Ricardo Quesada
|
c2a88154af
|
Custom commands are working OK
|
2013-12-04 17:38:11 -08:00 |
Nite Luo
|
a98714f6a5
|
support device without VAO
|
2013-12-04 17:02:02 -08:00 |
Ricardo Quesada
|
e41deeee86
|
Adds Scene Graph command
|
2013-12-04 16:57:44 -08:00 |
Ricardo Quesada
|
ef18d4891e
|
More bug fixes
|
2013-12-04 16:26:21 -08:00 |
Nite Luo
|
792cb5a716
|
Merge branch 'develop' into newRenderer
|
2013-12-04 15:23:12 -08:00 |
Nite Luo
|
143df8af7d
|
Fix RenderTexture after merging commandpool
|
2013-12-04 15:13:13 -08:00 |
darkdukey
|
4b7d0c290a
|
Merge pull request #4 from dabingnn/newRendererCommandPool
New renderer command pool
|
2013-12-04 15:08:17 -08:00 |
Nite Luo
|
f423166471
|
Fix bugs with RenderTexture with NewRender
|
2013-12-04 15:06:28 -08:00 |
Ricardo Quesada
|
f69d5d1328
|
Merge branch 'develop' into console
|
2013-12-04 12:28:05 -08:00 |
Ricardo Quesada
|
245d33e4ad
|
Fixes several bugs in the console.
[*] Doesn't crash
[*] Closes connection
[*] Its faster
|
2013-12-04 12:26:43 -08:00 |
Nite Luo
|
ae551ae294
|
Convert RenderTexture to use RenderCommands
|
2013-12-04 11:54:57 -08:00 |
James Chen
|
c9767b8ea0
|
issue #2790: fileToValueDict —> getValueMapFromFile, fileToValueArray —> getValueVectorFromFile.
|
2013-12-04 17:50:57 +08:00 |
James Chen
|
54289276de
|
issue #2790: ValueArray —> ValueVector, ValueDict —> ValueMap, IntValueDict —> IntValueMap.
|
2013-12-04 17:46:57 +08:00 |
James Chen
|
736c70704b
|
issue #2790: Some FIXME fixes.
|
2013-12-04 17:28:14 +08:00 |
James Chen
|
4212e33aee
|
issue #2790: Removes unused comments in CCAnimation.h
|
2013-12-04 17:27:53 +08:00 |
James Chen
|
bbeec97b48
|
issue #2790: Bug fixes in CCValue.cpp.
|
2013-12-04 16:38:12 +08:00 |
James Chen
|
82cc795ecf
|
issue #2790: Adds more move functions.
|
2013-12-04 16:37:48 +08:00 |
James Chen
|
293ba0210b
|
issue #2790: CCLOG —> CCLOGINFO for CCMap.h and CCVector.h
|
2013-12-04 16:37:08 +08:00 |
James Chen
|
60874ece64
|
issue #2790: Updates Makefile, Moves some codes to CCValue.cpp.
|
2013-12-04 16:18:22 +08:00 |
James Chen
|
ceaa1f26bb
|
issue #2790: Windows run ok with ValueDict for FileUtils.
|
2013-12-04 16:02:54 +08:00 |
James Chen
|
76896d70d0
|
issue #2790: Android build was ok, fixes some warnings.
|
2013-12-04 16:02:54 +08:00 |
James Chen
|
35b96602d3
|
issue #2790: includes <algorithm> for std::for_each.
|
2013-12-04 16:02:53 +08:00 |
James Chen
|
5c60f66c63
|
issue #2790: Menu::itemForTouch —> Menu::getItemForTouch. Array* —> ValueArray.
|
2013-12-04 16:02:53 +08:00 |
James Chen
|
f01f56113c
|
issue #2790: Don’t make an assert if converting Value failed.
|
2013-12-04 16:02:53 +08:00 |
James Chen
|
5eb9446b80
|
issue #2790: Uses const reference instead of value for std::for_each ’s argument.
|
2013-12-04 16:02:53 +08:00 |
James Chen
|
3fc5fffd26
|
issue #2790: const char* —> const std::string& for CCNS.h/.cpp.
