Liam
a158e25767
modify coco action with new coding rule
2013-12-26 16:36:21 +08:00
boyu0
2fb0179293
change QuadCommand variable to class member.
2013-12-26 16:36:03 +08:00
Liam
bc54707893
modify coco action with new coding rule
2013-12-26 16:29:59 +08:00
CocosRobot
09996ea82c
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-26 08:20:26 +00:00
yinkaile
f0d4f3f9bf
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-26 16:19:21 +08:00
CaiWenzhi
7b6e022388
Merge branch 'develop' into develop_nutty_modify_framework_newrender_modify_projectfiles
2013-12-26 16:19:12 +08:00
CaiWenzhi
067af2fb93
optimize loop
2013-12-26 16:17:52 +08:00
James Chen
5dfb7f321a
Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
2013-12-26 16:03:30 +08:00
yinkaile
7027587542
fixed armature update
2013-12-26 15:49:20 +08:00
boyu0
f878864794
Specialize GroupCommand and CustomCommand, change generateCommand to new.
2013-12-26 15:41:47 +08:00
yinkaile
c096743325
change comment
2013-12-26 14:57:38 +08:00
CaiWenzhi
530f82ee27
Add refresh layout method
2013-12-26 14:57:30 +08:00
Huabing.Xu
963d637198
use raw new instead of generateCommand
2013-12-26 14:45:44 +08:00
Huabing.Xu
b4c61d5a7c
specialize RenderCommandPool<QuadCommand>
2013-12-26 14:44:21 +08:00
chengstory
ab3cf064d1
fixed #4357 failed to build android.
2013-12-26 13:26:23 +08:00
chengstory
8ae7ecff33
Merge branch 'develop' into #3457
...
Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
CaiWenzhi
946dab0b34
Modify android mk
2013-12-26 12:23:58 +08:00
CaiWenzhi
b1d2aa9b79
Modify CMakeList
2013-12-26 11:25:49 +08:00
CaiWenzhi
581678b6b0
Modify android mk
2013-12-26 11:06:10 +08:00
CocosRobot
e6727ea087
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-26 02:50:37 +00:00
yinkaile
b553828ed2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-26 10:24:33 +08:00
yinkaile
b44090b40b
change std::map to std::unordered_map
2013-12-26 10:23:51 +08:00
chengstory
19d75cee01
fixed #3647 fixes ComAttribute warning.
2013-12-26 02:18:28 +08:00
chengstory
8afdf88d25
Test triiger 3.0
2013-12-26 01:17:04 +08:00
CaiWenzhi
eaef723bd7
Remove C cast
2013-12-25 22:13:19 +08:00
CaiWenzhi
8299e4c494
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 22:05:21 +08:00
yinkaile
5eb961b165
fixed warning
2013-12-25 19:46:09 +08:00
CocosRobot
6492f61691
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-25 10:34:46 +00:00
CaiWenzhi
96279c12dc
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 18:32:15 +08:00
CaiWenzhi
c516860017
Fixed bugs about color and opacity
2013-12-25 18:30:21 +08:00
samuele3hu
7c3978bdd8
Add missing file for linux lua binding
2013-12-25 17:42:59 +08:00
yinkaile
d72c9d94d7
upload trigger code.
2013-12-25 17:40:54 +08:00
CaiWenzhi
570b6c95a7
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 17:29:30 +08:00
samuele3hu
a2c5881699
Add include_directories for spine
2013-12-25 17:22:14 +08:00
samuele3hu
1075a711e0
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Spine
2013-12-25 16:58:19 +08:00
yinkaile
369b4da721
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into #3456
2013-12-25 16:55:56 +08:00
yinkaile
ebf9833958
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-25 16:47:14 +08:00
yinkaile
13408e4dc5
change play interface name
2013-12-25 16:46:31 +08:00
samuele3hu
9cf45a292b
Delete some annotated statement about spine and add some reserve manual lua binding functions
2013-12-25 16:42:40 +08:00
James Chen
142b189305
Some warning fixes.
2013-12-25 16:06:39 +08:00
CocosRobot
c71cd5a407
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-25 06:39:38 +00:00
James Chen
55b0ef85d8
Merge pull request #4631 from boyu0/const_char_star_to_std_string
...
Change const char* to const std::string&
2013-12-24 22:34:34 -08:00
boyu0
2c2953abc1
change “string.compare()” to “==“
2013-12-25 14:20:37 +08:00
boyu0
f2e18f32a9
fix android compile error
2013-12-25 13:57:17 +08:00
samuele3hu
9fd64df099
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Spine
2013-12-25 13:48:10 +08:00
samuele3hu
45cfe00ec4
Modify iOS project set and some manual lua binding
2013-12-25 13:47:22 +08:00
CocosRobot
9aa48cac37
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-25 03:49:23 +00:00
James Chen
538da31773
Removes CC prefix for CCSkeleton and CCSkeletonAnimation. Adds namespace `sp` for JSBindings.
2013-12-25 11:18:14 +08:00
James Chen
6fce4f9061
Don’t use ‘String::createWithFormat’ in our codes, use StringUtils::format() instead.
2013-12-25 11:00:51 +08:00
boyu0
62fc889a54
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
...
Conflicts:
cocos/2d/platform/CCFileUtils.cpp
cocos/2d/platform/CCFileUtils.h
cocos/2d/platform/CCImageCommon_cpp.h
cocos/2d/platform/CCSAXParser.cpp
cocos/2d/platform/CCSAXParser.h
2013-12-25 10:41:37 +08:00
CaiWenzhi
2ae8576e0f
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 10:40:05 +08:00
chengstory
e4e22b52cb
Merge branch 'develop' into #3456
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCDataReaderHelper.cpp
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-12-24 22:05:13 +08:00
chengstory
64f0987fea
issue #3456 ios test rapidjson.
2013-12-24 21:23:24 +08:00
zhangcheng
2c6f95ecea
issue #3456 replace jsoncpp to rapidjson.
2013-12-24 20:33:55 +08:00
CaiWenzhi
0dac69523c
Remove "_renderer" from widget
2013-12-24 20:22:14 +08:00
James Chen
17a6dbebb6
Compilation error fixes.
2013-12-24 19:05:35 +08:00
zhangcheng
5214965e4f
fixed #3456
2013-12-24 18:33:19 +08:00
James Chen
1f5611ae05
Adds missing ‘)’.
2013-12-24 18:23:36 +08:00
James Chen
0ff85852cc
Don’t use FileUtils::getInstance()->getFileData, please use getStringFromFile and getDataFromFile instead.
2013-12-24 18:08:40 +08:00
James Chen
f664a72d6e
Merge pull request #4635 from dabingnn/develop_FixClippingNodeBug
...
fix clippingNode bug
2013-12-24 01:50:51 -08:00
Huabing.Xu
b6dc3d0371
fix clippingNode bug
2013-12-24 17:16:28 +08:00
CocosRobot
c3b7406b43
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 09:00:04 +00:00
James Chen
81d073aff0
Reverts FileUtil::getFileData to virtual function.
2013-12-24 16:29:55 +08:00
James Chen
d33b2c41c7
Merge branch 'develop' into data-refactor
...
Conflicts:
tools/tolua/cocos2dx.ini
2013-12-24 16:24:17 +08:00
samuele3hu
e497f823ea
Merge branch 'lua_spine_dev' of https://github.com/edwardzhou/cocos2d-x into Spine
2013-12-24 16:14:10 +08:00
boyu0
1a453a26ab
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
...
Conflicts:
cocos/2d/renderer/CCNewSpriteBatchNode.cpp
cocos/2d/renderer/CCNewSpriteBatchNode.h
2013-12-24 16:07:25 +08:00
James Chen
f527b50ce6
Merge pull request #4630 from dumganhar/iss3492-bmfont-fix
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closed #3492 : LabelBMFont string can't be shown integrally.
2013-12-23 23:56:38 -08:00
James Chen
7ee0771101
closed #3492 : LabelBMFont string can't be shown integrally.
...
Issue URL: http://www.cocos2d-x.org/issues/3492
2013-12-24 15:55:45 +08:00
boyu0
6e6ccbd5f9
change some const char* to const std::string&
2013-12-24 15:49:58 +08:00
James Chen
16195b4571
Merge pull request #4629 from Dhilan007/update_vsProject
...
update vs project for remove some file into renderer.
2013-12-23 23:49:48 -08:00
Liam
921f067ab7
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop
2013-12-24 15:42:50 +08:00
Dhilan007
f140ece282
update vs project for remove some file into renderer.
2013-12-24 15:34:40 +08:00
Liam
c6fb3b7e0d
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop
2013-12-24 15:32:09 +08:00
CocosRobot
3875d89ce6
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 07:31:29 +00:00
James Chen
0305ff15db
Merge pull request #4625 from dabingnn/develop_NewClippingNode
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Develop new clipping node
2013-12-23 23:20:38 -08:00
Huabing.Xu
5cc45493ef
remove commented codes
2013-12-24 15:13:37 +08:00
Huabing.Xu
ccf47e6422
remove commented codes
2013-12-24 15:11:01 +08:00
James Chen
451d76f6b0
Merge pull request #4611 from dumganhar/spine-test
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Merge PR #4572 , Spine JS test support.
2013-12-23 22:55:58 -08:00
Huabing.Xu
07bc4d34a8
some rename for global variables and member functions.
