halx99
cd76849c4d
Update ios splash images [skip ci]
2023-03-21 19:40:55 +08:00
Sam
874299e114
Add ClippingNode Performance Test ( #1122 )
...
* Impore Metal Renderer Dirty Detection.
Remove setTargetFlags _dirty
* Add Clipping Node Performance Test
* Fix Win UWP compile error
2023-03-16 08:07:53 +08:00
halx99
80a5191af2
Remove UWP from PC family
2023-03-14 12:08:31 +08:00
aismann
7f1d61185f
add axmol_ext.h ( #1117 )
2023-03-14 07:56:07 +08:00
halx99
1a537a7a98
[UWP] set VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION for all targets
2023-03-12 17:57:54 +08:00
RH
252308dce0
TiledMap sprite position fix ( #1112 )
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* Correctly store flags and gid with sprite created for tile
Use correct coordinates when displaying sprite for a tile
* Fix up typo and long test titles
2023-03-12 16:15:11 +08:00
RH
2b3ce68d8b
Set default project in Visual Studio for UWP ( #1111 )
2023-03-12 12:34:51 +08:00
halx99
7226125e7e
Update project url in sources
2023-03-12 01:44:55 +08:00
Deal(一线灵)
b46417809d
Windows Store UWP apps support ( #1108 )
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* [BIG FEATURE] Windows Store UWP apps support
* Fix ci, add uwp for pr-ci
* Fix ci
* Improve ci script
* Fix ci
* Fix ci
* Fix ci
* Fix ci
* Upload uwp appx package artifacts [skip ci]
* Use d2d draw system font text
* Fix ci
* Improve code style
2023-03-11 22:10:18 +08:00
Turky Mohammed
b68ecc7cd2
[BUG] TileMap flipped/rotated animated tiles incorrect rendering. ( #1098 )
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* Add test cases
* Delete default_hrtf.txt
* Fix rotated/flipped animated tile maps
* Optimize bitwise operations
* improve bitwise operations
2023-03-07 23:26:37 +08:00
RH
65add9922c
Fix incorrect content variable in cpp template ( #1095 )
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* Fix cpp-template-default CMakeLists.txt content folder reference
Update test project content folder variable name to match cpp template
2023-03-04 21:25:05 +08:00
RH
37a805072d
[Apple] Fix for missing resources ( #1092 )
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* [Apple] Ensure resources are mapped to the expected directory by iOS and MacOS targets
2023-03-03 21:53:18 +08:00
Deal(一线灵)
56d4140628
Revert design size.
2023-02-24 04:20:14 +08:00
halx99
de05d9af44
Fix android assets
2023-02-23 23:48:06 +08:00
RH
d08383dee1
[Android] Update icons to Axmol logo ( #1073 )
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* Update Android icons in test projects.
2023-02-23 23:43:51 +08:00
Deal(一线灵)
1ae9cd33ae
Tidy project tree and full symlink support ( #1072 )
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* Tidy project file tree and all symlink support
2023-02-23 21:57:30 +08:00
RH
c628e0f428
Better richtext word wrapping ( #1071 )
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* [RichText] Do not word-wrap on punctuation characters for better readability
2023-02-23 13:55:42 +08:00
RH
4b4294c6d2
Update app icon to Axmol logo ( #1070 )
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* [iOS] Axmol logo
* [Windows] Add Axmol logo as icon
Replace old logos in test resources with Axmol logo
* [tvos] Update to Axmol logo
* Update iOS and tvOS app logo
* Update cpp template app logos
* Fix resources for iOS and tvos. Update to new Axmol logo.
2023-02-23 13:07:12 +08:00
halx99
b29817b672
Fix ci
2023-02-23 10:14:14 +08:00
halx99
95964d5476
Improve cpp-tests design resolution setup
2023-02-23 09:50:36 +08:00
halx99
21c92c5434
[CMake] Add symlink support, refer to #1005
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- Rename ax_<xxx>_copy_xxx to ax_<xxx>_sync_xxx
- Add optional arg `SYM_LINK`
2023-02-22 23:37:32 +08:00
aismann
1b4c7b9976
Visible artifacts on DrawNode::drawCircle() with a corresponding lineWidth > 5 (window resizing issue) ( #1050 )
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* Fix DrawNode::drawCircle() behavior itf the window is resizing.
* Update CCDrawNode.cpp
Tested also with
resourceSize(960, 640) or (1280, 720)
designSize(480, 320) or (400, 320);
Making a deal with the "boss"
* Update drawCircle and Tests
_lineWidth/4 is needed => the circle grow to fast without
---------
Co-authored-by: Deal(一线灵) <halx99@live.com>
2023-02-22 20:02:20 +08:00
RH
76b8747874
Trim leading space from wrapped lines of text in RichText ( #1066 )
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* Fix issue with a whitespace appearing at the start of left-aligned text in RichText when using wrapping at word boundaries.
