James Chen
3c74044929
Merge pull request #5117 from samuele3hu/test-rebase
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close #3626:Add the “override “ keyword
2014-01-17 18:49:33 -08:00
Ricardo Quesada
8931d968c0
Renderer uses a float as a key
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Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
- No need to convert the 32-bit float into 24-bit int
- keys are shorter
2014-01-17 16:08:29 -08:00
samuele3hu
9d040ff09c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into test-rebase
2014-01-17 22:23:57 +08:00
samuele3hu
85539e7548
issue #3626:Add the “override “ keyword
2014-01-17 22:20:21 +08:00
CocosRobot
d485ade977
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-17 14:14:30 +00:00
James Chen
8eca8e25cb
Merge pull request #5099 from samuele3hu/test-rebase
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close #3626:Make lua bindings-generator support the namespace binding
2014-01-17 06:07:45 -08:00
James Chen
0a6316a2f3
Merge pull request #5105 from Dhilan007/develop_label
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close #3678:fix incorrect spacing between characters
2014-01-16 23:18:44 -08:00
James Chen
805e2ad2ba
Merge pull request #5107 from CocosRobot/updategeneratedsubmodule_1389939079
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[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-16 22:34:53 -08:00
Ricardo Quesada
feec6a1e8a
Adds some Asserts in the renderer
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Linux still has a bug, but I can't reproduce it all the time.
Hoping that these asserts will help me find it
2014-01-16 22:29:25 -08:00
CocosRobot
0c777b0d85
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-17 06:11:22 +00:00
Dhilan007
db4dc28c1a
close #3678:fix incorrect spacing between characters
2014-01-17 14:04:52 +08:00
Ricardo Quesada
1b5b9da102
compiles on Android
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compiles on Android
2014-01-16 21:58:14 -08:00
Ricardo Quesada
cfbceb0e22
Fixes compilation issues on Linux
2014-01-16 21:49:14 -08:00
Ricardo Quesada
a74a524eaa
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into header_dependency_fixes
2014-01-16 21:36:22 -08:00
Ricardo Quesada
d0dbf34319
removes "include "cocos2d.h" from cocos2d files
2014-01-16 21:35:58 -08:00
samuele3hu
cf857aade2
issue #3626:Modify some files that skipped some modifications because of merge
2014-01-17 11:22:03 +08:00
James Chen
31199183b2
Merge commit 'refs/pull/5086/head' of git://github.com/cocos2d/cocos2d-x into new-label-atlas
2014-01-17 11:10:04 +08:00
James Chen
09f56f3a8b
Merge pull request #5047 from btspoony/develop
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closed #3750 : Fix long string will be cut off by function “cc_utf8_to_utf16”.
2014-01-16 19:06:39 -08:00
samuele3hu
d086f7a259
issue #3626:Add the deprecated support for the tolua.cast
2014-01-17 10:19:57 +08:00
samuele3hu
31339d10e5
issue #3626:Add the deprecated support for the WebSocket and the XMLHttpRequest in the script
2014-01-17 10:19:57 +08:00
samuele3hu
d49e28610b
issue #3626:Resolve the error that the lua binding of the EventListenerAcceleration and the EventListenerCustom have been bound two times
2014-01-17 10:19:56 +08:00
samuele3hu
35d031ea06
issue #3626:Make the lua binding of the WebSocket and the XMLHttpRequest used in lua in the “cc” module
2014-01-17 10:19:56 +08:00
samuele3hu
de698aaea7
issue #3626:Add lua binding for ScollView and TableView classes in the cocos2d::extension namespace and the related test cases
2014-01-17 10:19:55 +08:00
samuele3hu
811aa69d39
issue #3626:Add namespace’s support for manual lua binding functions for classes related OpenGL and update the related test cases
2014-01-17 10:19:55 +08:00
samuele3hu
fdac224a7b
issue #3626:Add namespace’s support for manual lua binding functions for classes in the cocostudio and cocos2d::gui namespace
2014-01-17 10:19:55 +08:00
samuele3hu
510fce7b12
issue #3626:Add namespace’s support for manual lua binding of functions about physics
2014-01-17 10:19:55 +08:00
samuele3hu
b72f309076
issue #3626:Add namespace’s support for manual lua binding of classes in the cocos2d::extension and cocosbuilder namespace and update the related test cases
2014-01-17 10:19:54 +08:00
James Chen
4302f3886d
issue #2789 : Adds performance test for Vector and CCArray.
