Commit Graph

986 Commits

Author SHA1 Message Date
Vladimir Timofeev 2835b094da Cleanup order of fields initialization.
Make initialization order to match declarations.
This change twice reduces number of warnings when compiling on MacOS X with Xcode 6.1
Warnings was like "Field 'XXXX' will be initialized after field 'YYYY'"
2014-10-30 17:28:41 +03:00
yangxiao 77aebb657d merge cocos 2014-10-30 11:56:20 +08:00
yangxiao 7656ff2f0e fix wrong vertex buffer size 2014-10-27 13:59:40 +08:00
yangxiao 0696041ea9 add getMeshArrayByName method 2014-10-25 12:27:03 +08:00
yangxiao 4d08a08809 add getMeshCount method 2014-10-24 15:57:47 +08:00
yangxiao f878533f85 load attached sprite from cache 2014-10-24 15:52:24 +08:00
XiaoYang 01e2d62e90 Merge pull request #149 from lvlonggame/v3
Fix bug: load sprite3D from cache, the attach node will be discarded.
2014-10-24 15:43:37 +08:00
yangxiao 7cf5b50790 add getMeshCount method 2014-10-24 15:24:36 +08:00
lvlong 799f375802 Fix bug: load sprite3D from cache, the attach node will be discarded. 2014-10-24 12:02:55 +08:00
lvlong 48f2bbb1d1 merge new code 2014-10-23 13:53:23 +08:00
yangxiao 1a5ab908fd Merge branch 'newcode' into v3 2014-10-21 19:31:15 +08:00
yangxiao 9be19cf5ac remove nodetoparent 2014-10-21 19:29:56 +08:00
lvlong 63a47534ab fix 0.2 version load bug. 2014-10-21 18:44:10 +08:00
lvlong 622df56614 fix OBB intersects bug 2014-10-21 17:22:42 +08:00
lvlong 8664111e4a modify camera attach bug! 2014-10-21 17:19:50 +08:00
minggo 60ecec2ff6 Merge pull request #8881 from super626/v3
Fix Bugs
2014-10-21 13:55:48 +08:00
yangxiao 25409b441a adjust code 2014-10-21 11:59:03 +08:00
XiaoYang 9a7ecbf22b Merge pull request #146 from tangziwen/v3
fix some bugs when loading Animation3D from binary file
2014-10-21 11:47:45 +08:00
tangziwen 61a6fda1c0 fix some bugs when loading Animation3D from binary file 2014-10-21 11:43:28 +08:00
XiaoYang bf931d5883 Merge pull request #145 from tangziwen/v3
fix animation3D ID bug
2014-10-21 10:04:46 +08:00
yangxiao 1a72d89194 fix AABB computation 2014-10-20 22:53:24 +08:00
tangziwen 8f7d202816 fix animation3D ID bug 2014-10-20 19:22:00 +08:00
Dhilan007 a5f838496c Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d 2014-10-20 16:25:24 +08:00
minggo 18ca7c936c Merge pull request #8768 from Dhilan007/v3-33rc
Improve Android.mk
2014-10-17 14:09:49 +08:00
minggo 91ef975c57 Merge pull request #8667 from super626/v3
Modify return type of Mesh::getAABB,  add Animate3D::create from start frame and end frame
2014-10-17 13:40:53 +08:00
yangxiao 9e1656e5b0 simplify compute global z when it is transparent 2014-10-17 11:52:39 +08:00
yangxiao 87850d0378 rename Animate::createWithFrames 2014-10-17 11:16:07 +08:00
XiaoYang ed5f5d7229 Merge pull request #143 from tangziwen/v3
fix Zorder for transparent mesh
2014-10-17 11:14:01 +08:00
tangziwen d14b30ecac fix tab style 2014-10-17 10:59:53 +08:00
Dhilan007 ccbc668427 Improve Android.mk 2014-10-17 10:13:33 +08:00
tangziwen 69cda9ccae fix duplicate function in create dummy texture 2014-10-17 08:58:05 +08:00
minggo fef079aee6 Merge pull request #8682 from super626/fixbillboard
Fixbillboard
2014-10-16 12:04:50 +08:00
tangziwen f7888d9798 tab style fix 2014-10-15 17:01:56 +08:00
tangziwen 6ed31fa47e fix some dummy texture bugs , supply some comments 2014-10-15 16:25:14 +08:00
tangziwen cd1d2289a6 bug fix 2014-10-15 11:36:44 +08:00
tangziwen 29b255fa36 use a pure red dummy texture to indicate Sprite3d texture missing 2014-10-15 10:39:18 +08:00
tangziwen 473c9e90b2 fix Zorder for transparent mesh 2014-10-14 16:59:41 +08:00
songchengjiang 081196c933 fixed BillBoard
Added New Test case
2014-10-14 15:08:36 +08:00
yangxiao 530bc96dd5 add comment 2014-10-14 10:50:54 +08:00
yangxiao 70f4ca2a4a Merge branch 'newcode' into v3 2014-10-14 09:28:17 +08:00
XiaoYang c171a8772d Merge pull request #140 from tangziwen/v3
fix mesh AABB incorrect calculation through using static variable
2014-10-14 09:23:13 +08:00
tangziwen 7566880d46 fix mesh's AABB calculation incorrect by using static variable 2014-10-14 09:14:46 +08:00
songchengjiang ecd63db80b Fixing bug 2014-10-13 19:10:42 +08:00
tangziwen e8007b9e63 fix mesh AABB incorrect calculation through using static variable 2014-10-13 17:49:00 +08:00
yangxiao d81e4d7a92 fix light uniform array errors, and using shader without light by default fix #8612 2014-10-13 15:17:22 +08:00
XiaoYang 72e6204426 Merge pull request #138 from lvlonggame/v3
add create Animate3D interface by frame section
2014-10-11 17:36:37 +08:00
lvlong 6be64fedd7 modify Animate3D::create 2014-10-11 17:02:42 +08:00
lvlong 4bba69d578 add a param comment 2014-10-10 17:48:54 +08:00
lvlong 2c18db5b18 create animate by frame section. 2014-10-10 17:44:45 +08:00
Huabing.Xu a08d0e4be3 Merge branch 'v3' into v3_fixGLProgramCrash 2014-10-10 15:05:09 +08:00
yangxiao a67825e950 use shader without light by default 2014-10-10 15:01:14 +08:00
Huabing.Xu e69465e428 remove texture unit 4-7, only 0 -3 is reserved 2014-10-10 14:06:37 +08:00
yangxiao 88fc4258ca Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-10-09 17:02:10 +08:00
Ricardo Quesada d326db427f removes the `3d_export.h` file 2014-10-08 18:30:23 -07:00
lvlong cba155b5bc Remove string err no used 2014-10-08 15:23:31 +08:00
martell d420ae39e2 Added CC_STATIC support for 3d, all these commits will be squashed and renamed, structured and signed at the end
Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:22:27 +01:00
martell c3172bef50 Finalise Windows cmake support for mingw-w64
Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:22:09 +01:00
martell ecd8a02ee6 Fixed up some more cmake errors
Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:22:01 +01:00
martell 30240a8a37 Multi platform cmake support
Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:21:45 +01:00
yangxiao 38873dd999 move light fix linux and android 2014-09-28 16:05:20 +08:00
yangxiao dbf564208b move light from 3d to base 2014-09-28 16:02:12 +08:00
yangxiao 744e09c141 reset change to getDirectionInWorld 2014-09-28 11:03:18 +08:00
yangxiao 53dee7ef86 can ci android compile? 2014-09-28 10:21:47 +08:00
yangxiao db2ff49f26 adjust according to minggo 2014-09-26 14:13:26 +08:00
yangxiao e2f1b91117 remove unused variable 2014-09-25 22:25:43 +08:00
yangxiao 90523fc3d5 fix light check 2014-09-25 22:24:47 +08:00
yangxiao ca9eb3d203 support ambient light without normal & optimaze code 2014-09-25 18:32:33 +08:00
yangxiao 8f3f37c2bb auto switch shader according to light status 2014-09-25 17:13:46 +08:00
yangxiao 567c632d98 config max support light number in shader 2014-09-25 15:29:32 +08:00
yangxiao 56313aa895 merge cocos 2014-09-25 11:05:02 +08:00
songchengjiang b51dc584d5 Light optimization 2014-09-23 17:08:28 +08:00
songchengjiang 216c40fe9e Modified Light Shader 2014-09-22 18:08:58 +08:00
yangxiao 61def04ca6 add light mask 2014-09-22 11:14:30 +08:00
minggo 653986a3a2 Merge pull request #8106 from super626/v3
add OBBs to OBB collision test by default, Fix 0.1 version static model load bug and remove unused resource
2014-09-19 16:16:33 +08:00
yangxiao 5b61e569f5 light mask 2014-09-19 14:50:20 +08:00
XiaoYang d1328cfb41 Merge pull request #132 from lvlonggame/v3
Deal read string length problem!
2014-09-19 14:47:59 +08:00
lvlong eb89efe510 deal the length problem! 2014-09-19 14:30:02 +08:00
songchengjiang f052e45c04 Move Light Uniforms into Meshcommand 2014-09-19 10:54:07 +08:00
songchengjiang 62777e9552 compile Android 2014-09-18 18:35:18 +08:00
songchengjiang 3c67515378 Finished light reconstruction 2014-09-18 16:38:35 +08:00
yangxiao 25091ca849 add transparent flag to render command 2014-09-18 12:00:44 +08:00
yangxiao 8c77130ae0 refactor light compile 2014-09-17 18:58:35 +08:00
yangxiao 34f642377e fix billboard anchor point 2014-09-17 18:01:18 +08:00
yangxiao 41caef878b refactor light 2014-09-17 17:59:10 +08:00
yangxiao 584284c847 merge cocos and rename lighttest 2014-09-17 14:26:57 +08:00
yangxiao c5f6f8de5b share glprogramstate 2014-09-17 13:42:08 +08:00
yangxiao 2e0e4e58c8 support transparent object 2014-09-12 17:57:54 +08:00
yangxiao 9eb62ed1f6 Merge branch 'newcode' into v3 2014-09-12 10:00:13 +08:00
yangxiao df9ab144fe light work 2014-09-11 15:46:32 +08:00
yangxiao e849b997ed modify interface 2014-09-11 12:05:49 +08:00
yangxiao 3cfc36591c merge cocos 2014-09-11 10:13:57 +08:00
yangxiao 33cabb553a add transparent property 2014-09-11 09:15:24 +08:00
yangxiao bb6f5a6be5 Merge branch 'newcode' into billboard 2014-09-10 16:27:59 +08:00
minggo 46d4f487bb Merge pull request #7978 from super626/v3
Calculate Content Size for Sprite3D
2014-09-10 14:06:47 +08:00
yangxiao a980a2efa4 merge cocos 2014-09-10 10:28:59 +08:00
Ricardo Quesada 6f3ca63f00 Moved base/CCPlatform* -> platform/CCPlatform* 2014-09-09 17:17:07 -07:00
Ricardo Quesada 0ead7b6307 Squashed commit of the following:
commit b9181ae92541d11119bedd766773ddb01f0bb486
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Sep 9 09:34:40 2014 -0700