|
2013-12-04 16:02:53 +08:00 |
James Chen
|
9881ab2178
|
issue #2790: Uses cocos2d::Map and ValueDict for SpriteFrameCache.
|
2013-12-04 16:02:53 +08:00 |
James Chen
|
2e0489a49c
|
issue #2790: Uses ValueDict instead of Dictionary* for ParticleSystem.
|
2013-12-04 16:02:53 +08:00 |
James Chen
|
2d6e6dbdb0
|
issue #2790: Assert fix for Vector<T>::insertObject.
|
2013-12-04 16:02:52 +08:00 |
James Chen
|
1164176bed
|
issue #2790: NULL —> nullptr in CCParticleSystem.cpp.
|
2013-12-04 16:02:52 +08:00 |
James Chen
|
411136dd57
|
issue #2790: Updates CCValue, supports using ‘const char*’ to construct a Value.
|
2013-12-04 16:02:52 +08:00 |
James Chen
|
4ec6e50cc4
|
issue #2790: Pure base data from Dictionary* to ValueDict, Array* to ValueArray.
|
2013-12-04 16:02:52 +08:00 |
James Chen
|
8a435aa274
|
issue #2790: ArrayValue —> ValueArray, DictValue —> ValueDict.
|
2013-12-04 16:02:52 +08:00 |
James Chen
|
3136ffc3dd
|
issue #2790: Adds CCValue.h/.cpp.
|
2013-12-04 16:02:51 +08:00 |
James Chen
|
d2bddee11e
|
issue #2790: Adds CCMap.h.
|
2013-12-04 16:01:56 +08:00 |
James Chen
|
9928e8bef1
|
issue #2790: Uses Vector<T>::getObjectAtIndex instead of Vector<T>[] operator to avoid some mistakes.
|
2013-12-04 16:01:55 +08:00 |
James Chen
|
cb215bc931
|
issue #2790: Vector<T> replaces Array* finished.
|
2013-12-04 16:01:55 +08:00 |
James Chen
|
0d581a15d8
|
issue #2790: MenuItemToggle::setSubItems() uses Vector<MenuItem*> now.
|
2013-12-04 16:01:55 +08:00 |
James Chen
|
8aef092005
|
issue #2790: TestCpp with new Vector<>.
|
2013-12-04 16:01:54 +08:00 |
James Chen
|
1d5984b29a
|
issue #2790: Vector::makeObjectsPerformCallback —> Vector::forEach
|
2013-12-04 16:01:02 +08:00 |
James Chen
|
d4d864216b
|
issue #2790: Deletes Vector::init, adds Vector::setCapacity.
|
2013-12-04 16:00:18 +08:00 |
James Chen
|
90062b656d
|
issue #2790: Node::_children is Vector<Node*> now.
|
2013-12-04 16:00:17 +08:00 |
James Chen
|
c152652c5b
|
issue #2790: Vector<FiniteTimeAction*> for Sequence::create(arr) and Spawn::create(arr).
|
2013-12-04 15:56:08 +08:00 |
James Chen
|
80004548c8
|
issue #2790: Adds CCVector.h to Xcode project. int —> long
|
2013-12-04 15:56:08 +08:00 |
James Chen
|
52af153a81
|
issue #2790: Commit CCVector.h from Riq’s repo(https://github.com/ricardoquesada/cocos2d-x/blob/template_vector/cocos2dx/cocoa/CCVector.h).
|
2013-12-04 15:56:08 +08:00 |
CocosRobot
|
a354031526
|
[AUTO] : updating submodule reference to latest autogenerated bindings
|
2013-12-04 07:47:50 +00:00 |
samuele3
|
629ffcbbfd
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDeprecated
|
2013-12-04 15:20:09 +08:00 |
samuele3
|
c1a226686f
|
issue #3309:Modify some deprecated cpp files and lua files
|
2013-12-04 15:15:55 +08:00 |
boyu0
|
98779b0a9f
|
issue #2771: move CC_USE_PHYSICS from project definition to ccConfig.h
|
2013-12-04 14:36:32 +08:00 |
minggo
|
608e3bfa1b
|
Merge pull request #4410 from signmotion/corrected_DISALLOW_COPY_AND_ASSIGN
[ci skip]Corrected "disallow copy and assign"
|
2013-12-03 19:21:45 -08:00 |
minggo
|
92b180080c
|
Merge pull request #4409 from mlepage/develop
[ci skip]Fix typos
|
2013-12-03 19:13:23 -08:00 |
Ricardo Quesada
|
a34352cef7
|
Console is working!
