boyu0
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b926e4efad
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closed #4150: fix physics position/rotation tag bug.
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2014-03-06 17:04:54 +08:00 |
boyu0
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fdcbfa2eca
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closed #4150: add const to getPosition/RotationOffset method.
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2014-03-03 14:35:44 +08:00 |
boyu0
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5244cb93ed
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closed #4150: Delete PhysicsBodyInfo::set/getPosition/Rotation method.
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2014-02-28 15:50:38 +08:00 |
boyu0
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015180bf62
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issue #4150: Add physics position/rotation test
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2014-02-28 15:47:49 +08:00 |
boyu0
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a934d29c57
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issue #4150: Correct body position with the node has a parent. Add set/getPosition/Rotation method.
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2014-02-28 15:31:25 +08:00 |
boyu0
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5ff60485a4
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issue #4118: set body update after physics step.
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2014-02-27 20:23:23 +08:00 |
boyu0
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b63641c7a5
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issue #4118: delete physicsSetPosition/Rotation method and add physics position/rotation tag.
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2014-02-27 14:36:09 +08:00 |
boyu0
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75ec508f0a
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issue #4118: improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method.
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2014-02-27 09:45:35 +08:00 |
boyu0
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4df1e104f3
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issue #4118: improve performance.
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2014-02-26 19:56:52 +08:00 |
James Chen
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5e315273f9
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Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
closed #4144: fix bug: Can not use Node::setPhysicsBody to reset a physics body.
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2014-02-26 11:43:19 +08:00 |
boyu0
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912dad7a71
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closed #4144: fix bug: Node::setPhysicsBody doesn't work at the second time.
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2014-02-26 10:53:41 +08:00 |
boyu0
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338aa73840
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issue #4118: change PhysicsBody::updateDamping() to protected.
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2014-02-25 16:08:16 +08:00 |
boyu0
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55c679a893
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issue #4118: rename set/getElasticity to set/getRestitution
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2014-02-25 15:58:19 +08:00 |
boyu0
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d139c752fb
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issue #4118: add _isDamping to PhysicsBody and fix bugs
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2014-02-25 15:27:25 +08:00 |
boyu0
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7a28f93fbf
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issue #4118: fix bit mask bug
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2014-02-25 10:24:20 +08:00 |
boyu0
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46abf08a1d
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issue #4118: add PhysicsBody::setResting()
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2014-02-24 16:29:14 +08:00 |
boyu0
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a4cc0edb4a
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issue #4118: refactor physics update
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2014-02-24 16:17:42 +08:00 |
James Chen
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5e6130c92c
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issue #4058: Get rid of Object ,rename it to Ref.
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2014-02-20 10:53:49 +08:00 |
boyu0
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ea6edd5417
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closed #3988: fix bug Node::setRotation() moves opposite when node has a physics body.
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2014-02-11 17:10:27 +08:00 |
boyu0
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1917ffe8b9
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issue #3716: refactor physics contact
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2014-01-28 14:59:34 +08:00 |
boyu0
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9cf659bb0a
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Merge branch 'physics_event' of https://github.com/edwardzhou/cocos2d-x into iss3716_refactor_physicscontact
Conflicts:
cocos/physics/CCPhysicsContact.h
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2014-01-28 14:35:29 +08:00 |
James Chen
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a4a010465c
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Merge commit 'refs/pull/5071/head' of git://github.com/cocos2d/cocos2d-x into merge5071
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2014-01-26 16:41:35 +08:00 |
boyu0
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682a6819cb
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issue #3401: change getContactData function return value back to pointer.
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2014-01-26 12:02:42 +08:00 |
Ricardo Quesada
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d0dbf34319
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removes "include "cocos2d.h" from cocos2d files
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2014-01-16 21:35:58 -08:00 |
edwardzhou
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3f62a87ef7
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remove the workaround cast
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2014-01-15 09:46:41 +08:00 |
edwardzhou
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a71367a7de
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fix compile error
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2014-01-14 19:37:07 +08:00 |
edwardzhou
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b9a7031f92
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refactor PhysicsContact inherits from EventCustom; simplify emitting collision events
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2014-01-14 19:21:09 +08:00 |
boyu0
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de30a9cfea
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issue #3401: add lua physics slide test, add more banding code, and fix some bugs.
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2014-01-14 15:48:44 +08:00 |
James Chen
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f5ae2bbacc
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Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
issue #3401: physical lua binding
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2014-01-06 23:48:47 -08:00 |
James Chen
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2eb8691f6a
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Merge pull request #4946 from dumganhar/linux-template-fix
Linux template update
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2014-01-06 20:57:28 -08:00 |
walzer
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d4c1aa92d5
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add copyrights for 2014, in folders other then 2d.
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2014-01-07 11:47:11 +08:00 |
James Chen
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c965131a08
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Uses relative path for kazmath/CMakeLists.txt and physics/CMakeLists.txt.
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2014-01-06 19:33:28 -08:00 |
boyu0
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cf146b32cf
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/scripting/lua/bindings/CCLuaStack.cpp
cocos/scripting/lua/script/Cocos2d.lua
cocos/scripting/lua/script/Cocos2dConstants.lua
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2014-01-07 10:16:44 +08:00 |
boyu0
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eaa3041a97
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issue #3401: physical lua banding script, add testlua->physics test
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2014-01-06 22:19:40 +08:00 |
James Chen
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46153d8c34
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More warning fixes.
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2014-01-04 09:17:37 +08:00 |
boyu0
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0a06d93328
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issue #3401: physical lua banding script and auto script
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2014-01-02 11:45:11 +08:00 |
walzer
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c5e95618d9
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fixed #3517, make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment
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2013-12-26 23:55:05 +08:00 |
boyu0
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69f1834e61
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issue #2771: fix warning log and fix typo.
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2013-12-23 14:30:43 +08:00 |
James Chen
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5852c66e5a
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closed #3463: ListenerID is std::string now. To avoid hash collision when using lots of EventCustoms.
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2013-12-20 19:47:11 +08:00 |
minggo
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53092b359b
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Merge pull request #4486 from boyu0/iss2771_physical
[ci skip]issue #2771: physical
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2013-12-15 18:30:48 -08:00 |
boyu0
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2dbb2d496f
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issue #2771: add and change some physics API, and add more documents
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2013-12-13 17:36:58 +08:00 |
boyu0
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4befb50307
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issue #2771: add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
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2013-12-13 16:26:26 +08:00 |
minggo
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16efe94946
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fix compiling error after fixing conflicts
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2013-12-12 14:48:27 +08:00 |
James Chen
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c2bccbaf98
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issue #2790: Removes unneeded dynamic_cast in CCPhyicsWorld.cpp.
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2013-12-11 22:09:59 +08:00 |
James Chen
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45dabe305f
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issue #2790: performance improved for PhysicsWorld.
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2013-12-11 18:08:07 +08:00 |
James Chen
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cc567a3077
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issue #2790: Vector::remove —> Vector::erase.
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2013-12-11 18:08:06 +08:00 |
boyu0
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083a0eea2a
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Remove all std::move in function returns.
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2013-12-10 16:06:05 +08:00 |
James Chen
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a2e90f1fca
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issue #2790: Small fixes for physics, uses reference and std::move.
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2013-12-09 10:54:22 +08:00 |
James Chen
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16cd61f024
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issue #2790: Vector<T> for physics and remove lots of unneeded dynamic_cast.
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2013-12-07 14:28:14 +08:00 |
James Chen
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165cdf7fe6
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issue #2790: Deprecates CCArray.
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2013-12-07 10:48:02 +08:00 |