minggo
cd0cf6eee9
Merge https://github.com/cocos2d/cocos2d-x
2013-04-27 18:30:41 +08:00
James Chen
52efa87b69
Updating JS-Test.
2013-04-27 17:59:22 +08:00
minggo
afb91e752d
include cocos2d.h to make android template work
2013-04-27 17:16:27 +08:00
James Chen
50255d772e
[CocoPlayer] Small fix for iOS project.
2013-04-27 17:15:57 +08:00
James Chen
8f6a271b54
Merge branch 'cocosplayer' of https://github.com/rohankuruvilla/cocos2d-x into rohankuruvilla-cocosplayer
2013-04-27 16:55:29 +08:00
minggo
651a42beaf
set design resolution for WatermelonWithme
2013-04-27 14:54:53 +08:00
James Chen
7f70a4c6e8
Merge pull request #2474 from dumganhar/bb-fixes
...
Some fixes for Blackberry port.
2013-04-26 23:48:12 -07:00
James Chen
0d18032f38
[Blackberry] Adding the resources of TestCpp for TestLua.
2013-04-27 14:41:30 +08:00
James Chen
6f5970491e
[Blackberry] Adding resources for TestLua.
2013-04-27 14:17:14 +08:00
James Chen
edc8444ca4
Updating blackberry project configurations.
2013-04-27 14:07:54 +08:00
minggo
de60057621
Merge pull request #2472 from minggo/master
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disable depth test for clipping test
2013-04-26 20:34:38 -07:00
minggo
fa0370bba5
disable depth test for clipping test
2013-04-27 11:33:23 +08:00
minggo
9f7d091e95
Merge pull request #2470 from minggo/master
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disable menutest in lua
2013-04-26 20:18:23 -07:00
minggo
ff207b68e0
disable menutest in lua
2013-04-27 11:17:10 +08:00
James Chen
5b45f85216
[HelloLua] print ~> cclog
2013-04-27 09:48:35 +08:00
Rohan Kuruvilla
d7020a7ab2
Adding new status messages for Android
2013-04-26 13:47:26 -07:00
Rohan Kuruvilla
8209fa56a2
Fixing bug where screen rotate would keep creating new NSD services
2013-04-26 13:47:26 -07:00
Rohan Kuruvilla
eb85a6c1fb
Handle evalScript from JNI. Also adds helpers for settings status
2013-04-26 13:47:25 -07:00
Rohan Kuruvilla
615329eee5
Add evalScript over the network code and force portrait mode on stop
2013-04-26 13:47:25 -07:00
Rohan Kuruvilla
374c456749
change orientation to Portrait on CCB Stop
2013-04-26 13:47:25 -07:00
Rohan Kuruvilla
ece710c4d8
Adding eval script wrapper for ScriptingCore to AppDelegate
2013-04-26 13:41:15 -07:00
minggo
d40fdd24b7
fixed #2075:add SpiteTest into Android.mk
2013-04-26 14:02:13 +08:00
minggo
89591fdccc
fixed #2084:add lua loader for all platforms
2013-04-26 12:12:19 +08:00
minggo
62231912be
Merge https://github.com/cocos2d/cocos2d-x
2013-04-26 10:36:46 +08:00
Rohan Kuruvilla
c12268bd70
Modifying little log statements
2013-04-25 18:44:59 -07:00
Rohan Kuruvilla
56a1ba9e42
Removing unneeded code
2013-04-25 18:41:58 -07:00
Rohan Kuruvilla
e2edc04946
Fixing handling starting and stopping of NSD service in Android
2013-04-25 18:41:53 -07:00
Rohan Kuruvilla
8a59680175
Removing onSurfaceChange update since it was being executed after ccb_run. This resulted in frame size being changed after game was running (bug)
2013-04-25 18:41:48 -07:00
Rohan Kuruvilla
188f0354f3
Fixing configChanges flag to disable GL context being deleted on rotate
2013-04-25 18:41:43 -07:00
Rohan Kuruvilla
b1f9dd30e7
Using iOS specific text entry for setting pairing code
2013-04-25 18:41:38 -07:00
Rohan Kuruvilla
76f334797d
Refactoring applicationDidFinishLaunching. Also adding scaling for large non-retina Android tablets
2013-04-25 18:41:33 -07:00
Rohan Kuruvilla
2636bafd0c
Fixing network logging for Android and iOS
2013-04-25 18:41:29 -07:00
Rohan Kuruvilla
cecb157f22
Fixing rotation for iOS
2013-04-25 18:41:24 -07:00
Rohan Kuruvilla
0378a97fa0
Adding sending of filelist when reset is pressed on iOS
2013-04-25 18:41:18 -07:00
Rohan Kuruvilla
7bd3f2a260
Fixing resolution handling for iOS and Android
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1. Adding iPhone5 support
2. Changing Android resolution management based on DPI (Tablet mode or Phone mode)
3. Modifying distribution of xlarge,large,medium,small and xsmall assets to do it properly
4. Using kResolutionFixedWidth (kResolutionFixedHeight for landscape games) to properly calculate aspect ratio
5. Tested on all iOS devices and Nexus 4 (which is correctly identified as Retina phone)
2013-04-25 18:41:14 -07:00
Rohan Kuruvilla
f95b802866
Adding rudemntary support for Rotation in Android
2013-04-25 18:41:01 -07:00
Rohan Kuruvilla
bb91f1eb30
Adding rudementary support for Rotation in iOS
2013-04-25 18:40:56 -07:00
Rohan Kuruvilla
d8c30e0c5b
Adding log redirect over the network for iOS. Also fixing Stop command crash in Android
2013-04-25 18:39:51 -07:00
Rohan Kuruvilla
e6fc611346
Commiting out orientation change code. was causing gl errors with landscape games
2013-04-25 18:39:47 -07:00
Rohan Kuruvilla
9b86791eef
Adding CocosPlayer for iOS
2013-04-25 18:39:43 -07:00
James Chen
5337234e22
Android also uses executeScript to load lua source file or byte code file. So unused codes need to be deleted.
2013-04-25 21:31:52 +08:00
minggo
b6c8e78149
remove js files from compiling
2013-04-25 18:37:27 +08:00
minggo
3f72473aba
Merge https://github.com/cocos2d/cocos2d-x
2013-04-25 16:25:55 +08:00
James Chen
7bd1d8cde1
Updating cocos2d-js-tests.
2013-04-25 16:16:39 +08:00
James Chen
9913358dde
Updating TestJavascript project configuration.
2013-04-25 14:31:11 +08:00
minggo
9881012459
Merge https://github.com/cocos2d/cocos2d-x
2013-04-25 12:01:59 +08:00
James Chen
631b08e984
Updating project configuration for iOS.
2013-04-25 11:30:35 +08:00
minggo
fb7851b429
define checkAnim() before using it
2013-04-24 17:06:59 +08:00
minggo
93ed85903f
Merge pull request #2437 from dumganhar/iss2075-spine-support
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fixed #2075 : Adding spine editor support.
2013-04-24 01:12:23 -07:00
James Chen
abacdc9921
tabify for makefile.
2013-04-24 15:15:25 +08:00