Commit Graph

330 Commits

Author SHA1 Message Date
Ricardo Quesada 2945968614 Upgrades to Spine v3.4 (#16242)
* Upgrades to Spine v3.4

Github issue #16115

* compiles and works on windows

tested on:

* win32
* win10
* win8.1

* include-linter: don't test spine files

we need them unmodified

* spine bindings fixes

also, doesn't use goblins-ffd. instead it uses goblins.
goblins-ffd is no longer present in spine v3.4
2016-07-28 07:25:50 -07:00
James Chen 8eb30769a1 Adds test case. 2016-07-27 14:00:34 +08:00
halx99 bf996c5bac Add ETC1 builtin alpha support. (#16118)
* Add ETC1 builtin alpha support.

* Rename setETC1AlphaFileEndix to setETC1AlphaFileSuffix

* Check whether etc1 alpha suffix is empty

* fix Code ident & Add etc1 alpha test case to SpriteTest.

* Remove unused ETC1AA shader programs

* Fix all review issues and endl issues

* Add a new TriangleCommand::init() with Texture2D* instead of GLuint textureID

* #fix issues
2016-07-25 17:31:54 +08:00
Ricardo Quesada b3218c1e58 fix: stagger tilemaps hexa works as expected
Github issue #16105
2016-07-19 22:55:05 -07:00
Ricardo Quesada 1563d14447 Squashed commit of the following:
commit c8349caeca6ff5ebacf497eaa986e71d5f1c2c0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Jul 14 11:19:50 2016 -0700

    fix: works with odd sized maps

commit da4cf8bc19c9cdab148d60e03a25ee9cc4292b66
Author: zhangbin <zhangbin@cocos2d-x.org>
Date:   Wed Jul 13 13:45:57 2016 +0800

    Add test case.
2016-07-14 11:21:24 -07:00
Ricardo Quesada f7d65fbe8a Squashed commit of the following:
commit 3a8ccb54b58f01daaa5b17efcd0e1ab4b7ccf914
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jul 1 11:05:02 2016 -0700

    Add support for Hex tiled maps

    Based on original patch by https://github.com/JustVic
    Original patch:
    https://github.com/cocos2d/cocos2d-x/pull/13288
    fix: tiled hex maps

    Hexagonal TileMaps Support

    fix: odd, even works as expected

    still problems with rendering order

    fix: fixes layer position in Hex

    fix render ordering
2016-07-01 15:51:00 -07:00
minggo 076e0b488b Merge pull request #15980 from minggo/merge-v312
Merge v312
2016-06-29 09:41:30 +08:00
Ricardo Quesada a6305cc1f7 fix: add test case for issue #14017
Add test case for issue #14017
2016-06-28 17:32:13 -07:00
pandamicro d643b306ef Remove cocos studio tests in JS-tests 2016-06-24 13:50:24 +08:00
zilongshanren 8366983a01 fix js ui test missing UITest.json 2016-06-22 17:01:53 +08:00
patriciog 097eebdb50 Testcase for CCS 1.6 animations with only one frame (#15714)
* Testcase for CCS 1.6 animations with only one frame

* Removed extra comma

* Removed conflict garbage

* Removed old code

* Create new Test section Cocos Studio > Issues

* update ccs-res submodule

* Fixed Back button visibility
2016-06-06 09:32:33 +08:00
Ricardo Quesada b830b7de4c fix: add code/resources to reproduce issue_15594
github issue #15594
2016-05-25 09:00:32 -03:00
minggo 74af3b5232 merge v3.11 back to v3 2016-05-12 09:50:03 +08:00
minggo 8068c51d94 remove studio related test cases and resources (#15574)
* remove studio related test cases and resources

* remove unneeded files
2016-05-06 13:38:19 +08:00
Steve Tranby 510e7b831e csv support working test 2016-04-23 17:31:10 -06:00
minggo 3c676d9712 Merge pull request #15037 from Shulepov/spriteframecache_pixel_format
SpriteFrameCache: take pixelFormat into account if specified
2016-03-23 09:48:35 +08:00
geron-cn 4247292c82 add test case for fix bugs 2016-03-10 18:06:54 +08:00
肖峰 6b4a0f808f Add cocostudio localization editor export data parser and demo 2016-02-26 17:15:24 +08:00
Mikhail Shulepov c26fe122ad SpriteFrameCacheTest: test for PixelFormat 2016-02-12 19:06:16 +03:00
Ricardo Quesada 4a318c0048 Renderer improvments: TriangleCommand and QuadCommand merged
- more options for batching (faster)
- less flushing in between commands (faster)
- less renderer code (easier to maintain)
- less VBO/VAO (less memory)
- uses temporary buffer for faster rendering (more memory)
  - QuadCommand is just a subclass of TriangleCommand (simpler)
  - but statically it allocates indices internally (like any TriangleCommand) (more
    memory, but not that much)
- adds more tests for SpritePolygon
- adds test for batching Tri + Quad command
- and fixes some other bugs