2013-12-24 14:53:49 +08:00
CocosRobot
4775b4c4d8
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 06:33:43 +00:00
James Chen
39c3bc10ed
Merge pull request #4614 from 2youyouo2/develop
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update armature, using `const std::string&` instead of `const char*`
2013-12-23 22:25:50 -08:00
yinkaile
67c3480320
change std::string.compare() to ==
2013-12-24 14:21:25 +08:00
Huabing.Xu
c36d920159
remove include reference
2013-12-24 14:15:23 +08:00
Huabing.Xu
eee06ec905
update project file:android and linux
2013-12-24 14:12:15 +08:00
Huabing.Xu
9db599c0c9
remove class NewClippingNode
2013-12-24 14:10:54 +08:00
Huabing.Xu
e7facf9f85
remove NewClippingNode feature function into ClippingNode
2013-12-24 14:08:57 +08:00
CocosRobot
c170559759
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 05:59:50 +00:00
yinkaile
9f8d95131e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-24 13:48:41 +08:00
samuele3hu
7f4e384886
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-24 13:43:57 +08:00
samuele3hu
98e4e802f4
Support pass by value for setPosition\setAnchorPoint\setContentSize for lua binding
2013-12-24 13:42:32 +08:00
yinkaile
44e22584a4
fixed getFileData
2013-12-24 13:35:46 +08:00
Edward Zhou
4082c86070
1. add Spine LUA binding with testcase; 2. CCSkeleton inherites from Node since NodeRGBA is deprecated.
2013-12-24 11:55:53 +08:00
CocosRobot
e50b6b616b
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 03:45:37 +00:00
boyu0
8e329501ba
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
...
Conflicts:
cocos/2d/renderer/CCNewSprite.cpp
cocos/2d/renderer/CCNewSprite.h
cocos/2d/renderer/CCNewTextureAtlas.cpp
cocos/2d/renderer/CCNewTextureAtlas.h
2013-12-24 11:44:08 +08:00
Huabing.Xu
b821a33cfa
remove comment code
2013-12-24 11:28:42 +08:00
Huabing.Xu
a607bc9ac1
Merge branch 'develop' into develop_NewSpriteBatchNode
...
* develop:
[JSB] long —> ssize_t in JSB_TableViewDataSource::callJSDelegate.
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 11:21:37 +08:00
Huabing.Xu
12e2cfedf2
update project file:android and linux
2013-12-24 11:20:21 +08:00
CaiWenzhi
f355fa6201
Fixed bugs
2013-12-24 11:18:25 +08:00
yinkaile
ff053e71fe
change std::string compare method
2013-12-24 11:05:53 +08:00
Huabing.Xu
24ac743a3c
remove class NewSpriteBatchNode
2013-12-24 11:03:59 +08:00
boyu0
3344c5243c
change some const char* to const std::string&
2013-12-24 10:51:47 +08:00
Huabing.Xu
b61bf3ad95
LabelBMFont inherit SpriteBatchNode instead of NewSpriteBatchNode
...
remove NewSpriteBatchNode testcase to SpriteBatchNode
2013-12-24 10:51:35 +08:00
yinkaile
4de3e520d8
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-24 10:51:24 +08:00
Huabing.Xu
410cfb9ca4
move NewSpriteBatchNode feature function into SpriteBatchNode
2013-12-24 10:48:57 +08:00
CaiWenzhi
6dd55921aa
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-24 10:44:57 +08:00
James Chen
325f2e21a7
[JSB] long —> ssize_t in JSB_TableViewDataSource::callJSDelegate.
2013-12-24 10:41:45 +08:00
CaiWenzhi
3885477276
Remove CCDictionary from GUIReader
2013-12-24 10:41:01 +08:00
CocosRobot
d22f2aaf67
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 02:28:17 +00:00
Huabing.Xu
8310c18105
update project file: android and linux
2013-12-24 10:07:53 +08:00
Huabing.Xu
c4f4f91cb4
Merge branch 'develop' into develop_mergeNewSprite
...
* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates Bindings-generator.
Binds Node::setAnchorPoint manually.
Don’t hide parent’s addChild method in TMXLayer class.
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates JS-tests to the latest version.
[Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
Updates js tests to the latest version.
Removes unneeded binding glue codes, Sprite::setPosition.
Bindings-generator skips Node::setContentSize. Binds it manually.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #3353:Add the DisplayLinkDirector lua binding
issue #2771 : fix warning log and fix typo.
issue #3353:Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-24 10:03:21 +08:00
Huabing.Xu
8d58e43ad2
remove Class NewSprite
2013-12-24 09:40:00 +08:00
CocosRobot
a9d8a64e63
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-23 14:10:01 +00:00
James Chen
05f6a5b09b
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into spine-test
2013-12-23 22:05:20 +08:00
James Chen
44f9009a5d
Merge pull request #4610 from dumganhar/lastest-js-test
...
Updates JS-test to the latest version and some binding fixes
2013-12-23 06:04:49 -08:00
James Chen
3327614a99
Binds Node::setAnchorPoint manually.
2013-12-23 21:54:02 +08:00
James Chen
5f17984826
Don’t hide parent’s addChild method in TMXLayer class.
2013-12-23 21:53:23 +08:00
CocosRobot
cc7aa1ee0d
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-23 13:45:59 +00:00
James Chen
6b73fa570e
Merge pull request #4601 from samuele3hu/toluaerror
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issue #3353 Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-23 05:40:15 -08:00
James Chen
09e04e1490
Merge pull request #4607 from samuele3hu/NewEventDispatcher
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[Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>
2013-12-23 05:38:53 -08:00
James Chen
6bbc6e2dde
CCSkeleton is inherited from Node now.
2013-12-23 21:12:58 +08:00
Huabing.Xu
e66eb6464d
use Sprite instead of NewSprite
2013-12-23 21:07:25 +08:00
Huabing.Xu
c3247c800f
merge feature function from NewSprite into Sprite
2013-12-23 21:06:37 +08:00
James Chen
a48544c814
Merge pull request #4598 from boyu0/iss2771_physical
...
issue #2771 : fix warning log and fix typo.
2013-12-23 05:00:03 -08:00
samuele3hu
b1dd233a04
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-23 20:30:33 +08:00
samuele3hu
48a95cfa55
[Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
2013-12-23 20:29:05 +08:00
James Chen
cafebe7295
Merge commit 'refs/pull/4572/head' of git://github.com/cocos2d/cocos2d-x into spine-test
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-23 20:28:51 +08:00
James Chen
3096c34311
Removes unneeded binding glue codes, Sprite::setPosition.
2013-12-23 20:25:46 +08:00
James Chen
1ed0f80348
Merge pull request #4605 from dabingnn/develop_mergeNewTextureAtlas
...
Develop merge new texture atlas
2013-12-23 04:16:16 -08:00
CocosRobot
2efe4b7420
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-23 12:14:14 +00:00
Huabing.Xu
b3eb297249
Merge branch 'develop' into develop_mergeNewTextureAtlas
...
* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
closed #3478 : BitmapFontMultiLineAlignment test shows some unneeded 'line break'
Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings.
Updates bindings-generator, skips to bind override functions.
Removes unneeded ‘clone’ in cocos2d_specifics.cpp.
2013-12-23 20:12:06 +08:00
Huabing.Xu
1dd2c1c20c
remove NewTextureAtlas
2013-12-23 20:11:50 +08:00
James Chen
bbbfa4b106
Merge pull request #4603 from dabingnn/develop_mergeNewRenderTexture
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Develop merge new render texture
2013-12-23 04:09:33 -08:00
Huabing.Xu
98d573f4cb
rename protected _beginWithClear to beginWithClear
2013-12-23 19:59:09 +08:00
CocosRobot
509d4513eb
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-23 11:48:15 +00:00
James Chen
eb9cb237d5
Merge pull request #4600 from dumganhar/remove-unneeded-bindings-codes
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closed #3480 : Removes unneeded codes of override function.
2013-12-23 03:43:27 -08:00
Huabing.Xu
0dab85a3bf
update CMakeLists.txt
2013-12-23 18:37:18 +08:00
Huabing.Xu
75597bc47f
Merge branch 'develop' into develop_mergeNewRenderTexture
...
* develop:
[LUA] Removes CCCameraDeprecated table in Deprecated.lua.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #3403:Modify the registerScriptHandler functions inputparams and some EventData struct info
Compilation fix after this PR (https://github.com/cocos2d/cocos2d-x/pull/4583 ).
issue #3403:Delete Camera manual lua binding
issue #3403:Add the EventDispatcher lua binding and the releated test cases
2013-12-23 18:34:12 +08:00
James Chen
8c3315de76
closed #3478 : BitmapFontMultiLineAlignment test shows some unneeded 'line break'
2013-12-23 18:23:39 +08:00
Huabing.Xu
9c97fc6f19
remove NewRenderTexture include file
2013-12-23 18:08:50 +08:00
Huabing.Xu
bcaec978d3
remove NewRenderTexture Class
2013-12-23 18:04:04 +08:00
Huabing.Xu
487e0b21af
update Xcode project file& android.mk
2013-12-23 18:03:08 +08:00
samuele3hu
783be69322
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into toluaerror
...
Conflicts:
tools/tolua/cocos2dx.ini
2013-12-23 17:20:17 +08:00
Huabing.Xu
41a77fed61
TestCase Use RenderTexture instead of NewRenderTexture
2013-12-23 17:13:41 +08:00
Huabing.Xu
a7a50dffcc
move begin(), end(),draw() to RenderTexture
2013-12-23 17:13:06 +08:00
boyu0
669ba8149a
closed #2050 : fix js glue code.
2013-12-23 17:06:13 +08:00
James Chen
ed93f90ccc
Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings.
