minggo
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bfbc8d28f2
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Merge pull request #11928 from MSOpenTech/v3-winrt-bullet3d
V3: Windows 8.1 Universal App version of Bullet 3D physics lib
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2015-05-21 09:36:42 +08:00 |
Ricardo Quesada
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944b0ef5e7
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adds `virtual` to destructor
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2015-05-20 17:43:48 -07:00 |
kobake
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d6f7a0a8a1
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Fix typo. angel -> angle
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2015-05-21 09:22:59 +09:00 |
Ricardo Quesada
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6131501c5f
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Merge pull request #11931 from ricardoquesada/meshcommand_particle_fixes
Removes state from MeshCommand.
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2015-05-20 16:30:53 -07:00 |
Ricardo Quesada
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f2d3ecad48
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Removes state from MeshCommand.
MeshCommand can be reused from other objects either by passing a
`Material` or a `RenderState::StateBlock`
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2015-05-20 15:57:26 -07:00 |
Dale Stammen
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aa641189ad
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fixed audio file path for winrt
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2015-05-20 11:22:13 -07:00 |
Dale Stammen
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d70a9bf369
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resolve full path for audio file
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2015-05-20 11:18:54 -07:00 |
Namezero
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89152ef514
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Fixed missing const-correctness
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2015-05-20 17:19:42 +02:00 |
Dale Stammen
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ee8a85fb9b
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set version to 1.0.0.0 update GUID
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2015-05-20 08:10:24 -07:00 |
Dale Stammen
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209e7c62f4
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added libbullet to Windows 8.1 Universal App projects
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2015-05-20 08:01:01 -07:00 |
Dale Stammen
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46a69cf00b
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ignore warning 4996
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2015-05-20 07:59:17 -07:00 |
Dale Stammen
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3523173594
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removed CC_PLATFORM_WP8
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2015-05-20 07:58:39 -07:00 |
Dale Stammen
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d68f2c1c3d
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removed CC_PLATFORM_WP8
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2015-05-20 07:56:14 -07:00 |
Dale Stammen
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aa7876aefc
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remove deprecated methods
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2015-05-20 07:55:10 -07:00 |
Dale Stammen
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14e812c7d4
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enable CC_USE_3D_PHYSICS for CC_PLATFORM_WINRT
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2015-05-20 07:53:49 -07:00 |
Dale Stammen
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1b9a36f041
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removed CC_PLATFORM_WP8 code
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2015-05-20 07:52:59 -07:00 |
Dale Stammen
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cada493685
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remove deprecated methods
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2015-05-20 07:51:52 -07:00 |
Dale Stammen
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5b36a76e6b
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update version to 53
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2015-05-20 07:51:01 -07:00 |
minggo
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6e0d8e2f74
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Merge pull request #11922 from CocosRobot/update_cocosfiles_1432114339
[AUTO][ci skip]: updating cocos2dx_files.json
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2015-05-20 18:38:34 +08:00 |
minggo
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607eb2ac04
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Merge pull request #11924 from WenhaiLin/v3-support-android-studio
[ci skip]Remove unnecessary code.
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2015-05-20 18:20:44 +08:00 |
WenhaiLin
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a569d877ba
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[ci skip]Remove unnecessary code.
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2015-05-20 18:05:46 +08:00 |
felixjingga
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9c264ab64b
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include algorithm header file
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2015-05-20 16:42:48 +07:00 |
felixjingga
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ee13dd82b8
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fix compile error, and fix check of the fontname
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2015-05-20 16:34:45 +07:00 |
CocosRobot
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3790e60928
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[AUTO][ci skip]: updating cocos2dx_files.json
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2015-05-20 09:32:20 +00:00 |
WenhaiLin
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02946a55a1
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Fixed crash.
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2015-05-20 17:13:04 +08:00 |
felixjingga
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dcf4492ff0
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add implementation detail to support BMFont
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2015-05-20 15:56:07 +07:00 |
felixjingga
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2d0fc637fc
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add BMFont FontType to support BMFont
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2015-05-20 15:50:20 +07:00 |
WenhaiLin
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81dc551fe9
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AudioEngine: Fixed play with a large audio file may fail on Win32.
