now.
* Adds three new timers ( `TimerTargetSelector`, `TimerTargetCallback`, `TimerScriptHandler`) which are inherited from Timer.
* Adds new API 'scheduleCallback` / `unscheduleCallbackForKey', and callback's target could be any classes since we're using `void*` to identify target.
* `Scheduler::scheduleCallback` use `std::function`, therefore, it supports passing `lambda`, `member_function` and `global_function`.
* The old selector API is still kept since it's very useful when schedule callback is a member function, it doesn't need a `key` to identify the callback function. (+1 squashed commit)
* Adds relevant test cases.
2014-03-01 14:09:09 +08:00
Ricardo Quesada
b50a787f6d
Adds new ParticleTest for auto-batching
2014-02-28 22:03:36 -08:00
Ricardo Quesada
3588041409
removed empty spaces
2014-02-28 16:39:04 -08:00
Ricardo Quesada
9d501479c1
removes unused ivar from ParticleSystemQuad
2014-02-28 16:19:27 -08:00
Ricardo Quesada
da8e571862
shaders set in the correct position
2014-02-28 16:14:55 -08:00
Ricardo Quesada
d78304599d
Cache working OK.
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Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada
13b60c8759
Applies Wu Hao's patch for 2.5D
2014-02-28 13:48:00 -08:00
Ricardo Quesada
6920bec6ef
transform object returns the MV
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code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada
ff79c0d9ad
Merge branch 'develop' into visit_draw_improved
2014-02-28 10:59:07 -08:00
andyque
46c93f07ad
fixed #4103 . fix crash when websocket close
2014-02-28 17:32:54 +08:00
James Chen
b5ca9f21d1
Merge pull request #5482 from andyque/fix3868
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fixed #3868 : Possible crash on repeat running between HttpClientTest, WebSocketTest, SocketIOTest
2014-02-28 16:57:33 +08:00
James Chen
ec4a4466b4
Merge pull request #5461 from Wilhansen/spine_skelFix
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closed #4156 : spine::Skeleton would not be updated after re-adding to scene.
2014-02-28 16:34:35 +08:00
James Chen
225b5e0e4f
Merge pull request #5492 from dumganhar/iss4129-remove-all-listener
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closed #4129 : Event listeners used in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 16:09:54 +08:00
boyu0
5244cb93ed
closed #4150 : Delete PhysicsBodyInfo::set/getPosition/Rotation method.
2014-02-28 15:50:38 +08:00
boyu0
015180bf62
issue #4150 : Add physics position/rotation test
2014-02-28 15:47:49 +08:00
James Chen
d33017f27a
issue #4129 : Adds default argument(nullptr) for dispatchCustomEvent.
2014-02-28 15:40:45 +08:00
boyu0
a934d29c57
issue #4150 : Correct body position with the node has a parent. Add set/getPosition/Rotation method.
2014-02-28 15:31:25 +08:00
James Chen
7774bb4c6c
closed #4129 : Event listeners in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 15:09:53 +08:00
James Chen
bbc1c385c2
issue #4129 : EventTouch::getTouches return const reference.
2014-02-28 15:08:18 +08:00
James Chen
7fcc9f02d7
Merge pull request #5490 from natural-law/issue3684
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closed #3684 : Set shader program before TextureAtlas is rendered.
2014-02-28 13:55:07 +08:00
Ricardo Quesada
eb66ddd931
visit and draw improved.
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`visit()` and `draw()` are improved.
they both receive:
- `Renderer`
- `kmMat4` for transformation
- `bool` whether or not the transform changed from the previous frame
Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).
Those parameters are needed for:
- `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
- we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
- whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.
We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
James Chen
658cf72d31
issue #4129 : Uses 'const reference' when getting touches by EventTouch::getTouches.
2014-02-28 13:43:28 +08:00
James Chen
8a04fbabf1
issue #4129 : EventDispatcher::_listeners -> _listenerMap.