Squashed commit of the following:

commit cce893a9114da5dda91a895e4e661894f365e2c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Feb 8 06:56:57 2016 -0800

    QuadCommand: indices are static

    thanks @Darinex

commit e5fd1c14e93d2f07b8266bfec03cf7206d348f59
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun Feb 7 19:18:42 2016 -0800

    little improvements in xcode proj management

commit 6cd29764e01ad300f4e89e62aa6b399f73e94f01
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun Feb 7 19:05:52 2016 -0800

    Renderer improvments: TriangleCommand and QuadCommand merged

    - more options for batching (faster)
    - less flushing in between commands (faster)
    - less renderer code (easier to maintain)
    - less VBO/VAO (less memory)
    - uses temporary buffer for faster rendering (more memory)

    and fixes some other bugs

    Squashed commit of the following:

    commit af7a209435c5f2430c31ab3ebcc7f45051eacb1a
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 18:55:27 2016 -0800

        adds test for batching quads and tris

    commit 25816e3eaeffd4b0cfe5fa15e97ff84e9013b8be
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 18:40:15 2016 -0800

        cleanup renderer

    commit 7f9785056681756c865d603516c7e14c46040e82
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 15:34:48 2016 -0800

        clean up docs

    commit 92a8b679dd404e4ca2839d85e2bd925195b12996
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 15:18:52 2016 -0800

        QuadCommand converted to Triangles command

    commit 7e21ec12d3781f6964b4d639cfa4bdc79eb8ae80
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 5 16:17:29 2016 -0800

        adds missing files... new test as well

    commit d1bd4391785515bdc2e1bebbeb3f321f983b51f2
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 5 14:35:41 2016 -0800

        more tests for poly sprites

    commit 5775a25b1046671bd0f5af4c5ab52b308b34bb39
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 5 00:30:13 2016 -0800

        malloc instead of std::vector

    commit 14a5d45cc978c55a182c03f181ca2bc603776561
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 21:40:46 2016 -0800

        little optimization

    commit 5667cb2b62416f8a439a54c3973d5841fbe1b68b
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 19:13:13 2016 -0800

        quad works as expected

    commit 462aef05baa6586591882faa366839bead4be068
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 15:22:59 2016 -0800

        works

    commit c789e6c42811278563c7682b5620296ae8d84aeb
    Merge: d6c3729 de62924
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 14:08:49 2016 -0800

        Merge branch 'v3' into uniform_matrix_auto

    commit d6c37297954af752ebf42ec5f71e5e2fe28c9cc2
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 13:54:07 2016 -0800

        works ok...

    commit 45c288631989ea735cc31ec5aa683d9d41aacab3
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 12:58:34 2016 -0800

        quad works!

    commit 7137cff51df09adee7129738cea2b69da090756e
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Feb 3 16:19:34 2016 -0800

        more optimizations... WIP... doesn't work yet

    commit a8324c1a9acb6b82102e05eee6e5e5f341306c7b
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 2 21:59:42 2016 -0800

        compiles in release mode

        more tests... better threshold

    commit 884ffc756e7520fcbb9252260181538ec81b8368
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 2 17:21:32 2016 -0800

        initial uniform_auto_matrix commit

        Changes the CC_matrix uniform in runtime depending on whether the command can be batched or not.

