chengstory
0488aa6dcb
fixed #3474
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1. Modify CCLOG, Add classname.
2. change ArmatureMovementDispatcher::addAnnimationEventCallBack to ArmatureMovementDispatcher::addAnimationEventCallBack.
3. remove unused do while(0).
2013-12-30 15:26:51 +08:00
minggo
b474f7ca0e
Merge pull request #4735 from dabingnn/develop_transitionPageTurn
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migration transition page turn to new renderer
2013-12-29 23:25:38 -08:00
minggo
714af52e0c
Merge pull request #4732 from Dhilan007/update_vs_project
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fix compiling error on liblua VS 2012 project
2013-12-29 23:24:01 -08:00
Huabing.Xu
1962dfa52d
migration transition page turn to new renderer
2013-12-30 14:43:18 +08:00
CaiWenzhi
e5b0bbad74
Fixed bugs
2013-12-30 14:40:49 +08:00
Dhilan007
30b3a6f8c3
fix compiling error on liblua VS 2012 project
2013-12-30 14:21:32 +08:00
CocosRobot
a269fba371
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-30 05:58:34 +00:00
minggo
0e9b43248c
Merge pull request #4728 from dabingnn/develop_removeCommandPool
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Develop remove command pool
2013-12-29 21:53:12 -08:00
boyu0
1f72fafd08
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
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Conflicts:
cocos/2d/CCTMXXMLParser.cpp
cocos/2d/CCTMXXMLParser.h
2013-12-30 12:30:59 +08:00
James Chen
d72a9d2c0d
Merge pull request #4727 from dumganhar/develop
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Fix of wrong include symbol of CCVector.h
2013-12-29 19:55:58 -08:00
James Chen
c5c03a3b35
Fix of wrong include symbol of CCVector.h
2013-12-30 11:55:01 +08:00
boyu0
a76c59f644
closed #2050 : add tile map xml format test and fix tile property bug.
2013-12-30 11:33:41 +08:00
James Chen
200f07dc34
closed #3290 : [JSB] The order of onEnter and onExit is wrong. For develop branch.
2013-12-30 11:10:02 +08:00
James Chen
31e2b3d5c2
Merge pull request #4715 from SBKarr/develop
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closed #3542 : AngelCode binary file format support for LabelBMFont.
2013-12-29 18:11:19 -08:00
zarelaky
2822066a5f
openal context not destroy correctly on mac and ios
2013-12-30 08:37:36 +08:00
Roman "SBKarr
93f6d9c4f5
Added test case for binary fnt file
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Also, fixed nul-termination issue in file parsing
2013-12-28 23:00:07 +04:00
CocosRobot
203b0f183e
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-28 06:59:45 +00:00
James Chen
e509a52551
Small fix for `FREE` wrong variable.
2013-12-28 14:38:13 +08:00
James Chen
b17117a1a1
More warning fixes.
2013-12-28 14:34:52 +08:00
Roman "SBKarr
b0e6b5a43f
AngelCode binary file format support for LabelBMFont
2013-12-27 22:32:07 +04:00
CocosRobot
2051041df7
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-27 13:12:17 +00:00
James Chen
0d16f7bc3b
Merge pull request #4712 from dumganhar/cocostudio-test
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Merge PR #4672 : We need to replace trigger system by EventDispatcher in future.
2013-12-27 05:05:41 -08:00
James Chen
f4825ec94a
Bug fixes for cocostudio.
2013-12-27 20:54:05 +08:00
minggo
3760cddf49
Merge pull request #4705 from Dhilan007/failed_dispatch_receive
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fix failed to receive dispatch signal on some android device
2013-12-27 04:33:30 -08:00
James Chen
b03c8259b1
Merge commit 'refs/pull/4672/head' of git://github.com/cocos2d/cocos2d-x into cocostudio-test
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Conflicts:
cocos/scripting/auto-generated
2013-12-27 20:18:58 +08:00
samuele3hu
aa0eb36071
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1
2013-12-27 20:08:09 +08:00
samuele3hu
30439e4689
Improve the coding style
2013-12-27 20:07:00 +08:00
James Chen
9baa64f274
Merge pull request #4688 from walzer/develop
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make CC_USE_PHYSICS can ACTUALLY be switch off
2013-12-27 04:04:48 -08:00
James Chen
bf881f3ac0
Merge pull request #4691 from samuele3hu/DispatcherBak1
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Reconstruct the operation of handling lua script event
2013-12-27 03:58:08 -08:00
CaiWenzhi
af563653e2
Merge branch 'develop' into develop_nutty_modify_framework_texturebugfixed
2013-12-27 18:26:30 +08:00
CaiWenzhi
d8a5fd6af4
Modify wrong codes
2013-12-27 18:23:53 +08:00
CocosRobot
0116866e58
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-27 10:16:22 +00:00
CaiWenzhi
6fe49bf6dd
Merge branch 'develop' into develop_nutty_modify_framework_texturebugfixed
2013-12-27 18:12:09 +08:00
Dhilan007
b319cb58ac
fix failed to receive dispatch signal on some android device,such as [HTC EVO 3D X515m].
2013-12-27 18:05:48 +08:00
CaiWenzhi
b2da9d2da5
Fixed bugs
2013-12-27 17:58:00 +08:00
minggo
5ce228e68c
Merge pull request #4703 from CocosRobot/updategeneratedsubmodule_1388138100
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[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-27 01:57:03 -08:00
minggo
ec3b3ea012
Merge pull request #4696 from dumganhar/warning-fix
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Some warning fixes on linux.
2013-12-27 01:56:47 -08:00
CocosRobot
68cf83ee7d
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-27 09:55:01 +00:00
chengstory
3f4e4c9684
Merge branch 'develop' into #3457
2013-12-27 17:51:27 +08:00
minggo
0690305398
Merge pull request #4666 from 2youyouo2/develop
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change play interface name
2013-12-27 01:50:08 -08:00
CaiWenzhi
495e574f44
Fixed bugs
2013-12-27 17:22:51 +08:00
chengstory
faaf6d3f2b
fixed #3457 fixes some bug.
2013-12-27 17:21:13 +08:00
CaiWenzhi
385894548d
Merge branch 'develop' into develop_nutty_modify_framework_addnewreader
2013-12-27 17:19:29 +08:00
James Chen
a47a7075e4
Merge pull request #4699 from boyu0/iss3509_physics_switch_foreground_bug
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closed #3509 : Sprites with PhysicsBody moves to wrong position when swit...
2013-12-27 00:28:43 -08:00
James Chen
012e7f6618
Merge pull request #4698 from dumganhar/map-fix
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Removes Map<K, V>::capacity(), adds Map<K, V>::bucketCount/bucketSize/bucket methods.
2013-12-27 00:09:21 -08:00
CaiWenzhi
6123344d9b
Modify location of members define
2013-12-27 16:07:02 +08:00
CaiWenzhi
26fd64c61a
Merge branch 'develop' into develop_nutty_modify_framework_addnewreader
2013-12-27 16:02:38 +08:00
CaiWenzhi
e45c2a8601
Modify manager of some widgets' children
2013-12-27 16:01:03 +08:00
boyu0
1e8e15506d
closed #3509 : Sprites with PhysicsBody moves to wrong position when switch foreground/background.
2013-12-27 15:53:55 +08:00
James Chen
3ee48fc1ca
Map::bucketSize fix.
2013-12-27 15:50:48 +08:00
walzer
ece68aafc2
add Scene::update & addChild into CC_USE_PHYSICS scope, TestCpp compiles and runs successfully when CC_USE_PHYSICS == 0
2013-12-27 15:49:08 +08:00
James Chen
0d4a816e3b
Removes Map<K, V>::capacity(), adds Map<K, V>::bucketCount/bucketSize/bucket methods.
2013-12-27 15:44:23 +08:00
byeonggee.seo
b9d56ae793
CCData bugfix
2013-12-27 16:34:00 +09:00
CaiWenzhi
1a486f22ec
Add "override"
2013-12-27 15:15:11 +08:00
James Chen
febc19ea8d
Some warning fixes on linux.