2014-02-28 12:01:47 +08:00
zhangbin
ddf5957a9c
closed #3684 , Set shader program before TextureAtlas is rendered.
2014-02-28 11:43:41 +08:00
Ricardo Quesada
8ebf00fec1
SpineDrawing fixes
2014-02-27 19:40:21 -08:00
James Chen
b363751b1a
Merge pull request #5477 from heliclei/console-upload-file
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CCConsole:support file upload via telnet console
2014-02-27 21:53:57 +08:00
James Chen
4277509966
Merge pull request #5463 from andyque/refactor3877
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closed #3877 . make fadeIn and fadeOut behaviours correct
2014-02-27 21:49:38 +08:00
heliclei
5531cae2ec
Merge remote-tracking branch 'upstream/develop' into console-upload-file
2014-02-27 21:35:53 +08:00
James Chen
a96f44f31d
Adds override for override functions (onEnter, onExit) in cpp-tests.
2014-02-27 21:10:03 +08:00
andyque
32d3bf03bd
fixed #3877 . make fadeIn and fadeOut behaviours correct
2014-02-27 21:00:25 +08:00
boyu0
5ff60485a4
issue #4118 : set body update after physics step.
2014-02-27 20:23:23 +08:00
boyu0
8c536589df
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss4118_physical_performance_improve
2014-02-27 20:04:04 +08:00
minggo
8d47d5f16a
return immediately when no changing
2014-02-27 15:12:57 +08:00
boyu0
b63641c7a5
issue #4118 : delete physicsSetPosition/Rotation method and add physics position/rotation tag.
2014-02-27 14:36:09 +08:00
boyu0
f400c1ac68
issue #4118 : edit contact test and fix node setPhysicsBody bug
2014-02-27 13:35:37 +08:00
andyque
d4b9544365
fixed #3868 . when the singleton destoryed, the cocos thread may later than that which will cause the s_responseQueue to be nil.
2014-02-27 11:25:44 +08:00
James Chen
dc6eca19c0
Merge pull request #5476 from dumganhar/iss4116-split
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closed #4116 : Remove script-bindings codes, move it to 'cocos2d/cocos2d-js' and 'cocos2d/cocos2d-lua' repo.
2014-02-27 10:27:48 +08:00
boyu0
75ec508f0a
issue #4118 : improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method.
2014-02-27 09:45:35 +08:00
Huabing.Xu
cd7b075900
closed #3874 : fix bug, blendID should be shifted by 50 bits
2014-02-27 09:27:33 +08:00
heliclei
fe574616f3
fix console loop
2014-02-26 23:51:45 +08:00
heliclei
31a13a6262
remove unused function
2014-02-26 23:46:07 +08:00
heliclei
9d6be63171
CCConsole:support file upload via telnet console
2014-02-26 23:41:47 +08:00
James Chen
c2acfea633
issue #4116 : Delete non-scripting files.
2014-02-26 21:17:17 +08:00
boyu0
4df1e104f3
issue #4118 : improve performance.
2014-02-26 19:56:52 +08:00
Huabing.Xu
c7315a2e3e
closed #3874 : expand textureID bit to 32bits
2014-02-26 15:01:45 +08:00
James Chen
ffb815d5e6
Merge pull request #5466 from andyque/bug3868
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closed #3868 . when singleton deleted, it should not dispatch callbacks. This PR resolves: Possible crash on repeat running between HttpClientTest, WebSocketTest, SocketIOTest.
2014-02-26 11:56:33 +08:00
CocosRobot
01e37a0000
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-26 03:53:49 +00:00
zhangbin
24ba47a43a
closed #3991 , Add method to reload cached texture & update the nodes used the texture.
2014-02-26 11:44:54 +08:00
James Chen
5e315273f9
Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
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closed #4144 : fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
CocosRobot
e6104f9649
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-26 03:41:20 +00:00
James Chen
2b2979551e
Merge pull request #5460 from boyu0/iss4118_physical_performance_improve
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issue #4118 : Physical performance improve.