    Compiles luasocket on Mac

commit 91fc79aa2101867fedfbcd7d846e9508009894e6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Sep 9 09:12:30 2014 -0700

    disables luasockets

commit 31f2ee462708ab7b604b9399eaabd275e2da9e02
Merge: 19099fd 0abe4cb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Sep 9 08:10:48 2014 -0700

    Merge remote-tracking branch 'cocos2d/v3' into cmakefile_mac_osx

    Conflicts:
    	cocos/3d/cocos3d.h

commit 19099fd021b4ecf1f2eebd73ea14e84572d1ee33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 23:21:03 2014 -0700

    compiles on Linux

commit eec7b92817ac9208123468bb882612aad89f94bf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 23:16:46 2014 -0700

    all projecs compiles with CMake

commit 40fcc8325b409a580fdbf26d2ee27aa2d1db0109
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 21:47:27 2014 -0700

    CCUserDefualt.mm better includes

commit 30709ec8243562858498cb118240bb45bf9b33b0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 21:26:36 2014 -0700

    cpp-tests compiles and works on Mac using CMake

commit 67f0fc8df887d08d3d7a27c5fdadd335d6841676
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 20:12:09 2014 -0700

    Adds missing files to CMakeLists.txt

commit 36f939ea7f157ca851aee138300c13d9888c0078
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 19:52:34 2014 -0700

    Adds more box2d missing files

commit 00f81e3b5ec97150974cc6022e86c394ff488ccb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 19:39:54 2014 -0700

    Adds missing box2d files

commit 9673227b4d7d0e6d9eced49bdd69b98cb519968a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Sep 8 18:44:15 2014 -0700