2013-12-23 16:58:26 +08:00
James Chen
43e9df17bb
Removes unneeded ‘clone’ in cocos2d_specifics.cpp.
2013-12-23 16:39:25 +08:00
James Chen
9dff1dcd36
[LUA] Removes CCCameraDeprecated table in Deprecated.lua.
2013-12-23 16:37:40 +08:00
Huabing.Xu
fad585fbef
move rendering callback to RenderTexture
2013-12-23 15:59:47 +08:00
boyu0
0cbbfdba8c
closed #2050 : Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
...
Conflicts:
cocos/2d/CCTMXLayer.cpp
2013-12-23 15:40:33 +08:00
CaiWenzhi
9aa85d2bd6
Remove NodeRGBA inherit
2013-12-23 15:02:52 +08:00
Huabing.Xu
b7c0d7a9e8
1. remove redundant code in NewRenderTexture 2. rename protected beginWithClear to _beginWithClear
2013-12-23 14:59:44 +08:00
boyu0
69f1834e61
issue #2771 : fix warning log and fix typo.
2013-12-23 14:30:43 +08:00
yinkaile
8d9035c5e8
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-23 14:06:22 +08:00
yinkaile
ba809a0096
change const char* to const std::string&
2013-12-23 14:05:46 +08:00
CocosRobot
9901703f4a
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-23 05:52:59 +00:00
James Chen
f9c45f89ac
Merge branch 'data-refactor' of https://github.com/dumganhar/cocos2d-x into data-refactor
2013-12-23 13:52:42 +08:00
James Chen
2fec81fcae
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
...
Conflicts:
tools/tolua/cocos2dx.ini
2013-12-23 13:52:15 +08:00
James Chen
4ed988b8c5
Fixes linux build failure.
2013-12-23 13:45:31 +08:00
James Chen
aeafe06d7f
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
...
Conflicts:
cocos/scripting/lua/bindings/lua_cocos2dx_manual.cpp
2013-12-23 11:57:29 +08:00
James Chen
11423b5851
Changes the type of FontFreeType::_ttfData from `unsigned char*` to `Data`, makes codes more elegant.
2013-12-23 11:53:39 +08:00
James Chen
ca082080b5
Binds FileUtils::getStringFromFile automatically since we have added this method.
2013-12-23 11:47:56 +08:00
samuele3hu
9128960c13
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-23 11:22:41 +08:00
samuele3hu
f0dc7f0b15
issue #3403:Modify the registerScriptHandler functions inputparams and some EventData struct info
2013-12-23 11:19:55 +08:00
boyu0
1072711a4c
issue #2050 : use static_cast
2013-12-23 10:46:35 +08:00
boyu0
baf8cb06c5
issue #2050 : delete max/minGID, fix firstGID bug
2013-12-23 10:37:46 +08:00
James Chen
0a2490333b
Compilation fix after this PR ( https://github.com/cocos2d/cocos2d-x/pull/4583 ).
2013-12-23 10:03:36 +08:00
samuele3hu
7daace0b2a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-23 09:43:05 +08:00
samuele3hu
71d5896d41
issue #3403:Delete Camera manual lua binding
2013-12-23 09:42:36 +08:00
yinkaile
87103434e3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-23 09:30:14 +08:00
samuele3hu
50bcdee725
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-22 22:11:17 +08:00
samuele3hu
97f26176e8
issue #3403:Add the EventDispatcher lua binding and the releated test cases
2013-12-22 22:10:21 +08:00
Dhilan007
786b7d9912
update vs project for remove CCCamera.
2013-12-22 17:19:59 +08:00
CocosRobot
bc5fd247ac
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-21 20:35:41 +00:00
Ricardo Quesada
4f435a8613
Adds getScene() to Node
...
helper function to get the Scene containing the Node
2013-12-21 12:28:49 -08:00
Ricardo Quesada
d35846b0d4
Merge pull request #4588 from ricardoquesada/events_in_director
...
Events in director
2013-12-21 10:58:43 -08:00
Ricardo Quesada
49903ea779
Director emits events after visit, after draw and after update. And when the projection changes
...
Adds helper functions on EventDispatcher
Adds test in NewEventDispatcherTest
2013-12-21 10:55:16 -08:00
Ricardo Quesada
eea2e70d1e
Adds events in director
2013-12-21 00:56:28 -08:00
CocosRobot
58e25a657f
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-21 03:47:33 +00:00
Ricardo Quesada
72d77bb035
removes dirty from ActionCamera
2013-12-20 19:45:30 -08:00
Ricardo Quesada
eadbaa3bf5
Adds comment to ActionCamera file
2013-12-20 19:37:14 -08:00
Ricardo Quesada
fd8c7e9a5d
Removes CCCamera
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Not needed anymore.
2013-12-20 19:24:56 -08:00
Ricardo Quesada
b8b7714431
Camera is working OK in 2d projection
2013-12-20 19:19:24 -08:00
Ricardo Quesada
d8ad5291f4
Nore camera
2013-12-20 16:33:31 -08:00
Ricardo Quesada
0703d974e2
NodeGrid fixes
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Adds license
Removes unneded matrix
replaces std::for_each with for range-loop
2013-12-20 11:52:52 -08:00
James Chen
2a7b2c107a
Updates CCUserDefaultAndroid.cpp.
2013-12-20 21:51:53 +08:00
James Chen
b504d817b5
Small bug fix in CCData.
2013-12-20 21:41:20 +08:00
minggo
9bea08ded9
Merge pull request #4580 from dabingnn/develop_MotionStreak
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Migrate MotionStreak to new renderer
2013-12-20 05:36:52 -08:00
Huabing.Xu
739cf0ce85
Migrate MotionStreak to new renderer
2013-12-20 21:21:50 +08:00
James Chen
9e05f300f3
[Data Refactor] compilation error fix.
2013-12-20 21:16:46 +08:00
James Chen
21a9f05110
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
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Conflicts:
cocos/2d/CCUserDefault.cpp
cocos/2d/CCUserDefault.mm
cocos/2d/CCUserDefaultAndroid.cpp
cocos/2d/ZipUtils.cpp
cocos/2d/platform/CCFileUtils.h
cocos/2d/platform/CCSAXParser.cpp
2013-12-20 21:12:11 +08:00
James Chen
ab7a273354
closed #3465 : New spine runtime support, update CMakeLists.txt
2013-12-20 20:18:32 +08:00
James Chen
0db2067f97
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine
2013-12-20 20:11:41 +08:00
James Chen
3d76281617
Removes an unused assert.
2013-12-20 19:49:25 +08:00
James Chen
5852c66e5a
closed #3463 : ListenerID is std::string now. To avoid hash collision when using lots of EventCustoms.
2013-12-20 19:47:11 +08:00
Huabing.Xu
a8d2ae9eda
Merge branch 'develop' into develop_transitionScene
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* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
closed #3463 : Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding. Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()), We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
closed #3457 : Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
[AUTO] : updating submodule reference to latest autogenerated bindings
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 19:15:50 +08:00
byeonggee.seo
f3e4d9277e
spine android build phase moved
2013-12-20 19:16:16 +09:00
CocosRobot
f3d3e65e76
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-20 09:35:05 +00:00
James Chen
55ff96df3a
closed #3463 : Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding.
...
Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()),
We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
2013-12-20 17:13:09 +08:00
yinkaile
3bd1562f4a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-20 16:46:29 +08:00
James Chen
e54c993918
Merge pull request #4564 from dmurtagh/UserDefault_GetDouble_Fix_For_Android
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Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 00:13:05 -08:00
byeonggee.seo
0a30a9a604
spine simple JS binding supported
2013-12-20 16:10:15 +09:00
Huabing.Xu
ef5b072182
fix transition scene CrossFade
2013-12-20 14:38:02 +08:00
James Chen
2c590cea3e
closed #3457 : Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
2013-12-20 14:06:24 +08:00
Huabing.Xu
87f62bc8a0
Merge branch 'develop' into develop_transitionScene
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* develop:
#include <string> in CCComponentContainer.h to fix linux build failure.
#include <algorithm> for std::find in CCVector.h.
const love in CCFileUtils.cpp.
More std::for_each —> for(const auto& …)
2013-12-20 12:45:22 +08:00
minggo
ea751f8f1f
Merge pull request #4568 from dabingnn/develop_transitionScene
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fix transition scene progress timer
2013-12-19 19:06:06 -08:00
CocosRobot
8c0d74bb33
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-20 02:56:57 +00:00
yinkaile
4f003da8cb
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-20 10:53:37 +08:00
Huabing.Xu
9385fb3481
fix transition scene progress timer
2013-12-20 10:53:35 +08:00
James Chen
e56a4a7c00
Merge pull request #4567 from dumganhar/for_each-gone
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All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
James Chen
a53f00c579
#include <string> in CCComponentContainer.h to fix linux build failure.
2013-12-20 10:41:29 +08:00
minggo
756f8f7a11
Merge pull request #4482 from dabingnn/develop_gridNode
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Develop grid node
2013-12-19 18:30:42 -08:00
James Chen
3dba88c5c9
#include <algorithm> for std::find in CCVector.h.
2013-12-20 10:12:07 +08:00
James Chen
58772d7dec
const love in CCFileUtils.cpp.
2013-12-20 10:11:41 +08:00
James Chen
34382b4a8a
More std::for_each —> for(const auto& …)
2013-12-20 09:54:50 +08:00
boyu0
19e1609c27
issue #2050 : unsigned int to int
2013-12-20 09:50:53 +08:00
Ricardo Quesada
f5d0d1ce43
batched children work as expected
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Fixed order in the multi matrix.
