Commit Graph

11 Commits

Author SHA1 Message Date
halx99 3a49f0e064 Merge: c3ad19df96 c95e0466e1
Merge pull request #308 from c4games/refactor-android-run-on-gl-thread

Refactor android runOnGLThread
2020-12-10 16:56:14 +08:00
halx99 78aaf568c6 fix FUISprite gray to normal doesn't work 2020-12-10 16:54:59 +08:00
halx99 ca4597a1ff Refactor android runOnGLThread
Ensure the callback run engine core mainLoop,
This commit can solve any weird behaviors, such as:
a. text render maybe missing charactors when bring from back to frontend
b. some renderer objects alpha may present black at sdk callback call
c. some other things
All above behavior is caused gl state not ready when go back to game activity from sdk activity
2020-12-09 15:13:57 +08:00
halx99 349e435937 jni match natvie API param types 2020-11-18 18:17:55 +08:00
halx99 4a35122ab0 Remove dep 2020-09-25 13:49:23 +08:00
halx99 1c57632e51 Delete unused source files 2020-09-25 13:08:39 +08:00
halx99 4ff88cc55c Sync fix from v3, see also: https://github.com/cocos2d/cocos2d-x/pull/20509 2020-07-30 10:59:50 +08:00
halx99 88b7b95b73 Merge: 0c291dd470 f5eac1eede
Merge pull request #71 from c4games/sync-v3-pull-19256

Sync v3 pr-19256
2020-02-24 19:52:22 +08:00
halx99 57dd626e39 Fixup, optimize shader compile log. 2020-02-24 16:27:10 +08:00
halx99 77b1f41c85 Sync v3 pr-19256, see: https://github.com/cocos2d/cocos2d-x/pull/19256 2020-02-24 16:22:40 +08:00
halx99 8df3d5e274 Init Commit 2019-11-23 20:27:39 +08:00