halx99
c2acb3a744
Migrate tests, extensions and configs ReSquash for unexpected changes +2
2022-07-09 22:23:34 +08:00
DESKTOP-16GC0B8\813658
07bffb5df1
operator[] changed for better usage
2022-07-09 02:07:01 +03:00
涓€绾跨伒
754d068720
Merge: 8517d0ee7f
21f928c4a0
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Merge pull request #734 from solan-solan/index_array_to_stl
IndexArray to stl
2022-07-09 01:23:36 +08:00
Turky Mohammed
59c6611e71
Replace everything under `core` ( #735 )
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Co-authored-by: deal <halx99@live.com>
2022-07-09 01:23:11 +08:00
halx99
c10fb9a94f
Add pull request template
2022-07-08 22:56:49 +08:00
DESKTOP-16GC0B8\813658
234fc8c01b
Added operator[] for IndexArray to align it to stl container to protect existing code which could use IndexArray with the corresponding api;
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Added uint16_t as default template parameter for IndexArray::push_back(...)
2022-07-08 17:08:39 +03:00
涓€绾跨伒
3896db6ab2
Update version [skip ci]
2022-07-08 16:02:51 +08:00
涓€绾跨伒
20900f2065
Merge: f02410f81b
f15dc098e6
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Merge pull request #730 from DelinWorks/migrate-engine-name
Fix engine setup files.
2022-07-08 15:34:23 +08:00
halx99
906c60e40e
Fix setup cmake files and some relative sources
2022-07-08 14:20:41 +08:00
DelinWorks
955c42c7a2
[skip ci]
2022-07-08 07:36:32 +03:00
DelinWorks
70cd6095cc
Fix CMAKE
2022-07-08 02:10:35 +03:00
DelinWorks
455be5d2ac
Fix python setup file.
2022-07-07 14:37:59 +03:00
halx99
f11930eb08
Auto ignore all *.md files for ci
2022-07-07 17:42:45 +08:00
DelinWorks
9dae9ddaff
Improve Readme title.
2022-07-07 12:05:04 +03:00
涓€绾跨伒
439aff8dcf
Merge: df27706ad2
698b84d7b2
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Merge pull request #720 from axis-project/improve-index-array
Improve IndexArray
2022-07-07 16:53:18 +08:00
DelinWorks
cd5f676e6f
Update README.md
2022-07-07 11:21:42 +03:00
halx99
d2768b9fe8
Delete unused comments
2022-07-07 15:41:32 +08:00
halx99
de2c1e576d
The `operator[]` not good for template use, always use at instead.
2022-07-07 15:40:16 +08:00
halx99
cdd00c4bc5
Improve IndexArray implementation
2022-07-07 14:49:26 +08:00
DelinWorks
6ead71b72c
Fix shader matrix multiplication.
2022-07-07 05:38:28 +03:00
halx99
d422dace65
Merge: fca740889d
8ff01d47c4
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Merge branch 'dev' of https://github.com/adxeproject/adxe into improve-index-array
2022-07-07 10:06:21 +08:00
涓€绾跨伒
3cd56529fb
Fix ci
2022-07-07 09:59:21 +08:00
涓€绾跨伒
269b7317e1
Update CCBundle3DData.h
2022-07-07 09:52:11 +08:00
halx99
0f5b0ec7c2
Improve IndexArray
2022-07-07 09:31:34 +08:00
halx99
222769bf59
Improve code style
2022-07-07 09:30:48 +08:00
涓€绾跨伒
3c5d1f468f
Merge: f4897fe14c
043207e9c1
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Merge pull request #717 from aismann/ImprovePhysicsTest
Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
2022-07-06 23:15:07 +08:00
aismann
415c03362f
Update README.md
2022-07-06 16:52:23 +02:00
aismann
4fd3d16dc7
Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
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Its look professional now ;)
2022-07-06 16:02:41 +02:00
涓€绾跨伒
cb2b15896f
Merge: 2457f80090
b28e6d5aa6
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Merge pull request #715 from aismann/dev
Rename internal variable '_displayStats' to '_statsDisplay'
2022-07-06 13:44:55 +08:00
涓€绾跨伒
94673d72ce
Merge: 1c02999878
9951bbe820
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Merge pull request #714 from DelinWorks/improve-engine-types
[IMPROVMENT] Fix & improve `FastRNG.h`
2022-07-06 13:23:44 +08:00
aismann
cabf2086e4
Rename internal variable '_displayStats' to '_statsDisplay'
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fix #709
2022-07-06 06:58:24 +02:00
Turky Mohammed
d3c3fe9538
Merge: b4d04f4df9
1c02999878
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Merge branch 'adxeproject:dev' into improve-engine-types
2022-07-06 07:21:13 +03:00
DelinWorks
b9547e5407
Update FastRNG.h
2022-07-06 07:20:40 +03:00
涓€绾跨伒
a4fdc85c8b
Merge: 71539ffd89
b8676ef52a
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Merge pull request #710 from DelinWorks/improve-engine-types
[IMPROVMENT] Rename `RngSeed` to `FastRNG`.