2013-12-19 16:33:47 -08:00
Ricardo Quesada
59fee6b8d2
replaces std::for_each with for()
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replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Damien
52c66a678c
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
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- defaultValue was not being passed into the JNI CallStaticDoubleMethod
method previously.
- CCUserDefault::getDoubleForKey() would return undefined garbage when
the key doesn’t exist.
Test Case:
Call the following from anywhere in your code (in release
configuration). X will be garbage.
Call the following from your code:
double x =
CCUserDefault::sharedUserDefault()->getDoubleForKey("Some-Non-existant-k
ey-1234", 0);
CCLOG("x = %4.2f", x);
Fix Tested on Android. Affects Android only.
2013-12-19 12:32:51 -08:00
Ricardo Quesada
99ae4d86d3
fixes compiler warnings
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* converts some `int` to `ssize_t`
* adds `const` to `title()` and `subtitle()`
2013-12-19 12:23:42 -08:00
Huabing.Xu
61cf9e49eb
change TransitionPageTurn::_outSceneProxy when class construction instead of onEnter
2013-12-19 22:01:32 +08:00
Huabing.Xu
517fec4de7
change TransitionTurnOffTiles::_outSceneProxy when class construction instead of onEnter
2013-12-19 21:49:21 +08:00
Huabing.Xu
034e1152e5
minor change accord to cocos2d coding style
2013-12-19 21:41:07 +08:00
Huabing.Xu
9fec597ff3
remove unreachable code
2013-12-19 21:36:44 +08:00
James Chen
cfec4d5b7e
Updates spine test.
2013-12-19 21:35:43 +08:00
CocosRobot
982d5626fc
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 13:13:34 +00:00
yinkaile
05e0d03ca9
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-19 21:13:15 +08:00
yinkaile
c58963bd45
add support for tweenRotate property
2013-12-19 21:12:25 +08:00
James Chen
df85ba8fd9
Merge commit 'refs/pull/4545/head' of git://github.com/cocos2d/cocos2d-x into new-spine
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Conflicts:
cocos/editor-support/spine/CCSkeleton.h
2013-12-19 21:07:24 +08:00
James Chen
ec0bdf06af
Merge pull request #4555 from 2youyouo2/develop
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fixed armature position not right
2013-12-19 05:05:25 -08:00
CocosRobot
fc1516aee4
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 12:54:14 +00:00
yinkaile
b367896f94
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-19 20:50:27 +08:00
James Chen
3dc052db4f
Fixes linux and windows building failure.
2013-12-19 20:32:22 +08:00
James Chen
755d29b0e1
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into more_container_bind
2013-12-19 20:17:54 +08:00
James Chen
f73e939b57
Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
2013-12-19 20:17:44 +08:00
CocosRobot
8421d43195
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 10:12:28 +00:00
Huabing.Xu
44366c653c
fix compile error
2013-12-19 17:20:36 +08:00
Huabing.Xu
d51ad36613
Merge branch 'develop' into develop_gridNode
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* develop: (67 commits)
Adds const in ShaderTest2.h
Skew works again!
[AUTO] : updating submodule reference to latest autogenerated bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Reverts submodule.
Updates submodule of bindings-generator.
Adds `std::for_each` test in invocation
Reverts bindings-generator.
fixed not render
iterator in Sprite fixes
update vs project for removes unneeded files
getNodeToParentTransform fixes
Node cleanup
[AUTO] : updating submodule reference to latest autogenerated bindings
Improves SpriteTest
[AUTO] : updating submodule reference to latest autogenerated bindings
Android and Linux fixes
removes `using namespace std` from header file
Removes unneeded files
change play arguments
...
Conflicts:
cocos/2d/CCNode.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0
ef54ed3c15
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
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Conflicts:
cocos/2d/CCLabel.cpp
cocos/2d/CCLabel.h
cocos/2d/CCLabelBMFont.cpp
cocos/2d/CCLabelBMFont.h
cocos/2d/CCLayer.cpp
cocos/2d/CCLayer.h
cocos/2d/CCNode.cpp
extensions/GUI/CCControlExtension/CCControl.cpp
extensions/GUI/CCControlExtension/CCControlButton.cpp
extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
Huabing.Xu
911e5b0bac
fix bug : group command nesting will cause infinite loop
2013-12-19 16:55:22 +08:00
Huabing.Xu
1bc7250f7e
node grid migrating to new renderer
2013-12-19 16:54:39 +08:00
yinkaile
c02272ade3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-19 15:44:05 +08:00
yinkaile
140bd2ecad
fixed armature position not right
2013-12-19 15:43:32 +08:00
Ricardo Quesada
1ed37df37f
Merge pull request #4553 from ricardoquesada/skew_fixes
...
Skew works again!
2013-12-18 21:11:47 -08:00
Ricardo Quesada
1d3cc7a24c
Skew works again!
2013-12-18 21:11:06 -08:00
CocosRobot
ac24dec620
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 04:19:07 +00:00
James Chen
113fa9924e
Merge pull request #4550 from dumganhar/merge-pr-4532
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Merge pr 4532
2013-12-18 20:12:18 -08:00
CocosRobot
403315e315
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 03:58:41 +00:00
James Chen
f8b7d70d92
Reverts submodule.
2013-12-19 11:53:56 +08:00
James Chen
d31c1457b1
Merge pull request #4546 from Dhilan007/update_vsProject
...
update vs project for removes unneeded files
2013-12-18 19:30:21 -08:00
James Chen
75b5edb66c
Merge commit 'refs/pull/4532/head' of git://github.com/cocos2d/cocos2d-x into armature-test
2013-12-19 11:16:03 +08:00
yinkaile
a6a432d2a2
fixed not render
2013-12-19 10:42:06 +08:00
Ricardo Quesada
d138925aa0
Merge branch 'develop' into node_fixes
2013-12-18 18:33:56 -08:00
Ricardo Quesada
b9a64725ab
iterator in Sprite fixes
...
And replaces some std::for_each() with for() to prevent another object in the stack.
2013-12-18 18:33:04 -08:00
Dhilan007
ffa6ad3cb2
update vs project for removes unneeded files
2013-12-19 10:24:50 +08:00
minggo
9fc28e6c7d
Merge pull request #4534 from boyu0/edit_hungarian_notation
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Edit hungarian notation
2013-12-18 18:10:17 -08:00
Ricardo Quesada
89701f5006
getNodeToParentTransform fixes
...
Code is cleaner.
`Armature` calls parent to reduce code.
[]: Skew is still not working properly
2013-12-18 18:00:55 -08:00
byeonggee.seo
e673bd80bb
new spine runtime applied
2013-12-19 10:50:37 +09:00
boyu0
c6cc77e75b
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-19 09:45:21 +08:00
yinkaile
93eaf44e9c
Merge branch 'develop' into Array
...
Conflicts:
cocos/scripting/auto-generated
2013-12-19 09:42:21 +08:00
Ricardo Quesada
8390e7eadb
Node cleanup
...
Uses "normal" interation without the lambda to prevent another object in the stack.
removed unused code.
2013-12-18 16:56:59 -08:00
CocosRobot
228b4ebf75
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 22:11:07 +00:00
Ricardo Quesada
7616edd9f3
Improves SpriteTest
...
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).
Needed for the new renderer.
Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
Ricardo Quesada
a175e5a13c
Merge pull request #4539 from CocosRobot/updategeneratedsubmodule_1387397647
...
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 12:18:22 -08:00
CocosRobot
d0779b5352
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 20:14:20 +00:00
Ricardo Quesada
b36d77b1c2
Android and Linux fixes
2013-12-18 12:07:51 -08:00
Ricardo Quesada
d1b555614e
removes `using namespace std` from header file
...
... in order to prevent possible collisions.
`using namespace XXX` MUST never be used in header files.
2013-12-18 11:45:30 -08:00
Ricardo Quesada
903844c7bd
Removes unneeded files
...
New functionality is merged into the 'official' classes
2013-12-18 11:44:45 -08:00
yinkaile
324732b867
change play arguments
2013-12-18 23:29:54 +08:00
yinkaile
7be834ea37
change play arguments
2013-12-18 22:57:18 +08:00
boyu0
d0b039ceda
fix compile errors.
2013-12-18 22:44:03 +08:00
yinkaile
57c33e0604
fixed compile error
2013-12-18 22:36:10 +08:00
yinkaile
d3a575e8cc
change for iterator and callfunc
2013-12-18 22:07:33 +08:00
yinkaile
026811ca59
Merge branch 'develop' into Array
...
Conflicts:
cocos/scripting/auto-generated
tools/bindings-generator
2013-12-18 22:03:16 +08:00
boyu0
71be55a9aa
revert AccelerometerSimulation.m
2013-12-18 19:02:49 +08:00
boyu0
50544a04a7
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-18 18:53:44 +08:00
boyu0
f16384a105
fix more code with hungarian notation
2013-12-18 18:51:36 +08:00
boyu0
d16c67096a
revert submodules
2013-12-18 18:33:39 +08:00
boyu0
082c3d274a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-18 18:05:30 +08:00
CocosRobot
000958bf82
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 09:57:15 +00:00
James Chen
9c0d39c6f9
Merge pull request #4531 from dumganhar/extension-warning-fix
...
Some warning fixes in SocketIO, ContriolButton, js_manual_conversion.h/.cpp.
2013-12-18 01:48:14 -08:00
boyu0
e07c4ffec1
Change NULL to nullptr, edit hungarian notation.
