Commit Graph

554 Commits

Author SHA1 Message Date
2youyou2 3eef64c3b8 1. Change NULL to null
2. Remove CocoStudio/Armature files
2013-11-05 15:32:13 +08:00
2youyou2 b076711b69 fix compile error 2013-11-05 13:42:27 +08:00
2youyou2 a9054ba14a 1.add method to set collider filter 2013-11-01 14:36:44 +08:00
2youyou2 005d3c0121 1. fix if frame event is at the last frame, it may emit event several times
2. add method for removing single data info
3. add test TEST_DIRECT_LOADING
4. add test TEST_FRAME_EVENT
5. add method for getting calculated collider vertex
2013-10-31 17:28:14 +08:00
yinkaile 80b97be6f4 update develop 2013-10-30 11:34:16 +08:00
yinkaile 8fa8b9f844 update develop 2013-10-30 09:41:40 +08:00
James Chen cb7a762584 issue #3069: Updating EventDispatcherTest. 2013-10-29 14:59:05 +08:00
James Chen a829325240 issue #3069: Updating EventDispatcherTest. 2013-10-28 16:00:19 +08:00
James Chen e6b0134080 issue #3069: Updating Custom event test. 2013-10-28 10:49:43 +08:00
James Chen 48ce5e39fe EventDispatcher is managed by Director now, like Scheduler and ActionManager. 2013-10-26 15:04:01 +08:00
James Chen 9bf44a6c83 issue #3069: Renaming 'removeListeners' to 'removeEventListeners'. 2013-10-25 16:34:26 +08:00
James Chen 27b71ba73c Use integer as event type and listener type. 2013-10-25 10:53:47 +08:00
James Chen b5cac51f97 PhysicsTest update. 2013-10-25 10:53:47 +08:00
James Chen 9c4bc9e8ed Update physicsTest. 2013-10-25 10:53:47 +08:00
James Chen 7854a13278 Small fix for Bug-422.cpp and MenuTest.cpp. 2013-10-25 10:53:47 +08:00
James Chen b131e8c509 Update menu test. 2013-10-25 10:53:46 +08:00
James Chen 9ed263056c Use eventDispatcher to dispatch event. Remove controller codes in Layer. 2013-10-25 10:53:46 +08:00
James Chen 1f3863e787 Event Dispatcher refactor commit. TestCpp could run. 2013-10-25 10:53:45 +08:00
James Chen cfaef2a01a Adding onEnterHook, onXXXHook for Node. 2013-10-25 10:53:45 +08:00
boyu0 a8ddca81bd issue #2771: fix some compile error in win32 2013-10-23 18:52:09 +08:00
boyu0 899f720efa issue #2771: implement getShapeAtPoint and getShapesAtPoint 2013-10-23 17:28:23 +08:00
boyu0 17422c3123 issue #2771: fix some compile error in win32 2013-10-23 11:08:21 +08:00
boyu0 51801d9218 issue #2771: fix some compile error in android and win32 2013-10-23 10:11:08 +08:00
boyu0 24561860f0 issue #2771: add ray cast test 2013-10-22 18:00:24 +08:00
boyu0 6aef4476d9 issue #2771: edit some mistake when merge 2013-10-18 15:55:47 +08:00
boyu0 d12ee5f120 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-10-18 15:34:13 +08:00
boyu0 89448135ad issue #2771: implement some joint definition. 2013-10-17 10:57:48 +08:00
minggo 8f7a489a4d issue #2905:make cocostudio and gui flat 2013-10-16 16:48:39 +08:00
James Chen 7dc8aeb156 issue #2905: Updating include path for 'cocostudio' module, adding 'cocostudio' prefix. 2013-10-16 11:19:01 +08:00
minggo 6fc2be62f5 issue #2905: testcpp bild ok on Android 2013-10-15 18:00:03 +08:00
boyu0 d1fead368d issue #2771: migrate the PhysicsBody definition 2013-10-15 16:55:08 +08:00
boyu0 5c7603e0ce issue #2771: change angular damping to moment. (these two have different meaning, change to the correct one) 2013-10-14 13:56:08 +08:00
minggo 0130aae044 Merge pull request #3916 from boyu0/iss2771_physical
[ci skip]issue 2771: physical
2013-10-10 19:50:19 -07:00
boyu0 acf1d72213 issue #2771: delete #define RAND_MAX in PhysicsTest.cpp(already defined in stdlib.h) 2013-10-11 10:24:55 +08:00
boyu0 775a81ae19 issue #2771: Let the sprites added to SpriteBatchNode support physics. 2013-10-10 18:31:43 +08:00
Dhilan007 5ea5c394e7 fix compile fail on vs2012. 2013-10-10 17:17:10 +08:00
boyu0 381f904cd4 issue #2771: add PhysicsMaterial 2013-10-09 17:53:12 +08:00
boyu0 4747e37acf issue #2771: let PhysicsShape::create doesn't need to pass the PhysicsBody 2013-10-09 13:41:19 +08:00
boyu0 35259588a3 issue #2771: fix some bugs in PhysicsShape 2013-09-30 21:48:25 +08:00
boyu0 9c16a45f33 issue #2771: separate the PhysicsBody and the PhysicsShape. 2013-09-30 20:43:19 +08:00
samuelhu 6aa18423e6 issue #2792 : Performance Test: Sprite drawing 2013-09-30 16:22:55 +08:00
boyu0 18a4b18368 issue #2771: move _physicsBody from sprite to node 2013-09-30 13:02:17 +08:00
boyu0 3dbe74db1a issue #2771: refactor PhysicsTest 2013-09-29 15:09:53 +08:00
Ricardo Quesada cc4695507a Test compiles with box2d enabled 2013-09-26 16:23:13 -07:00
James Chen 3ffad35f0e Merge pull request #3741 from signmotion/develop
Fixed some compiling-warnings (MSVC2012).[ci skip]
2013-09-24 02:27:14 -07:00
CaiWenzhi fa892c2158 Remove layoutexecutant class 2013-09-23 19:16:20 +08:00
signmotion 7d139a3bc3 Fixed compiling-warnings (MSVC2012): C4996(* was declared deprecated), C4305 (* truncation from 'double' to 'float'), C4018 (* signed/unsigned mismatch), C4800(* forcing value to bool 'true' or 'false'). 2013-09-22 23:50:54 +03:00
minggo bcb171e3c9 fix line end in windows 2013-09-20 22:23:13 +08:00
minggo 4c9771ba3c rename some class names to obey cocos2d-x coding style 2013-09-20 19:19:31 +08:00
James Chen 3d41b7e33c Adding EventDispatcher Test of removing all touch listeners. 2013-09-20 14:14:03 +08:00