2014-02-26 11:37:13 +08:00
andyque
e7de92a54f
fixed #3868 . when singleton delted, it should dispatch callbacks.
2014-02-26 10:59:56 +08:00
boyu0
912dad7a71
closed #4144 : fix bug: Node::setPhysicsBody doesn't work at the second time.
2014-02-26 10:53:41 +08:00
James Chen
a0192591fd
Merge pull request #5462 from heliclei/console-simulate-touch
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closed #4146 : Simulate touch events(tap,swipe) via CCConsole
2014-02-25 18:30:40 +08:00
heliclei
1dc6d1ad21
merge begin & end with one 'tap' command
2014-02-25 18:17:43 +08:00
heliclei
6848e6dde0
use atof instead of stof to fix compile error on android
2014-02-25 16:31:21 +08:00
boyu0
338aa73840
issue #4118 : change PhysicsBody::updateDamping() to protected.
2014-02-25 16:08:16 +08:00
heliclei
7f3aab2bfd
fix touchEnd lambda
2014-02-25 15:59:43 +08:00
boyu0
55c679a893
issue #4118 : rename set/getElasticity to set/getRestitution
2014-02-25 15:58:19 +08:00
heliclei
f1376e7caf
fix help typo
2014-02-25 15:55:01 +08:00
heliclei
a7d636f7bf
support touch swipe directive
2014-02-25 15:52:37 +08:00
Wilhansen Li
a1b7beb400
Fix spine::Skeleton not updating on re-entry.
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Could be done in a tighter manner by scheduling updates in
spine::SkeletonAnimation instead and listening for animation events.
However, this may need a more robust interface on scheduleUpdate and
unscheduleUpdate to work correctly.
2014-02-25 15:36:57 +08:00
James Chen
a6b89f1fcc
Merge pull request #5459 from dumganhar/develop
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More const reference loves in EventDispatcher.
2014-02-25 15:30:22 +08:00
boyu0
d139c752fb
issue #4118 : add _isDamping to PhysicsBody and fix bugs
2014-02-25 15:27:25 +08:00
James Chen
51808b59e9
More const reference love in EventDispatcher.
2014-02-25 14:31:24 +08:00
heliclei
08fa208cae
Merge remote-tracking branch 'upstream/develop' into console-simulate-touch
2014-02-25 14:04:23 +08:00
James Chen
93aa506e33
Merge pull request #5435 from heliclei/fix-console-windows-crash
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closed #4098 : Fix console crash on windows.
2014-02-25 12:56:11 +08:00
heliclei
e09a72f26d
add touch swipe
2014-02-25 11:47:53 +08:00
CocosRobot
ef18a6edd1
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-25 03:14:40 +00:00
heliclei
514cd031b3
Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash
2014-02-25 11:09:58 +08:00
heliclei
786aae2199
add touch move support
2014-02-25 11:04:59 +08:00
boyu0
7a28f93fbf
issue #4118 : fix bit mask bug
2014-02-25 10:24:20 +08:00
andyque
f88e4be4ce
rollback gui filename change
2014-02-25 10:18:45 +08:00
andyque
8359ddd4d4
fix lua bindings error
2014-02-25 10:18:45 +08:00
andyque
f92301a872
fix jsb munaul bindings error
2014-02-25 10:18:45 +08:00
andyque
bf81591b48
fixed #3829 . change namespace gui to ui
2014-02-25 10:18:44 +08:00
James Chen
64ec1611a5
compilation error fix for win32.
2014-02-25 09:45:10 +08:00
Ricardo Quesada
18c3a8dd02
little fixes for sprite
2014-02-24 15:18:07 -08:00
James Chen
21fe4f234b
Merge pull request #5382 from boyu0/iss4039_tilemap_objectgroup_fix
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closed #4039 : fix bug: tilemap <object> x, y, width and height value parse incorrect.