2022-07-05 23:07:19 +08:00
halx99
fce00ee71d
Compatible cocos2d.h
2022-07-05 23:03:22 +08:00
DelinWorks
76ba9bf760
Improve RngSeed.
2022-07-05 17:21:21 +03:00
halx99
f4e524f7a2
Merge: fb4e263b8b
4f1212e655
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Merge branch 'improve-3d-renderer' of https://github.com/DelinWorks/adxe into dev
2022-07-05 15:42:38 +08:00
Turky Mohammed
656babac78
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
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* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99
ba582903fc
Spine runtime can use official code
2022-07-05 14:13:15 +08:00
DelinWorks
845a1d9bd5
Update CCMeshVertexIndexData.cpp [skip ci]
2022-07-04 21:15:11 +03:00
DelinWorks
4a7466e1bb
Update CCMeshVertexIndexData.cpp [skip ci]
2022-07-04 21:14:33 +03:00
DelinWorks
f3bfe170c1
Update quad.frag [skip ci]
2022-07-04 21:13:29 +03:00
Turky Mohammed
2a1d28f9da
Update quad.frag [skip ci]
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Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 21:12:17 +03:00
DelinWorks
92785c4c2c
Update CCBundle3DData.h [skip ci]
2022-07-04 21:09:54 +03:00
DelinWorks
3874d05be8
Update CCBundle3DData.h [skip ci]
2022-07-04 21:07:06 +03:00
DelinWorks
3b0a7aed79
Update CCBundle3DData.h
2022-07-04 21:05:27 +03:00
DelinWorks
e842aabe1a
Expose stride conversion functions.
2022-07-04 20:54:56 +03:00
DelinWorks
09be9b3aa7
Update CCBundle3DData.h [skip ci]
2022-07-04 20:42:44 +03:00
DelinWorks
8a403bdb6a
Update CCBundle3DData.h
2022-07-04 20:41:53 +03:00
DelinWorks
bee8294040
Update CCBundle3DData.h
2022-07-04 20:35:31 +03:00
DelinWorks
f8a82ad192
Use integral_constant rathar than bool_contant.
2022-07-04 20:32:29 +03:00
DelinWorks
bd570ed054
Update CCBundle3DData.h [skip ci]
2022-07-04 20:29:50 +03:00
DelinWorks
fb93005502
Update CCBundle3DData.h
2022-07-04 20:25:16 +03:00
DelinWorks
d50d34ea3b
Separate renderer enums to their own file.
2022-07-04 19:52:17 +03:00
halx99
9af6fc8c88
Committing genbindings changes
2022-07-04 16:47:16 +00:00
Turky Mohammed
106e545f1c
Merge: d56731a158
b51e50a498
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Merge branch 'adxeproject:dev' into improve-3d-renderer
2022-07-04 19:40:56 +03:00
涓€绾跨伒
e6ae7c44b3
Merge: 555f847c1f
6dd8b2c74a
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Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks
cc611afbb1
Update CCBundle3D.cpp [skip ci]
2022-07-04 19:38:46 +03:00
DelinWorks
96158090db
Add stride functions and remove unneeded UNSPEC value.
2022-07-04 19:20:04 +03:00
DelinWorks
7e199cce21
Update lua_cocos2dx_auto.cpp
2022-07-04 18:34:50 +03:00
halx99
a31ba3caae
Improve meshdata load
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- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
DelinWorks
49508bd13c
Improve function naming.
