boyu0
8c536589df
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss4118_physical_performance_improve
2014-02-27 20:04:04 +08:00
minggo
8d47d5f16a
return immediately when no changing
2014-02-27 15:12:57 +08:00
boyu0
b63641c7a5
issue #4118 : delete physicsSetPosition/Rotation method and add physics position/rotation tag.
2014-02-27 14:36:09 +08:00
boyu0
f400c1ac68
issue #4118 : edit contact test and fix node setPhysicsBody bug
2014-02-27 13:35:37 +08:00
andyque
d4b9544365
fixed #3868 . when the singleton destoryed, the cocos thread may later than that which will cause the s_responseQueue to be nil.
2014-02-27 11:25:44 +08:00
James Chen
dc6eca19c0
Merge pull request #5476 from dumganhar/iss4116-split
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closed #4116 : Remove script-bindings codes, move it to 'cocos2d/cocos2d-js' and 'cocos2d/cocos2d-lua' repo.
2014-02-27 10:27:48 +08:00
boyu0
75ec508f0a
issue #4118 : improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method.
2014-02-27 09:45:35 +08:00
Huabing.Xu
cd7b075900
closed #3874 : fix bug, blendID should be shifted by 50 bits
2014-02-27 09:27:33 +08:00
heliclei
fe574616f3
fix console loop
2014-02-26 23:51:45 +08:00
heliclei
31a13a6262
remove unused function
2014-02-26 23:46:07 +08:00
heliclei
9d6be63171
CCConsole:support file upload via telnet console
2014-02-26 23:41:47 +08:00
James Chen
c2acfea633
issue #4116 : Delete non-scripting files.
2014-02-26 21:17:17 +08:00
boyu0
4df1e104f3
issue #4118 : improve performance.
2014-02-26 19:56:52 +08:00
Huabing.Xu
c7315a2e3e
closed #3874 : expand textureID bit to 32bits
2014-02-26 15:01:45 +08:00
James Chen
ffb815d5e6
Merge pull request #5466 from andyque/bug3868
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closed #3868 . when singleton deleted, it should not dispatch callbacks. This PR resolves: Possible crash on repeat running between HttpClientTest, WebSocketTest, SocketIOTest.
2014-02-26 11:56:33 +08:00
CocosRobot
01e37a0000
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-26 03:53:49 +00:00
zhangbin
24ba47a43a
closed #3991 , Add method to reload cached texture & update the nodes used the texture.
2014-02-26 11:44:54 +08:00
James Chen
5e315273f9
Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
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closed #4144 : fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
CocosRobot
e6104f9649
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-26 03:41:20 +00:00
James Chen
2b2979551e
Merge pull request #5460 from boyu0/iss4118_physical_performance_improve
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issue #4118 : Physical performance improve.
2014-02-26 11:37:13 +08:00
andyque
e7de92a54f
fixed #3868 . when singleton delted, it should dispatch callbacks.
2014-02-26 10:59:56 +08:00
boyu0
912dad7a71
closed #4144 : fix bug: Node::setPhysicsBody doesn't work at the second time.
2014-02-26 10:53:41 +08:00
James Chen
a0192591fd
Merge pull request #5462 from heliclei/console-simulate-touch
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closed #4146 : Simulate touch events(tap,swipe) via CCConsole
2014-02-25 18:30:40 +08:00
heliclei
1dc6d1ad21
merge begin & end with one 'tap' command
2014-02-25 18:17:43 +08:00
heliclei
6848e6dde0
use atof instead of stof to fix compile error on android
2014-02-25 16:31:21 +08:00
boyu0
338aa73840
issue #4118 : change PhysicsBody::updateDamping() to protected.
2014-02-25 16:08:16 +08:00
heliclei
7f3aab2bfd
fix touchEnd lambda
2014-02-25 15:59:43 +08:00
boyu0
55c679a893
issue #4118 : rename set/getElasticity to set/getRestitution
2014-02-25 15:58:19 +08:00
heliclei
f1376e7caf
fix help typo
2014-02-25 15:55:01 +08:00
heliclei
a7d636f7bf
support touch swipe directive
2014-02-25 15:52:37 +08:00
Wilhansen Li
a1b7beb400
Fix spine::Skeleton not updating on re-entry.
...
Could be done in a tighter manner by scheduling updates in
spine::SkeletonAnimation instead and listening for animation events.
However, this may need a more robust interface on scheduleUpdate and
unscheduleUpdate to work correctly.