2014-02-24 22:23:05 +08:00
James Chen
dfde6938d2
Merge pull request #5452 from dabingnn/develop_CC_SPRITE_DEBUG_DRAW
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closed #3818 : fix CC_SPRITE_DEBUG_DRAW feature
2014-02-24 21:51:24 +08:00
James Chen
b5b9c7f938
Merge pull request #5451 from Dhilan007/develop_movePDC
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closed #4123:fixed thread deadlock if new functions are added in callback.
2014-02-24 21:43:37 +08:00
Dhilan007
387bd544bf
closed issue#4123:fixed thread deadlock if new functions are added in callback.
2014-02-24 21:08:05 +08:00
boyu0
d15009c510
issue #4039 : delete name "converted_x", "converted_y", "converted_width", "converted_height".
2014-02-24 20:14:46 +08:00
James Chen
81e7cec98f
Merge pull request #5385 from boyu0/refactor_tilemap_xml_format_index
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refactor tilemap xml format index count.
2014-02-24 20:09:11 +08:00
Huabing.Xu
f20d487ade
closed #3818 : fix CC_SPRITE_DEBUG_DRAW feature
2014-02-24 20:02:48 +08:00
heliclei
82935b3309
replace write() with send()
2014-02-24 18:02:13 +08:00
heliclei
2f4e96527b
remove unused declare
2014-02-24 17:50:40 +08:00
heliclei
115d3e4a3b
Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash
2014-02-24 17:03:28 +08:00
James Chen
1b91234325
Merge pull request #5283 from seemk/director_cleanup_fix
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closed #4099 : Fixed crashing when calling CCDirector's end() on win32.
2014-02-24 16:58:34 +08:00
heliclei
9777c6e2a5
use closesocket insteadof close on windows
2014-02-24 16:51:08 +08:00
boyu0
1082f3cad4
issue #4039 : change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height".
2014-02-24 16:39:15 +08:00
boyu0
46abf08a1d
issue #4118 : add PhysicsBody::setResting()
2014-02-24 16:29:14 +08:00
boyu0
a4cc0edb4a
issue #4118 : refactor physics update
2014-02-24 16:17:42 +08:00
James Chen
2898909130
Merge pull request #5444 from samuele3hu/developDynamic
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issue #3956:Modifyt the mechanism of toluafix_pushusertype_ccobject to pass the real typename to lua
2014-02-24 15:29:23 +08:00
heliclei
5956c3a380
fix compile on windows
2014-02-24 15:05:20 +08:00
James Chen
b6a474b832
Merge pull request #5446 from Dhilan007/develop_movePDC
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fix compiling error cause by using 'fmaxf'.
2014-02-24 14:48:29 +08:00
heliclei
4a2633933e
remove early cleanup
2014-02-24 14:28:19 +08:00
heliclei
02230add0c
use closeSocket() on windows
2014-02-24 14:24:14 +08:00
heliclei
be45047b6b
use send/recv to replace write/read
2014-02-24 12:01:04 +08:00
Dhilan007
b54607bfc9
only using std::max for window.
2014-02-24 11:54:58 +08:00
Dhilan007
d6cd2eb05f
fix compiling error cause by using 'fmaxf'.