2013-12-18 17:47:20 +08:00
Huabing.Xu
46d1d5bb91
add GridNode New renderer imp
2013-12-18 17:19:50 +08:00
James Chen
589b71eecf
Merge pull request #4530 from samuele3hu/developConversion
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issue #3402:Add the new label lua binding and the releated test cases
2013-12-18 01:16:47 -08:00
James Chen
ddc1328e6b
Small fix in CCValue.cpp. visitMap is a template that supports IntValueMap and ValueMap. IntValueMap is confused. ValueMapIntKey seems better.
2013-12-18 17:01:57 +08:00
James Chen
7719c692b8
More warning fixes.
2013-12-18 16:03:07 +08:00
James Chen
581ba49399
Diables CC_ENABLE_CACHE_TEXTURE_DATA in Renderer::initGLView since Renderer is not inherited from Object now. CCNotificationCenter will not be able to work.
...
Signed-off-by: James Chen <jianhua.chen@cocos2d-x.org>
2013-12-18 15:41:57 +08:00
James Chen
0695e32fff
Some warning fixes in SocketIO, ContriolButton, js_manual_conversion.h/.cpp.
2013-12-18 15:40:31 +08:00
samuele3hu
f5f95399fd
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developConversion
2013-12-18 14:58:35 +08:00
James Chen
2892e8be3f
Refactors Data class, adds FileUtils::getStringFromFile, FileUtils::getDataFromFile and deprecates FileUtils::getFileData.
2013-12-18 14:58:17 +08:00
CocosRobot
8f1e94471e
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 06:52:09 +00:00
James Chen
7a5074652c
Merge pull request #4526 from samuele3hu/LuaConversion
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Add support for unsigned short
2013-12-17 22:43:42 -08:00
Dhilan007
2d9b7ee4fc
update vs project for new renderer and fix compiling fail on vs.
2013-12-18 14:36:49 +08:00
samuele3hu
55830c3023
Add support for unsigned short
2013-12-18 13:47:59 +08:00
samuele3hu
4d4b96ba30
issue #3402:Add the new label lua binding and the releated test cases
2013-12-18 11:39:43 +08:00
Ricardo Quesada
24f89ac45c
Revert... android platform is 10
2013-12-17 19:07:28 -08:00
Ricardo Quesada
156f69c528
Renderer is subclass of Object again... needed for Android.
...
ouch
2013-12-17 19:06:22 -08:00
Ricardo Quesada
5c9b8db0cb
Updates project files file Linux and Android
2013-12-17 18:47:46 -08:00
Ricardo Quesada
33c4f891a0
Adds 'CC' to renderer files
2013-12-17 18:41:09 -08:00
Ricardo Quesada
f369a8eec3
Adds correct License to Renderer files
2013-12-17 18:12:15 -08:00
Ricardo Quesada
3f3071fbb6
Cleanup RenderCommand code
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RenderCommand code is cleaner
2013-12-17 18:02:11 -08:00
Ricardo Quesada
d6be81b7a8
The Renderer is not a singleton
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In order to access, you have to get it from the Director
`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
Ricardo Quesada
10eafeaeed
fixes warning compiler
2013-12-17 11:16:30 -08:00
Ricardo Quesada
441cb6c282
fixes warnings in QuadCommand
2013-12-17 10:35:15 -08:00
Ricardo Quesada
ff106ed070
fixes warning on Label Fragment shader
2013-12-17 10:01:38 -08:00
yinkaile
581a7856de
fixed compiler error
2013-12-17 19:32:16 +08:00
CocosRobot
12d8740537
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 10:39:43 +00:00
James Chen
9d1cb43d8c
Merge pull request #4510 from dumganhar/vector-fix
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Small fix for Vector::insert(const Vector<T>& other), renames it to Vector::pushBack(const Vector<T>& other).
2013-12-17 02:28:56 -08:00
James Chen
37f408f2b9
Merge pull request #4506 from Dhilan007/ushort_jsb
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add API for transform unsigned short
2013-12-17 02:20:56 -08:00
Dhilan007
0414926b52
add API for transform unsigned short
2013-12-17 18:17:04 +08:00
Huabing.Xu
25fc3d3c2a
Merge branch 'develop' into develop_gridNode
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* develop: (105 commits)
update armature to new render
iOS & Mac project fix.
[AUTO] : updating submodule reference to latest autogenerated bindings
use size_t replace unsigned int for record redeque::size returned value.
issue #2171 : Updates CMakeLists.txt.
issue #2171 : Binds New renderer classes, ignores NewTextureAtlas.
issue #2171 : Adds header files of renderer in cocos2d.h.
issue #2171 : Reorder renderer files for iOS & mac project.
issue #2171 : small fix in ccTypes.h
issue #2171 : Don’t ‘using namespace std;’ in header file.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #2171 : Ignores Director::getFrustum.
issue #2171 : Fixing compilation errors for Linux port.
issue #2171 : NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
issue #2171 : [New Renderer] Fixing compilation errors for Android.
[Win32] fix argument type. - argument of interface is ssize_t.
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
Add mouse scrolling support for extension test
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
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Conflicts:
cocos/2d/CCNode.cpp
cocos/2d/cocos2d.vcxproj.filters
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen
3829f841e7
Small fix for Vector::insert(const Vector<T>& other), renames it to Vector::pushBack(const Vector<T>& other).
2013-12-17 18:09:07 +08:00
yinkaile
6ff45b09e7
Merge branch 'newRenderer' into Array
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Conflicts:
cocos/editor-support/cocostudio/CCArmature.cpp
cocos/editor-support/cocostudio/CCArmature.h
cocos/editor-support/cocostudio/CCBatchNode.cpp
cocos/editor-support/cocostudio/CCColliderDetector.cpp
cocos/scripting/auto-generated
tools/bindings-generator
2013-12-17 18:06:11 +08:00
James Chen
16b643fbef
Merge pull request #4508 from CocosRobot/updategeneratedsubmodule_1387273832
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[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 01:56:09 -08:00
James Chen
c0d741d0d8
Merge pull request #4507 from dumganhar/del-vector-foreach
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Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 01:55:35 -08:00
James Chen
c85f9877bb
Reverts Vector::eraseObject, not need to return iterator.
2013-12-17 17:54:38 +08:00
CocosRobot
30521ff5a4
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 09:50:36 +00:00
James Chen
d16fa07661
Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 17:45:29 +08:00
minggo
bcb07abb7b
Merge pull request #4505 from 2youyouo2/newRenderer
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update armature to new render
2013-12-17 01:43:07 -08:00
yinkaile
bc868cc004
update armature to new render
2013-12-17 17:00:01 +08:00
minggo
85ba3ee1a9
Merge pull request #4496 from Dhilan007/addImageAsync_IncorrectError
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issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly ...
2013-12-17 00:32:50 -08:00
CocosRobot
91cfecb931
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 08:13:06 +00:00
LinWenhai
649e6b8065
use size_t replace unsigned int for record redeque::size returned value.
2013-12-17 16:04:48 +08:00
James Chen
12cc6c6153
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2171-new-renderer
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Conflicts:
cocos/2d/CMakeLists.txt
2013-12-17 15:50:24 +08:00
James Chen
7fc7757470
issue #2171 : Adds header files of renderer in cocos2d.h.
2013-12-17 15:40:50 +08:00
James Chen
08edcca9be
issue #2171 : small fix in ccTypes.h
2013-12-17 15:39:35 +08:00
James Chen
8f5970ef90
issue #2171 : Don’t ‘using namespace std;’ in header file.
2013-12-17 15:32:24 +08:00
CocosRobot
21c74322bd
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 07:25:00 +00:00
minggo
16ed9155c0
Merge pull request #4460 from Dhilan007/label_distanceField
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new label:add support for distanceField
2013-12-16 23:18:41 -08:00
James Chen
2a38d4fe94
issue #2171 : Fixing compilation errors for Linux port.
2013-12-17 14:50:40 +08:00
James Chen
d74ebe18a9
issue #2171 : NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
2013-12-17 14:19:35 +08:00
James Chen
4e01769cd5
issue #2171 : [New Renderer] Fixing compilation errors for Android.
2013-12-17 14:18:41 +08:00
Ricardo Quesada
c7d350c83e
Merge branch 'develop' into newRenderer
2013-12-16 20:43:43 -08:00
Huabing.Xu
6abb6639b5
remove android properties change by eclipse
2013-12-16 19:22:40 +08:00
Liam
3c26106ffb
update ui animation with frame ease type
2013-12-16 18:13:49 +08:00
Dhilan007
f7a448814c
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
2013-12-16 17:12:53 +08:00
Huabing.Xu
d63d3b3c24
remove manually JS binding functions
2013-12-16 14:45:21 +08:00
James Chen
7a1e13acab
Merge pull request #4494 from CocosRobot/updategeneratedsubmodule_1387175807
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[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-15 22:39:08 -08:00
CocosRobot
1e645cfcd5
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-16 06:36:50 +00:00
Dhilan007
0cf17f5658
label : fix some error on android when the GLSL versions is 1.0
2013-12-16 14:36:11 +08:00
youyou
81cdbea9c8
change Array to Vector, Dictionary to Map
2013-12-16 14:34:09 +08:00
minggo
eb883f735b
Merge pull request #4489 from pyrasis/android_shadowstroke
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fix CCImage bug on android platform.
2013-12-15 22:31:18 -08:00
Huabing.Xu
6aa2908c13
rename:
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1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
James Chen
3a11dafda7
Uses reinterpret_cast instead of static_cast for jsval_to_ssize and luaval_to_ssize.