2013-12-26 23:06:16 -08:00
Dhilan007
861925e752
fix compiling error in vs project on win7.
2013-12-27 14:38:22 +08:00
Huabing.Xu
66e550e5a0
Merge branch 'develop' into develop_removeCommandPool
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* develop: (33 commits)
fix black screen when back to foreground on android.
Fix set FPS broken.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
Update CCString.cpp
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates Bindings-generator.
Renames: IntValueMap —> ValueMapIntKey
Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
Modify reader
long --> ssize_t for TableView callback.
Generates execute file in cocos root_dir/bin folder for HelloCpp.
Add listview and pageview reader
[AUTO] : updating submodule reference to latest autogenerated bindings
Modify actionnode
[AUTO] : updating submodule reference to latest autogenerated bindings
optimize loop
fix LabelTestNew
Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
Fix box2dView
...
2013-12-27 14:07:04 +08:00
Huabing.Xu
76d07fc76e
remove empty interface releaseToCommandPool
2013-12-27 14:02:17 +08:00
Huabing.Xu
268f2fcc21
adjust comment codes
2013-12-27 13:52:44 +08:00
Huabing.Xu
40af66a7bc
remove commandPool in renderCommand
2013-12-27 13:51:11 +08:00
minggo
ef6295f046
Merge pull request #4693 from Dhilan007/black_screen_android
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fix black screen when back to foreground on android.
2013-12-26 21:46:18 -08:00
chengstory
4cb227ae0d
fixed #3457 ui action can not play.
2013-12-27 12:45:05 +08:00
zhangcheng
dd4339b0bb
Merge branch ' #3457 ' of git://github.com/chengstory/cocos2d-x into #3457
2013-12-27 12:41:01 +08:00
zhangcheng
1b666d4d41
fixed #3457 scenetest crashed when back to menu.
2013-12-27 12:39:21 +08:00
samuele3hu
ee7aa0f077
Rename EVENT_KEYBOARD_RELEASED and resolve a possible memory leak bug
2013-12-27 12:05:12 +08:00
Dhilan007
f250d24766
fix black screen when back to foreground on android.
2013-12-27 11:56:56 +08:00
James Chen
0d9fe874a3
Fix set FPS broken.
2013-12-26 19:49:54 -08:00
samuele3hu
d51440f62a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1
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Conflicts:
cocos/scripting/lua/bindings/lua_cocos2dx_extension_manual.cpp
2013-12-27 11:17:11 +08:00
Liam
0cdf2d15fe
merge from develop branch
2013-12-27 10:50:50 +08:00
Liam
2a6c24f8bf
update coco action with correct coding rule
2013-12-27 10:43:49 +08:00
samuele3hu
6d9e865f15
Delete some ScriptEventType only used to Lua 、adjust the event callback mechanism and rename cc.HANDLERTYP_ related to avoid overlong
2013-12-27 10:35:44 +08:00
zhangcheng
6a9fbfbc60
fixed #3457 update libCocosStudio.vcxproj, add trigger code.
2013-12-27 10:24:50 +08:00
luocker
fc655162fa
Update CCString.cpp
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we can't change _string value after get Array.
2013-12-27 00:26:02 +08:00
walzer
d7704d574a
issue #3517 , enable CC_USE_PHYSICS by default
2013-12-27 00:00:50 +08:00
walzer
c5e95618d9
fixed #3517 , make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment
2013-12-26 23:55:05 +08:00
chengstory
7a7d939da0
issue #3457 use C++ 11 auto loop.
2013-12-26 23:51:55 +08:00
chengstory
774e3d8536
issue #3457
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1. replace UIAction NULL to nullptr.
2. modify class variable name.
2013-12-26 23:40:50 +08:00
chengstory
cfbbb7889b
Merge branch 'develop' into #3457
...
Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-12-26 23:01:34 +08:00
CocosRobot
edeeae4ff9
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-26 14:48:08 +00:00
chengstory
26df681915
fixed #3457 remove jsoncpp.
2013-12-26 22:45:23 +08:00
James Chen
17ff6ef764
Renames: IntValueMap —> ValueMapIntKey
2013-12-26 22:07:20 +08:00
James Chen
a73991dcc1
Merge pull request #4685 from dumganhar/develop
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Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
2013-12-26 06:03:11 -08:00
boyu0
a19d212f4f
fix bug.
2013-12-26 22:00:52 +08:00
James Chen
a8d93ddf72
Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
2013-12-26 21:49:40 +08:00
boyu0
6bc0a7066f
change CustomCommand variable to class member.
2013-12-26 21:19:12 +08:00
CaiWenzhi
26a7f3474c
Modify reader
2013-12-26 21:02:47 +08:00
CaiWenzhi
a8ab58d8d8
Merge branch 'develop' into develop_nutty_modify_framework_addnewreader
2013-12-26 20:32:50 +08:00
James Chen
93ed5a4f0f
long --> ssize_t for TableView callback.
2013-12-26 04:09:24 -08:00
samuele3hu
756a72cbca
Reconstruct the operation of handling lua script event
2013-12-26 19:43:49 +08:00
boyu0
dec003477c
delete ‘delete ptr’ and add CC_UNUSED_PARAM
2013-12-26 19:25:53 +08:00
boyu0
d32fbbbfca
change GroupCommand variable to class member.
2013-12-26 18:11:23 +08:00
CaiWenzhi
ad535e2fcb
Add listview and pageview reader
2013-12-26 17:53:22 +08:00
chengstory
bd46681867
fixed #3457 continue to fixes failed to build.
2013-12-26 17:37:02 +08:00
CaiWenzhi
f0eb5d28c1
Merge branch 'develop' into develop_nutty_modify_framework_newrender_modify_projectfiles
2013-12-26 17:32:08 +08:00
chengstory
041e78cb54
Fixes failed to build android.
2013-12-26 17:17:02 +08:00
CocosRobot
50a379b8f0
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-26 09:04:04 +00:00
CaiWenzhi
3206727b9c
Modify actionnode
2013-12-26 17:01:31 +08:00
chengstory
91edad5152
Merge branch 'develop' into #3457
2013-12-26 16:56:43 +08:00
yinkaile
891d8c3a38
change comment
2013-12-26 16:48:19 +08:00
CaiWenzhi
a2e873d12a
Merge branch 'develop' into develop_nutty_modify_framework_newrender_modify_projectfiles
2013-12-26 16:45:48 +08:00
Liam
a158e25767
modify coco action with new coding rule
2013-12-26 16:36:21 +08:00
boyu0
2fb0179293
change QuadCommand variable to class member.
2013-12-26 16:36:03 +08:00
Liam
bc54707893
modify coco action with new coding rule
2013-12-26 16:29:59 +08:00
CocosRobot
09996ea82c
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-26 08:20:26 +00:00
yinkaile
f0d4f3f9bf
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-26 16:19:21 +08:00
CaiWenzhi
7b6e022388
Merge branch 'develop' into develop_nutty_modify_framework_newrender_modify_projectfiles
2013-12-26 16:19:12 +08:00
CaiWenzhi
067af2fb93
optimize loop
2013-12-26 16:17:52 +08:00
James Chen
5dfb7f321a
Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
2013-12-26 16:03:30 +08:00
yinkaile
7027587542
fixed armature update
2013-12-26 15:49:20 +08:00
boyu0
f878864794
Specialize GroupCommand and CustomCommand, change generateCommand to new.
2013-12-26 15:41:47 +08:00
yinkaile
c096743325
change comment
2013-12-26 14:57:38 +08:00
CaiWenzhi
530f82ee27
Add refresh layout method
2013-12-26 14:57:30 +08:00
Huabing.Xu
963d637198
use raw new instead of generateCommand
2013-12-26 14:45:44 +08:00
Huabing.Xu
b4c61d5a7c
specialize RenderCommandPool<QuadCommand>
2013-12-26 14:44:21 +08:00
chengstory
ab3cf064d1
fixed #4357 failed to build android.