2014-02-24 11:38:03 +08:00
samuele3hu
82ee8a4abd
Add some omitted modifications about “cc.ref”
2014-02-24 10:28:55 +08:00
samuele3hu
8fa8eaf64d
issue #3956:Remove some unrelated modification
2014-02-24 10:08:00 +08:00
samuele3hu
ac88d70d58
issue #3956:Update the related compile file
2014-02-24 10:01:00 +08:00
samuele3hu
a765178a5f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
2014-02-24 09:38:08 +08:00
samuele3hu
8cbe22b12b
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developFix
2014-02-23 20:57:45 +08:00
samuele3hu
5f28e6bd72
Replace “cc.object” with “cc.ref” for lua binding
2014-02-23 20:56:49 +08:00
Ricardo Quesada
902b93185e
Merge pull request #5441 from ricardoquesada/api_fixed_for_3d
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little performance improvements in culling
2014-02-23 02:03:14 -08:00
Ricardo Quesada
f77b92f1d7
performance improvements in culling
2014-02-23 02:02:28 -08:00
CocosRobot
e306c53d21
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-23 09:21:10 +00:00
Ricardo Quesada
04460750b8
culling working for both 2d and 3d projections
2014-02-23 01:09:52 -08:00
Ricardo Quesada
fe1160cd8c
changes in API to support 3D
2014-02-22 19:16:42 -08:00
Ricardo Quesada
f37c606c4e
removes unsued function
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keeps the code cleaner
2014-02-22 17:55:03 -08:00
Ricardo Quesada
8ca746af17
Implements AABB culling for sprites
2014-02-22 17:47:56 -08:00
heliclei
92571ebe04
merge upstream/develop
2014-02-22 22:58:24 +08:00
heliclei
5376b6333e
fix CCConsole crashed on windows, windows use send/recv(winsock) instead of read/write in unix to do socket i/o, create socketWrite/socketRead to wrap socket i/o function
2014-02-22 22:37:12 +08:00
James Chen
e9c1335084
Merge pull request #5434 from Dhilan007/develop_label
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closed #3758:fixed character will not aligned on the the baseline when label using distance field.
2014-02-21 18:29:47 +08:00
Dhilan007
821c8a73bc
closed #3758:fixed character will not aligned on the the baseline when label using distance field.
2014-02-21 18:09:52 +08:00
samuele3hu
293ea66401
issue #3956:Remove the usage of “tolua.cast”
2014-02-21 16:22:35 +08:00
James Chen
3885772e5f
Merge pull request #5263 from boyu0/iss2920_voice_recognition_input_crash_on_ios7
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closed #2920 : fix bug: voice recognition input crash on ios7
2014-02-21 13:46:31 +08:00
James Chen
ac59006ee5
Merge pull request #5431 from dumganhar/develop
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closed #4107 : Director::setAnimationInterval could not work on Mac platform
2014-02-21 11:58:36 +08:00
James Chen
c5bf3950bc
closed #4107 : Director::setAnimationInterval could not work on Mac platform. Also removed unused files (CCDirectorCaller.h/.mm).
2014-02-21 11:55:37 +08:00
CocosRobot
2eadbefaeb
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-21 03:48:50 +00:00
James Chen
1ce8f0ed82
Merge pull request #5428 from dumganhar/iss4106-vector-eraseObject
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closed #4106 : Object which isn't in Vector would also be released when invoking Vector::eraseObject.
2014-02-21 11:37:12 +08:00
James Chen
d92e995f8c
Merge pull request #5361 from Dhilan007/develop_label
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issue #3821 : LabelBMFont re-implemented as a wrapper of Label.
2014-02-21 11:36:23 +08:00
James Chen
b300cfa1d2
issue #4106 : Updates comments for 'Vector::eraseObject'
2014-02-21 11:30:55 +08:00
James Chen
c6b2b86fe5
closed #4106 : Object which isn't in Vector would also be released when invoking Vector::eraseObject.
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Also refactored 'Vector::eraseObject':
1) Removed 'toRelease' parameter, Vector class should manage reference count.
2) Added 'removeAll' parameter to decide wether to remove all elements with the same value or just the first occurrence .
3) Added relevant UnitTest for 'Vector::eraseObject'.
2014-02-21 11:24:37 +08:00
James Chen
2eb1c1bb73
issue #4106 : Ref class's constructor should be protected.
2014-02-21 11:21:08 +08:00
samuele3hu
e436aa4022
issue #3956:Replace Object with Ref
2014-02-21 10:22:03 +08:00
samuele3hu
555ef20202
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
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Conflicts:
cocos/scripting/lua/bindings/LuaBasicConversions.h
cocos/scripting/lua/bindings/lua_cocos2dx_physics_manual.cpp
2014-02-21 10:10:20 +08:00
Dhilan007
d0e640d966
remove CC prefix.