2013-12-16 14:13:24 +08:00
James Chen
adb45d3c68
Adds conversions for ssize_t.
2013-12-16 13:01:20 +08:00
Huabing.Xu
b1eacd52cb
Merge branch 'develop' into develop_gridNode
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* develop:
fix compile error related to ssize_t.
issue #2771 : add and change some physics API, and add more documents
[AUTO] : updating submodule reference to latest autogenerated bindings
Some fixes for XXX:getDescription.
Reverts CCSpriteBatchNode.h
size_t —> ssize_t in CCTMXLayer.cpp
issue #2771 : add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
[AUTO] : updating submodule reference to latest autogenerated bindings
More renames of description() to getDescription()
getDescription() works as expected
fix compiling error after fixing conflicts
fix compiling error after fixing conflicts
use ssize_t for index
use ssize_t for index and capacity
use ssize_t for capacity and index in containers
Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
minggo
53092b359b
Merge pull request #4486 from boyu0/iss2771_physical
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[ci skip]issue #2771 : physical
2013-12-15 18:30:48 -08:00
boyu0
c15ad14ed3
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-16 03:45:06 +08:00
boyu0
f9f816caf9
issue #3162 : change log to cpp file
2013-12-16 03:42:54 +08:00
Lee, Jae-Hong
2807e785c0
fix CCImage bug on android platform.
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- android.graphics.Bitmap bytes are aleady RGBA
- delete swapAlphaChannel and swapAlpha
2013-12-15 21:07:55 +09:00
Ricardo Quesada
3838268fd0
Merge branch 'develop' into newRenderer
2013-12-14 19:28:01 -08:00
youyou
917bd8c3d9
change Array to Vector
2013-12-13 19:40:38 +08:00
boyu0
defae416f3
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-13 18:09:39 +08:00
Dhilan007
4e2e423615
fix compile error related to ssize_t.
2013-12-13 17:53:03 +08:00
boyu0
2dbb2d496f
issue #2771 : add and change some physics API, and add more documents
2013-12-13 17:36:58 +08:00
CocosRobot
4114b682ca
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-13 09:10:37 +00:00
James Chen
189cf1a076
Some fixes for XXX:getDescription.
2013-12-13 16:51:57 +08:00
James Chen
ed93c114e5
Reverts CCSpriteBatchNode.h
2013-12-13 16:47:42 +08:00
James Chen
bb5ef615dd
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into pr4479
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Conflicts:
cocos/2d/CCSpriteBatchNode.h
2013-12-13 16:44:22 +08:00
James Chen
7a8f2ae235
size_t —> ssize_t in CCTMXLayer.cpp
2013-12-13 16:41:03 +08:00
youyou
0e8c3409e5
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
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Conflicts:
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.h
2013-12-13 16:28:50 +08:00
boyu0
4befb50307
issue #2771 : add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
2013-12-13 16:26:26 +08:00
youyou
6a3aff0861
fixed change animation internal, animation speed not right
2013-12-13 15:58:58 +08:00
samuele3hu
6c49131ed6
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developConversion
2013-12-13 15:51:03 +08:00
samuele3hu
98bd84c436
Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
2013-12-13 15:50:12 +08:00
youyou
1bdf1a44a1
1.change blendfunc method
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2.support custom easing
2013-12-13 15:02:09 +08:00
Dhilan007
39280d55f3
new label:add support for distanceField
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PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
Huabing.Xu
a8a2ceb887
add linux make list
2013-12-13 12:25:17 +08:00
boyu0
aabb2c655d
issue #3162 : reset submodule
2013-12-13 11:48:16 +08:00
Huabing.Xu
305e80030c
update Visual studio project file
2013-12-13 10:59:23 +08:00
Huabing.Xu
00edb5f7fe
update android.mk in 2d folder
2013-12-13 10:57:23 +08:00
boyu0
d4c8fb0be6
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-13 10:47:52 +08:00
boyu0
c8c0e2270e
issue #3162 : deprecated RGBAProtocol, NodeRGBA and LayerRGBA
2013-12-13 10:10:49 +08:00
Ricardo Quesada
6ca6068cb7
Merge branch 'develop' into newRenderer
2013-12-12 14:58:47 -08:00
CocosRobot
644e2d923c
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-12 22:48:57 +00:00
Ricardo Quesada
61cc365d9e
Merge branch 'develop' into newRenderer
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Conflicts:
cocos/2d/CCGLProgram.h
cocos/2d/CCLabelTTF.h
2013-12-12 14:41:42 -08:00
Ricardo Quesada
f4c68e4eef
More renames of description() to getDescription()
2013-12-12 14:38:12 -08:00
Ricardo Quesada
a8c317bd83
getDescription() works as expected
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renames `description` to `getDescription`. Adds `virtual` to it.
Adds `getDescription` to missing nodes.
2013-12-12 14:30:22 -08:00
Ricardo Quesada
29a15c885a
Merge branch 'develop' into newRenderer
2013-12-12 11:44:09 -08:00
boyu0
d7106d49be
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-12 17:04:21 +08:00
Huabing.Xu
5509bd48ef
remove _grid
2013-12-12 16:21:21 +08:00
Huabing.Xu
08bfbbc582
Fix project can not compile after rebased pull
2013-12-12 16:20:52 +08:00
Huabing.Xu
256fe13d3f
other grid scene transitions can work now
2013-12-12 15:15:43 +08:00
Huabing.Xu
f1cac00dd7
TransitionPageTurn can work now
2013-12-12 15:15:43 +08:00
Huabing.Xu
ea9d744d79
add setGridTarget method, grid node now can affect its target and its child
2013-12-12 15:15:43 +08:00
Huabing.Xu
09a9b1f557
remove setGrid getGrid in class Node
2013-12-12 15:15:43 +08:00
Huabing.Xu
aad617e200
add class GridNode
2013-12-12 15:10:04 +08:00
minggo
21e2b341f1
fix compiling error after fixing conflicts
2013-12-12 14:59:33 +08:00
minggo
16efe94946
fix compiling error after fixing conflicts
2013-12-12 14:48:27 +08:00
minggo
040c42ebfd
use ssize_t for index
2013-12-12 14:48:26 +08:00
minggo
1e9c763b40
use ssize_t for index and capacity
2013-12-12 14:48:26 +08:00
minggo
ab23b47043
use ssize_t for capacity and index in containers
2013-12-12 14:48:26 +08:00
samuele3hu
edfebce42c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developConversion
2013-12-12 14:48:21 +08:00
samuele3hu
4ccceea230
Fix:Remove some needless lua binding functions and resolve a bug
2013-12-12 14:47:35 +08:00
James Chen
3649c12d37
issue #2790 : Compilation error fix in CCMap.h.
2013-12-12 14:36:59 +08:00
James Chen
93bd45cefd
issue #2790 : Adds comments for Vector<T>.
...
Signed-off-by: James Chen <jianhua.chen@cocos2d-x.org>
2013-12-12 14:22:49 +08:00
James Chen
3fc9c93102
issue #2790 : Comment fix for Map<K, V>::clear.
...
Signed-off-by: James Chen <jianhua.chen@cocos2d-x.org>
2013-12-12 12:58:01 +08:00
James Chen
6264336809
issue #2790 : Updates comments for Map<K, V> container.
...
Signed-off-by: James Chen <jianhua.chen@cocos2d-x.org>
2013-12-12 11:54:03 +08:00
CocosRobot
f12895a020
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-12 03:32:44 +00:00
James Chen
320ae15db4
issue #2790 : Lua compilation fix.
2013-12-12 10:54:41 +08:00
James Chen
b5bab598b3
issue #2790 : Disables deprecated warning for android to make Travis-CI happy.
2013-12-12 10:35:13 +08:00
James Chen
5c62fe8f3f
issue #2790 : Reverts comments in CCString.h
2013-12-12 10:34:41 +08:00
James Chen
92a7aa03de
issue #2790 : Reverts comments in CCDictionary.h
2013-12-12 09:53:50 +08:00
James Chen
b2e8bdce1e
issue #2790 : Uses StringUtils::format for Node::description().
2013-12-12 09:47:35 +08:00
James Chen
976bef8b68
issue #2790 : StringUtils::toStringWithFormat —> StringUtils::format.
2013-12-12 09:37:56 +08:00
Ricardo Quesada
6d1abc7d4d
Merge branch 'develop' into newRenderer
2013-12-11 15:28:05 -08:00
James Chen
9e637a3a3b
issue #2790 : GLProgram::getXXXLog return `std::string` to prevent using CCString which was deprecated.
2013-12-11 22:35:37 +08:00
James Chen
c2bccbaf98
issue #2790 : Removes unneeded dynamic_cast in CCPhyicsWorld.cpp.
2013-12-11 22:09:59 +08:00
James Chen
ce61fa4d9b
issue #2790 : const_iterator —> iterator to fix android build errors.
2013-12-11 22:09:22 +08:00
James Chen
45dabe305f
issue #2790 : performance improved for PhysicsWorld.
2013-12-11 18:08:07 +08:00
James Chen
36fd873257
issue #2790 : Adds Vector::find.
2013-12-11 18:08:07 +08:00
James Chen
cc567a3077
issue #2790 : Vector::remove —> Vector::erase.
2013-12-11 18:08:06 +08:00
James Chen
093e310cab
issue #2790 : Vector::remove —> Vector::erase.
2013-12-11 18:08:06 +08:00
James Chen
b66fccb5ab
issue #2790 : Removes Map::erase(first, last).