|
2013-12-03 18:46:54 -08:00 |
Huabing.Xu
|
cd562676f5
|
use block allocation for commands
|
2013-12-04 10:39:34 +08:00 |
minggo
|
9babdaa1fa
|
Merge pull request #4419 from boyu0/iss2771_physical_fix_update_physics_transform
[ci skip]issue #2771: add condition test to updatePhysicsTransform
|
2013-12-03 18:15:35 -08:00 |
minggo
|
712bcc7b36
|
Merge pull request #4416 from minggo/change-long
[ci skip]use size_t instead of long in Array
|
2013-12-03 18:08:08 -08:00 |
Nite Luo
|
0c292e59b8
|
Merge branch 'develop' into newRenderer
|
2013-12-03 10:52:10 -08:00 |
boyu0
|
fd68dc4f9f
|
issue #2771: add condition test to updatePhysicsTransform
|
2013-12-03 16:28:18 +08:00 |
samuele3
|
367799da0d
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDeprecated
|
2013-12-03 15:42:31 +08:00 |
samuele3
|
a8c1bba464
|
issue #3309:Add some deprecated functions and classes to support master cocostudio lua bindings
|
2013-12-03 15:40:59 +08:00 |
Huabing.Xu
|
757f1abc7f
|
1. protected render command construction/destruction function.
2. use renderCommandPool<T> to allocate and deallocate command
3. use releaseToCommandPool interface to push command back to pool
|
2013-12-03 14:08:47 +08:00 |
minggo
|
02aca34ccf
|
Merge pull request #4417 from boyu0/iss2771_physical
[ci skip]issue #2771 physical, add more joint and joint tests
|
2013-12-02 21:59:46 -08:00 |
boyu0
|
63a4e09c90
|
issue #2771: add more joint tests, add some joint api, fix bugs
|
2013-12-03 12:47:03 +08:00 |
Huabing.Xu
|
44f12ce8e4
|
add RenderCommandPool head file
|
2013-12-03 11:52:51 +08:00 |
Huabing.Xu
|
d4b9e0538b
|
refactor: group command use a non parameter constructor and a reentrant init function
|
2013-12-03 11:24:03 +08:00 |
Huabing.Xu
|
d33f05b3f0
|
refactor: custom command use a non parameter constructor and a reentrant init function
|
2013-12-03 11:17:21 +08:00 |
Huabing.Xu
|
ace75eebce
|
refactor: quad command use a non parameter constructor and a reentrant init function
|
2013-12-03 11:11:46 +08:00 |
minggo
|
225348cdde
|
use size_t instead of long in Array
|
2013-12-03 11:09:39 +08:00 |
Nite Luo
|
6862d59bb2
|
Add NewRenderTexture to convert RenderTexture to use new renderer
|
2013-12-02 17:23:52 -08:00 |
Nite Luo
|
8801f508eb
|
Partcle system use the new renderer
|
2013-12-02 12:13:05 -08:00 |
Nite Luo
|
fbadb3329a
|
Merge branch 'develop' into newRenderer
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
|
2013-12-02 10:55:31 -08:00 |
Ricardo Quesada
|
dbcae0af1e
|
Merge branch 'develop' into console
|
2013-12-02 09:57:53 -08:00 |
Ricardo Quesada
|
eb834bce7f
|
Adds readline
|
2013-12-02 09:57:16 -08:00 |
boyu0
|
dba58f6a9b
|
issue #2771: add more joints
|
2013-12-02 18:29:04 +08:00 |
James Chen
|
9618eb00be
|
Merge pull request #4411 from martell/cmake
closed #3328: cmake support for windows
|
2013-12-02 01:22:57 -08:00 |
martell
|
06ff1bc594
|
Fixed HelloCpp Linking on Linux
|
2013-12-02 07:10:37 +00:00 |
martell
|
7a8653525b
|
fixed Audio for Linux
|
2013-12-02 06:37:32 +00:00 |
minggo
|
d2f235f8b8
|
Merge pull request #4408 from boyu0/iss2345_add_tga_support_to_CCImage
[ci skip]issue #2345: add tga support to Image
|
2013-12-01 18:18:42 -08:00 |
minggo
|
24f7819e99
|
Merge pull request #4362 from xhcnb/hotfix_android_setAccelerometerInterval
[ci skip]Fix: on android, Device::setAccelerometerInterval will causes dead loop
|
2013-12-01 18:08:58 -08:00 |
martell
|
f369606d77
|
fix cocos2d-x for vs2013
|
2013-11-30 08:05:39 +00:00 |
martell
|
79401a7596
|
quickly added win32 cmake
|
2013-11-30 06:09:12 +00:00 |
signmotion
|
03d64e0689
|
- Corrected CC_DISALLOW_COPY_AND_ASSIGN.
