James Chen
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7d04254855
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issue #1056: Updated some files.
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2012-03-26 22:37:09 +08:00 |
James Chen
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0f5efaffd2
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issue #1056: Check bugs of SpriteTest.
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2012-03-26 18:44:28 +08:00 |
James Chen
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9c9230a43f
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#issue #1056: Updated SpriteTest.
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2012-03-23 17:31:28 +08:00 |
James Chen
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2ac2da9c97
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issue #1056: 1. Removed ChipmunkTest, added ChipmunkAccelTouchTest.
2. Added Box2DTest and Box2DTestBed.
Tested on win32.
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2012-03-21 15:43:35 +08:00 |
James Chen
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6ce06bd906
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issue #1056: Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
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2012-03-20 15:04:53 +08:00 |
James Chen
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e021ae9821
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#1056: issue #1056: synchronise cocos2d-iphone-2.0-rc0a, update some files.
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2012-03-16 17:56:19 +08:00 |
James Chen
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275891dfb0
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issue #1056: synchronise cocos2d-iphone-2.0-rc0a
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2012-03-16 13:42:53 +08:00 |
James Chen
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9e89171557
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issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class.
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2012-03-15 10:42:22 +08:00 |
James Chen
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8aa3f7f9ae
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issue #1056: TestCases works ok except Box2dTest and ChipmunkTest.
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2012-03-14 18:11:25 +08:00 |
James Chen
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aefdb852a2
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issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
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2012-03-14 14:55:17 +08:00 |
dumganhar
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d61f87ba92
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modify construct and destruct function of some class, for example CCNode() --> CCNode.cpp(void)
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2012-01-09 23:21:31 +08:00 |
dumganhar
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a773e4fb96
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move SelectorProtocol to CCObject
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2012-01-08 21:03:16 +08:00 |
minggo
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cdc842051f
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issue #892: use RTTI to simplify codes, work ok on win32
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2011-12-07 14:28:22 +08:00 |
minggo
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f0d22ae504
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issue #879: replase assert with CCAssert
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2011-11-28 17:28:43 +08:00 |
Walzer
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ab7db20809
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Fix a typo, CCSprite::get/setHornorParnetTransform to get/setHonorParnetTransform
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2011-11-26 17:20:12 +08:00 |
minggo
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5273819e83
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offer a thread safe function to read contents of xml file, and the engine use it internal
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2011-11-15 10:41:18 +08:00 |
minggo
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2c14402107
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fixed #776: merge pull request and remove unneeded codes
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2011-10-28 09:46:19 +08:00 |
laschweinski
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04633242ba
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fix a bug in audio player
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2011-10-22 19:10:50 +08:00 |
minggo
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a411f4877c
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fixed #698:Not invoke init() in the construction of CCSprite
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2011-08-29 11:00:31 +08:00 |
moadib
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a8d87a9976
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Non-trivial arguments passed by reference now.
Removed unnecessary cocos2d:: prefix inside namespace.
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2011-08-17 17:26:26 +04:00 |
minggo
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09dc164fff
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issue #645: update to v1.0.1
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2011-08-02 15:45:27 +08:00 |
natural-law
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d6221cfa36
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Use the setter to set the value of m_tAnchorPoint.
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2011-08-02 11:02:02 +08:00 |
natural-law
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bf44d13bc9
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fixed #644, m_bUseBatchNode of all sprite drawn by CCSpriteBatchNode should be false after CCSpriteBatchNode::removeAllChildrenWithCleanup() invoked.
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2011-08-01 10:44:18 +08:00 |
Walzer
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45e8915963
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fixed #628, CCMutableArray::arrayWithObjects & arrayWithArray should set the return object to autorelease. And add CCAnimation::m_pobFrames->retain() after it get value from arrayWithArray. (it's property with retain in -iphone version but we miss the retain)
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2011-07-24 08:30:49 +08:00 |
minggo
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d48c3fdfb1
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upgrade to 1.0.0-final 07-11
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2011-07-12 11:20:41 +08:00 |
natural-law
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810cf3f8c3
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fixed #591
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2011-07-08 15:02:46 +08:00 |
natural-law
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7d7f3a9241
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fixed #562, Upgrade folder sprite_nodes to rc3.