        Lot of things missing, though... like performance tests.
2016-02-08 11:25:37 -08:00
zilongshanren be7c8c7553 Merge pull request #14888 from xiaofeng11/v3_actiontimeline
Fix when add two ActionTimeLine object in one node, play state is wrong
2016-01-21 15:35:30 +08:00
geron-cn be6fd6a2ee format code indent 2016-01-21 10:27:37 +08:00
geron-cn e2a3fb4a04 update ccs-res for scroll bar test 2016-01-20 21:12:52 +08:00
XiaoFeng 0f3cb16efd Fix when add two ActionTimeLine object in one node, play state is wrong 2016-01-14 16:16:37 +08:00
Ricardo Quesada d589e44b0a Merge pull request #14692 from CodeAndWeb/spriteframe-anchor-from-plist
Load anchor points from plist files
2016-01-13 15:58:02 -08:00
XiaoFeng ab0efd933a Merge branch 'v3.10' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	CHANGELOG
	cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp
	tests/js-tests/src/RenderTextureTest/RenderTextureTest.js
2016-01-09 18:01:56 +08:00
XiaoFeng 88196a4879 Both Image/blocks9ss.plist and animations/grossini.plist have image frames grossini_dance_*.png, and in Image/blocks9ss.plist the frames is smaller than frames in animations/grossini.plist, so if load Image/blocks9ss.plist first, the samples use frames named grossini_dance_*.png in animations/grossini.plist will crash. After check in source file, we found these frames in Image/blocks9ss.plist hasn't been used, so we changed frames name in Image/blocks9ss.plist to avoid crash. 2015-12-24 20:22:01 +08:00
Ricardo Quesada 707f08c557 Revert "fix setflip for batch sprite" 2015-12-23 09:54:04 -08:00
Ricardo Quesada 0d0534a2e1 Merge pull request #14697 from super626/v3.10-fixsprite
fix setflip for batch sprite
2015-12-23 09:53:24 -08:00
Liam bcc2ed0e2a update for scrollView test 2015-12-23 18:14:09 +08:00
zilongshanren 064cd8d04f Merge pull request #14722 from newnon/v3.10_webp_improvement
WebP loading improvements WebP loaded as premultiplied alpha if it has
2015-12-22 13:43:11 +08:00
fanli 81f9d20158 update for js uiTextAtlasTest 2015-12-21 16:29:16 +08:00
yangxiao 09c139039f add tmx with flipped spritebatch test 2015-12-21 10:00:15 +08:00
Sergey a342866083 Test for WebP with & without alpha 2015-12-20 14:22:04 +03:00
Sergey 9025b010ba changeв russian letter с to english c 2015-12-18 10:19:08 +03:00
Sergey 714c01991e Scale9Sprite test improvemets 2015-12-18 01:38:53 +03:00
Sergey 98fe1d46cc Scale9Sprite now fully support cropped sprite frames in both mode simple & slice 2015-12-18 00:32:59 +03:00
Joachim Grill 4dd3595b1e added test with plist file containing anchor points 2015-12-14 16:17:41 +01:00
zilongshanren db05c13407 update ccs-res ref 2015-12-09 14:45:41 +08:00
slackmoehrle 1b4d12ced7 changed to cocos2d-x.org server 2015-12-02 15:16:05 -05:00
yangxiao ebd5c1cca7 resolve conflict and fix checktexture bug 2015-12-02 11:26:05 +08:00
XiaoFeng ea077c5141 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_combine_LuaJsSim
Conflicts:
	cocos/scripting/js-bindings/manual/js_manual_conversions.h
2015-12-01 15:12:32 +08:00
zilongshanren 0f8c3e0c1c Merge pull request #14435 from zilongshanren/improve-label-layout-v2
Add Overflow to Label
2015-11-27 17:31:40 +08:00
songchengjiang 64f082ab7c add bumped testing model 2015-11-26 10:14:27 +08:00
zilongshanren b36f464c09 update ccs-res submodule 2015-11-24 18:06:11 +08:00
zilongshanren ccdb2a75f9 Add Label Overflow and wrap option.
Squashed commit of the following:

commit 7176582def3686f78701f92ead4d0976bccd115d
Author: zilongshanren <guanghui8827@126.com>
Date:   Thu Nov 19 10:30:54 2015 +0800

    add char map font test

commit 7ea7c251ff549e4a74d5c5c3faa49893fe5defc4
Author: zilongshanren <guanghui8827@126.com>
Date:   Wed Nov 18 15:00:17 2015 +0800

    system font overflow is not supported

commit a02fe0c7f94692b95a0bfd6f194a94c4519cee3a
Author: zilongshanren <guanghui8827@126.com>
Date:   Wed Nov 18 11:04:15 2015 +0800

    add system font test

commit eb098da8b16f485c86929a9b2ba00a64068264e9
Author: zilongshanren <guanghui8827@126.com>
Date:   Tue Nov 17 10:29:35 2015 +0800