|
2013-11-29 20:34:15 +02:00 |
signmotion
|
41daad30fa
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
|
2013-11-29 19:44:03 +02:00 |
Marc Lepage
|
940b0ffd56
|
Fix typos
|
2013-11-29 12:09:38 -05:00 |
Jason Xu
|
266e4e1654
|
rename to with Jni suffex
|
2013-11-29 19:34:36 +08:00 |
Jason Xu
|
27c3a459ed
|
rename android native function names.
|
2013-11-29 17:17:15 +08:00 |
boyu0
|
83f855e2ec
|
issue #2345: delete unnecessary include
|
2013-11-29 15:31:58 +08:00 |
boyu0
|
04c3d95005
|
issue #2345: namespace cocos2d { -> NS_CC_BEGIN
|
2013-11-29 15:25:21 +08:00 |
boyu0
|
dffc12e648
|
issue #2345: new/delete -> malloc/free
|
2013-11-29 15:13:16 +08:00 |
boyu0
|
86074c23d8
|
issue #2345: class Image add tga image format support.
|
2013-11-29 14:31:42 +08:00 |
minggo
|
3268da3a4d
|
Merge pull request #4401 from minggo/thread-helper
[ci skip]add helper funcion to invoke a function in gl thread
|
2013-11-27 22:26:11 -08:00 |
CocosRobot
|
a24af527a3
|
[AUTO] : updating submodule reference to latest autogenerated bindings
|
2013-11-28 03:14:39 +00:00 |
Ricardo Quesada
|
21afd63d82
|
Merge branch 'develop' into console
|
2013-11-27 14:29:27 -08:00 |
Nite Luo
|
83972ecf57
|
Merge branch 'newRenderer' of github.com:darkdukey/cocos2d-x into newRenderer
|
2013-11-27 10:16:34 -08:00 |
Nite Luo
|
75381ebc51
|
Merge branch 'develop' into newRenderer
|
2013-11-27 10:16:17 -08:00 |
boyu0
|
4615eae22f
|
issue #2771:remove unneeded include “ccConfig.h”
|
2013-11-27 18:30:48 +08:00 |
boyu0
|
72f2d68edd
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
|
2013-11-27 17:47:37 +08:00 |
minggo
|
eded94ef76
|
don't create a pool, since it doesn't invoke any iOS dependent codes
|
2013-11-27 17:43:54 +08:00 |
boyu0
|
2b43e72e7c
|
issue #2771: fix vs compile errors, change project setting
|
2013-11-27 17:33:33 +08:00 |
minggo
|
bcb131262c
|
add helper funcion to invoke a function in gl thread
|
2013-11-27 16:49:07 +08:00 |
James Chen
|
468ba24183
|
Merge pull request #4397 from CocosRobot/updategeneratedsubmodule_1385533506
[AUTO] : updating submodule reference to latest autogenerated bindings
|
2013-11-26 22:32:04 -08:00 |