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2011-07-01 16:11:31 +08:00 |
natural-law
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b684cbdc6c
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fixed #522, CCSpriteFrameCache::addSpriteFramesWithFile(const char *pszPlist) will not crash any more if the parameter don't have '/'.
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2011-06-30 17:50:28 +08:00 |
Marat Yakupov
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14c43f4246
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changed postfix increment of iterators to prefix increment
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2011-06-21 09:30:03 +04:00 |
liswei
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91326028ec
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fixed #516 Undefined Behaviour in ccCArray.h (signed / unsigned conversion)
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2011-06-13 16:58:55 +08:00 |
liswei
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1591c7edc8
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fixed #512 fix warnings in /Wall flag
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2011-06-10 17:51:37 +08:00 |
natural-law
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15ef0b9105
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issue #428, fix the bug created by issue 428. Have some loop in wrong arrays.
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2011-04-28 10:16:58 +08:00 |
natural-law
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5d2ac1fc0c
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fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren.
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2011-04-21 14:46:15 +08:00 |
minggo
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7d52161804
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fixed #441: Initialize pointer in contruction & detect pointer value in destruction
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2011-04-01 16:06:53 +08:00 |
yangws
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0efeaa6696
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fixed #420 deal with ccsprite init failed case in CCSprite.cpp.
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2011-03-31 14:56:49 +08:00 |
natural-law
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87ea85a986
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fixed #411,support .plist format generated by zwoptex in the last version.
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2011-03-29 16:59:50 +08:00 |
natural-law
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5f7357bf09
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fixed #391,CCSpriteFrameCache support *.plist files with format value is not 0.
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2011-03-29 11:56:14 +08:00 |
natural-law
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55143e3b9e
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issue #391,implement functions:CCRectFromString, CCPointFromString and CCSizeFromString.
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2011-03-24 10:38:08 +08:00 |
walzer
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2b7a324c47
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fix compilation error when COCOS2D_DEBUG = 2
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2011-03-21 10:50:24 +08:00 |
walzer
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81fa070125
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fixed #418, add copyright of original authors, merge Bin's commit
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2011-03-19 14:45:51 +08:00 |
minggo
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47173778cc
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fixed #409: rename NSArray UIAlignment
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2011-03-18 14:31:29 +08:00 |
minggo
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89db0334a3
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revert the modification of CCNode_mobile.cpp and CCSprite.cpp
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2011-03-15 10:27:16 +08:00 |
minggo
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4b61e713e5
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Merge branch 'dev' of https://github.com/yangws/cocos2d-x into yangws-dev
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2011-03-15 10:20:56 +08:00 |
yangws
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1e67709e34
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fixed #392 CC_SPRITE_DEBUG_DRAW OK.
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2011-03-12 15:20:26 +08:00 |
natural-law
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dd675f8cf1
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[wophone]Resolve the memory leak of CCAccelerometer.
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2011-03-11 17:41:19 +08:00 |
natural-law
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6d028007c2
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Fix the bug of CCAnimationCache and CCSpriteFrame.Run SpriteTest successful.
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2011-03-11 17:00:10 +08:00 |
minggo
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7a331e1e14
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issue #375: wophone compiled ok
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2011-03-07 18:20:48 +08:00 |
minggo
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b5a99f90df
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issue #375: rename file names and object names
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2011-03-07 17:11:57 +08:00 |
yangws
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67c0ad6332
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add platform support project on win32.
Move macros, CCXUIImage, ccxCommon, CCXCocos2dDefine, 3rd party libraries, glu, NSLock, ccxConfig from platform/win32 to platform_support.
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2011-01-15 18:05:35 +08:00 |
natural-law
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0d2d746aec
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Fix bugs.Run tests in cocos2d-uphone successful.
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2011-01-05 17:01:08 +08:00 |