2014-02-25 15:36:57 +08:00
James Chen
a6b89f1fcc
Merge pull request #5459 from dumganhar/develop
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More const reference loves in EventDispatcher.
2014-02-25 15:30:22 +08:00
boyu0
d139c752fb
issue #4118 : add _isDamping to PhysicsBody and fix bugs
2014-02-25 15:27:25 +08:00
James Chen
51808b59e9
More const reference love in EventDispatcher.
2014-02-25 14:31:24 +08:00
heliclei
08fa208cae
Merge remote-tracking branch 'upstream/develop' into console-simulate-touch
2014-02-25 14:04:23 +08:00
James Chen
93aa506e33
Merge pull request #5435 from heliclei/fix-console-windows-crash
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closed #4098 : Fix console crash on windows.
2014-02-25 12:56:11 +08:00
heliclei
e09a72f26d
add touch swipe
2014-02-25 11:47:53 +08:00
CocosRobot
ef18a6edd1
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-25 03:14:40 +00:00
heliclei
514cd031b3
Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash
2014-02-25 11:09:58 +08:00
heliclei
786aae2199
add touch move support
2014-02-25 11:04:59 +08:00
boyu0
7a28f93fbf
issue #4118 : fix bit mask bug
2014-02-25 10:24:20 +08:00
andyque
f88e4be4ce
rollback gui filename change
2014-02-25 10:18:45 +08:00
andyque
8359ddd4d4
fix lua bindings error
2014-02-25 10:18:45 +08:00
andyque
f92301a872
fix jsb munaul bindings error
2014-02-25 10:18:45 +08:00
andyque
bf81591b48
fixed #3829 . change namespace gui to ui
2014-02-25 10:18:44 +08:00
James Chen
64ec1611a5
compilation error fix for win32.
2014-02-25 09:45:10 +08:00
Ricardo Quesada
18c3a8dd02
little fixes for sprite
2014-02-24 15:18:07 -08:00
James Chen
21fe4f234b
Merge pull request #5382 from boyu0/iss4039_tilemap_objectgroup_fix
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closed #4039 : fix bug: tilemap <object> x, y, width and height value parse incorrect.
2014-02-24 22:23:05 +08:00
James Chen
dfde6938d2
Merge pull request #5452 from dabingnn/develop_CC_SPRITE_DEBUG_DRAW
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closed #3818 : fix CC_SPRITE_DEBUG_DRAW feature
2014-02-24 21:51:24 +08:00
James Chen
b5b9c7f938
Merge pull request #5451 from Dhilan007/develop_movePDC
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closed #4123:fixed thread deadlock if new functions are added in callback.
2014-02-24 21:43:37 +08:00
Dhilan007
387bd544bf
closed issue#4123:fixed thread deadlock if new functions are added in callback.
2014-02-24 21:08:05 +08:00
boyu0
d15009c510
issue #4039 : delete name "converted_x", "converted_y", "converted_width", "converted_height".
2014-02-24 20:14:46 +08:00
James Chen
81e7cec98f
Merge pull request #5385 from boyu0/refactor_tilemap_xml_format_index
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refactor tilemap xml format index count.
2014-02-24 20:09:11 +08:00
Huabing.Xu
f20d487ade
closed #3818 : fix CC_SPRITE_DEBUG_DRAW feature
2014-02-24 20:02:48 +08:00
heliclei
82935b3309
replace write() with send()
2014-02-24 18:02:13 +08:00
heliclei
2f4e96527b
remove unused declare
2014-02-24 17:50:40 +08:00
heliclei
115d3e4a3b
Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash
2014-02-24 17:03:28 +08:00
James Chen
1b91234325
Merge pull request #5283 from seemk/director_cleanup_fix
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closed #4099 : Fixed crashing when calling CCDirector's end() on win32.
2014-02-24 16:58:34 +08:00
heliclei
9777c6e2a5
use closesocket insteadof close on windows
2014-02-24 16:51:08 +08:00
boyu0
1082f3cad4
issue #4039 : change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height".
2014-02-24 16:39:15 +08:00
boyu0
46abf08a1d
issue #4118 : add PhysicsBody::setResting()
2014-02-24 16:29:14 +08:00
boyu0
a4cc0edb4a
issue #4118 : refactor physics update
2014-02-24 16:17:42 +08:00
James Chen
2898909130
Merge pull request #5444 from samuele3hu/developDynamic
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issue #3956:Modifyt the mechanism of toluafix_pushusertype_ccobject to pass the real typename to lua
2014-02-24 15:29:23 +08:00
heliclei
5956c3a380
fix compile on windows
2014-02-24 15:05:20 +08:00
James Chen
b6a474b832
Merge pull request #5446 from Dhilan007/develop_movePDC
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fix compiling error cause by using 'fmaxf'.
