Commit Graph

5116 Commits

Author SHA1 Message Date
Arnold bd76e891d5 [cpp-tests] SpritePolygonTest invoke `UISlide::setPercent` after initialization (#19676)
* delay onProgressChange event when setProgress

* Revert "delay onProgressChange event when setProgress"

This reverts commit a9ad090f513f08e1103a0fd793d02f26600e52b3.

* setPercent after initialization
2019-05-09 20:31:10 -07:00
Arnold ce7a6eadbe fix localization tests (#19675) 2019-05-09 01:30:19 -07:00
Arnold 6dc547080f [cpp-tests] fix fileutils list file, reject empty paths (#19681)
* protect empty string

* enable tests cases
2019-05-08 19:21:25 -07:00
Arnold 62dc64a8d1 [cpp-tests] camera3dtests adjust button position (#19673)
* reduce log 1

* fix camera3d test/2 button position
2019-05-07 18:07:37 -07:00
Arnold 0f2e5f513b fix downloader url (#19674) 2019-05-07 18:07:17 -07:00
Arnold 8a7d6a77f5 merge (#19669) 2019-05-07 00:50:29 -07:00
Arnold 98d5f37a30 fix lua-tests errors (#19646)
* enable test case

* save

* generate enum classes

* save

* autobindg backend interface

* safe

* fix typos

* fix setUniform

* enable draw primitives and fast tmx tiled map

* save all

* update

* fix compile error on mac

* fix locations

* fix locations

* deduce vertexlayout

* clean

* compile on mac

* fix resource path

* save

* update bindings-generator

* remove unused code

* rename ccbackend to ccb

* remove todo
2019-05-05 00:26:34 -07:00
Arnold 1ac3af6c90 compile & run on linux (#19651) 2019-05-04 19:57:53 -07:00
coulsonwang 7ee0b65bb6 [Feature] fix spirte, label test when EGL context lost (#19612)
* [BugFix] fix compile error

* [Feature] fix spirte, label test when EGL context lost

* [Feature] map uniform location

* [Feature] remove unneeded codes

* [Feature] add BufferManager

* [Feature] fix compile error

* [Feature] add files

* [Feature] remove unneeded codes

* [Feature] no need to release opengl resource

* [Feature] update BufferManager

* 1. reCreate frame buffer when needed.
2. initial texture when come back to foreground

* [Feature] add Program and Buffer event listener

* [FixTerrain] need check location had used before

* fix compile error

* add updateTextureDescrptor function for TextureMTL, since TextureMTL creation was move to Texture2D constructor.

* [FixDrawNode] record buffer data when needed

* [FixShaderTest] add nullptr judgement

* [FixShaderText] no need to reCreate ProgramState when come back to foreground

* [FixRenderTexture] retain the render texture image

* [Feature] optimize buffer memory

* fix compile error

* fix CI test fail
2019-04-29 18:51:45 -07:00
John c259918d03 Optimize cases where loop variable is unecessarily copied in a range-for loop. (#19637) (#19640)
Pass by const reference when appropriate.
2019-04-27 18:20:22 -07:00
minggo fd792813d2
Optimize calls to std::string::find() and friends (#19624) 2019-04-21 18:44:19 -07:00
minggo e8993c9860
Remove jsb/h5 (#19621)
* remove h5 engine

* remove jsb codes

* remove js tests

* remove js templates and tojs

* remove h5 submodule
2019-04-18 23:56:12 -07:00
minggo 9f8100678b
remove unneeded test case (#19607) 2019-04-15 23:34:15 -07:00
minggo b09e1a8667
add test case title (#19606) 2019-04-15 01:54:27 -07:00
minggo 62d20a9825
Add clear request and responses method to httpclient (#19598)
* Added functionality to clear pending responses and requests in the http client

* Responses and Requests now are processed in similar way

* Fix for clearing the http requests

* Added tests for HttpClient::clearResponseAndRequestQueue
2019-04-10 18:33:55 -07:00
minggo ffcf627c13
Ui video player new style looping input options 2019-04-10 18:33:05 -07:00
minggo 195dc704e3
[Android] fix FileUtils::listFiles with path 'assets/' 2019-04-10 00:09:30 -07:00
Arnold 3bf5e84926 [bugfix] cpp-test small bugs (#19574) 2019-04-04 01:13:17 -07:00
Arnold 9a56e6923f [bugfix] motionstreak & DrawNode3D on GL (#19564) 2019-04-03 02:27:15 -07:00
Arnold 6452d5faec [bugfix] enable depth test for all commands in 3d queue (#19565)
* save states

