Commit Graph

32 Commits

Author SHA1 Message Date
pandamicro 34c7331b99 Issue fixes for new memory model 2015-12-21 00:16:17 +08:00
XiaoFeng be20666b65 Fix ArmatureAnimation crash 2015-05-18 12:08:26 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
kaile.yin 6abaf27b14 fixed ArmatureAnimation::setSpeedScale 2014-08-18 16:19:54 +08:00
2youyou2 aba7421ef6 fixed crashed when remove armature in frame event. 2014-06-30 10:14:31 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
andyque 68b1c9f2c1 change CCTweenFunction class to tweenfunc namespace 2014-02-18 14:22:13 +08:00
James Chen 26efb4bf5c long —> ssize_t for some classes. 2014-01-07 18:26:31 +08:00
walzer d4c1aa92d5 add copyrights for 2014, in folders other then 2d. 2014-01-07 11:47:11 +08:00
yinkaile 1f38fc28a6 change interface 2014-01-02 11:07:31 +08:00
yinkaile 13408e4dc5 change play interface name 2013-12-25 16:46:31 +08:00
yinkaile ba809a0096 change const char* to const std::string& 2013-12-23 14:05:46 +08:00
James Chen 34382b4a8a More std::for_each —> for(const auto& …) 2013-12-20 09:54:50 +08:00
yinkaile 324732b867 change play arguments 2013-12-18 23:29:54 +08:00
yinkaile 7be834ea37 change play arguments 2013-12-18 22:57:18 +08:00
yinkaile d3a575e8cc change for iterator and callfunc 2013-12-18 22:07:33 +08:00
yinkaile 581a7856de fixed compiler error 2013-12-17 19:32:16 +08:00
youyou 81cdbea9c8 change Array to Vector, Dictionary to Map 2013-12-16 14:34:09 +08:00
youyou 917bd8c3d9 change Array to Vector 2013-12-13 19:40:38 +08:00
youyou 6a3aff0861 fixed change animation internal, animation speed not right 2013-12-13 15:58:58 +08:00
youyou a884a70045 fix2d compling warning 2013-12-09 13:56:07 +08:00
youyou e17b9d839b 1.add TEST_EASING
2.add play serveral movement function
3.update TEST_COLLIDER_DETECTOR
4.fixed movement event
2013-12-06 13:40:49 +08:00
2youyou2 cdae8f51bc Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop 2013-11-11 17:30:52 +08:00
2youyou2 528c257497 add setUserObject method to CCArmatureAnimation 2013-11-11 17:30:37 +08:00
yinkaile 0bb8714f86 Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop 2013-11-11 14:53:18 +08:00
yinkaile 5ba1e4ce10 1.remove compiler wornings
2.change void Bone::removeFromParent(bool recursion);  to void Bone::removeFromParent();
2013-11-11 14:50:30 +08:00
2youyou2 0a72c3c1c2 1.when add a skin to last index, applay it's skindata to the previous skindata
2.Do not retain target when regist frame event and movement event
2013-11-11 13:33:47 +08:00
2youyou2 12d6bc1722 1. change CCARRAY_FOREACH to range-based loop 2013-11-06 15:25:44 +08:00
2youyou2 16c23d0ad3 remove CC_PROPERTY and CC_SYNTHESIZE. 2013-11-05 19:53:38 +08:00
2youyou2 3eef64c3b8 1. Change NULL to null
2. Remove CocoStudio/Armature files
2013-11-05 15:32:13 +08:00
yinkaile 8fa8b9f844 update develop 2013-10-30 09:41:40 +08:00
minggo 8f7a489a4d issue #2905:make cocostudio and gui flat 2013-10-16 16:48:39 +08:00