    Finish resize height mode

commit ca78ba35abdbacc23bf6f8315454ec0a356a6aca
Author: zilongshanren <guanghui8827@126.com>
Date:   Mon Nov 16 11:01:27 2015 +0800

    fix wrap issue

commit baf1a5e0dc3a08da0a13500aea5afc82017b054a
Author: zilongshanren <guanghui8827@126.com>
Date:   Sat Nov 14 08:28:57 2015 +0800

    horizontal shrink still has a issue

commit 7e8abc0990cdf299d23c8072c5c1d4aa561bf798
Author: zilongshanren <guanghui8827@126.com>
Date:   Fri Nov 13 11:42:34 2015 +0800

    finish shrink without wrap

commit c9c45bd1f304ba00a6f9a274fa5631659a075bc1
Author: zilongshanren <guanghui8827@126.com>
Date:   Fri Nov 13 10:09:46 2015 +0800

    update shrink

commit ad82010ea846679e4d1a09f5127be29ae2e6adae
Author: zilongshanren <guanghui8827@126.com>
Date:   Thu Nov 12 17:55:15 2015 +0800

    refactor shrink logic

commit effc1ee1cd9f06eaa4f46dd5c2a1401f6a285af6
Author: zilongshanren <guanghui8827@126.com>
Date:   Wed Nov 11 18:25:34 2015 +0800

    add resize overflow type

commit 194d552adc2a4ba2c439eff969b082556315e0ae
Author: zilongshanren <guanghui8827@126.com>
Date:   Wed Nov 11 11:49:51 2015 +0800

    no wrap, shrink is working.

commit e2222ef14d5392817bd727895b3c2caec5ce4faf
Author: zilongshanren <guanghui8827@126.com>
Date:   Tue Nov 10 16:16:27 2015 +0800

    add overflow type to label.

    1. optimize the testcase

commit b65e2de4bfb3cb86a0d0cfa118be891a3f9fe858
Author: zilongshanren <guanghui8827@126.com>
Date:   Mon Nov 9 17:22:34 2015 +0800

    finish bmfont wrap by char

commit f339ff0309dc9e2ca2871f03f4551d329afce5e1
Author: zilongshanren <guanghui8827@126.com>
Date:   Mon Nov 9 17:04:51 2015 +0800

    finish bmfont wrap by word

commit 4c8edc65204a1294ac81315e72f1299acbdf43c0
Author: zilongshanren <guanghui8827@126.com>
Date:   Mon Nov 9 11:29:21 2015 +0800

    add BMFont size support

commit 3282481bda9dcb0f88b41f2568f7e5c856af6d53
Author: zilongshanren <guanghui8827@126.com>
Date:   Mon Nov 9 09:58:01 2015 +0800

    add font size support for BMFONT

commit 0c8e2a0374983625507a183cb2eb53a0b1709e25
Author: zilongshanren <guanghui8827@126.com>
Date:   Fri Nov 6 16:36:27 2015 +0800

    add toggle wrap option.

    1. make hirozontal clamp working

commit 19dcd3e80a34c54b20934d08937eb270e689a7db
Author: zilongshanren <guanghui8827@126.com>
Date:   Fri Nov 6 15:12:59 2015 +0800

    tweak label layout

commit e36a40babf4817ea7e9830614ac7560f2e69c583
Author: zilongshanren <guanghui8827@126.com>
Date:   Thu Nov 5 11:11:02 2015 +0800

    finish the test skeleton

commit a144a3a5d388d15c4f37cbfc12563eccabffb8e1
Author: zilongshanren <guanghui8827@126.com>
Date:   Wed Nov 4 16:38:54 2015 +0800

    add setFontSize api to label.

    1. add new chinese-english bmfont
    2. beautify base test

commit b22551c9eb3738fbb1c38ae4a3bfd07a202dcaf0
Author: zilongshanren <guanghui8827@126.com>
Date:   Wed Nov 4 11:27:18 2015 +0800

    add label layout test skeleton
2015-11-19 16:06:13 +08:00
zhangcheng 39f68e9885 Update ccs-res submodule to the latest. 2015-11-03 13:08:56 +08:00
pandamicro aa9f0d5bd5 Merge pull request #14049 from CodeAndWeb/v3-sprite-polygoninfo-from-plist
Extending SpriteFrameCache to read PolygonInfo from atlas plist file
2015-10-27 17:28:22 +08:00
Liam 68f25f65c4 update submodule 2015-10-08 14:59:48 +08:00
Joachim Grill 80ca579a01 added Sprite test case which loads PolygonInfo of sprite from plist file 2015-09-29 15:44:13 +02:00