2014-01-17 10:02:12 +08:00
Dhilan007
f5afa09de1
remove unneeded empty line.
2014-01-17 09:46:59 +08:00
Ricardo Quesada
cb9761125b
Renderer: When not using VAOs, call...
...
... glBufferData() to update the contents, and not glBufferSubData()
since the performance is better
2014-01-16 15:02:39 -08:00
Ricardo Quesada
ce633b44ab
Adds GL::activeTexture()
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`GL::activeTexture()` is the cached version of `glActiveTexture`
All code must use it.
2014-01-16 13:44:18 -08:00
Luis Parravicini
3210e12e1c
fixes #3734
2014-01-16 14:23:52 -03:00
Dhilan007
53be67c653
update project file.
2014-01-16 18:12:53 +08:00
Dhilan007
671b008f3d
fix compiling error cause by sprintf_s.
2014-01-16 17:50:09 +08:00
Dhilan007
a765e5e7e1
closed #3628:Integrate LabelAtlas with new Label
2014-01-16 16:37:29 +08:00
James Chen
21dc91bf78
Merge pull request #5082 from Dhilan007/develop_label
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closed #3726:Fix crash when using unknown character.
2014-01-16 00:10:53 -08:00
James Chen
d000d9739d
Merge pull request #5084 from andyque/develop
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closed #3683 . fixed convertToWorldSpaceAR of CCSkin returning error coordinate. This PR fixes that TestColliderDetector not working
2014-01-15 23:33:45 -08:00
andyque
4a6e137389
fixed #3683 . fixed convertToWorldSpaceAR of CCSkin returning error coordinate
2014-01-16 15:00:35 +08:00
Dhilan007
18bd978480
1.add label crash test
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2.fix lose char when label have unknown character.
2014-01-16 14:37:07 +08:00
minggo
91b89fc647
Merge pull request #5083 from natural-law/android_bugs
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Solve some bugs on android
2014-01-15 22:04:54 -08:00
James Chen
8dd999309b
Merge pull request #5070 from hbbalfred/develop
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closed #3725 : Crash if file doesn't exist when using FileUtils::getStringFromFile
2014-01-15 20:01:15 -08:00
zhangbin
e7b584908e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into android_bugs
2014-01-16 11:58:49 +08:00
James Chen
ae0993bc06
Merge pull request #5072 from natural-law/develop
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closed #3688 , LabelAtlas set a shorter string than before, the effect will be wrong.
2014-01-15 19:54:01 -08:00
Dhilan007
afe49b3a2b
1.Fix crash bug when using unknown character
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2.Fix text align mistake
2014-01-16 11:47:06 +08:00
zhangbin
3c816c3c85
closed #3723 , Make sure the init method of Cocos2dxHelper only invoked once.
2014-01-16 11:26:23 +08:00
Ricardo Quesada
2f53cd4483
Merge pull request #5081 from ricardoquesada/renderer_optimizations
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More renderer optimizations
2014-01-15 19:11:59 -08:00
Ricardo Quesada
3b20ad5ab7
More renderer optimizations
2014-01-15 19:10:40 -08:00
James Chen
3dddfa885e
Merge pull request #5079 from CocosRobot/updategeneratedsubmodule_1389840190
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[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-15 18:47:54 -08:00
CocosRobot
beb7015d7e
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-16 02:43:13 +00:00
Ricardo Quesada
f6ad3a9971
Merge pull request #5078 from ricardoquesada/sprite_fixes
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Sprite: removed _hasChildren
2014-01-15 18:38:04 -08:00