2013-12-26 13:26:23 +08:00
chengstory
8ae7ecff33
Merge branch 'develop' into #3457
...
Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
CaiWenzhi
946dab0b34
Modify android mk
2013-12-26 12:23:58 +08:00
CaiWenzhi
b1d2aa9b79
Modify CMakeList
2013-12-26 11:25:49 +08:00
CaiWenzhi
581678b6b0
Modify android mk
2013-12-26 11:06:10 +08:00
CocosRobot
e6727ea087
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-26 02:50:37 +00:00
yinkaile
b553828ed2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-26 10:24:33 +08:00
yinkaile
b44090b40b
change std::map to std::unordered_map
2013-12-26 10:23:51 +08:00
chengstory
19d75cee01
fixed #3647 fixes ComAttribute warning.
2013-12-26 02:18:28 +08:00
chengstory
8afdf88d25
Test triiger 3.0
2013-12-26 01:17:04 +08:00
CaiWenzhi
eaef723bd7
Remove C cast
2013-12-25 22:13:19 +08:00
CaiWenzhi
8299e4c494
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 22:05:21 +08:00
yinkaile
5eb961b165
fixed warning
2013-12-25 19:46:09 +08:00
CocosRobot
6492f61691
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-25 10:34:46 +00:00
CaiWenzhi
96279c12dc
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 18:32:15 +08:00
CaiWenzhi
c516860017
Fixed bugs about color and opacity
2013-12-25 18:30:21 +08:00
samuele3hu
7c3978bdd8
Add missing file for linux lua binding
2013-12-25 17:42:59 +08:00
yinkaile
d72c9d94d7
upload trigger code.
2013-12-25 17:40:54 +08:00
CaiWenzhi
570b6c95a7
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 17:29:30 +08:00
samuele3hu
a2c5881699
Add include_directories for spine
2013-12-25 17:22:14 +08:00
samuele3hu
1075a711e0
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Spine
2013-12-25 16:58:19 +08:00
yinkaile
369b4da721
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into #3456
2013-12-25 16:55:56 +08:00
yinkaile
ebf9833958
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-25 16:47:14 +08:00
yinkaile
13408e4dc5
change play interface name
2013-12-25 16:46:31 +08:00
samuele3hu
9cf45a292b
Delete some annotated statement about spine and add some reserve manual lua binding functions
2013-12-25 16:42:40 +08:00
James Chen
142b189305
Some warning fixes.
2013-12-25 16:06:39 +08:00
CocosRobot
c71cd5a407
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-25 06:39:38 +00:00
James Chen
55b0ef85d8
Merge pull request #4631 from boyu0/const_char_star_to_std_string
...
Change const char* to const std::string&
2013-12-24 22:34:34 -08:00
boyu0
2c2953abc1
change “string.compare()” to “==“
2013-12-25 14:20:37 +08:00
boyu0
f2e18f32a9
fix android compile error
2013-12-25 13:57:17 +08:00
samuele3hu
9fd64df099
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Spine
2013-12-25 13:48:10 +08:00
samuele3hu
45cfe00ec4
Modify iOS project set and some manual lua binding
2013-12-25 13:47:22 +08:00
CocosRobot
9aa48cac37
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-25 03:49:23 +00:00
James Chen
538da31773
Removes CC prefix for CCSkeleton and CCSkeletonAnimation. Adds namespace `sp` for JSBindings.
2013-12-25 11:18:14 +08:00
James Chen
6fce4f9061
Don’t use ‘String::createWithFormat’ in our codes, use StringUtils::format() instead.
2013-12-25 11:00:51 +08:00
boyu0
62fc889a54
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
...
Conflicts:
cocos/2d/platform/CCFileUtils.cpp
cocos/2d/platform/CCFileUtils.h
cocos/2d/platform/CCImageCommon_cpp.h
cocos/2d/platform/CCSAXParser.cpp
cocos/2d/platform/CCSAXParser.h
2013-12-25 10:41:37 +08:00
CaiWenzhi
2ae8576e0f
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 10:40:05 +08:00
chengstory
e4e22b52cb
Merge branch 'develop' into #3456
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCDataReaderHelper.cpp
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-12-24 22:05:13 +08:00
chengstory
64f0987fea
issue #3456 ios test rapidjson.
2013-12-24 21:23:24 +08:00
zhangcheng
2c6f95ecea
issue #3456 replace jsoncpp to rapidjson.
2013-12-24 20:33:55 +08:00
CaiWenzhi
0dac69523c
Remove "_renderer" from widget
2013-12-24 20:22:14 +08:00
James Chen
17a6dbebb6
Compilation error fixes.
2013-12-24 19:05:35 +08:00
zhangcheng
5214965e4f
fixed #3456
2013-12-24 18:33:19 +08:00
James Chen
1f5611ae05
Adds missing ‘)’.
2013-12-24 18:23:36 +08:00
James Chen
0ff85852cc
Don’t use FileUtils::getInstance()->getFileData, please use getStringFromFile and getDataFromFile instead.
2013-12-24 18:08:40 +08:00
James Chen
f664a72d6e
Merge pull request #4635 from dabingnn/develop_FixClippingNodeBug
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fix clippingNode bug
2013-12-24 01:50:51 -08:00
Huabing.Xu
b6dc3d0371
fix clippingNode bug
2013-12-24 17:16:28 +08:00
CocosRobot
c3b7406b43
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 09:00:04 +00:00
James Chen
81d073aff0
Reverts FileUtil::getFileData to virtual function.
2013-12-24 16:29:55 +08:00
James Chen
d33b2c41c7
Merge branch 'develop' into data-refactor
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Conflicts:
tools/tolua/cocos2dx.ini
2013-12-24 16:24:17 +08:00
samuele3hu
e497f823ea
Merge branch 'lua_spine_dev' of https://github.com/edwardzhou/cocos2d-x into Spine
2013-12-24 16:14:10 +08:00
boyu0
1a453a26ab
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
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Conflicts:
cocos/2d/renderer/CCNewSpriteBatchNode.cpp
cocos/2d/renderer/CCNewSpriteBatchNode.h
2013-12-24 16:07:25 +08:00
James Chen
f527b50ce6
Merge pull request #4630 from dumganhar/iss3492-bmfont-fix
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closed #3492 : LabelBMFont string can't be shown integrally.
2013-12-23 23:56:38 -08:00
James Chen
7ee0771101
closed #3492 : LabelBMFont string can't be shown integrally.
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Issue URL: http://www.cocos2d-x.org/issues/3492
2013-12-24 15:55:45 +08:00
boyu0
6e6ccbd5f9
change some const char* to const std::string&
2013-12-24 15:49:58 +08:00
James Chen
16195b4571
Merge pull request #4629 from Dhilan007/update_vsProject
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update vs project for remove some file into renderer.
2013-12-23 23:49:48 -08:00
Liam
921f067ab7
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop
2013-12-24 15:42:50 +08:00
Dhilan007
f140ece282
update vs project for remove some file into renderer.
2013-12-24 15:34:40 +08:00
Liam
c6fb3b7e0d
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop
2013-12-24 15:32:09 +08:00
CocosRobot
3875d89ce6
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 07:31:29 +00:00
James Chen
0305ff15db
Merge pull request #4625 from dabingnn/develop_NewClippingNode
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Develop new clipping node
2013-12-23 23:20:38 -08:00
Huabing.Xu
5cc45493ef
remove commented codes
2013-12-24 15:13:37 +08:00
Huabing.Xu
ccf47e6422
remove commented codes
2013-12-24 15:11:01 +08:00
James Chen
451d76f6b0
Merge pull request #4611 from dumganhar/spine-test
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Merge PR #4572 , Spine JS test support.
2013-12-23 22:55:58 -08:00
Huabing.Xu
07bc4d34a8
some rename for global variables and member functions.