    Initial CMake support for Mac
2014-09-09 12:18:31 -07:00
songchengjiang 4099015421 Sprite3D set default _contentSize by AABB 2014-09-09 17:47:34 +08:00
yangxiao cf9094207a merge cocos 2014-09-09 16:00:55 +08:00
yangxiao b88c462c8f remove Sequence3D 2014-09-09 11:34:17 +08:00
yangxiao a295159a3a Merge branch 'newcode' into transition 2014-09-09 10:37:08 +08:00
yangxiao 730ab846c3 code adjustment 2014-09-05 14:59:14 +08:00
yangxiao 8da7a4b2de merge cocos reslove conflict 2014-09-04 17:40:14 +08:00
yangxiao 31dc3301b3 add space line 2014-09-04 17:03:46 +08:00
yangxiao a5e1e692e8 Merge branch 'billboard' of https://github.com/super626/cocos2d-x into billboard 2014-09-04 17:00:49 +08:00
liuliang c42bef1f02 Add a bulletin board test example 2014-09-04 16:58:00 +08:00
yangxiao d114e11a0b android, linux and lua 2014-09-04 16:45:42 +08:00
yangxiao 226e60a3ee rename billboard 2014-09-04 16:26:36 +08:00
yangxiao 86d9ce381b rename billboard 2014-09-04 16:26:11 +08:00
yangxiao 08a1405bdc fix bug on custom mesh 2014-09-04 14:26:23 +08:00
yangxiao 4e65d070a1 rename BillBoard Model 2014-09-03 18:19:12 +08:00
XiaoYang 58f4e84b9a Merge pull request #126 from songchengjiang/billboard
Billboard
2014-09-03 18:12:08 +08:00
songchengjiang 114de83a0b Added View_Oriented and View_Plane_Oriented Mode 2014-09-03 18:04:48 +08:00
songchengjiang 68ce6449e8 repaired camera orientation
Testing RotateBy action
2014-09-03 17:17:57 +08:00
yangxiao bb90fe48ef merge cocos 2014-09-03 16:54:17 +08:00
XiaoYang f03c4d4790 Merge pull request #125 from liuliang2004/Meshv3
Set the node name
2014-09-03 15:59:49 +08:00
liuliang c167ed17ee Set the node name 2014-09-03 15:55:11 +08:00
yangxiao 5a85cb405e fix billboard face 2014-09-03 15:28:15 +08:00
XiaoYang 4e0c358a90 Merge pull request #124 from liuliang2004/Meshv3
Set the node name
2014-09-03 13:12:33 +08:00
yangxiao adda886210 tmp work 2014-09-03 11:58:09 +08:00
liuliang 278a3441ce Set the node name 2014-09-03 11:43:42 +08:00
yangxiao fed2021707 Fixme: frustum culling 2014-09-03 09:02:32 +08:00
lvlong 387f190ff1 Merge newcode into v3 2014-09-02 17:52:02 +08:00
lvlong 27f771744a static model load problem of old version . 2014-09-02 17:33:22 +08:00
yangxiao f84c6a5d27 Merge branch 'newcode' into transition 2014-09-02 17:15:05 +08:00
songchengjiang 8a88ba6142 Tab Format 2014-09-02 11:50:09 +08:00
songchengjiang 18d06015c6 Added More Models
Code optimization
2014-09-02 11:24:19 +08:00
yangxiao d542624bfd remove from map when release 2014-09-02 10:40:29 +08:00
yangxiao 9ce30bdabd add to linux 2014-09-01 17:52:13 +08:00
yangxiao 57a70b629f add sequence3d 2014-09-01 16:00:50 +08:00
yangxiao 33005bedcb add to cocos3d 2014-09-01 15:32:06 +08:00
yangxiao 97c8764ae7 remove unused header 2014-09-01 15:21:47 +08:00
yangxiao 538fe2e543 Merge branch 'newcode' into transition 2014-09-01 15:14:30 +08:00
yangxiao c24701ac79 Merge branch 'newcode' into v3 2014-09-01 15:11:27 +08:00
yangxiao b5a3bb1c03 sequence3d work 2014-09-01 15:07:06 +08:00
songchengjiang 97f7d21f50 Format 2014-09-01 09:36:07 +08:00
yangxiao f3e017e139 normalize quat 2014-09-01 09:34:09 +08:00
songchengjiang 3f8b430b3e deleted Meshcommand 2014-09-01 09:33:08 +08:00
yangxiao a039d6b0fc animate3d transition 2014-08-29 18:25:42 +08:00
songchengjiang 4aa4287d28 test on Android 2014-08-29 17:29:15 +08:00
songchengjiang 34070677ad Added testing Model Number 2014-08-29 17:11:18 +08:00
minggo 3679d66c8e remove unneeded includes 2014-08-29 15:39:52 +08:00
songchengjiang 71d722854c added mesh command 2014-08-29 12:08:28 +08:00
lvlong 496aad2fe7 remove 0.3 branch logic 2014-08-29 11:59:30 +08:00
lvlong cbe61a4b73 modify log 2014-08-29 11:56:33 +08:00
lvlong 15c945d89b Merge branch 'newcode' into v3
Conflicts:
	cocos/3d/CCBundle3D.cpp
2014-08-29 11:04:15 +08:00
songchengjiang 701d70fb6c Merge branch 'billboard' of https://github.com/super626/cocos2d-x into billboard
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
2014-08-29 10:58:04 +08:00
lvlong 5a1e0601a7 Code Standards 2014-08-29 10:43:26 +08:00
songchengjiang 96e6595e95 Added getInverseViewMatrix 2014-08-29 10:42:02 +08:00
yangxiao 18a0f34c5c Merge branch 'newcode' into billboard 2014-08-29 10:12:00 +08:00
songchengjiang 06e3eb955f repaired BillBoard Depth Test 2014-08-29 09:30:59 +08:00
songchengjiang e6f055f3fd calculated Z in View
Transparent Render
2014-08-28 19:22:01 +08:00
yangxiao a3dd4e101a animation transition 2014-08-28 18:53:15 +08:00
minggo 50a2cb2b86 remove unneeded includes 2014-08-28 17:32:23 +08:00
minggo 7baf873bf6 remove unneeded includes 2014-08-28 17:03:29 +08:00
yangxiao 16ab05a8cf sequence3d 2014-08-28 13:47:17 +08:00
lvlong a05d50d66e Merge branch 'v3' of github.com:super626/cocos2d-x into merge-bundle 2014-08-28 12:02:33 +08:00
minggo d3ce2acff6 Merge pull request #7892 from Dhilan007/v3-androidmk
Adjust android.mk for cocos2d and related module
2014-08-28 10:16:39 +08:00
yangxiao 74f98b36d6 merge cocos 2014-08-28 09:22:57 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
Dhilan007 bef774a14a Adjust android.mk for cocos2d and related module 2014-08-27 22:54:28 +08:00
samuele3hu 3d5f8de346 Adjust android.mk for cocos2d and related module 2014-08-27 20:58:32 +08:00
lvlong e05f6bc874 modify for compress 2014-08-27 18:44:31 +08:00
yangxiao 8cb3edf91f merge cocos light work 2014-08-27 14:53:39 +08:00
yangxiao fdc0fad935 tmp work 2014-08-27 14:46:24 +08:00
samuele3hu 3759648d3a Remove the useless aneroid.mk files 2014-08-27 10:21:47 +08:00
samuele3hu a5a706aa05 Remove the useless win32 project 2014-08-27 10:20:15 +08:00
yangxiao 8a38ce10be first version billboard 2014-08-26 15:07:37 +08:00
yangxiao 7ff75fb397 remove warning 2014-08-26 14:19:08 +08:00
yangxiao 03390a4f46 merge cocos 2014-08-26 14:05:59 +08:00
songchengjiang 1a1ccda3ed repaired Action BUG 2014-08-25 13:58:15 +08:00
yangxiao c7f7623320 reserve animation size 2014-08-25 11:30:34 +08:00
yangxiao 3a0d63caa6 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-08-22 14:55:11 +08:00
yangxiao a102946d35 android and linux 2014-08-22 14:54:26 +08:00
XiaoYang e4737f9070 Merge pull request #112 from liuliang2004/Meshv3
Modify project file
2014-08-22 14:46:46 +08:00
yangxiao 39cc03173b remove unused variable 2014-08-22 14:43:48 +08:00
liuliang c7c091e4b6 Modify project file 2014-08-22 14:32:27 +08:00
yangxiao 81dbb0bca4 add comment 2014-08-22 14:02:51 +08:00
yangxiao d90572fc10 engine refactor hide concept of submesh 2014-08-22 13:52:03 +08:00
yangxiao 7818b28ee3 Merge branch 'newcode' into v3 2014-08-22 13:32:57 +08:00
yangxiao 022b7e3fd3 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-08-22 13:27:14 +08:00
yangxiao 2d5431353a engine adjust 2014-08-22 13:25:26 +08:00
pandamicro bb5e189f30 Fix warning or Bundle3D 2014-08-21 20:02:22 +08:00
lvlong 4ce334c0c3 Merge branch 'v3' of github.com:super626/cocos2d-x into merge-bundle 2014-08-21 18:16:21 +08:00
lvlong d00bcbccb0 add texture coord2-7 2014-08-21 18:14:24 +08:00
lvlong 7753f4c471 modify assert(0) 2014-08-21 13:30:51 +08:00
songchengjiang e42eb950a3 Name modification 2014-08-21 11:33:00 +08:00
liuliang 9ee6683569 Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3 2014-08-21 11:24:11 +08:00
liuliang 082689971d Modify the model resolution 2014-08-21 11:23:31 +08:00
lvlong 1f349cb3fe fix binary load bug. 2014-08-21 10:38:33 +08:00
songchengjiang 5bad6e216b Added No Normal Shader 2014-08-21 10:33:16 +08:00
yangxiao 3a69fc9b14 rename ModelDataNode to ModelData 2014-08-20 19:19:49 +08:00
yangxiao fcf4d79b06 setGLProgramState support 2014-08-20 19:01:04 +08:00
yangxiao bd4aec4bcd support multi-attribs 2014-08-20 18:20:19 +08:00
songchengjiang 3a1c0583fb optimization 2014-08-20 16:41:45 +08:00
songchengjiang 8b5bd3dbb6 Repaired the errors of Shader PassValue On Android
Light modification
2014-08-20 16:20:22 +08:00
yangxiao 9a6181fdca Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-08-20 15:02:26 +08:00
yangxiao 79857c471b multiply Mesh attrib support 2014-08-20 15:02:16 +08:00
XiaoYang 82c2304e64 Merge pull request #105 from lvlonggame/merge-bundle
format code
2014-08-20 14:23:40 +08:00
lvlong 8e0d80d4c6 Merge branch 'newcode' into merge-bundle
Conflicts:
	cocos/3d/CCBundle3D.cpp
2014-08-20 14:00:25 +08:00
liuliang df272ee7f5 Modify the parsing 2014-08-20 13:53:15 +08:00