2014-02-21 09:59:43 +08:00
samuele3hu
3532665520
issue #3956:Change tolua_fix.c to tolua_fix.cpp and modify the toluafix_pushusertype_ccobject function to get real type of object
2014-02-21 09:45:33 +08:00
Dhilan007
54f48b23e6
LabelBMFont re-implemented as a wrapper of Label.
2014-02-20 22:33:52 +08:00
James Chen
0e154a2bec
Merge pull request #5425 from dumganhar/develop
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closed #2535 : TouchScriptHandlerEntry will release twice lua reference
2014-02-20 21:59:33 +08:00
James Chen
68eaa746ea
closed #2535 : TouchScriptHandlerEntry will release twice lua reference
2014-02-20 21:58:20 +08:00
James Chen
7277046ba8
Merge pull request #5423 from dumganhar/develop
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closed #4104 : Crash if invoking Array::initWithObjects()
2014-02-20 21:45:51 +08:00
James Chen
23082c0d6c
closed #4104 : Crash if invoking Array::initWithObjects()
2014-02-20 21:44:40 +08:00
James Chen
30d100296a
Merge pull request #5422 from dumganhar/develop
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Added virtual and override keywords to Scene::init() method
2014-02-20 21:37:46 +08:00
James Chen
0b6858bdde
Added virtual and override keywords to Scene::init() method
2014-02-20 21:37:01 +08:00
CocosRobot
6f2f35ab7a
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-20 13:11:20 +00:00
James Chen
0658355772
Merge pull request #4415 from HoGarfield/WsThreadHelper
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closed #4103 : Potential crash when websocket connection closes
2014-02-20 20:44:55 +08:00
James Chen
95143da782
Merge pull request #4990 from daltomi/debug
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closed #4102 : Uses 'cbegin/cend', 'const std::string' where it's reasonable.
2014-02-20 20:29:56 +08:00
James Chen
e9fa65b6f4
closed #4101 : No callback is invoked when websocket connection fails
2014-02-20 19:29:53 +08:00
James Chen
dc6839d692
Merge commit 'refs/pull/5232/head' of git://github.com/cocos2d/cocos2d-x into merge5232
2014-02-20 19:27:17 +08:00
James Chen
787dade5b0
Merge pull request #5408 from dumganhar/iss4097-disable-script
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closed #4097 : Adds a macro to disable inserting script binding relevant codes.
2014-02-20 17:57:46 +08:00
CocosRobot
9e061b751a
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-20 09:52:15 +00:00
James Chen
7970e37bf5
closed #4097 : Adds missing include.
2014-02-20 17:23:22 +08:00
samuele3hu
e2596bce8b
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger
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Conflicts:
tools/tojs/cocos2dx.ini
tools/tolua/cocos2dx.ini
2014-02-20 17:20:51 +08:00
James Chen
b1e44a7ed6
issue #4097 : Enables script bindings by default.
2014-02-20 17:02:20 +08:00
James Chen
a218369ecd
issue #4097 : fix linking error of missing functions.
2014-02-20 17:01:13 +08:00
boyu0
6f7dde3a99
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7
2014-02-20 16:51:21 +08:00
James Chen
0d8846d876
closed #4097 : Adds a macro to disable inserting script binding relevant codes.
2014-02-20 16:40:46 +08:00
James Chen
62e0deaf35
Merge pull request #5384 from wefiends/s3tc_nomipmaps
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closed #4096 : s3tc compressed textures with no mipmaps fail to be loaded.
2014-02-20 15:58:13 +08:00
James Chen
dd74add195
Merge pull request #5386 from heliclei/console-command
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add more console commands: resume, pause, stopanimation and startanimation
2014-02-20 15:46:59 +08:00
CocosRobot
01bd61839b
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-20 07:38:05 +00:00
James Chen
e2cb0e3ba5
Reverts auto-generated submodule.
