minggo
|
87f0b6c63f
|
Merge pull request #431 from flyingpacer/640
fixed #640 the image read from render texture is upseted
|
2011-07-28 18:42:14 -07:00 |
Eli Yukelzon
|
41ec0ba945
|
modification to support radio menu
|
2011-07-28 22:18:45 +03:00 |
Eli Yukelzon
|
9d2b0664fa
|
parallel build
|
2011-07-28 21:03:30 +03:00 |
reflog
|
ae945f4880
|
changes to support CCScrollLayer
|
2011-07-28 17:09:06 +03:00 |
minggo
|
4d8558eec9
|
Merge pull request #430 from natural-law/master
fixed #636
|
2011-07-28 03:07:30 -07:00 |
minggo
|
50038b7cc2
|
Merge https://github.com/cocos2d/cocos2d-x into iss347
|
2011-07-28 18:06:20 +08:00 |
RongHong
|
c7aa948817
|
fixed #640 the image read from render texture is upseted
|
2011-07-28 18:02:25 +08:00 |
RongHong
|
c1fdf9afb5
|
issue #608 rendertexture disappears after going to background
|
2011-07-28 17:32:09 +08:00 |
minggo
|
648117ebb5
|
issue #347: android can use ttf file
|
2011-07-28 17:20:37 +08:00 |
natural-law
|
a7404dc2bf
|
fixed #639, Initialize the m_tPosition of CCParticleSystem with the setter.
|
2011-07-28 16:16:51 +08:00 |
natural-law
|
d4db9eb566
|
fixed #636, Modify the implementation of method CCTextureCache::textureForKey().
|
2011-07-28 15:08:07 +08:00 |
minggo
|
4d92b15152
|
Merge pull request #429 from leon-li/master
add CCMenu::init() and CCMenu::menu() to create empty menus
|
2011-07-27 23:45:49 -07:00 |
Leon
|
a8e4d5ea89
|
rename CCMenu::menu() -> CCMenu::node()
|
2011-07-28 14:24:24 +08:00 |
Leon
|
4c06cb853b
|
Merge remote branch 'upstream/master'
|
2011-07-28 12:27:07 +08:00 |
minggo
|
ec2ef97be2
|
Merge pull request #426 from flyingpacer/630
fixed #630 To realize the buffer-saving function in CCRenderTexture
|
2011-07-27 20:19:14 -07:00 |
RongHong
|
0f94423b9b
|
fixed #630 To realize the buffer-saving function in CCRenderTexture
|
2011-07-28 10:52:09 +08:00 |
Leon
|
4510101e96
|
add CCMenu::init() and CCMenu::menu() to create empty menus
|
2011-07-28 10:45:32 +08:00 |
RongHong
|
aec1ddc4b4
|
Merge branch 'master' into 630
|
2011-07-28 10:10:47 +08:00 |
RongHong
|
eda6228374
|
fixed #630 To realize the buffer-saving function in CCRenderTexture
|
2011-07-28 10:09:56 +08:00 |
minggo
|
f88f0c042b
|
Merge pull request #427 from liswei/issue633
fixed #633 add playeffect looply,in win32
|
2011-07-27 19:04:17 -07:00 |
minggo
|
3b60111662
|
Merge pull request #428 from minggo/iss625
fixed #637: rename derectory name from Resource to Resources
|
2011-07-27 19:03:06 -07:00 |
minggo
|
65f3d53aae
|
fixed #637: rename derectory name from Resource to Resources
|
2011-07-28 09:58:44 +08:00 |
liswei
|
52cdcbcbe4
|
fixed #633 add playeffect looply,in win32
|
2011-07-28 09:58:10 +08:00 |
RongHong
|
a253909030
|
fixed #630 To realize the buffer-saving function in CCRenderTexture
|
2011-07-27 16:55:04 +08:00 |
minggo
|
ec416cf674
|
Merge pull request #425 from flyingpacer/619
fixed #619 CCFadeTo may crashed on android
|
2011-07-27 01:28:37 -07:00 |
RongHong
|
8afa3a9be1
|
fixed #619 CCFadeTo may crashed on android
|
2011-07-27 16:21:00 +08:00 |
minggo
|
fb1132bbf8
|
Merge pull request #424 from natural-law/master
issue #632
|
2011-07-26 23:50:25 -07:00 |
natural-law
|
01841b67bb
|
issue #632, Modify the template vcproj file.