liuliang a27a420a91 Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3
Conflicts:
	cocos/3d/CCSprite3D.cpp
2014-08-20 11:45:48 +08:00
liuliang c6cd9b029d Modify the parsing 2014-08-20 11:40:04 +08:00
lvlong 93ee44c912 format code 2014-08-20 10:24:46 +08:00
songchengjiang 4cf1c6a47c deleted redundant code
Replace Tab Format
2014-08-19 16:32:49 +08:00
songchengjiang d9bf2c2b7e Finished Light And Test 2014-08-19 15:51:30 +08:00
yangxiao 54423efe9f fix reskin 2014-08-19 15:25:00 +08:00
XiaoYang 9f444b7010 Merge pull request #104 from liuliang2004/Meshv3
Modification is compatible with the old model
2014-08-19 14:32:05 +08:00
liuliang 9d3bab3810 Modification is compatible with the old model 2014-08-19 14:03:41 +08:00
songchengjiang 680f089ae1 Shader: Light struct modification 2014-08-19 13:54:30 +08:00
yangxiao 5cf30a363c remove unused code 2014-08-19 13:54:06 +08:00
yangxiao 289b04a2ae merge cocos2d 2014-08-19 13:19:42 +08:00
yangxiao b2d43a4167 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-08-19 11:56:21 +08:00
yangxiao f2729c7ef2 cache work 2014-08-19 11:56:09 +08:00
lvlong 2b70cf3dd8 Merge branch 'v3' of https://github.com/super626/cocos2d-x into merge-bundle 2014-08-18 20:22:56 +08:00
lvlong 9c25139895 animation & animations 2014-08-18 20:22:18 +08:00
yangxiao d5df1f3ab2 forget return true 2014-08-18 18:56:01 +08:00
yangxiao d6ed1af1f7 compute submesh aabb error 2014-08-18 18:34:18 +08:00
songchengjiang 9603366fcb Fixed Android compiled Problem 2014-08-18 18:05:13 +08:00
yangxiao b9c28dd8d7 return true 2014-08-18 17:57:14 +08:00
yangxiao 2f600f8af4 fix bundle mac 2014-08-18 17:52:27 +08:00
liuliang ee4e4ca455 Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3
Conflicts:
	cocos/3d/CCBundle3D.cpp
2014-08-18 17:39:28 +08:00
liuliang e151b207a4 Modified binary load model, compatible with the old format 2014-08-18 17:31:04 +08:00
songchengjiang 10afb9b9af Finished Point Light
Finished Directional Light
Finished Spot Light
2014-08-18 17:10:07 +08:00
yangxiao 01c1691a4f deal aabb 2014-08-18 17:02:13 +08:00
samuele3hu 91fd40dd3a Add a newline for some files 2014-08-18 15:27:54 +08:00
samuele3hu 7596a8a831 Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-18 14:58:57 +08:00
yangxiao 30ce92f677 obj work, make code clean 2014-08-18 14:16:34 +08:00
yangxiao 219404bd7d change tex param 2014-08-18 11:42:41 +08:00
yangxiao cd4da73beb merge, obj not work now 2014-08-18 11:28:57 +08:00
yangxiao 79a55286ce refactor to new model 2014-08-18 11:13:08 +08:00
liuliang 2f816aea2c Modified load static model 2014-08-18 10:32:23 +08:00
samuele3hu 6259aebdab Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
yangxiao 1e961e00b7 obj loader work 2014-08-17 22:49:53 +08:00
lvlong da63032a46 draw sub mesh bug 2014-08-16 20:38:00 +08:00
lvlong b1c9fb99e3 animation is ok. 2014-08-16 19:51:59 +08:00
lvlong 9c41b1a826 Merge branch 'v3' of https://github.com/super626/cocos2d-x into merge-bundle 2014-08-16 18:20:29 +08:00
lvlong 4f4b8dc25c for testing 2014-08-16 18:19:41 +08:00
yangxiao fb1b7ca3bb fix skeleton 2014-08-16 18:18:15 +08:00
lvlong 24bb827ef4 Merge branch 'v3' of https://github.com/super626/cocos2d-x into merge-bundle 2014-08-16 16:58:02 +08:00
yangxiao 7159914248 old model work 2014-08-16 16:56:04 +08:00
lvlong 4dd9102e87 Merge branch 'v3' of https://github.com/super626/cocos2d-x into merge-bundle 2014-08-16 15:45:28 +08:00
lvlong 5b59b8a987 fixed some loading problems. 2014-08-16 15:40:00 +08:00
yangxiao a11ac316bf create model 2014-08-16 14:52:44 +08:00
yangxiao 8a5bbabe21 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-08-16 14:49:47 +08:00
yangxiao 47d15a4aa1 load 2014-08-16 14:49:38 +08:00
lvlong 84dcff2f7a Merge branch 'v3' of https://github.com/super626/cocos2d-x into merge-bundle
Conflicts:
	cocos/3d/CCBundle3D.cpp
2014-08-16 14:44:41 +08:00
lvlong d60a7734b1 merge bundle. 2014-08-16 14:28:15 +08:00
yangxiao ae361c91cd Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-08-16 14:16:27 +08:00
yangxiao ef2db59825 modify render 2014-08-16 14:16:17 +08:00
liuliang ae79603791 Modify the material parsing 2014-08-16 14:14:37 +08:00
lvlong f8f416cd3c merge bundle 2014-08-16 11:12:26 +08:00
liuliang 21dcc51c0f Modify the material parsing 2014-08-16 10:41:42 +08:00
liuliang 1b92409d78 Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3 2014-08-16 09:59:25 +08:00
liuliang f35dd346eb Modify Analytic 2014-08-16 09:59:08 +08:00
yangxiao 3ab7c6b952 create from bundle data 2014-08-15 20:52:45 +08:00
songchengjiang 2b1efc59cb GLProgram Added Light Shader
GLProgram Added Normal Matrix
2014-08-15 19:15:14 +08:00
liuliang b4a20feabc Parse the data file 2014-08-15 18:27:28 +08:00
yangxiao 9ab48bd71e Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-08-15 18:27:03 +08:00
yangxiao a740841f5e submeshid 2014-08-15 18:21:58 +08:00
liuliang 0db924d7cd Parse the data file 2014-08-15 18:20:37 +08:00
liuliang c533f66b9f Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3 2014-08-15 17:46:40 +08:00
liuliang b5665a4723 Modify the binary parsing 2014-08-15 17:46:21 +08:00
liuliang ab80c5026d Modify the binary parsing 2014-08-15 17:45:37 +08:00
yangxiao d09695b118 create from data 2014-08-15 17:41:04 +08:00
yangxiao 6f0fc48e8e merge cocos2d 2014-08-15 16:36:17 +08:00
yangxiao e2312bd353 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-08-15 15:55:32 +08:00
yangxiao 42916bcbe6 newmodel 2014-08-15 15:55:21 +08:00
liuliang 4c8b24d113 Modify the binary parsing 2014-08-15 15:32:15 +08:00
yangxiao 88bb1482e3 newmodel 2014-08-15 14:58:30 +08:00
songchengjiang 1e9c02dfa3 Added Light Class 2014-08-15 14:51:23 +08:00
yangxiao fdcec51cf4 struct for newmodel 2014-08-15 13:03:53 +08:00
songchengjiang 7ed40a8051 Added Light 2014-08-15 10:32:07 +08:00
yangxiao 2786e63824 Merge branch 'newcode' into obb 2014-08-14 18:58:46 +08:00
yangxiao 84bb22780a merge cocos2d 2014-08-14 17:16:20 +08:00
yangxiao ab783d2702 merge cocos2d 2014-08-14 17:12:39 +08:00
yangxiao 1942a27a5c Merge branch 'newcode' into v3_merge 2014-08-14 13:55:57 +08:00
lvlong dbf58b8873 modify function name and add default to switch block. 2014-08-14 13:15:37 +08:00
yangxiao f6da3b76b5 use renderer passed instead of get from global 2014-08-14 10:29:17 +08:00
yangxiao 6ce3b5c20a add mirror test 2014-08-13 17:38:16 +08:00
Huabing.Xu cb8c80de0d export MeshSkin as CC_DLL 2014-08-12 14:41:25 +08:00
lvlong f191bebe72 optimize Sprite3D get aabb. 2014-08-12 13:45:06 +08:00
lvlong c592ac4248 for pull request modify!! 2014-08-11 10:40:34 +08:00
yangxiao 53c143c679 remove normalize 2014-08-09 00:02:40 +08:00
yangxiao 73a0b7701d remove normalize 2014-08-09 00:02:19 +08:00
lvlong 8101e2ff1a 1. move drawnode3d to Sprite3DTest
2. add getAABB to sprite3D and mesh
2014-08-08 17:54:39 +08:00
yangxiao ceb6549ec8 merge cocos2d 2014-08-08 16:25:52 +08:00
lvlong 28769c9b15 add obb sample 2014-08-08 11:16:33 +08:00
yangxiao 813e954f4e aabb, obb 2014-08-08 00:00:58 +08:00
yangxiao 3c9483899e camera, cameratest, drawNode3D squash 2014-08-07 15:23:31 +08:00
martell 75911658aa Make CMake More Robust 2014-08-06 15:43:19 +01:00
yangxiao 8ffd0fe16e spelling error 2014-08-04 16:07:16 +08:00
yangxiao 4084fdc461 add new file to cmake 2014-08-04 15:49:12 +08:00
yangxiao 4452d9579a merge cocos2d, fix lua 2014-08-04 12:07:27 +08:00
yangxiao 52d3c4461f adjust 2014-07-31 20:20:29 +08:00
yangxiao 7562214c63 adjust 2014-07-31 20:19:43 +08:00
yangxiao 342dc05890 adjust 2014-07-31 20:17:51 +08:00
yangxiao 4aec1d37c8 code adjust 2014-07-31 20:14:43 +08:00
yangxiao 49052ab28d code adjust 2014-07-31 18:42:58 +08:00
yangxiao ca0afcfa92 add Quaternion::ZERO 2014-07-31 18:36:30 +08:00
yangxiao 17304b4775 add comment 2014-07-31 18:28:52 +08:00
yangxiao 780914687e code style adjust according minggo 2014-07-31 18:14:01 +08:00
yangxiao 38c86f7697 skeleton retain 2014-07-31 10:57:19 +08:00
yangxiao 2c29560514 add CC_DLL 2014-07-31 10:28:39 +08:00
yangxiao 44c501ca2a merge cocos2d 2014-07-31 09:56:23 +08:00
yangxiao 9f1cfbfca5 add skeleton and refactor skin 2014-07-30 18:32:34 +08:00
yangxiao da4ba95806 SubMesh and Attachment 2014-07-29 10:49:06 +08:00
minggo 7ba4f2ed5e Merge pull request #7526 from chenguangqi/v3
fixed compile error.
2014-07-21 13:54:31 +08:00
陈广歧 8b4953bbfc fixed compile error.
```bash
# compile for android.
$ ./build_native.py
```