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2015-05-20 15:13:31 +08:00 |
minggo
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fefe1b10fe
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Merge pull request #11917 from CocosRobot/update_cocosfiles_1432104240
[AUTO][ci skip]: updating cocos2dx_files.json
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2015-05-20 15:13:11 +08:00 |
CocosRobot
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a5a6515332
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[AUTO][ci skip]: updating cocos2dx_files.json
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2015-05-20 06:44:01 +00:00 |
minggo
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1812660c7b
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Merge pull request #11915 from WenhaiLin/v3-37
Rename visual studio solution files
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2015-05-20 14:26:20 +08:00 |
WenhaiLin
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c26ae4a972
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Rename solution file for Win32 project.
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2015-05-20 13:55:23 +08:00 |
minggo
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18dec36266
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Merge pull request #11914 from WenhaiLin/v3-37
[ci skip]Update ignore.
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2015-05-20 13:51:04 +08:00 |
minggo
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6205d043b0
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[ci skip]update CHANGELOG
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2015-05-20 13:41:59 +08:00 |
minggo
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7024d3129c
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Merge pull request #11893 from MSOpenTech/v3-winrt-audio
New audio engine support in winrt win8.1-universal
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2015-05-20 13:40:41 +08:00 |
WenhaiLin
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45294782bb
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[ci skip]Update ignore.
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2015-05-20 13:40:35 +08:00 |
minggo
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79f70c49ce
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Merge pull request #11905 from WenhaiLin/v3-37
Remove unnecessary files.
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2015-05-20 13:39:36 +08:00 |
minggo
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191c460366
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Merge pull request #11896 from samuele3hu/v3_camera
[ci skip]Add Scene3DTest and update TerrainTest based on the Lua
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2015-05-20 13:38:59 +08:00 |
James Chen
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07f6774cee
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Crash fix for referring a non-existent layer in tmx.
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2015-05-20 11:29:52 +08:00 |
minggo
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e365c33379
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[ci skip]update CHANGELOG
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2015-05-20 11:22:51 +08:00 |
minggo
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ba694beccb
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Merge pull request #11895 from super626/v3
fix #10767
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2015-05-20 11:20:47 +08:00 |
minggo
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dbf1b415a5
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Merge pull request #11898 from WenhaiLin/v3-console-crash
Console:Fixed crash
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2015-05-20 11:19:38 +08:00 |
minggo
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c6b0d1f2bb
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Merge pull request #11909 from natural-law/v3
Modify the js template & cocos2d-console for IDE support.
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2015-05-20 11:12:19 +08:00 |
Bin Zhang
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c4349d9441
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Update the reference of submodule cocos2d-console.
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2015-05-20 10:54:40 +08:00 |
joshuastray
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712ba4f64c
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add physics3d auto binding
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2015-05-20 10:36:26 +08:00 |
HuaYang Huang
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acb29ed5a8
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fix: luaLoadChunksFromZIP should just remove .lua or .luac extension
last version may filter modules like 'framework.luaj', 'framework.luaoc'
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2015-05-20 10:36:05 +08:00 |
samuele3hu
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dec9acfd87
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Give more detailed tips by adding function name for luaval_to_object and update the bindings-generator submodule
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2015-05-20 10:26:54 +08:00 |
WenhaiLin
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df3548673f
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Remove unnecessary files.
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2015-05-20 10:19:32 +08:00 |
Ricardo Quesada
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ae413a6f6d
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Merge pull request #11904 from ricardoquesada/meshcommand_fixes
MeshCommand uses StateBlock
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2015-05-19 18:51:03 -07:00 |
Ricardo Quesada
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ac54dad9a0
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MeshCommand uses StateBlock
When MeshCommand is used with GLProgramState, it will use the StateBlock
internally, instead of the manual and error prone way of keeping state
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2015-05-19 18:13:18 -07:00 |