Commit Graph

91 Commits

Author SHA1 Message Date
James Chen 3cd82c8bf3 Merge pull request #2917 from pyrasis/tizen_2.1
[Tizen] Enable Hardware Acceleration.
2013-06-18 04:32:18 -07:00
Lee, Jae-Hong 4b828cfff2 Enable Hardware Acceleration. 2013-06-18 19:17:49 +09:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
minggo cd5bcb87af issue #2284: merge master and fixed some conflicts 2013-06-13 17:54:05 +08:00
Lee, Jae-Hong 1bd3f10601 Support Tizen device. 2013-06-12 10:20:18 +09:00
James Chen b0669b4f7d [Tizen] Updating project configurations. 2013-06-09 18:56:22 +08:00
Lee, Jae-Hong b9f5691706 [Tizen] Add libwebsockets.h, .a and support C++11 2013-06-07 20:14:43 +09:00
James Chen 3fc675a6df [BB] Updating project configuration. especially for multi-platform-cpp/lua template. 2013-06-07 18:38:00 +08:00
James Chen fc2c068a66 [BB] Updating project configuration. 2013-06-07 18:17:07 +08:00
James Chen 9298492384 Updating project configuration for Blackberry port. 2013-06-07 16:52:49 +08:00
minggo 4f484cbcbf enable c++11 for android projects 2013-06-03 11:02:41 +08:00
minggo 236286829b enable c++11 2013-06-03 11:02:35 +08:00
minggo 2cdb48bc22 enable c++11 for iOS projects 2013-06-03 10:57:06 +08:00
Lee, Jae-Hong 220ac4982a Update projects to Tizen 2.1 SDK. 2013-05-22 16:55:18 +09:00
Lee, Jae-Hong 6f34c7cb46 Support Tizen 2.1 SDK. 2013-05-21 21:22:31 +09:00
minggo cc2b00e9fe Merge pull request #2573 from j4m3z0r/emscriptenate
Use browser font rendering instead of FreeType
2013-05-20 22:50:28 -07:00
Lee, Jae-Hong e1a947637f Use libcocos2d.a HelloCpp, TestCpp, and SimpleGame. 2013-05-21 10:43:24 +09:00
James Gregory a1ff189854 Query the GL canvas for its width and height and use that rather than hardcoding it. Default the frame size to the whole canvas, and update the samples to use iPad resolution (1024x768). 2013-05-17 12:39:18 -07:00
Lee, Jae-Hong 65373f828c Adding README.mdown for HelloCpp 2013-05-16 20:52:00 +09:00
Lee, Jae-Hong bef09d51f9 Adding placeholder.txt for samples/Cpp/HelloCpp/proj.tizen/res directory. 2013-05-16 20:49:13 +09:00
Lee, Jae-Hong e459129fac Move to rootstraps directory. 2013-05-16 20:06:25 +09:00
Lee, Jae-Hong 7e1be64f28 Allocate memory for AppDelegate. 2013-05-16 19:59:59 +09:00
Lee, Jae-Hong ab8ede5ff8 Adding Osp Application, Osp Form Layer and implementing CCEGLView. 2013-05-16 19:55:26 +09:00
Lee, Jae-Hong 112ff3c820 Adding manifest.xml. 2013-05-16 19:55:00 +09:00
Lee, Jae-Hong e286759965 Adding placeholder.txt 2013-05-16 19:54:38 +09:00
Lee, Jae-Hong 690e383950 Adding HelloCpp sample for Tizen. 2013-05-16 19:52:59 +09:00
James Gregory 568562fac9 Update build process for HelloCpp to build .js and .data files separately, pulling both in from index.html 2013-05-06 21:29:43 -07:00
James Gregory 4581fa7309 Instruct Emscripten to emit .html file for HelloCpp sample. 2013-05-06 21:06:07 -07:00
James Gregory ac2986139a Copy resources in HelloCpp makefile 2013-05-06 20:59:47 -07:00
James Gregory 51d42d7392 Add index.html for SimpleGame and TestCpp. Set resolution on all canvases to 800x500 to match code. 2013-05-06 20:59:47 -07:00
James Gregory aa2739a109 Update build process for HelloCpp to build .js and .data files separately, pulling both in from index.html 2013-05-06 20:58:45 -07:00
James Gregory 9d6db6953e Instruct Emscripten to emit .html file for HelloCpp sample. 2013-05-06 20:58:45 -07:00
James Gregory 5a23190672 Add main.cpp files for app samples 2013-05-06 20:58:43 -07:00