2014-02-24 14:48:29 +08:00
heliclei
4a2633933e
remove early cleanup
2014-02-24 14:28:19 +08:00
heliclei
02230add0c
use closeSocket() on windows
2014-02-24 14:24:14 +08:00
heliclei
be45047b6b
use send/recv to replace write/read
2014-02-24 12:01:04 +08:00
Dhilan007
b54607bfc9
only using std::max for window.
2014-02-24 11:54:58 +08:00
Dhilan007
d6cd2eb05f
fix compiling error cause by using 'fmaxf'.
2014-02-24 11:38:03 +08:00
samuele3hu
82ee8a4abd
Add some omitted modifications about “cc.ref”
2014-02-24 10:28:55 +08:00
samuele3hu
8fa8eaf64d
issue #3956:Remove some unrelated modification
2014-02-24 10:08:00 +08:00
samuele3hu
ac88d70d58
issue #3956:Update the related compile file
2014-02-24 10:01:00 +08:00
samuele3hu
a765178a5f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
2014-02-24 09:38:08 +08:00
samuele3hu
8cbe22b12b
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developFix
2014-02-23 20:57:45 +08:00
samuele3hu
5f28e6bd72
Replace “cc.object” with “cc.ref” for lua binding
2014-02-23 20:56:49 +08:00
Ricardo Quesada
902b93185e
Merge pull request #5441 from ricardoquesada/api_fixed_for_3d
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little performance improvements in culling
2014-02-23 02:03:14 -08:00
Ricardo Quesada
f77b92f1d7
performance improvements in culling
2014-02-23 02:02:28 -08:00
CocosRobot
e306c53d21
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-23 09:21:10 +00:00
Ricardo Quesada
04460750b8
culling working for both 2d and 3d projections
2014-02-23 01:09:52 -08:00
Ricardo Quesada
fe1160cd8c
changes in API to support 3D
2014-02-22 19:16:42 -08:00
Ricardo Quesada
f37c606c4e
removes unsued function
...
keeps the code cleaner
2014-02-22 17:55:03 -08:00
Ricardo Quesada
8ca746af17
Implements AABB culling for sprites
2014-02-22 17:47:56 -08:00
heliclei
92571ebe04
merge upstream/develop
2014-02-22 22:58:24 +08:00
heliclei
5376b6333e
fix CCConsole crashed on windows, windows use send/recv(winsock) instead of read/write in unix to do socket i/o, create socketWrite/socketRead to wrap socket i/o function
2014-02-22 22:37:12 +08:00
James Chen
e9c1335084
Merge pull request #5434 from Dhilan007/develop_label
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closed #3758:fixed character will not aligned on the the baseline when label using distance field.
2014-02-21 18:29:47 +08:00
Dhilan007
821c8a73bc
closed #3758:fixed character will not aligned on the the baseline when label using distance field.
2014-02-21 18:09:52 +08:00
samuele3hu
293ea66401
issue #3956:Remove the usage of “tolua.cast”
2014-02-21 16:22:35 +08:00
James Chen
3885772e5f
Merge pull request #5263 from boyu0/iss2920_voice_recognition_input_crash_on_ios7
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closed #2920 : fix bug: voice recognition input crash on ios7
2014-02-21 13:46:31 +08:00
James Chen
ac59006ee5
Merge pull request #5431 from dumganhar/develop
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closed #4107 : Director::setAnimationInterval could not work on Mac platform
2014-02-21 11:58:36 +08:00
James Chen
c5bf3950bc
closed #4107 : Director::setAnimationInterval could not work on Mac platform. Also removed unused files (CCDirectorCaller.h/.mm).
2014-02-21 11:55:37 +08:00
CocosRobot
2eadbefaeb
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-21 03:48:50 +00:00
James Chen
1ce8f0ed82
Merge pull request #5428 from dumganhar/iss4106-vector-eraseObject
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closed #4106 : Object which isn't in Vector would also be released when invoking Vector::eraseObject.
2014-02-21 11:37:12 +08:00
James Chen
d92e995f8c
Merge pull request #5361 from Dhilan007/develop_label
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issue #3821 : LabelBMFont re-implemented as a wrapper of Label.
