Arnold
3bf5e84926
[bugfix] cpp-test small bugs ( #19574 )
2019-04-04 01:13:17 -07:00
Arnold
9a56e6923f
[bugfix] motionstreak & DrawNode3D on GL ( #19564 )
2019-04-03 02:27:15 -07:00
Arnold
6452d5faec
[bugfix] enable depth test for all commands in 3d queue ( #19565 )
...
* save states
* save bits
* include deque
* remove 2d default states
* remove unsused flags
2019-04-02 00:47:55 -07:00
Arnold
e4c2c7a01e
enable cpp-tests test cases ( #19552 )
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* enable more test cases
* enable more
2019-03-27 13:59:47 +08:00
Arnold
aa54a6c576
enable shader tests ( #19546 )
2019-03-25 22:45:03 -07:00
Arnold
913211116e
enable physics ( #19545 )
2019-03-25 20:02:06 -07:00
minggo
6067d62341
adapt ClippingNodeTest ( #19528 )
2019-03-24 19:08:49 -07:00
Arnold
e1675ae67b
Enable navmesh ( #19530 )
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* enable flags
* impl debug draw
* run tests
* remove comments
* fix mac compile error
* review fix
2019-03-20 14:34:35 +08:00
Arnold
6e063330e0
remove todos
2019-03-20 09:45:09 +08:00
patricejiang
82bbeb9b87
merge metal-support
2019-03-19 10:30:15 +08:00
minggo
cb9cf672a1
Merge pull request #19517 from PatriceJiang/3d-material-test-cases
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Enable material system test cases
2019-03-19 09:46:46 +08:00
minggo
8452b55b82
Merge pull request #19513 from Mee-gu/feature/AddDeviceInfo
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Feature/add device info
2019-03-19 09:24:18 +08:00
Arnold
c1ba0d866b
remove comments
2019-03-15 15:09:39 +08:00
Arnold
d75c2f3c5e
add uniform callback
2019-03-15 14:44:28 +08:00
Arnold
c35c4e2347
fix ccpass
2019-03-15 14:41:59 +08:00
Arnold
069800b98c
enable test case
2019-03-15 14:41:59 +08:00
minggo
629eebd031
Merge pull request #19498 from PatriceJiang/texture_setTexParams
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Texture2D::TexParams fields use backend enum types
2019-03-15 10:43:52 +08:00
coulsonwang
b2387f13de
[Feature] add DeviceInfo for querying implementation limits.
2019-03-14 15:58:55 +08:00
patricejiang
f8abc80989
fix android compile error
2019-03-14 13:39:11 +08:00
minggo
f5380f8efe
Merge pull request #19506 from minggo/rectangleclipping
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ClippingRectangleNode works
2019-03-13 15:50:31 +08:00
Arnold
fb29eefda6
add setVertexLayout interface
2019-03-13 15:06:30 +08:00
minggo
1d9bde0520
ClippingRectangleNode works
2019-03-13 14:27:47 +08:00
minggo
7ebea45168
fix some todo
2019-03-13 14:11:40 +08:00
patricejiang
73ad5c62d3
fix android compile
2019-03-13 11:16:03 +08:00
Arnold
1d0107c087
alias backend::SamplerDescriptor
2019-03-13 10:54:26 +08:00
patricejiang
53975ee428
fix android error
2019-03-13 09:56:29 +08:00
coulsonwang
a8e54b9b53
[Feature] update attribute setting
2019-03-12 21:05:03 +08:00
patricejiang
58c40c1cc6
fix android compile error
2019-03-12 16:53:28 +08:00
Arnold
62c6eae7c3
change Texture2D::TexParams fields type
2019-03-12 16:53:28 +08:00
Arnold
a384e38e16
[bugfix] GL vertex attribute layout incorrect ( #19484 )
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* collect OpenGL enum convertion methods
* add testcase for lots of nots
* fix andorid compile error
* move more function to UtilsGL
* use shared pointer
* naming stuff
* move VertexLayouts to CommandBuffer
* fix android compile error
* fix android headers
* add comment
* add comment, fix
2019-03-12 10:37:52 +08:00
coulsonwang
c5c6fa3396
Feature/update sprite3 d test ( #19475 )
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* [BugFix] fix crashed test in metal
* [Feature] add comments
* [Feature] modify ways to get max_vertex_attribute
* [Feature] make it crashed in debug mode
2019-03-08 18:48:12 +08:00
minggo
0138db855f
make lua-tests work ( #19471 )
2019-03-07 11:34:02 +08:00
coulsonwang
e69e7e0b30
[Feature] support cubeMapping in metal ( #19469 )
2019-03-07 11:08:12 +08:00
Arnold
f7496948fd
[3d] support particle3d ( #19464 )
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* first commit
* fix matrix
* remove used comments
* fix compile error on mac
* self review fix 1
* litte refactor
* use reference:
2019-03-06 17:03:16 +08:00
minggo
c040a2d49b
Cocos console ( #19466 )
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* modify to work for new console
* fix for windows
* update cocos console
2019-03-06 17:01:26 +08:00
coulsonwang
776ab98e0b
[BugFix] fix fill UnifromBuffer issues ( #19462 )
2019-03-05 11:19:52 +08:00
Arnold
3a55fa3dd6
[3d] add CameraBackgroundBrush ( #19454 )
2019-03-04 09:14:45 +08:00
Arnold
1e00f50266
reorder sprite3d testscase ( #19449 )
2019-02-28 15:25:41 +08:00
Arnold
b4f2ed0376
[3d] Sprite3DTest enable test cases ( #19447 )
2019-02-28 15:20:23 +08:00
Arnold
7fd82997ef
[3d] terrain impl & test case ( #19442 )
2019-02-27 17:16:25 +08:00
coulsonwang
f4170ea89a
[Feature] set default scissor rectangle for metal when scissor test disabled ( #19441 )
2019-02-27 15:02:28 +08:00
coulsonwang
cba56e5da7
Feature/save image issue ( #19435 )
2019-02-27 11:29:20 +08:00
minggo
1e7a6f7fcf
Issue19416 ( #19427 )
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* use more meaningful names
* remove unneeded types
2019-02-22 14:06:26 +08:00
minggo
2ed60f72cf
Remove gl codes ( #19415 )
2019-02-20 17:07:31 +08:00
Arnold
edf3687af5
[3d] add motionstreak3d ( #19414 )
2019-02-20 16:56:35 +08:00
minggo
06d7e4eda7
remove CCGLProgram related files ( #19408 )
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* remove CCGLProgram related files
* remove CCGLProgram related header files
2019-02-19 16:06:17 +08:00
Arnold
bfc98c6f21
[3d] add billboard ( #19407 )
2019-02-19 14:56:21 +08:00
minggo
480d964039
removed duplicated shaders ( #19406 )
2019-02-19 11:57:13 +08:00
Arnold
fd1d5d2dd7
[3D] texture cubemap GL & skybox ( #19401 )
2019-02-19 10:15:24 +08:00
Arnold
c14c5009a9
fix android compile error ( #19397 )
2019-02-15 14:55:26 +08:00