Error message as follow:

```
ssize_tjni/../../cocos2d/cocos/./3d/CCBundleReader.cpp:94:23: error: return type of out-of-line
      definition of 'cocos2d::BundleReader::tell' differs from that in the declaration
ssize_t BundleReader::tell()
                      ^
jni/../../cocos2d/cocos/./3d/CCBundleReader.h:90:14: note: previous declaration is here
    long int tell();
             ^
1 error generated.
```
2014-07-19 18:29:52 +08:00
Huabing.Xu 3c6e87d34e Merge branch 'v3' into v3_dll
Conflicts:
	cocos/base/ccUtils.h
2014-07-17 14:12:10 +08:00
Huabing.Xu 0350186589 Merge branch 'v3' into v3_dll 2014-07-16 11:15:16 +08:00
Huabing.Xu ed690114d7 add CC_DLL for mesh, lua works now 2014-07-15 15:19:34 +08:00
Huabing.Xu dbd3fce0a5 windows dll version of cpp-tests works 2014-07-15 13:54:08 +08:00
Huabing.Xu 60334e8b3e add CC_DLL for 3d 2014-07-15 09:45:43 +08:00
boyu0 c7fec217ba Change atof() to utils::atof() 2014-07-14 20:45:24 +08:00
minggo 6c37541657 Merge pull request #7363 from Dhilan007/v3-event-clear
Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
2014-07-11 13:36:52 +08:00
yangxiao fd8541e32d rename Bone to Bone3D 2014-07-11 10:17:36 +08:00
minggo c7856b21fd Merge pull request #7366 from Dhilan007/v3-fixed-warn
fixed warn and replace NULL with nullptr.
2014-07-10 15:42:02 +08:00
yangxiao 0b4c6b7f7a comment 2014-07-10 11:05:48 +08:00
yangxiao d7b88e86ff add comment 2014-07-10 10:56:52 +08:00
yangxiao ef1f6892e1 deprecated Mesh::create use less parameter ones instead 2014-07-10 10:54:37 +08:00
Dhilan007 6cff8cb564 fixed warn and replace NULL with nullptr. 2014-07-10 00:45:27 +08:00
Dhilan007 dbcb20b886 Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
Make clear EVENT_COME_TO_FOREGROUND event.
2014-07-09 23:03:04 +08:00
yangxiao dbea3a4d04 deprecated functions 2014-07-09 14:07:33 +08:00
yangxiao 0c28106b48 init playreverse 2014-07-09 09:59:18 +08:00
yangxiao 90b6841e25 adjust api according feedback 2014-07-09 09:53:15 +08:00
lvlong 6de3309f90 have two GL_UNSIGNED_INT delete one 2014-07-08 20:13:57 +08:00
yangxiao 8b482fdfcd remove gl_fixed 2014-07-08 11:02:00 +08:00
lvlong e315ef527a parseGLType bug 2014-07-07 17:22:46 +08:00
lvlong a48d33ce31 Merge branch 'newcode' into v3 2014-07-07 17:06:37 +08:00
lvlong 0a9e96bfdf modify Bundle3D::parseGLType add other type 2014-07-07 09:16:08 +08:00
yangxiao d2cd2449d8 adjust code 2014-07-04 10:42:02 +08:00
lvlong ff908d771a add a space to test pushing 2014-07-01 11:26:29 +08:00
lvlong e44dee6607 merge 2014-07-01 11:08:37 +08:00
lvlong e3cc234cfb Revert "modify BundleReader and the version read"
This reverts commit 660c80fac7.
2014-07-01 11:05:48 +08:00
lvlong 660c80fac7 modify BundleReader and the version read 2014-07-01 10:45:01 +08:00
lvlong c1afd7133a modify BundleReader and the version read 2014-07-01 09:30:14 +08:00
lvlong df7ab50062 modify BundleReader and the version read 2014-07-01 09:26:21 +08:00
minggo 36e864552e Merge pull request #7253 from super626/v3
c3b loader bug
2014-06-30 17:33:13 +08:00
lvlong 701a2b60c2 sub-version > 0 2014-06-30 17:14:47 +08:00
lvlong 42aaf38468 modify reader-64bit bug 2014-06-30 17:10:07 +08:00
Dhilan007 26f3445311 add missing files for the projects 2014-06-30 17:07:55 +08:00
yangxiao 58e9fcc741 remove unused code 2014-06-27 22:11:29 +08:00
Huabing.Xu 9126819941 linux work now for bundleReader 2014-06-27 01:22:41 -07:00
lvlong 9d9c1eb51a change the tab in code to space 2014-06-27 14:42:48 +08:00
lvlong e6e9c6caa9 modify bug about parent index is -1 2014-06-27 09:32:09 +08:00
yangxiao 392a769c8f merge cocos2d v3 2014-06-26 22:48:42 +08:00
yangxiao 2175b25730 fix animation bug 2014-06-26 21:58:26 +08:00
yangxiao ccb39e51b2 animation3d transition not finished 2014-06-26 18:35:12 +08:00
minggo dc635db163 fix warnings 2014-06-26 16:15:02 +08:00
lvlong 658a955e36 modify skindata binary reading 2014-06-25 13:20:42 +08:00
lvlong da835cb837 modify origin-pos stuff 2014-06-25 11:35:55 +08:00
lvlong 984e9079a7 modify bundle3d 2014-06-25 10:13:11 +08:00
lvlong ab910dfe19 reader test 2014-06-25 09:13:24 +08:00
yangxiao 2e4c801b2f load originpose 2014-06-24 23:33:30 +08:00
lvlong dc0101737c test for tony 2014-06-24 14:43:20 +08:00
lvlong 431378a41e commit for tony test 2014-06-24 14:10:03 +08:00
lvlong 2de28eea89 for tony 2014-06-24 13:40:04 +08:00
yangxiao c65e5d6872 simplify shader, bath sprite3D render 2014-06-23 19:08:26 +08:00
lvlong e48982aeaa unsigned int -> size_t 2014-06-23 11:12:08 +08:00
lvlong 0ac6b8c96d 1.delete write function from bundle reader.
2.unsigned int -> size_t.
2014-06-23 11:10:03 +08:00
yangxiao c92ba3f3dc Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-23 09:32:59 +08:00
lvlong 75f1ef5288 modify warning 2014-06-23 09:23:09 +08:00
yangxiao 92da41694d Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-23 09:05:03 +08:00
yangxiao 1e319bc1f8 fix compile bug 2014-06-20 22:38:09 +08:00
yangxiao 1581396810 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-20 18:54:34 +08:00
yangxiao 3096979b1f rename createSubAnimate3D to create 2014-06-20 18:54:09 +08:00
XiaoYang 2371e8e6ae Merge pull request #38 from lvlonggame/v3
binary loader
2014-06-20 18:46:52 +08:00
yangxiao c5e562106f Animate3D support spawn 2014-06-20 17:55:25 +08:00
lvlong 69436ddd65 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
	cocos/3d/CCBundle3DData.h
2014-06-20 16:02:22 +08:00
lvlong e4bbfad773 1. binary loader is OK.
2. add some comment.
2014-06-20 15:30:08 +08:00
yangxiao f633c6a8c2 create sub Animate3D 2014-06-20 12:01:54 +08:00
lvlong 8493c4579b before switch branch save 2014-06-19 15:43:02 +08:00
yangxiao c5bb10e5f4 add comments 2014-06-19 14:11:14 +08:00
yangxiao 4db0bea73f bone original pose 2014-06-19 12:01:03 +08:00
yangxiao 9eaff7465d Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-06-18 17:17:33 +08:00
yangxiao 052b4fa1ce bone origin matrix 2014-06-18 17:16:54 +08:00
minggo a587931ce3 Merge pull request #7115 from minggo/windows-fix
fix compiling error on windows
2014-06-18 14:14:39 +08:00
minggo d6776b664a fix compiling error on windows 2014-06-18 14:01:57 +08:00
Dale Stammen 6fcf43e64d #undef NEAR reserved word for WP8 and WinRT 2014-06-17 09:27:19 -07:00
yangxiao 1ba59fba94 code adjustment according to minggo 2014-06-17 19:18:56 +08:00
yangxiao e1fb8c82f0 missing include 2014-06-17 15:31:45 +08:00
yangxiao 6c39dc0e18 adjust includes 2014-06-17 15:28:14 +08:00
lvlong c1fd9adebf Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-17 13:59:25 +08:00
lvlong ef32bffceb modify bundle3D load() 2014-06-17 13:59:03 +08:00
yangxiao fd02a914f4 remove unused code 2014-06-17 13:50:58 +08:00
yangxiao b9824e1778 remove external from include path 2014-06-17 21:16:32 +08:00
yangxiao 189fbb7071 resolve conflict 2014-06-17 10:52:48 +08:00
yangxiao fb7fc23ee9 refactor code 2014-06-17 10:49:52 +08:00
Huabing.Xu 07ec5970fb 1. using external/json folder for rapidjson
2. linux works now
2014-06-16 19:18:02 -07:00
yangxiao 10a49523b9 fix cache, android work 2014-06-16 23:43:07 +08:00
yangxiao 7ae06d44a6 cache work 2014-06-16 20:58:13 +08:00
lvlong d587971c09 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-16 19:35:35 +08:00
lvlong 32cc5b12d6 ready 2014-06-16 19:30:45 +08:00
yangxiao 531f8998a1 skincache 2014-06-16 19:17:07 +08:00
lvlong 4b7f6a6185 static Sprite3D is ok 2014-06-16 19:08:43 +08:00
yangxiao 2c6f7b63d1 avoid reopen file 2014-06-16 18:46:58 +08:00
yangxiao 0c07b05e1d remove unused code 2014-06-16 18:36:30 +08:00
yangxiao c00cdd0ae3 use bone dirtyflag 2014-06-16 18:22:32 +08:00
yangxiao bc31d6b082 merge lv 2014-06-16 16:45:43 +08:00
yangxiao 58a6adca02 construct BoneBlendState 2014-06-16 15:45:58 +08:00
lvlong a4ee8b8dc2 Merge branch 'lv' of https://github.com/super626/cocos2d-x into v3 2014-06-16 15:39:05 +08:00
lvlong 2282c98f2e do some test 2014-06-16 15:38:03 +08:00
Huabing.Xu a0ba6775c6 adjust animation logic 2014-06-16 15:22:00 +08:00
lvlong 2840409933 for tony test 2014-06-16 14:09:41 +08:00
yangxiao 7b621c5c93 aa 2014-06-16 00:26:31 +08:00
yangxiao dd8f66ce57 merge loader 2014-06-16 00:01:38 +08:00
yangxiao 9dd7241176 load c3t animation work 90% 2014-06-15 22:45:56 +08:00
lvlong 4ae01d148f 11 2014-06-13 19:26:46 +08:00
yangxiao ff6ef1140d two animate3d the same time 2014-06-13 19:20:19 +08:00
yangxiao 247734e2e0 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-06-13 12:25:04 +08:00
Huabing.Xu f7b8acd6fd change pointer to std::vector for mesh 2014-06-13 11:59:13 +08:00
yangxiao 09fe7e13b7 blendstate 2014-06-13 09:12:29 +08:00
yangxiao ae0b850d89 boneblendstate 30% 2014-06-12 18:32:47 +08:00
lvlong 14f4b6430f modify 3dloader, you can run animation. 2014-06-12 18:26:42 +08:00
lvlong 1ca69d2689 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
2014-06-12 16:28:36 +08:00
lvlong 742ea7f2df Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/2d/cocos2d.vcxproj.filters
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
Huabing.Xu e70918e325 extract Animation3DData 2014-06-12 14:03:33 +08:00
lvlong 9fe7c1a9da loader 2014-06-12 10:01:54 +08:00
Huabing.Xu f1bc0971aa extract mesh data, material data, skin data into a header file for reuse in converter and engine 2014-06-11 18:24:14 +08:00
Huabing.Xu 65acec013b Merge branch 'v3' into v3Animation 2014-06-11 17:45:31 +08:00
Huabing.Xu 18663609b4 add interface for speed and playback in animate 2014-06-11 15:07:37 +08:00
yangxiao d76525ced1 use my data temp 2014-06-11 14:20:14 +08:00
Huabing.Xu 9ee6f1f3e0 adjust shader uniform settings
use a new fake data for testing
2014-06-11 12:07:25 +08:00
yangxiao cddad40ec0 make it rotate 2014-06-11 10:01:52 +08:00
yangxiao 6d09b50699 animation bug 2014-06-10 19:53:06 +08:00
yangxiao a991940268 debug Sprite3D with .c3t 2014-06-09 18:37:58 +08:00
yangxiao 0c95fe1fbd animation test 2014-06-06 19:12:08 +08:00
yangxiao 87c7e2b0e9 worldmat cache in bone 2014-06-05 18:21:25 +08:00
yangxiao 32ba5f2873 change comment 2014-06-05 16:47:03 +08:00
yangxiao ed8f8a9cad sprite3d with skin render&bundle 2014-06-05 16:36:01 +08:00
Ricardo Quesada 79ebc546f8 Merge remote-tracking branch 'cocos2d/v3' into normalized_position
Conflicts:
	CHANGELOG
	cocos/ui/UILayout.cpp
2014-06-04 09:19:22 -07:00
yangxiao 54caf26a57 animation3d 2014-06-04 18:17:09 +08:00
Ricardo Quesada 1b8d0d88df Adds setNormalizedPosition()
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
minggo 4b979d67db issue #5429: treat warning as error on Mac 2014-05-30 16:46:01 +08:00
Ricardo Quesada 6461e26c9f Squashed commit of the following:
commit 64722e414c6cacc108fa6015d6af84bd9a4d79ec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 14:03:53 2014 -0700