2014-02-21 11:36:23 +08:00
James Chen
b300cfa1d2
issue #4106 : Updates comments for 'Vector::eraseObject'
2014-02-21 11:30:55 +08:00
James Chen
c6b2b86fe5
closed #4106 : Object which isn't in Vector would also be released when invoking Vector::eraseObject.
...
Also refactored 'Vector::eraseObject':
1) Removed 'toRelease' parameter, Vector class should manage reference count.
2) Added 'removeAll' parameter to decide wether to remove all elements with the same value or just the first occurrence .
3) Added relevant UnitTest for 'Vector::eraseObject'.
2014-02-21 11:24:37 +08:00
James Chen
2eb1c1bb73
issue #4106 : Ref class's constructor should be protected.
2014-02-21 11:21:08 +08:00
samuele3hu
e436aa4022
issue #3956:Replace Object with Ref
2014-02-21 10:22:03 +08:00
samuele3hu
555ef20202
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
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Conflicts:
cocos/scripting/lua/bindings/LuaBasicConversions.h
cocos/scripting/lua/bindings/lua_cocos2dx_physics_manual.cpp
2014-02-21 10:10:20 +08:00
Dhilan007
d0e640d966
remove CC prefix.
2014-02-21 09:59:43 +08:00
samuele3hu
3532665520
issue #3956:Change tolua_fix.c to tolua_fix.cpp and modify the toluafix_pushusertype_ccobject function to get real type of object
2014-02-21 09:45:33 +08:00
Dhilan007
54f48b23e6
LabelBMFont re-implemented as a wrapper of Label.
2014-02-20 22:33:52 +08:00
James Chen
0e154a2bec
Merge pull request #5425 from dumganhar/develop
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closed #2535 : TouchScriptHandlerEntry will release twice lua reference
2014-02-20 21:59:33 +08:00
James Chen
68eaa746ea
closed #2535 : TouchScriptHandlerEntry will release twice lua reference
2014-02-20 21:58:20 +08:00
James Chen
7277046ba8
Merge pull request #5423 from dumganhar/develop
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closed #4104 : Crash if invoking Array::initWithObjects()
2014-02-20 21:45:51 +08:00
James Chen
23082c0d6c
closed #4104 : Crash if invoking Array::initWithObjects()
2014-02-20 21:44:40 +08:00
James Chen
30d100296a
Merge pull request #5422 from dumganhar/develop
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Added virtual and override keywords to Scene::init() method
2014-02-20 21:37:46 +08:00
James Chen
0b6858bdde
Added virtual and override keywords to Scene::init() method
2014-02-20 21:37:01 +08:00
CocosRobot
6f2f35ab7a
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-20 13:11:20 +00:00
James Chen
0658355772
Merge pull request #4415 from HoGarfield/WsThreadHelper
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closed #4103 : Potential crash when websocket connection closes
2014-02-20 20:44:55 +08:00
James Chen
95143da782
Merge pull request #4990 from daltomi/debug
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closed #4102 : Uses 'cbegin/cend', 'const std::string' where it's reasonable.
2014-02-20 20:29:56 +08:00
James Chen
e9fa65b6f4
closed #4101 : No callback is invoked when websocket connection fails
2014-02-20 19:29:53 +08:00
James Chen
dc6839d692
Merge commit 'refs/pull/5232/head' of git://github.com/cocos2d/cocos2d-x into merge5232
2014-02-20 19:27:17 +08:00
James Chen
787dade5b0
Merge pull request #5408 from dumganhar/iss4097-disable-script
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closed #4097 : Adds a macro to disable inserting script binding relevant codes.
2014-02-20 17:57:46 +08:00
CocosRobot
9e061b751a
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-20 09:52:15 +00:00
James Chen
7970e37bf5
closed #4097 : Adds missing include.
2014-02-20 17:23:22 +08:00
samuele3hu
e2596bce8b
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger
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Conflicts:
tools/tojs/cocos2dx.ini
tools/tolua/cocos2dx.ini
2014-02-20 17:20:51 +08:00
James Chen
b1e44a7ed6
issue #4097 : Enables script bindings by default.
2014-02-20 17:02:20 +08:00
James Chen
a218369ecd
issue #4097 : fix linking error of missing functions.
2014-02-20 17:01:13 +08:00
boyu0
6f7dde3a99
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7
2014-02-20 16:51:21 +08:00
James Chen
0d8846d876
closed #4097 : Adds a macro to disable inserting script binding relevant codes.
2014-02-20 16:40:46 +08:00
James Chen
62e0deaf35
Merge pull request #5384 from wefiends/s3tc_nomipmaps
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closed #4096 : s3tc compressed textures with no mipmaps fail to be loaded.
