Commit Graph

950 Commits

Author SHA1 Message Date
minggo cd0cf6eee9 Merge https://github.com/cocos2d/cocos2d-x 2013-04-27 18:30:41 +08:00
James Chen 52efa87b69 Updating JS-Test. 2013-04-27 17:59:22 +08:00
minggo afb91e752d include cocos2d.h to make android template work 2013-04-27 17:16:27 +08:00
James Chen 50255d772e [CocoPlayer] Small fix for iOS project. 2013-04-27 17:15:57 +08:00
James Chen 8f6a271b54 Merge branch 'cocosplayer' of https://github.com/rohankuruvilla/cocos2d-x into rohankuruvilla-cocosplayer 2013-04-27 16:55:29 +08:00
minggo 651a42beaf set design resolution for WatermelonWithme 2013-04-27 14:54:53 +08:00
James Chen 7f70a4c6e8 Merge pull request #2474 from dumganhar/bb-fixes
Some fixes for Blackberry port.
2013-04-26 23:48:12 -07:00
James Chen 0d18032f38 [Blackberry] Adding the resources of TestCpp for TestLua. 2013-04-27 14:41:30 +08:00
James Chen 6f5970491e [Blackberry] Adding resources for TestLua. 2013-04-27 14:17:14 +08:00
James Chen edc8444ca4 Updating blackberry project configurations. 2013-04-27 14:07:54 +08:00
minggo de60057621 Merge pull request #2472 from minggo/master
disable depth test for clipping test
2013-04-26 20:34:38 -07:00
minggo fa0370bba5 disable depth test for clipping test 2013-04-27 11:33:23 +08:00
minggo 9f7d091e95 Merge pull request #2470 from minggo/master
disable menutest in lua
2013-04-26 20:18:23 -07:00
minggo ff207b68e0 disable menutest in lua 2013-04-27 11:17:10 +08:00
James Chen 5b45f85216 [HelloLua] print ~> cclog 2013-04-27 09:48:35 +08:00
Rohan Kuruvilla d7020a7ab2 Adding new status messages for Android 2013-04-26 13:47:26 -07:00
Rohan Kuruvilla 8209fa56a2 Fixing bug where screen rotate would keep creating new NSD services 2013-04-26 13:47:26 -07:00
Rohan Kuruvilla eb85a6c1fb Handle evalScript from JNI. Also adds helpers for settings status 2013-04-26 13:47:25 -07:00
Rohan Kuruvilla 615329eee5 Add evalScript over the network code and force portrait mode on stop 2013-04-26 13:47:25 -07:00
Rohan Kuruvilla 374c456749 change orientation to Portrait on CCB Stop 2013-04-26 13:47:25 -07:00
Rohan Kuruvilla ece710c4d8 Adding eval script wrapper for ScriptingCore to AppDelegate 2013-04-26 13:41:15 -07:00
minggo d40fdd24b7 fixed #2075:add SpiteTest into Android.mk 2013-04-26 14:02:13 +08:00
minggo 89591fdccc fixed #2084:add lua loader for all platforms 2013-04-26 12:12:19 +08:00
minggo 62231912be Merge https://github.com/cocos2d/cocos2d-x 2013-04-26 10:36:46 +08:00
Rohan Kuruvilla c12268bd70 Modifying little log statements 2013-04-25 18:44:59 -07:00
Rohan Kuruvilla 56a1ba9e42 Removing unneeded code 2013-04-25 18:41:58 -07:00
Rohan Kuruvilla e2edc04946 Fixing handling starting and stopping of NSD service in Android 2013-04-25 18:41:53 -07:00
Rohan Kuruvilla 8a59680175 Removing onSurfaceChange update since it was being executed after ccb_run. This resulted in frame size being changed after game was running (bug) 2013-04-25 18:41:48 -07:00
Rohan Kuruvilla 188f0354f3 Fixing configChanges flag to disable GL context being deleted on rotate 2013-04-25 18:41:43 -07:00
Rohan Kuruvilla b1f9dd30e7 Using iOS specific text entry for setting pairing code 2013-04-25 18:41:38 -07:00
Rohan Kuruvilla 76f334797d Refactoring applicationDidFinishLaunching. Also adding scaling for large non-retina Android tablets 2013-04-25 18:41:33 -07:00
Rohan Kuruvilla 2636bafd0c Fixing network logging for Android and iOS 2013-04-25 18:41:29 -07:00
Rohan Kuruvilla cecb157f22 Fixing rotation for iOS 2013-04-25 18:41:24 -07:00
Rohan Kuruvilla 0378a97fa0 Adding sending of filelist when reset is pressed on iOS 2013-04-25 18:41:18 -07:00
Rohan Kuruvilla 7bd3f2a260 Fixing resolution handling for iOS and Android
1. Adding iPhone5 support
2. Changing Android resolution management based on DPI (Tablet mode or Phone mode)
3. Modifying distribution of xlarge,large,medium,small and xsmall assets to do it properly
4. Using kResolutionFixedWidth (kResolutionFixedHeight for landscape games) to properly calculate aspect ratio
5. Tested on all iOS devices and Nexus 4 (which is correctly identified as Retina phone)
2013-04-25 18:41:14 -07:00
Rohan Kuruvilla f95b802866 Adding rudemntary support for Rotation in Android 2013-04-25 18:41:01 -07:00
Rohan Kuruvilla bb91f1eb30 Adding rudementary support for Rotation in iOS 2013-04-25 18:40:56 -07:00
Rohan Kuruvilla d8c30e0c5b Adding log redirect over the network for iOS. Also fixing Stop command crash in Android 2013-04-25 18:39:51 -07:00
Rohan Kuruvilla e6fc611346 Commiting out orientation change code. was causing gl errors with landscape games 2013-04-25 18:39:47 -07:00
Rohan Kuruvilla 9b86791eef Adding CocosPlayer for iOS 2013-04-25 18:39:43 -07:00
James Chen 5337234e22 Android also uses executeScript to load lua source file or byte code file. So unused codes need to be deleted. 2013-04-25 21:31:52 +08:00
minggo b6c8e78149 remove js files from compiling 2013-04-25 18:37:27 +08:00
minggo 3f72473aba Merge https://github.com/cocos2d/cocos2d-x 2013-04-25 16:25:55 +08:00
James Chen 7bd1d8cde1 Updating cocos2d-js-tests. 2013-04-25 16:16:39 +08:00
James Chen 9913358dde Updating TestJavascript project configuration. 2013-04-25 14:31:11 +08:00
minggo 9881012459 Merge https://github.com/cocos2d/cocos2d-x 2013-04-25 12:01:59 +08:00
James Chen 631b08e984 Updating project configuration for iOS. 2013-04-25 11:30:35 +08:00
minggo fb7851b429 define checkAnim() before using it 2013-04-24 17:06:59 +08:00
minggo 93ed85903f Merge pull request #2437 from dumganhar/iss2075-spine-support
fixed #2075: Adding spine editor support.
2013-04-24 01:12:23 -07:00
James Chen abacdc9921 tabify for makefile. 2013-04-24 15:15:25 +08:00