2013-12-24 14:53:49 +08:00
CocosRobot
4775b4c4d8
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 06:33:43 +00:00
James Chen
39c3bc10ed
Merge pull request #4614 from 2youyouo2/develop
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update armature, using `const std::string&` instead of `const char*`
2013-12-23 22:25:50 -08:00
yinkaile
67c3480320
change std::string.compare() to ==
2013-12-24 14:21:25 +08:00
Huabing.Xu
c36d920159
remove include reference
2013-12-24 14:15:23 +08:00
Huabing.Xu
eee06ec905
update project file:android and linux
2013-12-24 14:12:15 +08:00
Huabing.Xu
9db599c0c9
remove class NewClippingNode
2013-12-24 14:10:54 +08:00
Huabing.Xu
e7facf9f85
remove NewClippingNode feature function into ClippingNode
2013-12-24 14:08:57 +08:00
CocosRobot
c170559759
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 05:59:50 +00:00
yinkaile
9f8d95131e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-24 13:48:41 +08:00
samuele3hu
7f4e384886
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-24 13:43:57 +08:00
samuele3hu
98e4e802f4
Support pass by value for setPosition\setAnchorPoint\setContentSize for lua binding
2013-12-24 13:42:32 +08:00
yinkaile
44e22584a4
fixed getFileData
2013-12-24 13:35:46 +08:00
Edward Zhou
4082c86070
1. add Spine LUA binding with testcase; 2. CCSkeleton inherites from Node since NodeRGBA is deprecated.
2013-12-24 11:55:53 +08:00
CocosRobot
e50b6b616b
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 03:45:37 +00:00
boyu0
8e329501ba
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
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Conflicts:
cocos/2d/renderer/CCNewSprite.cpp
cocos/2d/renderer/CCNewSprite.h
cocos/2d/renderer/CCNewTextureAtlas.cpp
cocos/2d/renderer/CCNewTextureAtlas.h
2013-12-24 11:44:08 +08:00
Huabing.Xu
b821a33cfa
remove comment code
2013-12-24 11:28:42 +08:00
Huabing.Xu
a607bc9ac1
Merge branch 'develop' into develop_NewSpriteBatchNode
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* develop:
[JSB] long —> ssize_t in JSB_TableViewDataSource::callJSDelegate.
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 11:21:37 +08:00
Huabing.Xu
12e2cfedf2
update project file:android and linux
2013-12-24 11:20:21 +08:00
CaiWenzhi
f355fa6201
Fixed bugs
2013-12-24 11:18:25 +08:00
yinkaile
ff053e71fe
change std::string compare method
2013-12-24 11:05:53 +08:00
Huabing.Xu
24ac743a3c
remove class NewSpriteBatchNode
2013-12-24 11:03:59 +08:00
boyu0
3344c5243c
change some const char* to const std::string&
2013-12-24 10:51:47 +08:00
Huabing.Xu
b61bf3ad95
LabelBMFont inherit SpriteBatchNode instead of NewSpriteBatchNode
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remove NewSpriteBatchNode testcase to SpriteBatchNode
2013-12-24 10:51:35 +08:00
yinkaile
4de3e520d8
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-24 10:51:24 +08:00
Huabing.Xu
410cfb9ca4
move NewSpriteBatchNode feature function into SpriteBatchNode
2013-12-24 10:48:57 +08:00
CaiWenzhi
6dd55921aa
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-24 10:44:57 +08:00
James Chen
325f2e21a7
[JSB] long —> ssize_t in JSB_TableViewDataSource::callJSDelegate.
2013-12-24 10:41:45 +08:00
CaiWenzhi
3885477276
Remove CCDictionary from GUIReader
2013-12-24 10:41:01 +08:00
CocosRobot
d22f2aaf67
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-24 02:28:17 +00:00
Huabing.Xu
8310c18105
update project file: android and linux
2013-12-24 10:07:53 +08:00
Huabing.Xu
c4f4f91cb4
Merge branch 'develop' into develop_mergeNewSprite
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* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates Bindings-generator.
Binds Node::setAnchorPoint manually.
Don’t hide parent’s addChild method in TMXLayer class.
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates JS-tests to the latest version.
[Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
Updates js tests to the latest version.
Removes unneeded binding glue codes, Sprite::setPosition.
Bindings-generator skips Node::setContentSize. Binds it manually.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #3353:Add the DisplayLinkDirector lua binding
issue #2771 : fix warning log and fix typo.
issue #3353:Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-24 10:03:21 +08:00
Huabing.Xu
8d58e43ad2
remove Class NewSprite
2013-12-24 09:40:00 +08:00
CocosRobot
a9d8a64e63
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-23 14:10:01 +00:00
James Chen
05f6a5b09b
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into spine-test
2013-12-23 22:05:20 +08:00
James Chen
44f9009a5d
Merge pull request #4610 from dumganhar/lastest-js-test
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Updates JS-test to the latest version and some binding fixes
2013-12-23 06:04:49 -08:00
James Chen
3327614a99
Binds Node::setAnchorPoint manually.
2013-12-23 21:54:02 +08:00
James Chen
5f17984826
Don’t hide parent’s addChild method in TMXLayer class.
2013-12-23 21:53:23 +08:00
CocosRobot
cc7aa1ee0d
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-23 13:45:59 +00:00
James Chen
6b73fa570e
Merge pull request #4601 from samuele3hu/toluaerror
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issue #3353 Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-23 05:40:15 -08:00
James Chen
09e04e1490
Merge pull request #4607 from samuele3hu/NewEventDispatcher
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[Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>
2013-12-23 05:38:53 -08:00
James Chen
6bbc6e2dde
CCSkeleton is inherited from Node now.
2013-12-23 21:12:58 +08:00
Huabing.Xu
e66eb6464d
use Sprite instead of NewSprite
2013-12-23 21:07:25 +08:00
Huabing.Xu
c3247c800f
merge feature function from NewSprite into Sprite
2013-12-23 21:06:37 +08:00
James Chen
a48544c814
Merge pull request #4598 from boyu0/iss2771_physical
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issue #2771 : fix warning log and fix typo.
2013-12-23 05:00:03 -08:00
samuele3hu
b1dd233a04
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-23 20:30:33 +08:00
samuele3hu
48a95cfa55
[Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
2013-12-23 20:29:05 +08:00
James Chen
cafebe7295
Merge commit 'refs/pull/4572/head' of git://github.com/cocos2d/cocos2d-x into spine-test
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-23 20:28:51 +08:00
James Chen
3096c34311
Removes unneeded binding glue codes, Sprite::setPosition.
2013-12-23 20:25:46 +08:00
James Chen
1ed0f80348
Merge pull request #4605 from dabingnn/develop_mergeNewTextureAtlas
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Develop merge new texture atlas
2013-12-23 04:16:16 -08:00
CocosRobot
2efe4b7420
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-23 12:14:14 +00:00
Huabing.Xu
b3eb297249
Merge branch 'develop' into develop_mergeNewTextureAtlas
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* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
closed #3478 : BitmapFontMultiLineAlignment test shows some unneeded 'line break'
Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings.
Updates bindings-generator, skips to bind override functions.
Removes unneeded ‘clone’ in cocos2d_specifics.cpp.
2013-12-23 20:12:06 +08:00
Huabing.Xu
1dd2c1c20c
remove NewTextureAtlas
2013-12-23 20:11:50 +08:00
James Chen
bbbfa4b106
Merge pull request #4603 from dabingnn/develop_mergeNewRenderTexture
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Develop merge new render texture
2013-12-23 04:09:33 -08:00
Huabing.Xu
98d573f4cb
rename protected _beginWithClear to beginWithClear
2013-12-23 19:59:09 +08:00
CocosRobot
509d4513eb
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-23 11:48:15 +00:00
James Chen
eb9cb237d5
Merge pull request #4600 from dumganhar/remove-unneeded-bindings-codes
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closed #3480 : Removes unneeded codes of override function.