2014-02-20 15:58:13 +08:00
James Chen
dd74add195
Merge pull request #5386 from heliclei/console-command
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add more console commands: resume, pause, stopanimation and startanimation
2014-02-20 15:46:59 +08:00
CocosRobot
01bd61839b
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-20 07:38:05 +00:00
James Chen
e2cb0e3ba5
Reverts auto-generated submodule.
2014-02-20 15:14:55 +08:00
James Chen
0af0ce9032
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss4058-ref-step1
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Conflicts:
cocos/scripting/auto-generated
2014-02-20 15:13:40 +08:00
James Chen
4cf4e15ba6
issue #4058 : Adds CCStdC.h.
2014-02-20 15:12:35 +08:00
samuele3hu
7b85ffcb82
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger
2014-02-20 15:11:56 +08:00
samuele3hu
514112921f
close #4094:Add deprected support for EGLView and EGLViewProtocol on the lua binding
2014-02-20 15:10:34 +08:00
minggo
196ab2caff
Merge pull request #5401 from natural-law/issue3540
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Solve the bug: Sometimes RenderTexture not drawn after a background/foreground
2014-02-20 14:46:26 +08:00
zhangbin
9b2c5f71af
closed #3540 , Solve the bug: Sometimes RenderTexture not drawn after a background/foreground.
2014-02-20 14:43:07 +08:00
James Chen
e3d14608df
issue #4058 : Uses 'void*' instead of 'Ref*' as target of Scheduler. Any class could response scheduler callback now.
2014-02-20 14:11:47 +08:00
Nick Barrios
d9cbc5625c
CCImage.cpp: If dds header reports 0 mipmaps, force _numberOfMipmaps to 1 to enable software decoding. Set _renderFormat just once for both hardware and software decoding (moved out of "load mipmaps" loop).
2014-02-20 00:48:09 -05:00
James Chen
f7c8eb8de2
Merge pull request #5394 from samuele3hu/developEventTrigger
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issue #3229:The second param of glGetProgramiv which was called in the tolua_Cocos2d_glGetUniformfv00 was wrong
2014-02-20 12:44:53 +08:00
James Chen
2c5f791e03
issue #4058 : Scheduler:: scheduleUpdateForTarget is a template function now. And it works perfect.
2014-02-20 11:57:04 +08:00
CocosRobot
66906c3f66
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-20 03:38:12 +00:00
heliclei
d5bef1ca35
merge pause, resume, stopanimation, startanimation into director command
2014-02-20 11:15:29 +08:00
Nick Barrios
45d751caa7
CCImage.cpp: initWithS3TCData() - When there is s3tc hardware support, set PixelFormat before loading mipmaps, to allow for textures with no mipmaps.
2014-02-19 22:13:12 -05:00
James Chen
9436173039
issue #4058 : typedef Ref Object; and deprecate it.
2014-02-20 10:58:37 +08:00
James Chen
0ea27d8543
issue #4058 : CCObject.cpp -> CCRef.cpp for all platform projects.
2014-02-20 10:56:25 +08:00
James Chen
5e6130c92c
issue #4058 : Get rid of Object ,rename it to Ref.
2014-02-20 10:53:49 +08:00
Dhilan007
fd528b389d
fix warning
2014-02-20 10:24:35 +08:00
Dhilan007
ddd02b463c
optimize label:
...
1.remove unnecessary API
2.reduces object-creation and function calls.
2014-02-19 20:26:14 +08:00
Dhilan007
f086f39319
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label
2014-02-19 17:00:26 +08:00
samuele3hu
e1387f40eb
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger
2014-02-19 16:57:18 +08:00
CocosRobot
1f45dd4349
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-19 08:27:37 +00:00
samuele3hu
d7b0efd6d7
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger
2014-02-19 16:27:08 +08:00
samuele3hu
ce1656fa8d
fix: The lua binding of getPropertiesForGID would lead to compile error
2014-02-19 15:47:45 +08:00
boyu0
810196d25b
closed #2920 : add a variable to save shared director.
2014-02-19 14:23:41 +08:00
boyu0
49cb2ce9d5
closed #2920 : fix compile error after merge.