2013-12-11 18:08:06 +08:00
James Chen
be9bb6998b
issue #2790 : Deprecates Dictionary, Array, String, Integer, Bool, Float, Double classes.
...
Also renames Map::remove to Map::erase.
2013-12-11 18:08:06 +08:00
James Chen
49cc9719a6
issue #2790 : log —> CCLOG.
2013-12-11 18:08:06 +08:00
James Chen
40bc797b1f
issue #2790 : Configuration::getValue has default value now.
2013-12-11 18:08:06 +08:00
James Chen
1a1cef9342
issue #2790 : Addes Value::Null variable.
2013-12-11 18:08:05 +08:00
James Chen
022df4c014
issue #2790 : Removes test codes.
2013-12-11 18:08:05 +08:00
James Chen
2cda34d59a
issue #2790 : Deprecates CCDictionary, uses ValueMap for pure base data. Adds StringUtils class .
2013-12-11 18:08:05 +08:00
boyu0
00b115843c
issue #3162 : add updateColor function to Label and delete duplicate functions.
2013-12-11 16:38:47 +08:00
boyu0
7cbce905bf
issue #3162 : delete duplicate functions.
2013-12-11 16:12:14 +08:00
boyu0
463ae20ce6
issue #3162 : Add layer cascade color and cascade opacity test, fix bugs
2013-12-11 15:57:20 +08:00
samuele3hu
d104f49dea
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developConversion
2013-12-11 12:06:37 +08:00
samuele3hu
6d8deac8a8
issue #3374:Register the lua manual binding funtions leading to the top index of lua state
2013-12-11 12:05:46 +08:00
James Chen
473b21a05a
Merge pull request #4471 from Dhilan007/compile_error_vs_131210
...
fix compile error for vs project.
2013-12-10 18:06:57 -08:00
Ricardo Quesada
3b66d09bf5
Merge branch 'develop' into newRenderer
2013-12-10 11:10:55 -08:00
Ricardo Quesada
23222923bf
Migrated code to Matrix4
2013-12-10 11:07:15 -08:00
Dhilan007
35eeebe64a
add comments for include "CCStdC.h" only for windows
2013-12-10 23:13:21 +08:00
Dhilan007
abef5b59fa
fix compile error for vs project
2013-12-10 21:20:52 +08:00
James Chen
f10bd853c0
A warning fix in CCBAnimationManager. Uses CallFuncN::create(std::function) instead.
2013-12-10 20:33:21 +08:00
James Chen
1db469fa3d
Merge pull request #4467 from CocosRobot/updategeneratedsubmodule_1386674868
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[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-10 03:28:49 -08:00
CocosRobot
bf11a8d309
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-10 11:27:50 +00:00
James Chen
47541523e8
Merge pull request #4466 from dumganhar/iss2790-deprecate-ccarray
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issue #2790 : HttpClient and TouchesTest uses Vector<T> now.
2013-12-10 03:24:31 -08:00
boyu0
a71394b122
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-10 18:03:41 +08:00
samuele3hu
89c079009b
issue #2790:Resolve some errors of basical conversion functions
2013-12-10 18:01:40 +08:00
James Chen
627a1bf700
issue #2790 : HttpClient uses Vector<T> now.
2013-12-10 16:41:13 +08:00
CocosRobot
a775f7940d
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-10 08:30:00 +00:00
James Chen
eff05669b9
Merge pull request #4463 from boyu0/edit_using_of_std_move
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Edit using of std move
2013-12-10 00:12:07 -08:00
boyu0
083a0eea2a
Remove all std::move in function returns.
2013-12-10 16:06:05 +08:00
boyu0
698cdc5591
add std::move to Vector move constructor and move equal operator overloading function.
2013-12-10 15:58:13 +08:00
CocosRobot
b5a0048ffd
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-10 07:21:39 +00:00
minggo
55270cecb4
Merge pull request #4457 from dumganhar/iss2790-deprecate-ccarray
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issue #2790 : Don't use CCDictionary, CCArray for CCBReader, use std::unordered_map, Vector<T>, Map<K, V> instead.
2013-12-09 23:15:43 -08:00
James Chen
e03dc97726
isssue #2790 : Removes unused FIXME comment.
2013-12-10 13:51:58 +08:00
James Chen
1a385c1572
issue #2790 : _actionManager —> _animationManager.
2013-12-10 13:45:15 +08:00
James Chen
52d00477ad
issue #2790 : Uses std::shared_ptr for _actionManagers.
2013-12-10 13:42:55 +08:00
James Chen
479477be52
issue #2790 : Stops all actions when reset _rootNode.
2013-12-10 13:41:51 +08:00
CocosRobot
1927e3e62c
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-10 04:08:19 +00:00
samuele3
85783fff2b
issue #2790:Unify the format
2013-12-10 11:47:51 +08:00
samuele3
34c0147cf3
issue #2790:Resolve the compile error
2013-12-10 11:33:57 +08:00
samuele3
f801a8e5fe
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developConversion
2013-12-10 11:21:59 +08:00
samuele3
c2e7299d8f
Issue #2790:Add more conversion functions to support templates containers
2013-12-10 11:21:30 +08:00
Ricardo Quesada
0222c6544e
Migration to Mat4x4
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Armature not migrated yet
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-12-09 17:32:51 -08:00
Ricardo Quesada
aa00137fde
Merge branch 'develop' into newRenderer
2013-12-09 11:10:00 -08:00
James Chen
64fd2386a9
issue #2790 : Uses Map<K, V> instead of Dictionary in CCBAnimationManager.
2013-12-09 18:17:04 +08:00
James Chen
8b69994d5c
issue #2790 : Removes CCBValue.
2013-12-09 17:55:56 +08:00
James Chen
d1d5659818
issue #2790 : Uses Vector<T> or Map<K, V> as many as possible for CCBReader.
2013-12-09 17:55:56 +08:00
James Chen
f6dc9bf9b6
issue #2790 : Adds more ‘assignment operator’ method for CCValue.
2013-12-09 17:55:56 +08:00
James Chen
f16068e621
issue #2790 : Bug fix in CCMap.h
2013-12-09 17:55:56 +08:00
James Chen
21b84339ca
issue #2790 : Reverts to use Dictionary to avoid a strange bug for CCBReader.
2013-12-09 17:55:56 +08:00
James Chen
d63b933eb3
issue #2790 : More CCArray —> Vector<T> or ValueVector for CCBAnimationMangager
2013-12-09 17:55:55 +08:00
minggo
63779930a6
Merge pull request #4452 from boyu0/add_stencil_nil_test
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[ci skip]Add _stencil is nil test, add warning log.
2013-12-09 01:32:40 -08:00
boyu0
d0da73c365
Add _stencil is nil test, add warning log.
2013-12-09 14:00:10 +08:00
youyou
a884a70045
fix2d compling warning
2013-12-09 13:56:07 +08:00
CocosRobot
b2e7966137
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-09 03:53:01 +00:00
boyu0
d6d7923134
closed #3162 : add RGBAProtocol, NodeRGBA and LayerRGBA back and deprecate them
2013-12-09 11:32:28 +08:00
youyou
c96bc7b58d
fix collider Synchronization
2013-12-09 11:14:53 +08:00
James Chen
a2e90f1fca
issue #2790 : Small fixes for physics, uses reference and std::move.
2013-12-09 10:54:22 +08:00
James Chen
13111c2cd9
issue #2790 : Error fix in CCBReader.
2013-12-09 09:54:04 +08:00
James Chen
e07f2bdddd
issue #2790 : Vector<T> and Map<K, V> for CCBReader. Not finished yet.
2013-12-08 22:17:54 +08:00
James Chen
f406dcfebc
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2790-deprecate-ccarray
2013-12-07 23:32:49 +08:00
James Chen
abbcd45c58
issue #2790 : CCLOG —> CCLOGINFO in CCMap.h
2013-12-07 23:32:29 +08:00
James Chen
908f5ed515
issue #2790 : Fix for TMXObjectGroup::getObject.
2013-12-07 16:38:50 +08:00
James Chen
beb6bb6c8d
issue #2790 : Bug fix in CCMap.h
2013-12-07 16:14:22 +08:00
James Chen
be7c62a2b9
issue #2790 : Removes unused CCSet binding glue codes.
2013-12-07 14:44:21 +08:00
James Chen
16cd61f024
issue #2790 : Vector<T> for physics and remove lots of unneeded dynamic_cast.
2013-12-07 14:28:14 +08:00
James Chen
365f6faabb
issue #2790 : Warning fixes for CCDictionary.cpp and CCString.cpp
2013-12-07 14:26:52 +08:00
James Chen
06e6d38ab0
issue #2790 : Initializes Value when empty constructor was invoked.
2013-12-07 14:26:17 +08:00
James Chen
6b0589679b
issue #2790 : Vector<SchedulerScriptHandlerEntry*> instead of CCArray* in CCScheduler
2013-12-07 14:25:24 +08:00
James Chen
d7997cf0cc
issue #2790 : Updates MenuItemToggole
2013-12-07 14:24:31 +08:00
James Chen
cd72813389
issue #2790 : Autorelease pool is using Vector<T> now.
2013-12-07 14:23:29 +08:00
James Chen
b0cb7c230a
#issue #2790 : Uses Vector<Scene*> for scenesStack in CCDirector.
2013-12-07 14:22:51 +08:00
James Chen
0091ca2b6f
issue #2790 : Uses non-const ValueMap for simplifying codes in CCAnimationCache.cpp.