2013-12-23 03:43:27 -08:00
Huabing.Xu
0dab85a3bf
update CMakeLists.txt
2013-12-23 18:37:18 +08:00
Huabing.Xu
75597bc47f
Merge branch 'develop' into develop_mergeNewRenderTexture
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* develop:
[LUA] Removes CCCameraDeprecated table in Deprecated.lua.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #3403:Modify the registerScriptHandler functions inputparams and some EventData struct info
Compilation fix after this PR (https://github.com/cocos2d/cocos2d-x/pull/4583 ).
issue #3403:Delete Camera manual lua binding
issue #3403:Add the EventDispatcher lua binding and the releated test cases
2013-12-23 18:34:12 +08:00
James Chen
8c3315de76
closed #3478 : BitmapFontMultiLineAlignment test shows some unneeded 'line break'
2013-12-23 18:23:39 +08:00
Huabing.Xu
9c97fc6f19
remove NewRenderTexture include file
2013-12-23 18:08:50 +08:00
Huabing.Xu
bcaec978d3
remove NewRenderTexture Class
2013-12-23 18:04:04 +08:00
Huabing.Xu
487e0b21af
update Xcode project file& android.mk
2013-12-23 18:03:08 +08:00
samuele3hu
783be69322
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into toluaerror
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Conflicts:
tools/tolua/cocos2dx.ini
2013-12-23 17:20:17 +08:00
Huabing.Xu
41a77fed61
TestCase Use RenderTexture instead of NewRenderTexture
2013-12-23 17:13:41 +08:00
Huabing.Xu
a7a50dffcc
move begin(), end(),draw() to RenderTexture
2013-12-23 17:13:06 +08:00
boyu0
669ba8149a
closed #2050 : fix js glue code.
2013-12-23 17:06:13 +08:00
James Chen
ed93f90ccc
Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings.
2013-12-23 16:58:26 +08:00
James Chen
43e9df17bb
Removes unneeded ‘clone’ in cocos2d_specifics.cpp.
2013-12-23 16:39:25 +08:00
James Chen
9dff1dcd36
[LUA] Removes CCCameraDeprecated table in Deprecated.lua.
2013-12-23 16:37:40 +08:00
Huabing.Xu
fad585fbef
move rendering callback to RenderTexture
2013-12-23 15:59:47 +08:00
boyu0
0cbbfdba8c
closed #2050 : Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
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Conflicts:
cocos/2d/CCTMXLayer.cpp
2013-12-23 15:40:33 +08:00
CaiWenzhi
9aa85d2bd6
Remove NodeRGBA inherit
2013-12-23 15:02:52 +08:00
Huabing.Xu
b7c0d7a9e8
1. remove redundant code in NewRenderTexture 2. rename protected beginWithClear to _beginWithClear
2013-12-23 14:59:44 +08:00
boyu0
69f1834e61
issue #2771 : fix warning log and fix typo.
2013-12-23 14:30:43 +08:00
yinkaile
8d9035c5e8
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-23 14:06:22 +08:00
yinkaile
ba809a0096
change const char* to const std::string&
2013-12-23 14:05:46 +08:00
CocosRobot
9901703f4a
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-23 05:52:59 +00:00
James Chen
f9c45f89ac
Merge branch 'data-refactor' of https://github.com/dumganhar/cocos2d-x into data-refactor
2013-12-23 13:52:42 +08:00
James Chen
2fec81fcae
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
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Conflicts:
tools/tolua/cocos2dx.ini
2013-12-23 13:52:15 +08:00
James Chen
4ed988b8c5
Fixes linux build failure.
2013-12-23 13:45:31 +08:00
James Chen
aeafe06d7f
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
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Conflicts:
cocos/scripting/lua/bindings/lua_cocos2dx_manual.cpp
2013-12-23 11:57:29 +08:00
James Chen
11423b5851
Changes the type of FontFreeType::_ttfData from `unsigned char*` to `Data`, makes codes more elegant.
2013-12-23 11:53:39 +08:00
James Chen
ca082080b5
Binds FileUtils::getStringFromFile automatically since we have added this method.
2013-12-23 11:47:56 +08:00
samuele3hu
9128960c13
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-23 11:22:41 +08:00
samuele3hu
f0dc7f0b15
issue #3403:Modify the registerScriptHandler functions inputparams and some EventData struct info
2013-12-23 11:19:55 +08:00
boyu0
1072711a4c
issue #2050 : use static_cast
2013-12-23 10:46:35 +08:00
boyu0
baf8cb06c5
issue #2050 : delete max/minGID, fix firstGID bug
2013-12-23 10:37:46 +08:00
James Chen
0a2490333b
Compilation fix after this PR ( https://github.com/cocos2d/cocos2d-x/pull/4583 ).
2013-12-23 10:03:36 +08:00
samuele3hu
7daace0b2a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-23 09:43:05 +08:00
samuele3hu
71d5896d41
issue #3403:Delete Camera manual lua binding
2013-12-23 09:42:36 +08:00
yinkaile
87103434e3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-23 09:30:14 +08:00
samuele3hu
50bcdee725
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-22 22:11:17 +08:00
samuele3hu
97f26176e8
issue #3403:Add the EventDispatcher lua binding and the releated test cases
2013-12-22 22:10:21 +08:00
Dhilan007
786b7d9912
update vs project for remove CCCamera.
2013-12-22 17:19:59 +08:00
CocosRobot
bc5fd247ac
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-21 20:35:41 +00:00
Ricardo Quesada
4f435a8613
Adds getScene() to Node
...
helper function to get the Scene containing the Node
2013-12-21 12:28:49 -08:00
Ricardo Quesada
d35846b0d4
Merge pull request #4588 from ricardoquesada/events_in_director
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Events in director
2013-12-21 10:58:43 -08:00
Ricardo Quesada
49903ea779
Director emits events after visit, after draw and after update. And when the projection changes
...
Adds helper functions on EventDispatcher
Adds test in NewEventDispatcherTest
2013-12-21 10:55:16 -08:00
Ricardo Quesada
eea2e70d1e
Adds events in director
2013-12-21 00:56:28 -08:00
CocosRobot
58e25a657f
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-21 03:47:33 +00:00
Ricardo Quesada
72d77bb035
removes dirty from ActionCamera
2013-12-20 19:45:30 -08:00
Ricardo Quesada
eadbaa3bf5
Adds comment to ActionCamera file
2013-12-20 19:37:14 -08:00
Ricardo Quesada
fd8c7e9a5d
Removes CCCamera
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Not needed anymore.
2013-12-20 19:24:56 -08:00
Ricardo Quesada
b8b7714431
Camera is working OK in 2d projection
2013-12-20 19:19:24 -08:00
Ricardo Quesada
d8ad5291f4
Nore camera
2013-12-20 16:33:31 -08:00
Ricardo Quesada
0703d974e2
NodeGrid fixes
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Adds license
Removes unneded matrix
replaces std::for_each with for range-loop
2013-12-20 11:52:52 -08:00
James Chen
2a7b2c107a
Updates CCUserDefaultAndroid.cpp.
2013-12-20 21:51:53 +08:00
James Chen
b504d817b5
Small bug fix in CCData.
2013-12-20 21:41:20 +08:00
minggo
9bea08ded9
Merge pull request #4580 from dabingnn/develop_MotionStreak
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Migrate MotionStreak to new renderer
2013-12-20 05:36:52 -08:00
Huabing.Xu
739cf0ce85
Migrate MotionStreak to new renderer
2013-12-20 21:21:50 +08:00
James Chen
9e05f300f3
[Data Refactor] compilation error fix.
2013-12-20 21:16:46 +08:00
James Chen
21a9f05110
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
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Conflicts:
cocos/2d/CCUserDefault.cpp
cocos/2d/CCUserDefault.mm
cocos/2d/CCUserDefaultAndroid.cpp
cocos/2d/ZipUtils.cpp
cocos/2d/platform/CCFileUtils.h
cocos/2d/platform/CCSAXParser.cpp
2013-12-20 21:12:11 +08:00
James Chen
ab7a273354
closed #3465 : New spine runtime support, update CMakeLists.txt
2013-12-20 20:18:32 +08:00
James Chen
0db2067f97
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine
2013-12-20 20:11:41 +08:00
James Chen
3d76281617
Removes an unused assert.
