James Chen
195605c85d
issue #2322 : Macro CC_DLL take no effect now since we are using static library.
2013-06-23 17:21:13 +08:00
James Chen
0dfa1b566b
Fixed compilation errors of blackberry platform.
2012-09-26 11:16:44 +08:00
walzer
06f639edab
update copyright to 2012, update cocos2d version to 2.0.3
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1. update all copyright from 2010-2011 to 2010-2012 cocos2d-x.org
2. update COCOS2D_VERSION to 0x00020003
3. update const char* cocos2dVersion() to "cocos2d-2.0-x-2.0.3"
2012-09-24 21:22:20 +08:00
James Chen
9ba5a1bfef
issue #1454 : Removed COCOS2D_JAVASCRIPT macro.
2012-08-31 21:23:23 +08:00
James Chen
a2b5916301
Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast<long>(typeid(*native_obj).name());'.
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Since on win32 platform, 'reinterpret_cast<long>(typeid(*native_obj).name());' invoking in cocos2d.dll and outside cocos2d.dll(in TestJavascript.exe) will return different address.
But the return string from typeid(*native_obj).name() is the same string, so we must convert the string to hash id to make sure we can get unique id.
2012-08-29 14:49:03 -07:00
Rohan Kuruvilla
8d7516a0ef
Test project for cocos2d-x js.
2012-08-27 10:07:31 -07:00
Rolando Abarca
a33947711f
updates CocosDenshion
2012-08-27 08:43:39 -07:00
Rolando Abarca
033ae81871
adds COCOS2D_JAVASCRIPT for some specifics parts
2012-08-27 08:43:39 -07:00
folecr
a033959b81
Dynamic typing for cocosdenshion's JS bindings
2012-08-27 08:43:39 -07:00
Rolando Abarca
ea6ae3903c
minor changes to cocosdenshion
2012-08-27 08:43:38 -07:00
folecr
a8a656de44
cleanup header
2012-08-27 08:43:38 -07:00
Rolando Abarca
2ea8350518
adds OBJECT_TYPE info to CocosDenshion
2012-08-27 08:43:37 -07:00
Walzer
2addd06f21
fixed #1203 , remove CCFileUtils::setResource & SimpleAudioEngine::setResource, these 2 methods were created for wophone.
2012-05-02 10:39:17 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
minggo
bd595516b8
issue #781 : add new functions for sound
2011-11-25 09:56:06 +08:00
dumganhar
3b48a69d01
remove setResourcePath method
2011-11-07 14:19:46 +08:00
dumganhar
fd90641c49
merge testf branch
2011-10-29 14:47:13 +08:00
dumganhar
bf4cbbdd35
use shared lib for cocosdenshion
2011-10-24 14:21:46 +08:00
dumganhar
f2ab09958f
add setResourcePath for SimpleAudioEngine
2011-09-29 22:53:38 +08:00
dumganhar
c93be8b828
modify <cstdio> to <stdio.h>
...
delete old project files
2011-09-20 12:39:44 +08:00
minggo
1bb9e8139a
issue 33: iOS & Android support looping playing effect
2011-07-26 15:52:41 +08:00
natural-law
846b529e49
[wophone] fixed #482 , Modify the resource data path for the new WoPhone-SDK.
2011-05-06 10:13:12 +08:00
minggo
22b55eaf78
issue #418 : add copyright of original author to each file
2011-03-19 10:59:01 +08:00
natural-law
d56575dd5a
[uphone]change the parameter order of function setResource.And add default value of the parameter pszResPath.
2011-01-25 14:26:26 +08:00
minggo
dfad6ab9f9
change the interface of SimpleAudioEngine
2011-01-21 15:14:07 +08:00
natural-law
f992838f96
[uphone]fixed #293,Modify the absolute path method in CCFileUtils.
2011-01-18 18:21:06 +08:00
natural-law
acff950860
[uphone]fixed #315,remove the way which use resource in ResourceMap.
2011-01-14 17:42:37 +08:00
natural-law
3d45614227
issue #310.Modify the SimpleAudioEngine in cocos2d-uphone.
2011-01-11 16:41:06 +08:00
minggo
221943fc26
rename SimpleAudioEngine::release() to SimpleAudioEngine::end()
2011-01-10 11:47:59 +08:00
minggo
dca85259b1
cocosdenshion ok on iphone
2011-01-10 11:39:34 +08:00
minggo
3712372cc8
issue #241 : add some files to support cocosdension for iphone
2011-01-08 13:41:27 +08:00
natural-law
95e697d316
fixed #262 Add namespace for the project CocosDenshion.
2010-12-15 18:28:18 +08:00
natural-law
0ab7e88f9f
fixed #249 implement read sound data from zip file in SimpleAudioEngine
2010-12-11 11:08:03 +08:00
natural-law
b3bb3ce461
Merge branch 'iss228'
2010-11-30 14:37:35 +08:00
natural-law
070439382e
fixed #228 Optimize function SimpleAudioEngine::stopBackgroundMusic
2010-11-30 14:37:11 +08:00
Walzer
8128c1b322
issue #196 fix the bug in doxyen of SimpleAudioEngine
2010-11-29 22:17:30 +08:00
Walzer
5a44e5f1fe
issue #211 don't checkout
2010-11-18 13:51:33 +00:00
Walzer
79ed40ef38
issue #211 don't check out
2010-11-18 13:47:14 +00:00
Walzer
0a2567c646
SEL_MunuHandler -> SEL_MenuHandler & SimpleAudioEngine::sharedEngine
2010-11-17 08:31:48 +00:00
natural-law
f73ecd91bb
issue #196
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add comment of SimpleAudioEngine code
2010-11-12 08:33:50 +00:00
Walzer
94806c9194
merge with tag/0.99.4-uphone-0.9.0
2010-11-11 03:18:58 +00:00
yangws
dba50b2693
fixed #180 implement SimpleAudioEngine using MCI. Support Midi and wave default.
2010-10-22 01:39:14 +00:00
natural-law
0397ea0a74
issue #182
2010-10-21 06:44:02 +00:00
natural-law
27f125cc77
issue #168
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reconstruct the SimpleAudioEngine
2010-10-21 02:21:24 +00:00
natural-law
d11e17e016
issue #168
...
reconstruct the SimpleAudioEngine
2010-10-18 07:07:55 +00:00