2014-02-19 14:12:57 +08:00
samuele3hu
52a0b906da
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger
2014-02-19 13:58:15 +08:00
CocosRobot
4ecd7ba58d
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-19 05:58:15 +00:00
samuele3hu
d28e8485ec
issue #3229:Lua version of GLGetUniformTest raise error on iOS when calling glGetUniformfv
2014-02-19 13:56:06 +08:00
James Chen
e1a256d6f1
Merge pull request #5319 from samuele3hu/developDynamic
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issue #3956:Add the conversional functions which are used in the templates of lua binding-generator
2014-02-19 13:52:08 +08:00
boyu0
0b07d376f6
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7
2014-02-19 13:42:02 +08:00
heliclei
dd9f072429
add more commands: resume, pause, stopanimation and startanimation
2014-02-19 11:19:29 +08:00
boyu0
8be6932863
refactor tilemap xml format index count.
2014-02-19 10:41:12 +08:00
boyu0
50cdc67191
issue #4039 : set tilemap <object> x and y value to original, and add “position_x”, “position_y”, “size_width” and “size_height” value.
2014-02-18 17:44:05 +08:00
James Chen
58d3311da0
Merge pull request #5342 from heliclei/console-user-command
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closed #4063 :revise CCConsole to support more easily for adding custom command.
2014-02-18 16:54:56 +08:00
Dhilan007
5361413383
replace [auto] with [const auto&] in FOR loop.
2014-02-18 16:41:01 +08:00
CocosRobot
97ff6c5bdf
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-18 08:04:14 +00:00
James Chen
ee4972ae96
Merge pull request #5371 from andyque/refactorActionEase
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closed #3620 : Merge cocostudio/CCActionXxx to CCAction。
2014-02-18 15:58:49 +08:00
Dhilan007
2ad81b0edb
closed #4060:fixed Label wasn't implemented correctly when Label::_fontAtlas contains multiple texture.
2014-02-18 14:30:51 +08:00
andyque
143f5975a6
fix cross-platform comiple error
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details:
remove CCActionEaseEx dependency
fix compile errors on android platform
fix a few inproper decalare
fix linux compile error
fix win32 compile error
2014-02-18 14:22:15 +08:00
andyque
6d392766a2
refactor easeIn, easeOut and easeInOut, elastic, bounce, back, quartic etc with free tween functions
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finish refactor all ease action with tween functions
2014-02-18 14:22:14 +08:00
andyque
bcfa32f4e9
remove unused std::function declare
2014-02-18 14:22:14 +08:00
andyque
68b1c9f2c1
change CCTweenFunction class to tweenfunc namespace
2014-02-18 14:22:13 +08:00
andyque
838c71b135
refactor EaseIn with CCTweenFunction
2014-02-18 14:22:13 +08:00
andyque
ab11147eeb
rename namespace of CCTweenFunction to cocos2d and fix some compile errors
2014-02-18 14:22:13 +08:00
andyque
f16b0022a3
move CCActionEaseEx content to CCActionEase
2014-02-18 14:22:13 +08:00
andyque
895b2a0055
move CCActionEaseEx and CCTweenFunction to core engine
2014-02-18 14:22:12 +08:00
samuele3hu
5acb556c74
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger
2014-02-18 13:46:21 +08:00
samuele3hu
8cb424b535
close #3593:Add more test cases about SceneReader of cocoStudio
2014-02-18 13:44:11 +08:00
heliclei
8bad243903
remove redudant prompt
2014-02-18 12:00:23 +08:00
James Chen
19205e3db8
Merge pull request #5365 from natural-law/issue3964
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closed #3964 : Solve the bug of Image::saveImageToPNG().
2014-02-18 11:49:09 +08:00
James Chen
34f8f0a308
Uses `malloc` instead of `new[]`, keep malloc/free matching.
2014-02-18 11:14:02 +08:00
James Chen
b4121f47fc
[Android] Don't free BitmapDC::_data in BitmapDC's destructor. Remove unused BitmapDC::env.
2014-02-18 11:07:58 +08:00
zhangbin
650331769a
closed #3964 , Use GL methods instead in function RenderTexture::newImage()
2014-02-18 10:47:14 +08:00
heliclei
007d2c507c
use local variable to reduce coupling
2014-02-18 10:32:32 +08:00
James Chen
905443d17c
new[] free mismatching after PR #5326 .
2014-02-18 10:11:04 +08:00
heliclei
7283e9fdc1
fix console hang
2014-02-17 23:29:09 +08:00
James Chen
f67f324378
Merge commit 'refs/pull/5289/head' of git://github.com/cocos2d/cocos2d-x into merge5289
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Conflicts:
cocos/2d/platform/win32/CCImage.cpp
2014-02-17 22:10:45 +08:00
James Chen
01b9d9be56
Merge pull request #5369 from Dhilan007/develop_labttfMultiline
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closed #4048:fixed LabelTTFMultiline test case show nothing on mac.