2013-12-20 19:49:25 +08:00
James Chen
5852c66e5a
closed #3463 : ListenerID is std::string now. To avoid hash collision when using lots of EventCustoms.
2013-12-20 19:47:11 +08:00
Huabing.Xu
a8d2ae9eda
Merge branch 'develop' into develop_transitionScene
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* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
closed #3463 : Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding. Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()), We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
closed #3457 : Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
[AUTO] : updating submodule reference to latest autogenerated bindings
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 19:15:50 +08:00
byeonggee.seo
f3e4d9277e
spine android build phase moved
2013-12-20 19:16:16 +09:00
CocosRobot
f3d3e65e76
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-20 09:35:05 +00:00
James Chen
55ff96df3a
closed #3463 : Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding.
...
Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()),
We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
2013-12-20 17:13:09 +08:00
yinkaile
3bd1562f4a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-20 16:46:29 +08:00
James Chen
e54c993918
Merge pull request #4564 from dmurtagh/UserDefault_GetDouble_Fix_For_Android
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Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 00:13:05 -08:00
byeonggee.seo
0a30a9a604
spine simple JS binding supported
2013-12-20 16:10:15 +09:00
Huabing.Xu
ef5b072182
fix transition scene CrossFade
2013-12-20 14:38:02 +08:00
James Chen
2c590cea3e
closed #3457 : Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
2013-12-20 14:06:24 +08:00
Huabing.Xu
87f62bc8a0
Merge branch 'develop' into develop_transitionScene
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* develop:
#include <string> in CCComponentContainer.h to fix linux build failure.
#include <algorithm> for std::find in CCVector.h.
const love in CCFileUtils.cpp.
More std::for_each —> for(const auto& …)
2013-12-20 12:45:22 +08:00
minggo
ea751f8f1f
Merge pull request #4568 from dabingnn/develop_transitionScene
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fix transition scene progress timer
2013-12-19 19:06:06 -08:00
CocosRobot
8c0d74bb33
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-20 02:56:57 +00:00
yinkaile
4f003da8cb
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-20 10:53:37 +08:00
Huabing.Xu
9385fb3481
fix transition scene progress timer
2013-12-20 10:53:35 +08:00
James Chen
e56a4a7c00
Merge pull request #4567 from dumganhar/for_each-gone
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All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
James Chen
a53f00c579
#include <string> in CCComponentContainer.h to fix linux build failure.
2013-12-20 10:41:29 +08:00
minggo
756f8f7a11
Merge pull request #4482 from dabingnn/develop_gridNode
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Develop grid node
2013-12-19 18:30:42 -08:00
James Chen
3dba88c5c9
#include <algorithm> for std::find in CCVector.h.
2013-12-20 10:12:07 +08:00
James Chen
58772d7dec
const love in CCFileUtils.cpp.
2013-12-20 10:11:41 +08:00
James Chen
34382b4a8a
More std::for_each —> for(const auto& …)
2013-12-20 09:54:50 +08:00
boyu0
19e1609c27
issue #2050 : unsigned int to int
2013-12-20 09:50:53 +08:00
Ricardo Quesada
f5d0d1ce43
batched children work as expected
...
Fixed order in the multi matrix.
2013-12-19 16:33:47 -08:00
Ricardo Quesada
59fee6b8d2
replaces std::for_each with for()
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replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Damien
52c66a678c
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
...
- defaultValue was not being passed into the JNI CallStaticDoubleMethod
method previously.
- CCUserDefault::getDoubleForKey() would return undefined garbage when
the key doesn’t exist.
Test Case:
Call the following from anywhere in your code (in release
configuration). X will be garbage.
Call the following from your code:
double x =
CCUserDefault::sharedUserDefault()->getDoubleForKey("Some-Non-existant-k
ey-1234", 0);
CCLOG("x = %4.2f", x);
Fix Tested on Android. Affects Android only.
2013-12-19 12:32:51 -08:00
Ricardo Quesada
99ae4d86d3
fixes compiler warnings
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* converts some `int` to `ssize_t`
* adds `const` to `title()` and `subtitle()`
2013-12-19 12:23:42 -08:00
Huabing.Xu
61cf9e49eb
change TransitionPageTurn::_outSceneProxy when class construction instead of onEnter
2013-12-19 22:01:32 +08:00
Huabing.Xu
517fec4de7
change TransitionTurnOffTiles::_outSceneProxy when class construction instead of onEnter
2013-12-19 21:49:21 +08:00
Huabing.Xu
034e1152e5
minor change accord to cocos2d coding style
2013-12-19 21:41:07 +08:00
Huabing.Xu
9fec597ff3
remove unreachable code
2013-12-19 21:36:44 +08:00
James Chen
cfec4d5b7e
Updates spine test.
2013-12-19 21:35:43 +08:00
CocosRobot
982d5626fc
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 13:13:34 +00:00
yinkaile
05e0d03ca9
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-19 21:13:15 +08:00
yinkaile
c58963bd45
add support for tweenRotate property
2013-12-19 21:12:25 +08:00
James Chen
df85ba8fd9
Merge commit 'refs/pull/4545/head' of git://github.com/cocos2d/cocos2d-x into new-spine
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Conflicts:
cocos/editor-support/spine/CCSkeleton.h
2013-12-19 21:07:24 +08:00
James Chen
ec0bdf06af
Merge pull request #4555 from 2youyouo2/develop
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fixed armature position not right
2013-12-19 05:05:25 -08:00
CocosRobot
fc1516aee4
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 12:54:14 +00:00
yinkaile
b367896f94
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-19 20:50:27 +08:00
James Chen
3dc052db4f
Fixes linux and windows building failure.
2013-12-19 20:32:22 +08:00
James Chen
755d29b0e1
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into more_container_bind
2013-12-19 20:17:54 +08:00
James Chen
f73e939b57
Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
2013-12-19 20:17:44 +08:00
CocosRobot
8421d43195
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 10:12:28 +00:00
Huabing.Xu
44366c653c
fix compile error
2013-12-19 17:20:36 +08:00
Huabing.Xu
d51ad36613
Merge branch 'develop' into develop_gridNode
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* develop: (67 commits)
Adds const in ShaderTest2.h
Skew works again!
[AUTO] : updating submodule reference to latest autogenerated bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Reverts submodule.
Updates submodule of bindings-generator.
Adds `std::for_each` test in invocation
Reverts bindings-generator.
fixed not render
iterator in Sprite fixes
update vs project for removes unneeded files
getNodeToParentTransform fixes
Node cleanup
[AUTO] : updating submodule reference to latest autogenerated bindings
Improves SpriteTest
[AUTO] : updating submodule reference to latest autogenerated bindings
Android and Linux fixes
removes `using namespace std` from header file
Removes unneeded files
change play arguments
...
Conflicts:
cocos/2d/CCNode.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0
ef54ed3c15
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
...
Conflicts:
cocos/2d/CCLabel.cpp
cocos/2d/CCLabel.h
cocos/2d/CCLabelBMFont.cpp
cocos/2d/CCLabelBMFont.h
cocos/2d/CCLayer.cpp
cocos/2d/CCLayer.h
cocos/2d/CCNode.cpp
extensions/GUI/CCControlExtension/CCControl.cpp
extensions/GUI/CCControlExtension/CCControlButton.cpp
extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
Huabing.Xu
911e5b0bac
fix bug : group command nesting will cause infinite loop
2013-12-19 16:55:22 +08:00
Huabing.Xu
1bc7250f7e
node grid migrating to new renderer
2013-12-19 16:54:39 +08:00
yinkaile
c02272ade3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-19 15:44:05 +08:00
yinkaile
140bd2ecad
fixed armature position not right
2013-12-19 15:43:32 +08:00
Ricardo Quesada
1ed37df37f
Merge pull request #4553 from ricardoquesada/skew_fixes
...