    More WP8 fixes

commit 7934be32741cddee6d04cd4f32c7e9718ba83b4c
Merge: c2b1619 fea335f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 12:19:41 2014 -0700

    Merge branch 'mesh3d' of github.com:ricardoquesada/cocos2d-x into mesh3d

commit c2b1619005b5a62ef77afe727429584d6a57010e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 12:19:19 2014 -0700

    Adds missing resources for Windows Phone 8

commit fea335f573f975d9d2f6eafeb3ad4d3ea8095ee5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:54:15 2014 -0700

    Updates CHANGELOG

commit b8b93da914de97662c9df55cfc351ad8b74ea779
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:48:59 2014 -0700

    Adds Sprite3d files and tests

commit 059c842938e19068427bb2276d52f3e0ea1cc51f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:16:13 2014 -0700

    fixes compiler warnings for windows

commit d3299f4cf443c9603f9120e431dbcb6ce8b8e26f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 10:53:34 2014 -0700

    fixes for Sprite3D

    Adds copyright header
    removes compilation warnings
    cleans code a bit

commit 1377787a4bcebdf349f9de0a05c329066c6eb626
Merge: f89725f 9a3c2d0
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 20:46:26 2014 -0700

    Merge pull request #34 from dumganhar/pull/6731

    fix compilation error of missing bind Mesh for luabindings.

commit f89725f65ca604efb9abbcfe336c9d50135016b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:45:12 2014 -0700

    use const & and changed typo

commit 9a3c2d0df9abcd76292cc1f71b6615931aa807d5
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date:   Sat May 17 11:43:10 2014 +0800

    fix compilation error of missing bind Mesh for luabindings.

commit 59524b3850b27342f3cb4c390751bdf97362a794
Merge: ee4ec94 5c5a6b9
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date:   Sat May 17 11:33:01 2014 +0800

    Merge commit 'refs/pull/6731/head' of git://github.com/cocos2d/cocos2d-x into pull/6731

commit 5c5a6b9bde410027db948b539bc3111dc243cf0b
Merge: d4285e3 5f41732
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:23:58 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit d4285e336808699f828b82c6b90a83b1b0c0978c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:22:49 2014 -0700

    remove empty lines

commit 5f4173271101e2411ffb6cbf600066e204df98d3
Merge: e272583 ac8cf25
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 20:15:44 2014 -0700

    Merge pull request #33 from dabingnn/mesh3d_work

    Mesh3d work

commit ac8cf2571d92b03c9632d0415078d08526322289
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:14:01 2014 -0700

    added mesh3d file to template

commit e272583cb8a7f41d8d74dbf7d7db71584187a779
Merge: 6a1b847 5d3a955
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 19:10:45 2014 -0700

    Merge pull request #32 from dabingnn/mesh3d_work

    Mesh3d work

commit 5d3a95543f66f7ec90bf06e6e1761722b8a33cca
Merge: 4feae11 97cae73
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 18:18:13 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit 6a1b847065a1b9d369892ab011478c47e80c9195
Merge: 4feae11 4ece4b3
Author: Trace0429 <yangtuo0429@gmail.com>
Date:   Fri May 16 17:15:39 2014 -0700

    Merge pull request #31 from Trace0429/mesh3d_work

    windows work now

commit 4ece4b3255d84f2749298fdbdecc5ad0302c36a3
Author: Trace0429 <yangtuo@chukong-inc.com>
Date:   Sat May 17 08:12:46 2014 +0800

    windows work now

commit 4feae11577f64c3aff943af51adc37dcb987bdc1
Merge: 510fc0c fdf82d3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 16:32:58 2014 -0700

    Merge pull request #30 from dabingnn/mesh3d_work

    Mesh3d work

commit fdf82d36d97ab68fdb7bab54241fdd94f18a53eb
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:32:00 2014 -0700

    fix compile error after merge (MAC can work)

commit 4bef832c3f4d5e5f3c19ca36f13ceba9e4ff1dbe
Merge: 510fc0c d19de29
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:24:11 2014 -0700

    Merge branch 'v3' into mesh3d_work

    Conflicts:
    	build/cocos2d_libs.xcodeproj/project.pbxproj
    	cocos/2d/cocos2d.vcxproj
    	cocos/2d/cocos2d.vcxproj.filters
    	cocos/Android.mk
    	cocos/CMakeLists.txt
    	cocos/renderer/CMakeLists.txt

commit 510fc0cea76bdedfae858bb930d98715ce54f7e9
Merge: e098ed7 7fea347
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 16:11:39 2014 -0700

    Merge pull request #29 from dabingnn/mesh3d_work

    Mesh3d work

commit 7fea34782f30ef0498a7a993016f45fcb786b771
Merge: a8a409a e098ed7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:08:01 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit a8a409a7d5280b1075eb6258ee556611a5cba7b3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:05:37 2014 -0700

    bind ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER to 0 after draw

commit e098ed7a5c187256be8313ec5d66294d3554c914
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 16:02:27 2014 -0700

    bind buffer to 0 when finish draw

commit d13f637a3777e81085e0285faf00105c58229d7c
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 14:00:38 2014 -0700

    fix outline width

commit 8a79c98b163ad862a2e09cbcc19a939f06556358
Merge: e208712 a0cf4ef
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 13:47:17 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit e20871233915f8b6010e59595c38793ec3d6956e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 13:47:12 2014 -0700

    make some member protected

commit a0cf4efc48af801636a55d1c330fb6841896d33b
Merge: c0b8902 8b723e8
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 13:06:17 2014 -0700

    Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d

commit c0b89021cbbdb13db00b8844aac1f4ff9c90e968
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 13:04:27 2014 -0700

    linux work now

commit 8b723e82d81cbffd78e7378cab6d11df30baa044
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:48:34 2014 -0700

    inc drawcall

commit 5d0b6304b3e5c9bcb2354c3245511706438dc23c
Merge: 1e7032b e783da9
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:31:44 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit e783da91fe6c14c8594d3da865e965256376dd10
Merge: 5da20fd 8f7a19a
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 12:31:31 2014 -0700

    Merge pull request #28 from dabingnn/mesh3d_work

    Mesh3d work

commit 1e7032b448bc79d76a445258f2b0c5bd6dba5fea
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:30:01 2014 -0700

    optimize code

commit 8f7a19a7b643ac63cbcd776095d6e8a2adb7ca64
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 12:29:37 2014 -0700

    adjust code style

commit 5da20fd2e75001451ec790f775fc4fe9cb87aa1b
Merge: 659fbd6 553acfb
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 12:06:53 2014 -0700

    Merge pull request #27 from dabingnn/mesh3d_work

    Mesh3d work

commit 553acfb3ee685f5461a6d2a68779200abcca8670
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 12:06:02 2014 -0700

    fix visual error for outline

commit 659fbd652aa7f4c2d3629fe446051c3dd0377510
Merge: 056c3e1 c617bb7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 11:54:54 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 056c3e1394b9c1588395ac8a7f70db1e63c88c31
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 11:54:47 2014 -0700

    fix shader, add multiple sprite to Sprite3DEffectTest

commit c617bb74b6bc1e691ee488fd9ca43fa618710bfa
Merge: 94d7896 7b19c56
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 11:33:31 2014 -0700