* save bits

* include deque

* remove 2d default states

* remove unsused flags
2019-04-02 00:47:55 -07:00
Arnold e4c2c7a01e
enable cpp-tests test cases (#19552)
* enable more test cases

* enable more
2019-03-27 13:59:47 +08:00
Arnold aa54a6c576 enable shader tests (#19546) 2019-03-25 22:45:03 -07:00
Arnold 913211116e enable physics (#19545) 2019-03-25 20:02:06 -07:00
minggo 6067d62341
adapt ClippingNodeTest (#19528) 2019-03-24 19:08:49 -07:00
Arnold e1675ae67b Enable navmesh (#19530)
* enable flags

* impl debug draw

* run tests

* remove comments

* fix mac compile error

* review fix
2019-03-20 14:34:35 +08:00
Arnold 6e063330e0
remove todos 2019-03-20 09:45:09 +08:00
patricejiang 82bbeb9b87
merge metal-support 2019-03-19 10:30:15 +08:00
minggo cb9cf672a1
Merge pull request #19517 from PatriceJiang/3d-material-test-cases
Enable material system test cases
2019-03-19 09:46:46 +08:00
minggo 8452b55b82
Merge pull request #19513 from Mee-gu/feature/AddDeviceInfo
Feature/add device info
2019-03-19 09:24:18 +08:00
Arnold c1ba0d866b
remove comments 2019-03-15 15:09:39 +08:00
Arnold d75c2f3c5e
add uniform callback 2019-03-15 14:44:28 +08:00
Arnold c35c4e2347
fix ccpass 2019-03-15 14:41:59 +08:00
Arnold 069800b98c
enable test case 2019-03-15 14:41:59 +08:00
minggo 629eebd031
Merge pull request #19498 from PatriceJiang/texture_setTexParams
Texture2D::TexParams fields use backend enum types
2019-03-15 10:43:52 +08:00
coulsonwang b2387f13de [Feature] add DeviceInfo for querying implementation limits. 2019-03-14 15:58:55 +08:00
patricejiang f8abc80989
fix android compile error 2019-03-14 13:39:11 +08:00
minggo f5380f8efe
Merge pull request #19506 from minggo/rectangleclipping
ClippingRectangleNode works
2019-03-13 15:50:31 +08:00
Arnold fb29eefda6
add setVertexLayout interface 2019-03-13 15:06:30 +08:00
minggo 1d9bde0520 ClippingRectangleNode works 2019-03-13 14:27:47 +08:00
minggo 7ebea45168 fix some todo 2019-03-13 14:11:40 +08:00
patricejiang 73ad5c62d3
fix android compile 2019-03-13 11:16:03 +08:00
Arnold 1d0107c087
alias backend::SamplerDescriptor 2019-03-13 10:54:26 +08:00
patricejiang 53975ee428
fix android error 2019-03-13 09:56:29 +08:00
coulsonwang a8e54b9b53 [Feature] update attribute setting 2019-03-12 21:05:03 +08:00
patricejiang 58c40c1cc6
fix android compile error 2019-03-12 16:53:28 +08:00
Arnold 62c6eae7c3
change Texture2D::TexParams fields type 2019-03-12 16:53:28 +08:00
Arnold a384e38e16 [bugfix] GL vertex attribute layout incorrect (#19484)
* collect OpenGL enum convertion methods

* add testcase for lots of nots

* fix andorid compile error

* move more function to UtilsGL

* use shared pointer

* naming stuff

* move VertexLayouts to CommandBuffer

* fix android compile error

* fix android headers

* add comment

* add comment, fix
2019-03-12 10:37:52 +08:00
coulsonwang c5c6fa3396 Feature/update sprite3 d test (#19475)
* [BugFix] fix crashed test in metal

* [Feature] add comments

* [Feature] modify ways to get max_vertex_attribute

* [Feature] make it crashed in debug mode
2019-03-08 18:48:12 +08:00
minggo 0138db855f
make lua-tests work (#19471) 2019-03-07 11:34:02 +08:00
coulsonwang e69e7e0b30 [Feature] support cubeMapping in metal (#19469) 2019-03-07 11:08:12 +08:00