Skew works again!
2013-12-18 21:11:47 -08:00
Ricardo Quesada
1d3cc7a24c
Skew works again!
2013-12-18 21:11:06 -08:00
CocosRobot
ac24dec620
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 04:19:07 +00:00
James Chen
113fa9924e
Merge pull request #4550 from dumganhar/merge-pr-4532
...
Merge pr 4532
2013-12-18 20:12:18 -08:00
CocosRobot
403315e315
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 03:58:41 +00:00
James Chen
f8b7d70d92
Reverts submodule.
2013-12-19 11:53:56 +08:00
James Chen
d31c1457b1
Merge pull request #4546 from Dhilan007/update_vsProject
...
update vs project for removes unneeded files
2013-12-18 19:30:21 -08:00
James Chen
75b5edb66c
Merge commit 'refs/pull/4532/head' of git://github.com/cocos2d/cocos2d-x into armature-test
2013-12-19 11:16:03 +08:00
yinkaile
a6a432d2a2
fixed not render
2013-12-19 10:42:06 +08:00
Ricardo Quesada
d138925aa0
Merge branch 'develop' into node_fixes
2013-12-18 18:33:56 -08:00
Ricardo Quesada
b9a64725ab
iterator in Sprite fixes
...
And replaces some std::for_each() with for() to prevent another object in the stack.
2013-12-18 18:33:04 -08:00
Dhilan007
ffa6ad3cb2
update vs project for removes unneeded files
2013-12-19 10:24:50 +08:00
minggo
9fc28e6c7d
Merge pull request #4534 from boyu0/edit_hungarian_notation
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Edit hungarian notation
2013-12-18 18:10:17 -08:00
Ricardo Quesada
89701f5006
getNodeToParentTransform fixes
...
Code is cleaner.
`Armature` calls parent to reduce code.
[]: Skew is still not working properly
2013-12-18 18:00:55 -08:00
byeonggee.seo
e673bd80bb
new spine runtime applied
2013-12-19 10:50:37 +09:00
boyu0
c6cc77e75b
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-19 09:45:21 +08:00
yinkaile
93eaf44e9c
Merge branch 'develop' into Array
...
Conflicts:
cocos/scripting/auto-generated
2013-12-19 09:42:21 +08:00
Ricardo Quesada
8390e7eadb
Node cleanup
...
Uses "normal" interation without the lambda to prevent another object in the stack.
removed unused code.
2013-12-18 16:56:59 -08:00
CocosRobot
228b4ebf75
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 22:11:07 +00:00
Ricardo Quesada
7616edd9f3
Improves SpriteTest
...
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).
Needed for the new renderer.
Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
Ricardo Quesada
a175e5a13c
Merge pull request #4539 from CocosRobot/updategeneratedsubmodule_1387397647
...
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 12:18:22 -08:00
CocosRobot
d0779b5352
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 20:14:20 +00:00
Ricardo Quesada
b36d77b1c2
Android and Linux fixes
2013-12-18 12:07:51 -08:00
Ricardo Quesada
d1b555614e
removes `using namespace std` from header file
...
... in order to prevent possible collisions.
`using namespace XXX` MUST never be used in header files.
2013-12-18 11:45:30 -08:00
Ricardo Quesada
903844c7bd
Removes unneeded files
...
New functionality is merged into the 'official' classes
2013-12-18 11:44:45 -08:00
yinkaile
324732b867
change play arguments
2013-12-18 23:29:54 +08:00
yinkaile
7be834ea37
change play arguments
2013-12-18 22:57:18 +08:00
boyu0
d0b039ceda
fix compile errors.
2013-12-18 22:44:03 +08:00
yinkaile
57c33e0604
fixed compile error
2013-12-18 22:36:10 +08:00
yinkaile
d3a575e8cc
change for iterator and callfunc
2013-12-18 22:07:33 +08:00
yinkaile
026811ca59
Merge branch 'develop' into Array
...
Conflicts:
cocos/scripting/auto-generated
tools/bindings-generator
2013-12-18 22:03:16 +08:00
boyu0
71be55a9aa
revert AccelerometerSimulation.m
2013-12-18 19:02:49 +08:00
boyu0
50544a04a7
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-18 18:53:44 +08:00
boyu0
f16384a105
fix more code with hungarian notation
2013-12-18 18:51:36 +08:00
boyu0
d16c67096a
revert submodules
2013-12-18 18:33:39 +08:00
boyu0
082c3d274a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-18 18:05:30 +08:00
CocosRobot
000958bf82
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 09:57:15 +00:00
James Chen
9c0d39c6f9
Merge pull request #4531 from dumganhar/extension-warning-fix
...
Some warning fixes in SocketIO, ContriolButton, js_manual_conversion.h/.cpp.
2013-12-18 01:48:14 -08:00
boyu0
e07c4ffec1
Change NULL to nullptr, edit hungarian notation.
2013-12-18 17:47:20 +08:00
Huabing.Xu
46d1d5bb91
add GridNode New renderer imp
2013-12-18 17:19:50 +08:00
James Chen
589b71eecf
Merge pull request #4530 from samuele3hu/developConversion
...
issue #3402:Add the new label lua binding and the releated test cases
2013-12-18 01:16:47 -08:00
James Chen
ddc1328e6b
Small fix in CCValue.cpp. visitMap is a template that supports IntValueMap and ValueMap. IntValueMap is confused. ValueMapIntKey seems better.
2013-12-18 17:01:57 +08:00
James Chen
7719c692b8
More warning fixes.
2013-12-18 16:03:07 +08:00
James Chen
581ba49399
Diables CC_ENABLE_CACHE_TEXTURE_DATA in Renderer::initGLView since Renderer is not inherited from Object now. CCNotificationCenter will not be able to work.
...
Signed-off-by: James Chen <jianhua.chen@cocos2d-x.org>
2013-12-18 15:41:57 +08:00
James Chen
0695e32fff
Some warning fixes in SocketIO, ContriolButton, js_manual_conversion.h/.cpp.
2013-12-18 15:40:31 +08:00
samuele3hu
f5f95399fd
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developConversion
2013-12-18 14:58:35 +08:00
James Chen
2892e8be3f
Refactors Data class, adds FileUtils::getStringFromFile, FileUtils::getDataFromFile and deprecates FileUtils::getFileData.
2013-12-18 14:58:17 +08:00
CocosRobot
8f1e94471e
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 06:52:09 +00:00
James Chen
7a5074652c
Merge pull request #4526 from samuele3hu/LuaConversion
...
Add support for unsigned short
2013-12-17 22:43:42 -08:00
Dhilan007
2d9b7ee4fc
update vs project for new renderer and fix compiling fail on vs.
2013-12-18 14:36:49 +08:00
samuele3hu
55830c3023
Add support for unsigned short
2013-12-18 13:47:59 +08:00
samuele3hu
4d4b96ba30
issue #3402:Add the new label lua binding and the releated test cases
2013-12-18 11:39:43 +08:00
Ricardo Quesada
24f89ac45c
Revert... android platform is 10
2013-12-17 19:07:28 -08:00
Ricardo Quesada
156f69c528
Renderer is subclass of Object again... needed for Android.
...
ouch
2013-12-17 19:06:22 -08:00
Ricardo Quesada
5c9b8db0cb
Updates project files file Linux and Android
2013-12-17 18:47:46 -08:00
Ricardo Quesada
33c4f891a0
Adds 'CC' to renderer files
2013-12-17 18:41:09 -08:00
Ricardo Quesada
f369a8eec3
Adds correct License to Renderer files
2013-12-17 18:12:15 -08:00
Ricardo Quesada
3f3071fbb6
Cleanup RenderCommand code
...
RenderCommand code is cleaner
2013-12-17 18:02:11 -08:00
Ricardo Quesada
d6be81b7a8
The Renderer is not a singleton
...
