Ricardo Quesada
3588041409
removed empty spaces
2014-02-28 16:39:04 -08:00
Ricardo Quesada
9d501479c1
removes unused ivar from ParticleSystemQuad
2014-02-28 16:19:27 -08:00
Ricardo Quesada
da8e571862
shaders set in the correct position
2014-02-28 16:14:55 -08:00
Ricardo Quesada
d78304599d
Cache working OK.
...
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada
13b60c8759
Applies Wu Hao's patch for 2.5D
2014-02-28 13:48:00 -08:00
Ricardo Quesada
6920bec6ef
transform object returns the MV
...
code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada
ff79c0d9ad
Merge branch 'develop' into visit_draw_improved
2014-02-28 10:59:07 -08:00
andyque
46c93f07ad
fixed #4103 . fix crash when websocket close
2014-02-28 17:32:54 +08:00
James Chen
b5ca9f21d1
Merge pull request #5482 from andyque/fix3868
...
fixed #3868 : Possible crash on repeat running between HttpClientTest, WebSocketTest, SocketIOTest
2014-02-28 16:57:33 +08:00
James Chen
ec4a4466b4
Merge pull request #5461 from Wilhansen/spine_skelFix
...
closed #4156 : spine::Skeleton would not be updated after re-adding to scene.
2014-02-28 16:34:35 +08:00
James Chen
225b5e0e4f
Merge pull request #5492 from dumganhar/iss4129-remove-all-listener
...
closed #4129 : Event listeners used in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 16:09:54 +08:00
James Chen
d33017f27a
issue #4129 : Adds default argument(nullptr) for dispatchCustomEvent.
2014-02-28 15:40:45 +08:00
James Chen
7774bb4c6c
closed #4129 : Event listeners in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 15:09:53 +08:00
James Chen
bbc1c385c2
issue #4129 : EventTouch::getTouches return const reference.
2014-02-28 15:08:18 +08:00
James Chen
7fcc9f02d7
Merge pull request #5490 from natural-law/issue3684
...
closed #3684 : Set shader program before TextureAtlas is rendered.
2014-02-28 13:55:07 +08:00
Ricardo Quesada
eb66ddd931
visit and draw improved.
...
`visit()` and `draw()` are improved.
they both receive:
- `Renderer`
- `kmMat4` for transformation
- `bool` whether or not the transform changed from the previous frame
Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).
Those parameters are needed for:
- `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
- we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
- whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.
We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
James Chen
658cf72d31
issue #4129 : Uses 'const reference' when getting touches by EventTouch::getTouches.
2014-02-28 13:43:28 +08:00
James Chen
8a04fbabf1
issue #4129 : EventDispatcher::_listeners -> _listenerMap.
2014-02-28 12:01:47 +08:00
zhangbin
ddf5957a9c
closed #3684 , Set shader program before TextureAtlas is rendered.
2014-02-28 11:43:41 +08:00
Ricardo Quesada
8ebf00fec1
SpineDrawing fixes
2014-02-27 19:40:21 -08:00
James Chen
b363751b1a
Merge pull request #5477 from heliclei/console-upload-file
...
CCConsole:support file upload via telnet console
2014-02-27 21:53:57 +08:00
James Chen
4277509966
Merge pull request #5463 from andyque/refactor3877
...
closed #3877 . make fadeIn and fadeOut behaviours correct
2014-02-27 21:49:38 +08:00
heliclei
5531cae2ec
Merge remote-tracking branch 'upstream/develop' into console-upload-file
2014-02-27 21:35:53 +08:00
James Chen
a96f44f31d
Adds override for override functions (onEnter, onExit) in cpp-tests.
2014-02-27 21:10:03 +08:00
andyque
32d3bf03bd
fixed #3877 . make fadeIn and fadeOut behaviours correct
2014-02-27 21:00:25 +08:00
boyu0
5ff60485a4
issue #4118 : set body update after physics step.
2014-02-27 20:23:23 +08:00
boyu0
8c536589df
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss4118_physical_performance_improve
2014-02-27 20:04:04 +08:00
minggo
8d47d5f16a
return immediately when no changing
2014-02-27 15:12:57 +08:00
boyu0
b63641c7a5
issue #4118 : delete physicsSetPosition/Rotation method and add physics position/rotation tag.
2014-02-27 14:36:09 +08:00
boyu0
f400c1ac68
issue #4118 : edit contact test and fix node setPhysicsBody bug
2014-02-27 13:35:37 +08:00
andyque
d4b9544365
fixed #3868 . when the singleton destoryed, the cocos thread may later than that which will cause the s_responseQueue to be nil.
2014-02-27 11:25:44 +08:00
James Chen
dc6eca19c0
Merge pull request #5476 from dumganhar/iss4116-split
...
closed #4116 : Remove script-bindings codes, move it to 'cocos2d/cocos2d-js' and 'cocos2d/cocos2d-lua' repo.
2014-02-27 10:27:48 +08:00
boyu0
75ec508f0a
issue #4118 : improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method.
2014-02-27 09:45:35 +08:00
Huabing.Xu
cd7b075900
closed #3874 : fix bug, blendID should be shifted by 50 bits
2014-02-27 09:27:33 +08:00
heliclei
fe574616f3
fix console loop
2014-02-26 23:51:45 +08:00
heliclei
31a13a6262
remove unused function
2014-02-26 23:46:07 +08:00
heliclei
9d6be63171
CCConsole:support file upload via telnet console
2014-02-26 23:41:47 +08:00
James Chen
c2acfea633
issue #4116 : Delete non-scripting files.
2014-02-26 21:17:17 +08:00
boyu0
4df1e104f3
issue #4118 : improve performance.
2014-02-26 19:56:52 +08:00
Huabing.Xu
c7315a2e3e
closed #3874 : expand textureID bit to 32bits
2014-02-26 15:01:45 +08:00
James Chen
ffb815d5e6
Merge pull request #5466 from andyque/bug3868
...
closed #3868 . when singleton deleted, it should not dispatch callbacks. This PR resolves: Possible crash on repeat running between HttpClientTest, WebSocketTest, SocketIOTest.
2014-02-26 11:56:33 +08:00
CocosRobot
01e37a0000
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-26 03:53:49 +00:00
James Chen
5e315273f9
Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
...
closed #4144 : fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
CocosRobot
e6104f9649
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-02-26 03:41:20 +00:00
James Chen
2b2979551e
Merge pull request #5460 from boyu0/iss4118_physical_performance_improve
...
issue #4118 : Physical performance improve.
2014-02-26 11:37:13 +08:00
andyque
e7de92a54f
fixed #3868 . when singleton delted, it should dispatch callbacks.
2014-02-26 10:59:56 +08:00
boyu0
912dad7a71
closed #4144 : fix bug: Node::setPhysicsBody doesn't work at the second time.
2014-02-26 10:53:41 +08:00
James Chen
a0192591fd
Merge pull request #5462 from heliclei/console-simulate-touch
...
closed #4146 : Simulate touch events(tap,swipe) via CCConsole
2014-02-25 18:30:40 +08:00
heliclei
1dc6d1ad21
merge begin & end with one 'tap' command
2014-02-25 18:17:43 +08:00
heliclei
6848e6dde0
use atof instead of stof to fix compile error on android
2014-02-25 16:31:21 +08:00