2014-02-20 15:14:55 +08:00
James Chen
0af0ce9032
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss4058-ref-step1
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Conflicts:
cocos/scripting/auto-generated
2014-02-20 15:13:40 +08:00
James Chen
4cf4e15ba6
issue #4058 : Adds CCStdC.h.
2014-02-20 15:12:35 +08:00
samuele3hu
7b85ffcb82
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger
2014-02-20 15:11:56 +08:00
samuele3hu
514112921f
close #4094:Add deprected support for EGLView and EGLViewProtocol on the lua binding
2014-02-20 15:10:34 +08:00
minggo
196ab2caff
Merge pull request #5401 from natural-law/issue3540
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Solve the bug: Sometimes RenderTexture not drawn after a background/foreground
2014-02-20 14:46:26 +08:00
zhangbin
9b2c5f71af
closed #3540 , Solve the bug: Sometimes RenderTexture not drawn after a background/foreground.
2014-02-20 14:43:07 +08:00
James Chen
e3d14608df
issue #4058 : Uses 'void*' instead of 'Ref*' as target of Scheduler. Any class could response scheduler callback now.
2014-02-20 14:11:47 +08:00
Nick Barrios
d9cbc5625c
CCImage.cpp: If dds header reports 0 mipmaps, force _numberOfMipmaps to 1 to enable software decoding. Set _renderFormat just once for both hardware and software decoding (moved out of "load mipmaps" loop).
2014-02-20 00:48:09 -05:00
James Chen
f7c8eb8de2
Merge pull request #5394 from samuele3hu/developEventTrigger
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issue #3229:The second param of glGetProgramiv which was called in the tolua_Cocos2d_glGetUniformfv00 was wrong
2014-02-20 12:44:53 +08:00
James Chen
2c5f791e03
issue #4058 : Scheduler:: scheduleUpdateForTarget is a template function now. And it works perfect.
2014-02-20 11:57:04 +08:00
CocosRobot
66906c3f66
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-20 03:38:12 +00:00
heliclei
d5bef1ca35
merge pause, resume, stopanimation, startanimation into director command
2014-02-20 11:15:29 +08:00
Nick Barrios
45d751caa7
CCImage.cpp: initWithS3TCData() - When there is s3tc hardware support, set PixelFormat before loading mipmaps, to allow for textures with no mipmaps.
2014-02-19 22:13:12 -05:00
James Chen
9436173039
issue #4058 : typedef Ref Object; and deprecate it.
2014-02-20 10:58:37 +08:00
James Chen
0ea27d8543
issue #4058 : CCObject.cpp -> CCRef.cpp for all platform projects.
2014-02-20 10:56:25 +08:00
James Chen
5e6130c92c
issue #4058 : Get rid of Object ,rename it to Ref.
2014-02-20 10:53:49 +08:00
Dhilan007
fd528b389d
fix warning
2014-02-20 10:24:35 +08:00
Dhilan007
ddd02b463c
optimize label:
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1.remove unnecessary API
2.reduces object-creation and function calls.
2014-02-19 20:26:14 +08:00
Dhilan007
f086f39319
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label
2014-02-19 17:00:26 +08:00
samuele3hu
e1387f40eb
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger
2014-02-19 16:57:18 +08:00
CocosRobot
1f45dd4349
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-19 08:27:37 +00:00
samuele3hu
d7b0efd6d7
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger
2014-02-19 16:27:08 +08:00
samuele3hu
ce1656fa8d
fix: The lua binding of getPropertiesForGID would lead to compile error
2014-02-19 15:47:45 +08:00
boyu0
810196d25b
closed #2920 : add a variable to save shared director.
2014-02-19 14:23:41 +08:00
boyu0
49cb2ce9d5
closed #2920 : fix compile error after merge.
2014-02-19 14:12:57 +08:00