涓€绾跨伒
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9892aa3d1c
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Migrate axys (#782)
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2022-08-08 18:02:17 +08:00 |
halx99
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c16a33e347
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Migrate more macors
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2022-07-16 10:43:05 +08:00 |
涓€绾跨伒
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ac1872494c
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Remove unnecessary check [skip ci]
refer to #748
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2022-07-15 19:44:31 +08:00 |
halx99
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41d2c44308
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
涓€绾跨伒
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bf77f46dce
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
halx99
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c2acb3a744
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Migrate tests, extensions and configs ReSquash for unexpected changes +2
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2022-07-09 22:23:34 +08:00 |
DESKTOP-16GC0B8\813658
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07bffb5df1
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operator[] changed for better usage
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2022-07-09 02:07:01 +03:00 |
Turky Mohammed
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59c6611e71
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Replace everything under `core` (#735)
Co-authored-by: deal <halx99@live.com>
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2022-07-09 01:23:11 +08:00 |
涓€绾跨伒
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5ef42d4e39
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Merge: 42fc96bdac 3d1690cc25
Merge pull request #681 from adxeproject/refactor-layer-new
Use sprite to implement layer color for auto batch draw
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2022-06-30 20:13:30 +08:00 |
涓€绾跨伒
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118c1af907
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Merge: 752d3150eb f52bc9472d
Merge pull request #682 from aismann/poly2tri
poly2tri: Version: git 81612cb (until May 20, 2022)
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2022-06-30 19:07:49 +08:00 |
halx99
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32f3777128
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Fix ci
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2022-06-30 18:15:43 +08:00 |
aismann
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9f060fbd99
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Version: git 81612cb (until May 20, 2022)
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2022-06-30 12:13:55 +02:00 |
halx99
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502d80ede1
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Use sprite to implement layer color for auto batch draw
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2022-06-30 18:01:29 +08:00 |
Turky Mohammed
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a1ebd965c9
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[Fix] Node Camera Masking Design Flaw (#621)
* Update CCNode.cpp
* Add a separate method for assigning mask to children
* Update CCNode.cpp
* Tidy Up Stuff
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2022-04-25 09:37:41 +08:00 |
halx99
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a576a42002
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Remove CC_CONSTRUCTOR_ACCESS, refer to #603
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2022-03-18 21:46:07 +08:00 |
halx99
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beb8606e16
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Fix ci & update project url in sources
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2022-01-04 12:36:20 +08:00 |
halx99
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def5f9e2bc
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Rename core folder name
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2021-12-31 14:39:08 +08:00 |