|
2011-07-27 14:47:56 +08:00 |
minggo
|
18eeb4a642
|
Merge pull request #423 from natural-law/master
fixed #632
|
2011-07-26 23:36:57 -07:00 |
natural-law
|
2e9d813628
|
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
|
2011-07-27 14:29:14 +08:00 |
natural-law
|
d905e7d475
|
fixed #632. Update the visual studio template for lua supported.
|
2011-07-27 14:28:22 +08:00 |
minggo
|
b4cb43913b
|
Merge pull request #422 from minggo/iss625
[android] fixed #625
|
2011-07-26 20:56:27 -07:00 |
minggo
|
657fe9a17d
|
[android] fixed #625: remove gz file in assets & use uncompressed pvr file instead
|
2011-07-27 11:51:19 +08:00 |
minggo
|
33e85bdc53
|
Merge pull request #421 from leon-li/master
add CCMenuItem::setTarget
|
2011-07-26 18:48:24 -07:00 |
Leon
|
c5f7036f7b
|
add CCMenuItem::setTarget
|
2011-07-26 18:41:58 +08:00 |
minggo
|
a9033e30a8
|
Merge pull request #420 from liswei/issue633
issue #633 add playeffect loop in wophone
|
2011-07-26 02:20:47 -07:00 |
liswei
|
1e8e036da7
|
issue #633 add playeffect loop in wophone
|
2011-07-26 17:04:39 +08:00 |
minggo
|
ef02190b47
|
Merge pull request #419 from minggo/iss633
issue 633: iOS & Android support looping playing effect
|
2011-07-26 01:21:11 -07:00 |
minggo
|
d446702f14
|
issue #633: revert CocosDenshionTest
|
2011-07-26 16:16:34 +08:00 |
minggo
|
1bb9e8139a
|
issue 33: iOS & Android support looping playing effect
|
2011-07-26 15:52:41 +08:00 |
minggo
|
9e6bac803e
|
Merge pull request #418 from minggo/master
[android] fixed #631: Send \n to engine when user input nothing
|
2011-07-25 20:45:40 -07:00 |
minggo
|
b308effdc5
|
[android] fixed #631: Send \n to engine when user input nothing
|
2011-07-26 11:41:28 +08:00 |
minggo
|
ccb46d7c9b
|
Merge pull request #417 from natural-law/master
fixed #632
|
2011-07-25 20:25:25 -07:00 |
natural-law
|
0a8c1cada4
|
fixed #632, [win32] Update the visual studio template for lua supported.
|
2011-07-26 11:15:12 +08:00 |
Walzer
|
20bba80c73
|
Merge remote branch 'origin/master'
|
2011-07-25 15:02:41 +08:00 |
Walzer
|
059e5ebc0b
|
add "virtual" keyword to the destructor of CCMutableArray, to prevent someone delete it as a CCObject and cause memory leak
|
2011-07-25 15:00:00 +08:00 |
minggo
|
912ac3c8fe
|
Merge pull request #415 from minggo/iss623
[android] fixed #623: refactor Cocos2dJni.cpp
|
2011-07-24 23:23:00 -07:00 |
minggo
|
ab4ef0f180
|
Merge https://github.com/cocos2d/cocos2d-x into iss623
|
2011-07-25 14:13:20 +08:00 |
minggo
|
b105b6005e
|
[android] fixed #623: refactor Cocos2dJni.cpp
|
2011-07-25 14:12:30 +08:00 |
minggo
|
461fb43f1f
|
Merge pull request #412 from minggo/iss624
[android]fixed #624: insert white space in front of \n
|
2011-07-24 18:48:45 -07:00 |