In order to access, you have to get it from the Director
`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
Ricardo Quesada
10eafeaeed
fixes warning compiler
2013-12-17 11:16:30 -08:00
Ricardo Quesada
441cb6c282
fixes warnings in QuadCommand
2013-12-17 10:35:15 -08:00
Ricardo Quesada
ff106ed070
fixes warning on Label Fragment shader
2013-12-17 10:01:38 -08:00
yinkaile
581a7856de
fixed compiler error
2013-12-17 19:32:16 +08:00
CocosRobot
12d8740537
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 10:39:43 +00:00
James Chen
9d1cb43d8c
Merge pull request #4510 from dumganhar/vector-fix
...
Small fix for Vector::insert(const Vector<T>& other), renames it to Vector::pushBack(const Vector<T>& other).
2013-12-17 02:28:56 -08:00
James Chen
37f408f2b9
Merge pull request #4506 from Dhilan007/ushort_jsb
...
add API for transform unsigned short
2013-12-17 02:20:56 -08:00
Dhilan007
0414926b52
add API for transform unsigned short
2013-12-17 18:17:04 +08:00
Huabing.Xu
25fc3d3c2a
Merge branch 'develop' into develop_gridNode
...
* develop: (105 commits)
update armature to new render
iOS & Mac project fix.
[AUTO] : updating submodule reference to latest autogenerated bindings
use size_t replace unsigned int for record redeque::size returned value.
issue #2171 : Updates CMakeLists.txt.
issue #2171 : Binds New renderer classes, ignores NewTextureAtlas.
issue #2171 : Adds header files of renderer in cocos2d.h.
issue #2171 : Reorder renderer files for iOS & mac project.
issue #2171 : small fix in ccTypes.h
issue #2171 : Don’t ‘using namespace std;’ in header file.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #2171 : Ignores Director::getFrustum.
issue #2171 : Fixing compilation errors for Linux port.
issue #2171 : NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
issue #2171 : [New Renderer] Fixing compilation errors for Android.
[Win32] fix argument type. - argument of interface is ssize_t.
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
Add mouse scrolling support for extension test
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
...
Conflicts:
cocos/2d/CCNode.cpp
cocos/2d/cocos2d.vcxproj.filters
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen
3829f841e7
Small fix for Vector::insert(const Vector<T>& other), renames it to Vector::pushBack(const Vector<T>& other).
2013-12-17 18:09:07 +08:00
yinkaile
6ff45b09e7
Merge branch 'newRenderer' into Array
...
Conflicts:
cocos/editor-support/cocostudio/CCArmature.cpp
cocos/editor-support/cocostudio/CCArmature.h
cocos/editor-support/cocostudio/CCBatchNode.cpp
cocos/editor-support/cocostudio/CCColliderDetector.cpp
cocos/scripting/auto-generated
tools/bindings-generator
2013-12-17 18:06:11 +08:00
James Chen
16b643fbef
Merge pull request #4508 from CocosRobot/updategeneratedsubmodule_1387273832
...
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 01:56:09 -08:00
James Chen
c0d741d0d8
Merge pull request #4507 from dumganhar/del-vector-foreach
...
Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 01:55:35 -08:00
James Chen
c85f9877bb
Reverts Vector::eraseObject, not need to return iterator.
2013-12-17 17:54:38 +08:00
CocosRobot
30521ff5a4
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 09:50:36 +00:00
James Chen
d16fa07661
Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 17:45:29 +08:00
minggo
bcb07abb7b
Merge pull request #4505 from 2youyouo2/newRenderer
...
update armature to new render
2013-12-17 01:43:07 -08:00
yinkaile
bc868cc004
update armature to new render
2013-12-17 17:00:01 +08:00
minggo
85ba3ee1a9
Merge pull request #4496 from Dhilan007/addImageAsync_IncorrectError
...
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly ...
2013-12-17 00:32:50 -08:00
CocosRobot
91cfecb931
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 08:13:06 +00:00
LinWenhai
649e6b8065
use size_t replace unsigned int for record redeque::size returned value.
2013-12-17 16:04:48 +08:00
James Chen
12cc6c6153
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2171-new-renderer
...
Conflicts:
cocos/2d/CMakeLists.txt
2013-12-17 15:50:24 +08:00
James Chen
7fc7757470
issue #2171 : Adds header files of renderer in cocos2d.h.
2013-12-17 15:40:50 +08:00
James Chen
08edcca9be
issue #2171 : small fix in ccTypes.h
2013-12-17 15:39:35 +08:00
James Chen
8f5970ef90
issue #2171 : Don’t ‘using namespace std;’ in header file.
2013-12-17 15:32:24 +08:00
CocosRobot
21c74322bd
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 07:25:00 +00:00
minggo
16ed9155c0
Merge pull request #4460 from Dhilan007/label_distanceField
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new label:add support for distanceField
2013-12-16 23:18:41 -08:00
James Chen
2a38d4fe94
issue #2171 : Fixing compilation errors for Linux port.
2013-12-17 14:50:40 +08:00
James Chen
d74ebe18a9
issue #2171 : NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
2013-12-17 14:19:35 +08:00
James Chen
4e01769cd5
issue #2171 : [New Renderer] Fixing compilation errors for Android.
2013-12-17 14:18:41 +08:00
Ricardo Quesada
c7d350c83e
Merge branch 'develop' into newRenderer
2013-12-16 20:43:43 -08:00
Huabing.Xu
6abb6639b5
remove android properties change by eclipse
2013-12-16 19:22:40 +08:00
Liam
3c26106ffb
update ui animation with frame ease type
2013-12-16 18:13:49 +08:00
Dhilan007
f7a448814c
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
2013-12-16 17:12:53 +08:00
Huabing.Xu
d63d3b3c24
remove manually JS binding functions
2013-12-16 14:45:21 +08:00
James Chen
7a1e13acab
Merge pull request #4494 from CocosRobot/updategeneratedsubmodule_1387175807
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[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-15 22:39:08 -08:00
CocosRobot
1e645cfcd5
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-16 06:36:50 +00:00
Dhilan007
0cf17f5658
label : fix some error on android when the GLSL versions is 1.0
2013-12-16 14:36:11 +08:00
youyou
81cdbea9c8
change Array to Vector, Dictionary to Map
2013-12-16 14:34:09 +08:00
minggo
eb883f735b
Merge pull request #4489 from pyrasis/android_shadowstroke
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fix CCImage bug on android platform.
2013-12-15 22:31:18 -08:00
Huabing.Xu
6aa2908c13
rename:
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1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
James Chen
3a11dafda7
Uses reinterpret_cast instead of static_cast for jsval_to_ssize and luaval_to_ssize.
2013-12-16 14:13:24 +08:00
James Chen
adb45d3c68
Adds conversions for ssize_t.
2013-12-16 13:01:20 +08:00
Huabing.Xu
b1eacd52cb
Merge branch 'develop' into develop_gridNode
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* develop:
fix compile error related to ssize_t.
issue #2771 : add and change some physics API, and add more documents
[AUTO] : updating submodule reference to latest autogenerated bindings
Some fixes for XXX:getDescription.
Reverts CCSpriteBatchNode.h
size_t —> ssize_t in CCTMXLayer.cpp
issue #2771 : add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
[AUTO] : updating submodule reference to latest autogenerated bindings
More renames of description() to getDescription()
getDescription() works as expected
fix compiling error after fixing conflicts
fix compiling error after fixing conflicts
use ssize_t for index
use ssize_t for index and capacity
use ssize_t for capacity and index in containers
Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
minggo
53092b359b
Merge pull request #4486 from boyu0/iss2771_physical
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[ci skip]issue #2771 : physical
2013-12-15 18:30:48 -08:00
boyu0
c15ad14ed3
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-16 03:45:06 +08:00
boyu0
f9f816caf9
issue #3162 : change log to cpp file
2013-12-16 03:42:54 +08:00
Lee, Jae-Hong
2807e785c0
fix CCImage bug on android platform.
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- android.graphics.Bitmap bytes are aleady RGBA
- delete swapAlphaChannel and swapAlpha
2013-12-15 21:07:55 +09:00