    Merge pull request #26 from dabingnn/mesh3d_work

    Mesh3d work

commit 7b19c564e4053ad883617873b11043df1fb98a45
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:30:34 2014 -0700

    share the same glprogram in effect3DOutline

commit 377d3bccd85dc566554c4fe7b529a9d0e82199e7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:19:56 2014 -0700

    add class static variable for EffectOutline

commit d4913bf735dbc74a21bd8327af0b74325bbf9d1d
Merge: 213bbb0 6837cea
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:07:04 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit 213bbb0c289e579895e92620153b95a8cf374521
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:55:28 2014 -0700

    add mesh.h in cocos2d.h

commit 94d789610c9d4426b14e655a73197c652afc74f6
Merge: fa69e09 9af9da5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 10:41:24 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit fa69e09ce0265b1fe3f4e76fa4dbc952abf17812
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 10:41:05 2014 -0700

    remove namespace

commit 9af9da50a91804d11537cffe0750e486cf95c8a5
Merge: ff15926 8a38a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 10:30:23 2014 -0700

    Merge pull request #25 from dabingnn/mesh3d_work

    Mesh3d work

commit 8a38a384742ba130946de8ad1759b61ed2f70495
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:27:28 2014 -0700

    remove redundant uniform CC_Texture0

commit db80bf7c7597fd20a1ca5e4ca89ad067b527f034
Merge: ff15926 511295e
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:20:01 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit ff15926f47edfbb1250440b060c1d887cfecd033
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 09:11:36 2014 -0700

    warning more than one texture

commit 5debbf8d6de4563361974b67aa52e572f7df9dd6
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 08:45:03 2014 -0700

    remove redundant line

commit ed357e7484a63bc3eb208d589943f802b7832e4d
Merge: a1e2306 25dd07e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 22:53:10 2014 -0700

    Merge pull request #24 from dabingnn/mesh3d_work

    Mesh3d work

commit 25dd07edb7005f593003e90120d6e6439686e5f6
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:52:33 2014 -0700

    fix memory leak

commit 945ae3444fc2d5eb7c6293960e9c11dfbc5b7cb3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:49:04 2014 -0700

    remove unused member variable

commit a1e23064140328f4c9bbe434383ca6f25fcb7548
Merge: bac54fc 712e816
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 22:37:16 2014 -0700

    Merge pull request #23 from dabingnn/mesh3d_work

    Mesh3d work

commit 712e81606f2782ac41276c1e8a87d32217ac9d28
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:35:48 2014 -0700

    fix memory leak

commit bac54fce097edd4040b0a7cd522d15644e6b482a
Merge: 8ed28c4 54538e8
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 20:01:49 2014 -0700

    Merge pull request #22 from dabingnn/mesh3d_work

    Mesh3d work

commit 54538e89a2bf33ad6936130d1cbb3ef153db01a5
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 20:01:29 2014 -0700

    android work now

commit a6cc0f77875e045d169758adf0cde87360f41475
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:53:39 2014 -0700

    remove sprite3dEffect include

commit d8482fda09d414de76d1dc1a28c0d0b8bcc5aa32
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:50:17 2014 -0700

    remove unused Sprite3dEffect

commit c5e2d5579daca64b0e9394a2b07613352847eca8
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:48:12 2014 -0700

    remove unused outline shader files

commit 09a100cf388d80aa1389d96994ae189cbb0652b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:43:17 2014 -0700

    fix error on IOS

commit 8ed28c4854d0b51ed0251f09c27a5ce328599ad5
Merge: d23ffe3 c0e8ea2
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 18:47:37 2014 -0700

    Merge pull request #21 from dabingnn/mesh3d_work

    Mesh3d work

commit c0e8ea26ff29fc6a3cd04e7f9e122d4ea0a67e2c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:46:54 2014 -0700

    adjust indent, and line to the end of the file

commit 661ceb72831d6eccfa522a09cedf994541af6f88
Merge: 8e764e7 d23ffe3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:35:18 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

    Conflicts:
    	cocos/3d/CCSprite3D.cpp
    	cocos/3d/CCSprite3D.h
    	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp

commit 8e764e74dd019852a0ef35b257895a7e79cd9a14
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:31:06 2014 -0700

    add testCase for outline

commit c2ced288851892299fd7258e51f32303959b374d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:03:34 2014 -0700

    extract base class Effect3D

commit d23ffe3167476d10740df321e579bf647a3698d0
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 18:02:45 2014 -0700

    RendeMeshData member rename

commit fb8f25553cd317a277c1b924da2c11b9f3188666
Merge: 73cb4b4 819db70
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 17:57:29 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 819db702d5ffa9461fc9d1d232cea7d373536664
Merge: 2676911 b408f43
Author: Trace0429 <yangtuo0429@gmail.com>
Date:   Thu May 15 17:54:24 2014 -0700

    Merge pull request #20 from Trace0429/mesh3d_work

    Mesh3d work

commit 73cb4b444b222d34e135b0d09b426b9c73c1b790
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 17:54:03 2014 -0700

    android meshcommand

commit b408f4343e47766416b19a583bc6bb5167439693
Author: Trace0429 <yangtuo@chukong-inc.com>
Date:   Fri May 16 08:50:38 2014 +0800

    windows work now

commit afbde9c25cfcdc4a6600a9e7607bc9489ea6b6f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 17:38:41 2014 -0700

    raw EffectSprite

commit 2676911bb71ef92b3d9cf198021169d9e4466525
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 16:37:20 2014 -0700

    remove SpriteEffect from Sprite3D

commit 83dc4cfc3609d14024c3966e49ee34bf36bbd77f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 16:34:36 2014 -0700

    raw effectSpriteTest

commit 39e372ef2037090317c9c4a2287b06cadf83c9c5
Merge: 734633e 6d27912
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 16:14:57 2014 -0700

    use meshcommand

commit 734633ec1ffc66e590b2ad2da94f6477d78146f2
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 15:38:30 2014 -0700

    use meshcommand

commit 4ec56afaa9a660e8eaad6afe18ffded8ca858eb1
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 15:31:43 2014 -0700

    comment out effect framework

commit 6d27912f148e03acc07da3e3b4d0c565af8afefa
Merge: d6f6f63 61a9011
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 15:11:25 2014 -0700

    Merge pull request #19 from dabingnn/mesh3d_work

    Mesh3d work

commit 61a9011d6c78ea6918664bb608dc51344e0236e5
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:55:06 2014 -0700

    fix compile error in testcases

commit 5f2f585bb8584590ecd3ebcefbb49de45b8f4bed
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:52:43 2014 -0700

    fix compile error after merge with v3

commit 1a0de47740be51e586cc5615bc28e44ec8a1fc47
Merge: d6f6f63 760ee57
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:48:19 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit d6f6f633927eb00df984ec4239555f9ce2c7e44d
Merge: c6fbd6e 76d2523
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 14:26:40 2014 -0700

    Merge pull request #18 from dabingnn/mesh3d_work

    Mesh3d work

commit 76d2523ae735384533a1e37f06e370cb3481b0f2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:25:40 2014 -0700

    move 3d shaders to shader cache

commit 9b68032c809dc6667ffd5c1af37b7ad4d84fe2de
Merge: 2c9a573 c6fbd6e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 13:56:00 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 2c9a5738c2d24c33d4994e8e44e32fcc8d9ceece
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 13:55:49 2014 -0700

    meshcommand

commit 0631a51c5d9c0aae55447105b962a888e1158cd3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 13:21:36 2014 -0700

    add mesh rebuild when come to foreground in android

commit 8695016869ab56f3a046f488485f9fdfb6532417
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 13:13:59 2014 -0700

    android work now

commit c6fbd6e67d29b2fdfeed74f96de0ff5a6cdae1f5
Merge: cd7b235 0466a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 12:21:40 2014 -0700

    Merge pull request #17 from dabingnn/mesh3d_work

    Mesh3d work

commit 0466a38e77ca1bc6be09bf18b42a6290db8dace8
Merge: e349e4e cd7b235
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:19:24 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit e349e4e0a7047ed49c2bfa9b2e3e5cae5cbc8f67
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:18:49 2014 -0700

    commit the changed IOS/MAC project file

commit a7c9a65d5603622b1d40cc009dfceee60c376f50
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:17:57 2014 -0700

    remove MeshPart

commit cd7b235b5ec5b3ce21bc856888d383e6224fd047
Merge: e666045 3b7b406
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 11:03:54 2014 -0700

    Merge pull request #16 from dabingnn/mesh3d_work

    Mesh3d work

commit 3b7b406caff0b6f79fe044612a32e909f778d1e3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 10:59:10 2014 -0700

    raw version of single Mesh

commit e666045aa4768199c530f494f0a1fb402f2ce922
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 10:44:04 2014 -0700

    fix outline

commit 5d4f304c5f9e5b35dbb1d1176232ab5189c98c0e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 10:09:45 2014 -0700

    without normal no outline effect

commit 3f6bd0ffbca804dd9ca6776c8cc2b37643911d63
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 22:39:03 2014 -0700

    android listenBackToForeground

commit 6bec670319ea154474c32c941c250bc3909a7e2e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:58:09 2014 -0700

    add boss1 with normal

commit 35c1b8d5fcec188cbef92457e24721ae53820328
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:54:20 2014 -0700

    change cache

commit 076166fba142d5432bbadaf3e75d6c35bcb6905a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:35:59 2014 -0700

    depress no .mtl crash

commit 498c9693a7e7009615382c5769b7493c3ff6be68
Merge: 8a63b49 d4fd946
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:58:50 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 8a63b4959cbb5e2b749d7f63f5b4ebe2bc5a6970
Merge: b4a8fee f395cc5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:58:36 2014 -0700

    merge dabingnn

commit d4fd946fc8afdc95741f6a170e489d3dca9e2519
Merge: f395cc5 a17f074
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 15:53:58 2014 -0700