2022-07-04 17:45:23 +03:00
halx99
0b4363bfc0
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
Turky Mohammed
782e29881f
Update CCBundle3D.cpp
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Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 08:22:42 +03:00
Turky Mohammed
527fb8968d
Update CCMeshVertexIndexData.cpp [skip ci]
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Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 08:22:06 +03:00
Turky Mohammed
9f9a0352c3
Update CCBundle3DData.h
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Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 07:59:14 +03:00
Turky Mohammed
32ff9a9df4
Update CCBundle3DData.h
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Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 07:57:44 +03:00
DelinWorks
1c427c2199
Update CCBundle3DData.h
2022-07-04 07:36:42 +03:00
DelinWorks
b1f7ab7e5d
Update CCBundle3DData.h
2022-07-04 07:30:16 +03:00
DelinWorks
ecb06265aa
Update CCBundle3DData.h
2022-07-04 07:27:35 +03:00
DelinWorks
0180e8828f
Update CCBundle3D.cpp
2022-07-04 07:25:04 +03:00
DelinWorks
ee6c8f60bd
Update CCBundle3DData.h
2022-07-04 07:23:02 +03:00
DelinWorks
69fc9490b9
Add safety checks.
2022-07-04 06:34:44 +03:00
DelinWorks
449e330b2f
Improve function naming.
2022-07-04 06:23:49 +03:00
DelinWorks
a8d704babe
Improve function naming and add descriptions.
2022-07-04 05:55:29 +03:00
DelinWorks
a95fbd3fe0
Revert "Update CCDirector.h"
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This reverts commit 11200dfac0
.
2022-07-04 05:12:54 +03:00
DelinWorks
6a7a77c604
Update CCDirector.h
2022-07-04 04:58:13 +03:00
halx99
38743291e2
Improve class IndexArray
2022-07-04 09:13:06 +08:00
DelinWorks
c97042be2e
Fix android arm64 incorrect random number generation.
2022-07-04 03:28:55 +03:00
DelinWorks
c529c01b9e
Revert "Update CCBundle3D.cpp [skip ci]"
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This reverts commit 07bbe4e06c
.
2022-07-03 23:25:36 +03:00
DelinWorks
36bfd2b12b
Update CCBundle3D.cpp [skip ci]
2022-07-03 23:25:05 +03:00
DelinWorks
35d3df7075
Fix mobile compilation.
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Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks
3d8b597967
Fix platforms compilation.
2022-07-03 21:01:21 +03:00
DelinWorks
25283190f4
Use enum class instead.
2022-07-03 20:55:40 +03:00
DelinWorks
419435a27f
[skip ci]
2022-07-03 20:50:02 +03:00
DelinWorks
0ff762b835
Move global enums to their own file.
2022-07-03 20:43:55 +03:00
halx99
db36b998d2
Improve class IndexArray
2022-07-03 21:17:49 +08:00
halx99
5f4e2c0463
[WIP] Wrapper IndexArray with byte_buffer
2022-07-03 17:24:10 +08:00
aismann
6209d8db4c
use engine global namespace
2022-07-03 07:26:37 +02:00
halx99
addfea9ec1
Move enum FPSPosition to engine global namespace
2022-07-03 11:24:00 +08:00
halx99
508836ed44
Enable switch fps position on mobile device
2022-07-03 11:17:22 +08:00
DelinWorks
686b74df86
Improve type naming.
2022-07-02 19:46:41 +03:00
DelinWorks
b0e8017972
Update CCDirector.cpp [skip ci]
2022-07-02 18:26:17 +03:00
DelinWorks
2043e4734f
Remove buffers stat and add quad mesh shaders.
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Remove drawn buffers label and Add a simple position_texture_color shader for simple primitives like quads to implement static sprite batching in the future.
2022-07-02 18:22:31 +03:00
aismann
2c96541bef
Remove unused variable and cleanup on windowtest.cpp
2022-07-02 11:29:26 +02:00
aismann
5b43f6883e
Cleanup, last fixes, rename enum FPSPosition
2022-07-02 08:17:24 +02:00
aismann
375449cd72
fix typo
2022-07-02 06:19:47 +02:00
aismann
cd7743f627
add 'no change' check.
2022-07-02 06:02:22 +02:00
aismann
684fb3dcee
FPS display set position should be set by API #695
2022-07-01 17:15:20 +02:00
DelinWorks
d65f9cc931
Fix mesh index formatting.
2022-07-01 14:40:09 +03:00