Update RichText test.
2023-02-21 13:15:28 +08:00
Turky Mohammed
8f7d9a4808
Improve test naming ( #1057 )
...
* add anchored sprite class
* Add feature tests
* Update SpriteTest.cpp
2023-02-13 17:55:26 +08:00
aismann
294ce2fffc
drawCircle tester improved ( #1054 )
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* drawCircle tester improved
* add more info to the tester
* codacy fix
2023-02-11 08:05:27 +08:00
Turky Mohammed
2712f0ee2f
Add Anchored Sprite Class ( #1040 )
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* add anchored sprite class
* Add feature tests
2023-02-10 14:07:20 +08:00
aismann
651839bd92
Changeable window for all "PCs on cpp_tests ( #1036 )
2023-01-23 19:30:13 +08:00
halx99
19a749615f
Fix ci
2023-01-21 14:51:14 +08:00
halx99
1eb3675b48
Make cpp-tests window resizable
2023-01-21 14:30:17 +08:00
aismann
b1c5f106ca
Improve drawCircle rendering for big rings ( #1013 )
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* Update HelloWorldScene.cpp
replace _director->end(); with menuCloseCallback(this);
* Rendering drawCircle
2023-01-06 23:25:31 +08:00
halx99
857f669970
Fix http test print
2023-01-05 23:31:39 +08:00
halx99
0825311308
Change HttpRequest::getTag return type from const char* to std::string_view
2023-01-04 23:37:57 +08:00
halx99
28eb9e1886
Take care lambda implicit capture std::string_view
...
refer to: #1002
2023-01-03 23:02:17 +08:00
halx99
59bc12dddf
Improve base64 API
...
Move base64Encode/base64Decode to namespace `ax::utils`
2023-01-01 18:07:18 +08:00
CHP
d79156d728
Improve Android cmake ( #985 )
...
* Update CMakeLists.txt
* Improve Andoid CMAKE
2022-12-17 16:35:34 +08:00
RH
7dba255a1d
Add a pool for GroupCommand rendering commands ( #969 )
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* Committing genbindings changes
* Use a pool of GroupCommand entries to avoid multiple entries of the same group in the render queue in certain scenarios
* Ensure captureNode works as expected.
* Set member variables to default values when init method is called on the GroupCommand
* Explicitly reset the command state when retrieving a GroupCommand from the pool
2022-11-28 08:37:22 +08:00
halx99
0651f77a3c
Improve gradle scripts
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Add cmake options from gradle command line properties support
2022-11-10 22:53:54 +08:00
aismann
4fb2e1aa65
Update DrawPrimitivesTest.cpp
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fix #137 and try to "explain" the behavior of setLineWidth() om DrawNode object
2022-11-07 20:56:11 +01:00
halx99
6169dfdb3d
Update spine runtime to v4.1-c9af18e
2022-11-07 15:48:19 +08:00
halx99
51b991b105
Delete unused resource files
2022-11-07 15:37:43 +08:00
halx99
4f7ffa02fd
Fix copyright notice [skip ci]
2022-11-01 20:02:56 +08:00
halx99
103334e251
Add effekseer test
2022-11-01 19:50:43 +08:00
RH
b0c51f590d
Add support for centered horizontal layout ( #946 )
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* Committing genbindings changes
* Add support for CENTER_HORIZONTAL layout type.
2022-11-01 19:02:04 +08:00
halx99
620b009286
Remove FileUtils::searchResolutionsOrderArray
2022-10-30 23:03:39 +08:00
halx99
1ed106b341
Fix cpp-tests material texture path
2022-10-20 20:19:11 +08:00
halx99
06079a5369
Migrate
2022-10-18 19:17:36 +08:00
一线灵|Deal
39b57ae939
Improve code quality (stage1.Oct) ( #916 )
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* Improve code quality
* Add env PULL_REQUEST [skip ci]
* Update build.ps1
* Fix ci [skip ci]
* Update ZipUtils.cpp
* Update build.ps1
* Resolve reviews
* Improve
* Improve code style
* Resolve reviews
* Use pod_vector
* Improve resize growth
* Update CCAnimation3D.cpp
* Update axstd.h [skip ci]
2022-10-13 21:44:42 +08:00
halx99
1d01e163e9
🔨 Fix #887
2022-10-12 19:44:31 +08:00
halx99
046eef5cf0
Fix #873
2022-10-12 12:39:27 +08:00
aismann
c206a1456f
/* axmol thread id */ ( #924 )
2022-10-12 07:04:36 +08:00