2014-02-17 21:45:24 +08:00
James Chen
19b1945efb
closed #4054 : Removing child from TMXLayer may cause crash.
2014-02-17 21:15:26 +08:00
heliclei
35ae3702f4
fix console readline
2014-02-17 16:49:57 +08:00
Dhilan007
4f94064242
closed #4048:fixed LabelTTFMultiline test case show nothing on mac.
2014-02-17 14:35:49 +08:00
xingsenma
1ec2d35631
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_20140103
2014-02-17 10:12:49 +08:00
zhangbin
e02f488224
Merge branch 'develop' into issue3964
2014-02-16 11:01:07 +08:00
heliclei
daf9c3f868
delete un-used code
2014-02-14 14:57:12 +08:00
heliclei
2ec75919c0
use stl map to oprate command
2014-02-14 14:54:26 +08:00
CocosRobot
a5a8ff2d87
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-14 06:22:19 +00:00
James Chen
c7b1ab4525
Merge pull request #5362 from ucchen/develop
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closed #4037 : fix copy-paste error, all spxxx_to_jsval use lower case;
2014-02-14 14:17:33 +08:00
ucchen
185ed86214
fix copy-paste error, all spxxx_to_jsval use lower case and add missing data structs getAttachment;
2014-02-14 13:24:56 +08:00
CocosRobot
104e0b4b29
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-14 03:24:11 +00:00
James Chen
78163e604e
Merge pull request #5358 from dumganhar/merge5343
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closed #4037:Exposed the missing data structures of Spine to JS
2014-02-14 11:17:38 +08:00
James Chen
32012ee72a
Adds missing files for vs.
2014-02-14 10:53:30 +08:00
James Chen
79e7d218cb
Updates Android.mk
2014-02-14 10:37:50 +08:00
James Chen
2078f6de57
Updates CMakeLists.
2014-02-14 10:34:28 +08:00
James Chen
bc222774d8
Merge pull request #5354 from CocosRobot/updategeneratedsubmodule_1392341386
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[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-14 09:44:22 +08:00
James Chen
8700d0f64e
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into merge5343
2014-02-14 09:44:06 +08:00
James Chen
1693ea0ef6
Typo fix in CCDevice.mm.
2014-02-14 09:41:06 +08:00
James Chen
acefa4e237
Merge commit 'refs/pull/5343/head' of git://github.com/cocos2d/cocos2d-x into merge5343
2014-02-14 09:33:42 +08:00
CocosRobot
498a5e5b47
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-14 01:29:48 +00:00
Dhilan007
0d5c702708
move labelttf's platform-dependent code from CCImage to CCDevice
2014-02-13 21:08:43 +08:00
James Chen
933ecc4f4c
Merge pull request #5350 from bagobor/patch-1
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Code format fix and small optimizations.
2014-02-13 20:53:58 +08:00
heliclei
05e5af7f5f
use realloc to avoid memory leaks
2014-02-13 17:15:47 +08:00
James Chen
4837b2dd2d
issue #3990 : setTotalParticles works as expected. _emissionRate has to be updated in setTotalParticles.
2014-02-13 17:01:38 +08:00
Denis
deb4666e27
-fixed formating and small optimizations
2014-02-13 11:39:53 +03:00
CaiWenzhi
cffd1e0cc5
Merge branch 'develop' into develop_nutty_modify_framework_addlayoutparameterclone
2014-02-13 16:32:57 +08:00
zhangbin
8ae5d2a049
closed #3964 , Solve the bug of logic code in method Image::saveImageToPNG().
2014-02-13 16:22:41 +08:00
heliclei
391768007b
do not allow adding same commands
2014-02-13 14:07:12 +08:00
xingsenma
4eecc7e56b
#3947 Simulate 'setTimeout' and 'setInterval' in JSB.
2014-02-13 13:54:05 +08:00
heliclei
9befe56a7e
update unit test
2014-02-13 11:10:23 +08:00
James Chen
67630311f2
Adds 'ParticleSystemQuad::updateTexCoords' method.
2014-02-13 11:03:35 +08:00
James Chen
c0b8460aef
closed #3990 : ParticleSystemQuad::setTotalParticles() can't set a value larger than the initialized value.