James Gregory c45e5797cf Add Makefiles for Emscripten + Emscripten external 2013-05-06 20:58:02 -07:00
minggo afb91e752d include cocos2d.h to make android template work 2013-04-27 17:16:27 +08:00
minggo d4efbcfcef don't include unneeded header file 2013-04-23 10:10:14 +08:00
minggo 78d3c7f048 fixed #1613:not reload resources on Android platform after return from background 2013-04-17 15:34:57 +08:00
billy1380 cdfe693583 - changed cocos2d mac project to support universal build and x86
- fixed issues associated with that
2013-03-23 16:04:51 +00:00
fape e9343c2d8a - update README files
- format javascript sample README files like cpp samples
2013-03-21 16:04:53 +01:00
minggo 0a8b4f923f delete parameter(-o igncr) when running build_native.sh in eclipse project 2013-03-19 13:48:32 +08:00
minggo 58618172e6 merge pull request and fix some conflicts 2013-03-18 16:15:48 +08:00
minggo 19cf6665c4 Merge pull request #2176 from folecr/easierandroidbuild
Improvements to android build setup and samples' build scripts
2013-03-17 18:58:11 -07:00
folecr 6dba49f25b Android build_native.sh now reads local.properties for environment variables 2013-03-15 16:44:16 -07:00
Ricardo Quesada 59ca1e198a README.md eclipse improvements
Includes screenshots, fixes instructions, looks better
2013-03-15 15:20:39 -07:00
James Chen ae1c64573e Merge pull request #2046 from rohankuruvilla/eclipse
fixed #1827: Eclipse Project import - Documentation Added and Tested.
2013-03-12 01:36:17 -07:00
Sam Clegg 9eb9524659 Add 'make run' target for linux projects.
Also, a few other linux build system improvements:
- Add linux build of SimpleGame
- Update multi-platform templates to use new common
  build system.
- Remove redundant main.h files.
2013-03-08 10:01:03 -08:00
Rohan Kuruvilla 7149f0598d Adding missing eclipse project files 2013-03-07 12:13:50 -08:00
Rohan Kuruvilla 360519dad5 Removing /bin/bash for executing build command, and keep only bash 2013-03-07 12:09:17 -08:00
Sam Clegg 7ad171d8ee Use same top level Makefile for nacl and linux builds.
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.

Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg 8677dad3c6 Improved build system from linux.
This change makes several fundamental improvements to the linux
build system:

- Remove duplication: a lot of the common make logic is now in
  a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk

- Quiet by default: unless you specify V=1 on the commandline
  the output is now very clean and quiet.

- Dependencies: gcc's automatic dependancy generation is now
  used (-MMD).  This means that if you change a header file
  then all the object that depend on it now get rebuilt.

- Don't store objects in the source tree: previously object
  files were stored alongside the sources, which meant that
  debug and release object clobbered each other which leads
  to confusion and lots of unnecessary rebuilding.Q

- Library dependencies: each binary now depends on the libraries
  it links aginst.  This means that if the cocos2dx library
  changes then all examples will get re-linked.

- Top level Makefile: there is now a top level Makefile that
  can be shared/used by any platform the uses make as the
  build system (for example NaCl).  Everything can be built
  by simply running 'make' at the top level. e.g:

    make DEBUG=1
    make DEBUG=1 clean
2013-03-06 13:02:55 -08:00