2013-12-07 14:22:03 +08:00
James Chen
6f13a111ae
issue #2790 : Adds Vector<T>::sort method, adds Vector::removeObject(object, toRemoved).
2013-12-07 14:18:42 +08:00
James Chen
165cdf7fe6
issue #2790 : Deprecates CCArray.
2013-12-07 10:48:02 +08:00
James Chen
23ad9f4e1a
issue #2790 : Adds const version of Vector<T>::forEach.
2013-12-07 10:46:40 +08:00
Ricardo Quesada
8df96b1a6e
Layercolor uses the new API
2013-12-06 17:59:34 -08:00
Ricardo Quesada
ba2f65c6b2
Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
2013-12-06 17:42:48 -08:00
Ricardo Quesada
ee0ef6bf46
ProgressTimer works OK
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Adds _modelViewTransform as ivar of Node (temporary fix)
2013-12-06 17:42:16 -08:00
Nite Luo
94255a9d52
Fix culling
2013-12-06 14:59:06 -08:00
Ricardo Quesada
439adafbcd
Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
2013-12-06 11:57:19 -08:00
Ricardo Quesada
745541979b
Particles working again.
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Paticle Batch working too: increased VBO_SIE to 10500
2013-12-06 11:51:17 -08:00
Nite Luo
3e0bee706e
Fix a hack in CCLabelAtlas for vertice color, add TODO for quad command
2013-12-06 11:41:24 -08:00
Ricardo Quesada
97fb43b8d7
Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-06 11:19:12 -08:00
Ricardo Quesada
73b1e3bb9e
Merge branch 'develop' into newRenderer
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Conflicts:
cocos/2d/CCLabelAtlas.cpp
cocos/2d/CCSprite.cpp
2013-12-06 09:37:08 -08:00
boyu0
0e94d4f3b8
closed #3162 : fix indent.
2013-12-06 18:23:31 +08:00
James Chen
6cd573fa7f
issue #2790 : Deprecates CCSet.
2013-12-06 18:16:58 +08:00
boyu0
4d0e3dbd8d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-06 18:16:26 +08:00
boyu0
af5f496861
issue #3162 : Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed.
2013-12-06 18:07:16 +08:00
CocosRobot
8442f17259
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-06 09:31:16 +00:00
James Chen
0d30f2bbbb
Merge pull request #4445 from dumganhar/iss2790-template-container
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issue #2790 : Fix of JSB project broken after using Vector<T>
2013-12-06 01:24:21 -08:00
minggo
368647c166
Merge pull request #4444 from minggo/fix-warning
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fix some warnings
2013-12-06 01:07:03 -08:00
James Chen
9f6d2df63b
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2790-template-container
2013-12-06 16:46:51 +08:00
James Chen
b5978eeee6
issue #2790 : Bindings-generator supports binding Vector<T> and some bug fixes.
2013-12-06 16:46:19 +08:00
minggo
fa7c97171b
fix some warnings
2013-12-06 16:32:06 +08:00
minggo
0126aaa205
Merge pull request #4442 from minggo/use-schedule
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use Schedule::performFunctionInCocosThread
2013-12-05 22:30:54 -08:00
Ricardo Quesada
81b06f06a9
Merge branch 'develop' into newRenderer
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Conflicts:
cocos/2d/CCAtlasNode.h
2013-12-05 22:24:41 -08:00
minggo
19c86c0e4f
Merge pull request #4434 from martell/msys2
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Msys2 and Mingw added fixed x64 cocos/audio on Windows for MSVC and MinGW
2013-12-05 22:23:45 -08:00
minggo
eecd5d7980
Merge pull request #4441 from xhcnb/mem_leak_android_userdefault
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[ci skip]UserDefault::setDataForKey on android will cause memory leak
2013-12-05 22:19:58 -08:00
samuele3
c006bfd68e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into toluaerror
2013-12-06 14:17:23 +08:00
samuele3
ad8638d976
issue #3353:Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-06 14:16:33 +08:00
minggo
1502fef7e4
use Schedule::performFunctionInCocosThread
2013-12-06 14:15:01 +08:00
youyou
e17b9d839b
1.add TEST_EASING
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2.add play serveral movement function
3.update TEST_COLLIDER_DETECTOR
4.fixed movement event
2013-12-06 13:40:49 +08:00
Jason Xu
29bd5001ae
UserDefault::setDataForKey on android will cause memory leak
2013-12-06 11:53:43 +08:00
minggo
f02d15d71f
initialize static member variable in cpp
2013-12-06 11:46:13 +08:00
Ricardo Quesada
e699a3b765
Uses MV in Quad Command
2013-12-05 19:04:01 -08:00
Nite Luo
42de943662
Fix Bug for Sprite performance test
2013-12-05 14:25:45 -08:00
Nite Luo
e3fc789070
Merge branch 'newRenderer' of github.com:darkdukey/cocos2d-x into newRenderer
2013-12-05 12:05:44 -08:00
darkdukey
5f902d95b3
Merge pull request #5 from dabingnn/newRendererParticleSystem
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New renderer particle system
2013-12-05 12:05:18 -08:00
Ricardo Quesada
f68dcd9969
Merge branch 'develop' into newRenderer
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
samples/Cpp/TestCpp/Classes/tests.h
2013-12-05 11:47:46 -08:00
minggo
9676821479
use int in Vector
2013-12-05 17:38:08 +08:00
minggo
b67d567a79
replace long with int or ssize_t
2013-12-05 17:22:22 +08:00
James Chen
6aa2e5b257
Updates comments that vs2012 doesn’t support initializer list.
2013-12-05 16:49:05 +08:00
James Chen
b520941c5c
Reverts config of VS project.
2013-12-05 16:37:50 +08:00
James Chen
b4b50f3491
Compilation fix for windows.
2013-12-05 16:33:13 +08:00
James Chen
79700118db
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
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Conflicts:
cocos/base/CCConsole.cpp
cocos/base/CCConsole.h
2013-12-05 16:26:04 +08:00
James Chen
2b857ebb52
Fixing compilation errors on windows.
2013-12-05 16:09:38 +08:00
Ricardo Quesada
c617eee505
Uses the new Vector<>. Code is more robust!
2013-12-04 22:07:23 -08:00
Ricardo Quesada
6a034a91f1
Merge branch 'develop' into console
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Conflicts:
cocos/scripting/auto-generated
2013-12-04 21:58:11 -08:00
Ricardo Quesada
73321199b9
Console: commands receives the char*
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The char* is passed in case the commands
need to sub-parse the arguments.
Very useful for QA.
For example, the could create a command called "click", and the command could
receive arguments.
2013-12-04 21:51:08 -08:00
James Chen
b0af2667f8
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
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Conflicts:
cocos/scripting/auto-generated
2013-12-05 12:48:32 +08:00
minggo
ba62c88682
Merge pull request #4420 from dumganhar/iss2790-template-container
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[ci skip]issue #2790 : (ONLY FOR REVIEW NOW)Template Containers for Reference counted classes, Value for Pure Data
2013-12-04 20:06:24 -08:00
CocosRobot
d04f777351
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-05 04:02:07 +00:00
James Chen
14ab7ccd16
Merge pull request #4428 from boyu0/iss2771_move_CC_USE_PHYSICS_to_header
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issue #2771 : move CC_USE_PHYSICS from project definition to ccConfig.h
2013-12-04 19:55:10 -08:00
martell
e0523c73f5
fixed CCImage for MSVC someone added std:tolower which broke it
2013-12-05 03:53:25 +00:00
James
373c3b01bf
issue #2790 : Fixing compilation errors on linux.
2013-12-05 11:44:37 +08:00
martell
e5ada6f377
added support for msys2 mingwtoolchains and fix x64 cocos/audio on windows platform for MSVC and Mingw. Also fixed a few very bad type casts very important for future Arm64 bit processors
2013-12-05 03:37:27 +00:00
Ricardo Quesada
e0bf32d881
dprintf is not defined on Android
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using my own dprintf
2013-12-04 19:33:50 -08:00
Ricardo Quesada
49b25231f2
Compiles on Android
2013-12-04 19:16:01 -08:00
Nite Luo
9b0e0d2116
Fix a bug with auto batching logic
2013-12-04 19:05:17 -08:00
James Chen
944160210c
issue #2790 : Renames functions in Map<K, V>.
2013-12-05 10:59:43 +08:00
Ricardo Quesada
4aae44f1e9
fixes cocos2d.h include
2013-12-04 18:54:15 -08:00
James Chen
499a0404d4
issue #2790 : Renames some functions in Vector<T>. Makes it more like stl vector.
2013-12-05 10:35:10 +08:00
Ricardo Quesada
15321a58df
fixes compiler errors on Linux
2013-12-04 18:28:09 -08:00
Huabing.Xu
e6823875d5
change VBO_SIZE to a big number to avoid crash temporarily
2013-12-05 10:20:54 +08:00
Huabing.Xu
7a58cb5a29
use quad command instead of custom command for ParticleSystemQuad::draw()
2013-12-05 10:20:22 +08:00
Ricardo Quesada
b52d535a42
fixes indentation issues
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and some compilations issues on Linux
2013-12-04 18:19:51 -08:00
Ricardo Quesada
f42aef0af8
Moves CCConsole.* to base/
2013-12-04 18:09:23 -08:00
Nite Luo
e316ac779b
Sprite culling now using vertices directly to avoid calculation on transform
2013-12-04 17:41:18 -08:00
Ricardo Quesada
c2a88154af
Custom commands are working OK
2013-12-04 17:38:11 -08:00