2014-02-13 11:03:34 +08:00
ucchen
2c961bdfbf
add spine manual binding;
2014-02-13 11:01:54 +08:00
heliclei
7c11657242
simplify add custom command
2014-02-13 10:40:57 +08:00
James Chen
4146ce69da
Merge pull request #5339 from azmeuk/jsb-linux
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closed #3895 : Linux javascript bindings support.
2014-02-13 09:51:45 +08:00
Éloi Rivard
8adca38efa
Linux javascript bindings support.
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- Adds Linux javascript test.
- Adds Linux javascript template.
- Adds Travis CI test.
2014-02-13 01:42:14 +01:00
Ricardo Quesada
2108ae0c35
Merge pull request #5324 from heliclei/develop
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set prompt for async console commands
2014-02-13 08:05:07 +08:00
Éloi Rivard
4272d4fa61
Linux websockets support.
2014-02-13 00:53:51 +01:00
Éloi Rivard
3fb2b61591
Linux local storage support. Depends on libsqlite3-dev
2014-02-13 00:53:51 +01:00
Ricardo Quesada
61e4ffbc3c
quick fix for positioning the FPS on non HD
2014-02-13 04:10:23 +08:00
Ricardo Quesada
200eb9713c
Merge branch 'develop' into droid_fonts
2014-02-12 20:23:40 +08:00
James Chen
cd4478f17c
Merge pull request #5327 from chuanweizhang2013/jsruntime
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issue #3984 : Adds JS runtime and project-creator supports creating JS runtime.
2014-02-12 18:51:30 +08:00
Ricardo Quesada
0a2d701e9f
Update verts and calls every frame
2014-02-12 08:41:32 +08:00
Ricardo Quesada
07764d03f9
Uses Droid Sans Console font for FPS and more
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* Uses Droid Sans Console: Size 10
* Don't scale up font even if content scale factor is bigger (not needed for FPS)
* Adds better labels in FPS console
2014-02-12 06:58:34 +08:00
chuanweizhang2013
d5aee5eb04
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into jsruntime
2014-02-11 18:08:14 +08:00
boyu0
ea6edd5417
closed #3988 : fix bug Node::setRotation() moves opposite when node has a physics body.
2014-02-11 17:10:27 +08:00
heliclei
60faacab02
remove redundant return
2014-02-11 17:05:10 +08:00
heliclei
c39d9f57c8
add return
2014-02-11 17:00:09 +08:00
heliclei
f925bb17cf
add back prompts
2014-02-11 16:57:30 +08:00
heliclei
a0c3cbe054
Merge branch 'develop' of https://github.com/heliclei/cocos2d-x into develop
2014-02-11 16:50:39 +08:00
heliclei
c15fdc3161
Merge pull request #1 from cocos2d/develop
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merge upstream/develop
2014-02-11 16:41:41 +08:00
heliclei
e7679a62b0
fix console prompt
2014-02-11 16:41:12 +08:00
heliclei
4a2fd2b52d
fix console prompt
2014-02-11 16:14:49 +08:00
CocosRobot
29bae34bc3
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-11 06:34:17 +00:00
heliclei
30942e9fba
set prompt for async console commands
2014-02-11 10:48:18 +08:00
Ricardo Quesada
ff802ed753
Merge pull request #5279 from edba/develop
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Added getPropertiesForGID that assings value instead of returning it.
2014-02-10 12:19:47 -08:00
chuanweizhang2013
e9dd3d828a
issue #3498 : commit jsruntime
2014-02-10 18:15:30 +08:00
samuele3hu
67a48c2a85
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
2014-02-10 17:41:06 +08:00
samuele3hu
ba73217667
issue #3956:Add the conversional functions which are used in the templates of lua binding-generator
2014-02-10 15:03:53 +08:00
CocosRobot
12b5fba628
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-10 06:42:10 +00:00
James Chen
51ba0cbb17
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into merge5268
2014-02-10 14:09:57 +08:00
James Chen
6f81e7f304
Merge pull request #5256 from Dhilan007/develop_label
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Label::reduce unnecessary calculation amount.
2014-02-10 14:08:49 +08:00
CocosRobot
4f54b36127
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-10 05:58:44 +00:00
James Chen
a05cd6fbb2
Compilation error fix after merging https://github.com/cocos2d/cocos2d-x/pull/5311
2014-02-10 12:53:08 +08:00
Dhilan007
47e16728cc
reduce unnecessary calculation amount.
2014-02-10 12:38:32 +08:00
Dhilan007
6a662a6330
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop
2014-02-10 11:47:05 +08:00
Ricardo Quesada
68143d3093
re-add missing assert
2014-02-09 19:39:56 -08:00