    Merge pull request #15 from dabingnn/mesh3d_work

    Mesh3d work

commit a17f074302d10ff03881cba7e634e094d31feb0a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:52:58 2014 -0700

    android can work now

commit b4a8fee4b9735e16331a5656055572db9e551367
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:33:07 2014 -0700

    refactoring render code

commit f395cc50cdd8f2f15204ad9a126338d5c2fa72d2
Merge: f129e02 a2c12df
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 15:27:21 2014 -0700

    Merge pull request #14 from dabingnn/mesh3d_work

    Mesh3d work

commit a2c12df8d8908abe4dcb1a0c91711a28d9f05cac
Merge: 1932e22 f129e02
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:26:19 2014 -0700

    Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d_work

commit 1932e22962a79530adf583f24070efcee32251d3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:25:55 2014 -0700

    android can compile now(can not work)

commit f129e02ef21a0d44b8517c53d8c6bed0aaf85def
Merge: ae2aa0d c0d9097
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 14:21:09 2014 -0700

    Merge pull request #13 from dabingnn/mesh3d_work

    Mesh3d work

commit c0d90973c2b87582e99966256c74dcdf23712d6a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 14:15:16 2014 -0700

    include Sprite3DEffect in the cocos2d header

commit ae2aa0dd705bf1a961164f9059eec4e5c2281bb5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 12:51:09 2014 -0700

    outline sprite

commit e7a542d9c95c145241314fc63fbe12ba0b80ec6a
Merge: 1c76d4c 48e9f39
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 10:48:55 2014 -0700

    meshvertexattrib work

commit 1c76d4ca319c15dadd7243ce4230fa35dfb7a1bb
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 10:40:55 2014 -0700

    use meshvertexattribute

commit 48e9f3991dd7aafc90e99e1721d04f28d01f94e6
Merge: b70bf52 e0d87a9
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 09:41:57 2014 -0700

    Merge pull request #12 from dabingnn/mesh3d_work

    Mesh3d work

commit e0d87a99f42f808429917c8b586509ca75e8a5e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:40:14 2014 -0700

    remove compile error

commit c445e07c895fc2352f1220459d91f41f77690cd8
Merge: b70bf52 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:31:14 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit b70bf522ef139da670cf41791a3d0ddad3dfa1cc
Merge: da24c48 5a2127d
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 00:25:47 2014 -0700

    vertex attrib

commit da24c48c981029493900bcd2143495e546faa75e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 23:49:09 2014 -0700

    mesh vertex attribute

commit 5a2127d718e6a9cb9f2ca3e1ac353ce1e5c0ebfd
Merge: d98adb7 5148f76
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 19:06:38 2014 -0700

    Merge pull request #11 from dabingnn/mesh3d_work

    Mesh3d work

commit 5148f76c43bf1e3dc5a49ad6bf112d166d6b1c93
Merge: 02deb39 d98adb7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 19:05:40 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 02deb399314f01ec1222d78f2383a65614e33a34
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 19:04:15 2014 -0700

    fix texcoord y flipped

commit d98adb7d9d906f8376e45a2ba57bffc4e17e1775
Merge: 300eb4e 946283b
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 18:35:08 2014 -0700

    Merge pull request #10 from dabingnn/mesh3d_work

    Mesh3d work

commit 946283b83218de893c727dc9780291fe1683a4f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 18:22:16 2014 -0700

    added blendFunc

commit 300eb4e31783452cf16b77f85c3ef6f9dba19fc6
Merge: da7d6a0 ccc0baf
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 16:03:01 2014 -0700

    Merge pull request #9 from dabingnn/mesh3d_work

    Mesh3d work

commit ccc0bafd32b3375c2fe2163e0eb32714d06f8525
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 16:01:59 2014 -0700

    fix compile error after merge

commit 5bfc30b2b930131d23058d99a6862061c2217f38
Merge: da7d6a0 0171e27
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 15:56:46 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit da7d6a087f22f4a11827ff3410fbcd2561f155fc
Merge: 0caad32 f413b4e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 14:19:24 2014 -0700

    Merge pull request #8 from dabingnn/mesh3d_work

    Mesh3d work

commit f413b4e55764d27863ae6978f1dbb2a0a3ca35e0
Merge: f47cfc6 0caad32
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 14:17:01 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit f47cfc67041ed4655a916623a6731876758a5182
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 14:15:06 2014 -0700

    add new interface for createSprite3D

commit 0caad32f2aa40c45e42d5d61c83419ee06e65a97
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 13:58:35 2014 -0700

    default GLProgram to object

commit 901ccef93593e2c39cca190784b4fc9684dfa9d0
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 13:13:24 2014 -0700

    remove compile warning

commit a6f9cdfcdd001d4486eb8206c3bd9d85e9fc9bc8
Merge: 68bdd0b 3eef54c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 13:01:20 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 68bdd0be68e3a11bb7bc5312e61ba5fb628c439b
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 12:59:59 2014 -0700

    rename init->initWithFile in Sprite3D

commit 3eef54ca06c83f72e248ce91fe639a8446ef1be5
Merge: f719f45 1c8773c
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 12:58:23 2014 -0700

    Merge pull request #7 from super626/mesh3d_tmp

    Mesh3d

commit 1c8773c53ff0bb87cb249d6392a900cd572dac1e
Merge: 23e8786 f719f45
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 12:56:06 2014 -0700

    Merge branch 'mesh3d_tmp' into mesh3d

commit f719f45aba37791ffdfe107569350a1af94cbeb0
Merge: 6bd3f28 1b76467
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:59:46 2014 -0700

    Merge pull request #6 from dabingnn/mesh3d_work

    Mesh3d work

commit 1b7646759d9efcdf0942a42c0c22964a99309853
Merge: 6bd3f28 87adf9d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:53:17 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 87adf9df61e76f765f78a2bae4ec980ffb73ce57
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:52:41 2014 -0700

    adjust line indent and header file define

commit 23e8786892b89e25d1add091a7c3bc618990e579
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 11:44:22 2014 -0700

    using vbo

commit 6bd3f28440eca3530379b4610d6f87cc88eb54c5
Merge: 56fc0f4 a239a7e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:42:10 2014 -0700

    Merge pull request #5 from dabingnn/mesh3d_work

    Mesh3d work

commit a239a7e35a82f497c337d96a025125b92c8daefd
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:39:06 2014 -0700

    add CCSprite3d include into cocos2d.h

commit 8d580c28a084c1dab2a5ce925871f3361e6b970a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:33:18 2014 -0700

    remove cocos2d.h include in Sprite3DTest.h

commit 56fc0f4cbccb07cda972efda302ff6689b958ab2
Merge: ab16a26 8bb75e3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:28:47 2014 -0700

    Merge pull request #4 from dabingnn/mesh3d

    Mesh3d

commit 8bb75e3dd96131da1c2dd9bc622d7bdbb2ad0514
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:26:40 2014 -0700

    fix compile error after rename

commit 230a73132c09c66b449efbacbc417974616694c6
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:07:30 2014 -0700

    rename FileXXX to CCFileXXX

commit ab16a26376f7deddf1a82f3085668e3fd9f09a12
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 10:52:36 2014 -0700

    rename _model to _mesh

commit 92ac7f75d06ad081282bbddcad5920a1f7584264
Merge: 6b911b5 df147d1
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Mon May 12 22:23:59 2014 -0700

    Merge pull request #3 from dabingnn/mesh3d

    Mesh3d

commit df147d14ddb8e61d907a44c6f03f404c8a68103f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 22:21:22 2014 -0700

    fix retain/release in sprite3D

commit 0b38939fd79168699ab737a8dc8e97c9417cf4ce
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 20:04:16 2014 -0700

    remove compile warnings

commit 090f81b8198d18bc0b31bbba28c3e2e6d73e9f92
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 19:16:25 2014 -0700

    using glprogramstate work ok

commit 0b4f36a964c28f5f4b3224522f27402e0efbe123
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 18:38:52 2014 -0700

    add obj

commit e8917d7427f3ff0e7c3d874b908e0058adecf2f7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 18:33:23 2014 -0700

    use glprogramstate

commit 6b911b52c86cd79e1fd3efc0536a5ca7ab04ab7a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 13:01:56 2014 -0700

    sprite3d

commit 2a490c344f2db27d467506cf28c910410bb892e6
Merge: 23a5232 01b015d
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Mon May 12 10:52:17 2014 -0700

    Merge pull request #1 from dabingnn/newcode

    Newcode

commit 01b015d1238c89b6837ea276a95ce359cf0da5a7
Merge: 23a5232 5d24b3d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 10:50:14 2014 -0700

    Merge branch 'v3' into newcode

commit 23a5232fe5bb4c0b0bc821d1945426486dafe253
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 09:44:41 2014 -0700

    3d mesh initial code
2014-05-18 14:49:16 -07:00