yycmmc
edd81d3528
use error macro to replace constant value 1410L ( #18264 )
2017-09-19 10:05:46 +08:00
Tyler Dauch
a7d7aaa368
Update AudioCache.h ( #18136 )
2017-08-10 17:40:24 +08:00
James Chen
474491a5d6
Call 'update' method in 'stop/stopAll' to cleanup immediately ( #17846 )
2017-05-22 11:12:17 +08:00
Vladimir Perminov
4fccfb2102
[Win32] Fix AudioDecoder fopen unicode. ( #17815 )
...
If use fopen to need convert utf8 string FileUtils::getSuitableFOpen.
ov_fopen and mpg123_open use fopen.
2017-05-16 09:45:33 +08:00
James Chen
3c1e36c2c3
Cleanup AudioEngine resource after exiting NewAudioEngineTest. ( #17675 )
...
* Unschedules update in AudioEngine implementation while AudioEngine::end is called.
* Cleanup AudioEngine resource after exiting NewAudioEngineTest.
2017-04-13 17:58:49 +08:00
James Chen
6217d8c5ca
fixed #17591 : [ios, mac, win32] Audio could not be played in the callback of AudioEngine::setFinishedCallback ( #17593 )
...
* Moves the implementation of AudioEngine::AudioInfo to cpp file.
* fixed #17591 : [ios, mac, win32] Audio could not be played in the callback of AudioEngine::setFinishedCallback
* fixed #17591 : Adds test case.
2017-03-27 17:28:39 +08:00
CocosRobot
d07794052f
Update license to 2017 ( #17362 )
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* Typo: CopyRight -> Copyright
* Copyright update: chukong-inc.com -> Chukong Technologies Inc.
* [js files] Copyright update: 2014 -> 2014-2017
* [cpp files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2015 -> 2015-2017
* [js files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2016 -> 2016-2017
* Copyright update: 2013 -> 2013-2017
* Copyright update: 201?-201? -> 201?-2017
* License year fixes.
* Liscene year fix in CCRay.cpp
* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
Wilson E. Alvarez
5d748f941b
Mitigate cppcheck message ( #17323 )
2017-02-08 15:32:01 +08:00
Dmitry
4bf1750cbd
issue #17305 fix: cocos/audio/win32/AudioCache.h fixed include <AL/al.h> ( #17306 )
2017-02-08 10:22:05 +08:00
James Chen
be43c4210f
Fixes crash that playing long audio and then uncacheAll ( #17079 )
...
* Fixes crash of playing long audio then uncacheAll.
* update
* Updates comments in MciPlayer.h
* tab -> 4spaces
* include path fix.
2016-12-29 10:05:13 +08:00
Wilson E. Alvarez
cdee1e11de
Performance tweak: use range-based for-loops instead of iterator-based for-loops. ( #16642 )
...
* Use ++ prefix instead for non-primitive data types in CCAutoPolygon.cpp
* Use ++ prefix instead for non-primitive data types in SimpleAudioEngine.cpp
* Use ++ prefix instead for non-primitive data types in CCNodeLoaderLibrary.cpp
* Use ++ prefix instead for non-primitive data types in CCActionManagerEx.cpp
* Use ++ prefix instead for non-primitive data types in CCDataReaderHelper.cpp
* Use ++ prefix instead for non-primitive data types in HttpClient-android.cpp
* Use ++ prefix instead for non-primitive data types in CCDevice-linux.cpp
* Use ++ prefix instead for non-primitive data types in ScriptingCore.cpp
* Switched implementation to range-based for loops
* Added readability, fixed loop in CCDataReaderHelper.cpp
Thanks to Dimon4eg for the code review.
2016-10-11 10:59:44 -07:00
minggo
04fd2b16b2
merge v3.13 back to v3
2016-08-29 11:57:13 +08:00
James Chen
b135d512d2
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
James Chen
cc9871b71d
fixed #10482 : New AudioEngine class can't play large ogg file on Win32. ( #16303 )
...
* fixed #10482 : New AudioEngine class can't play large ogg file on Win32.
* [win32] Small logic fix in AudioPlayer::readPcmData.
2016-08-04 09:53:30 +08:00
mogemimi
cbc0612306
Use nullptr instead of 0 or NULL
2016-06-23 12:39:23 +09:00
xpol
1e70fb5eb5
Remove include of cocos2d.h ( #15435 )
2016-04-18 15:09:21 +08:00
Xpol Wan
90456d29ba
Fixes 1605 include path in 541 files
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using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
mogemimi
f280a31323
Fix typo in documentation and comments
2015-12-09 01:48:24 +09:00
WenhaiLin
42fa33dc6e
AudioEngine[WIN32]:Fixed `FinishCallback` may not been invoked when the sound play completes.
2015-11-17 23:44:52 +08:00
cpascal
13c1258f9d
Fixed AudioPlayer crash in Win32
2015-10-09 15:03:05 +09:00
James Windiate
fa02751e45
fixed whitespace
2015-08-13 19:24:41 -04:00
James Windiate
61a2e0d2ad
Added _playing flag switching on pause and resume
...
Issue # 13254
2015-08-13 18:52:32 -04:00
Vladimir Perminov
7cacdaeaf1
Add getFileExtension to FileUtils
...
Gets filename extension is a suffix (separated from the base filename by
a dot) in lower case.
More code need get filename extension, everyone does it differently.
use check UPPER and lower case, use . and no(example ".csb", ".CSB",
"csb" )
And bag in AudioEngineImpl: find point from left( ext =
strchr(filePath.c_str(), '.'); )
If file path contains point. always unsupported media type
2015-08-05 22:21:16 +03:00
WenhaiLin
102020d831
1.AudioEngine:support callback for preload feature.
...
2.AudioEngineThreadPool:Make the number of thread be a fixed number.
2015-07-28 15:27:07 +08:00
WenhaiLin
86a68f5a09
AudioEngine:refine thread pool
2015-07-09 14:31:03 +08:00
WenhaiLin
b395ef06d8
AudioEngine:support preload for audio[WIN32/WINRT 8.1/WP8.1]
2015-07-08 10:48:20 +08:00
WenhaiLin
02946a55a1
Fixed crash.
2015-05-20 17:13:04 +08:00
WenhaiLin
81dc551fe9
AudioEngine: Fixed play with a large audio file may fail on Win32.
2015-05-20 15:13:31 +08:00
Vladimir Perminov
694b9adc1e
Add FileUtils::getSuitableFOpen
...
win32 fopen only ansi encoding.
if filePath contains utf8 characters fopen fail.
AudioCache FileFormat::OGG bag, can't open file, if filePath contains
utf8.
Need make all filename for fopen correct encoding.
Only Win32 FileUtils::getSuitableFOpen return
StringUtf8ToAnsi(filename),
other platform return filename
all fopen use FileUtils::getSuitableFOpen
2015-04-19 14:00:27 +03:00
raydelto
e20c347767
Fixing typo in the constant INVAILD_AUDIO_ID of the new AudioEngine, changing it to INVALID_AUDIO_ID
2014-12-31 20:51:45 -04:00
Nick Barrios
0c2e64b8b9
AudioEngine-win32.ccp: Switch OpenAL include paths based on OPENAL_PLAINS_INCLUDES.
2014-12-19 16:50:47 -05:00
Vladimir Timofeev
ba2f74e76c
Fix OpenAL include paths, cmake search include paths for case, when openal includes as "#include <al.h>"
2014-11-18 17:27:43 +03:00
Vladimir Timofeev
48108e548a
Fix compile errors with recent mingw.
...
Constify arguments to copy constuctors. Without this gcc fail to compile if classes used inside containers.
Error message is rather cryptic: " error: 'constexpr std::pair<_T1, _T2>::pair(const std::pair<_T1, _T2>&) [with _T1 = const int; _T2 = cocos2d::experimental::AudioPlayer]' declared to take const reference, but implicit declaration would take non-const"
2014-11-14 10:52:17 +03:00
Dhilan007
db45794625
fix macro
2014-09-30 09:57:28 +08:00
Dhilan007
7ebe4a5548
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-audio-win32
...
Conflicts:
cocos/audio/AudioEngine.cpp
cocos/audio/apple/AudioPlayer.h
cocos/audio/include/AudioEngine.h
tests/cpp-tests/Classes/NewAudioEngineTest/NewAudioEngineTest.cpp
tests/cpp-tests/Classes/NewAudioEngineTest/NewAudioEngineTest.h
2014-09-30 09:45:47 +08:00
Dhilan007
f2f1331026
New Audio Engine[Win32]
2014-09-29 10:15:41 +08:00
minggo
6bcab3b05d
Merge pull request #7920 from rny/audio_win32
...
win32 can not stop looping sound effect
2014-09-15 09:37:11 +08:00
Ricardo Quesada
4d57e991ea
Compiles in Win32
2014-09-09 18:07:24 -07:00
Ningyu
1df8d423d0
win32 can not stop looping sound effect
2014-09-01 15:03:57 +08:00
samuele3hu
700699a37f
Modify MciPlayer.cpp to support Unicode
2014-08-22 13:41:48 +08:00
John_He
2aa4b9936c
Fix mingw64 build: convert from LPVOID to DWORD losses precision on 64-bit platform.
2014-05-28 12:37:35 +08:00
chuanweizhang2013
1fe52b1557
translate
2014-04-21 11:07:14 +08:00
koowolf
293bd5dc02
fix resume not support in midi file in win32
2014-04-03 09:55:31 +08:00
walzer
d4c1aa92d5
add copyrights for 2014, in folders other then 2d.
2014-01-07 11:47:11 +08:00
martell
e5ada6f377
added support for msys2 mingwtoolchains and fix x64 cocos/audio on windows platform for MSVC and Mingw. Also fixed a few very bad type casts very important for future Arm64 bit processors
2013-12-05 03:37:27 +00:00
minggo
4313c46e93
issue #2905:adjust folder structure
2013-10-12 11:22:05 +08:00