andyque
3f08dd2758
issue #5183 , remove no needed type
2014-05-15 10:48:33 +08:00
andyque
b32ca246e7
issue #5183 , done
2014-05-15 10:44:19 +08:00
andyque
5697d2417a
issue #5183 , done
2014-05-15 10:23:25 +08:00
andyque
0639e49031
issue #5183 , add LayoutProtocol
2014-05-15 10:07:42 +08:00
andyque
967c071c68
issue #5183 , refator LayoutExecutant
2014-05-14 18:24:23 +08:00
andyque
8c8f9611f7
issue #5183 , add CCLayoutExecutant file
2014-05-14 18:03:44 +08:00
samuele3hu
ee4e5e4800
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-14 14:45:15 +08:00
samuele3hu
534ad2aafb
fix the compile error in Xcode 4.6 for mac platform which trigger by the Architectures’ value
2014-05-14 14:43:10 +08:00
minggo
f22804241a
Merge pull request #6725 from dumganhar/ref-tracker
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Adds ref memory tracker to easily find out memory leak for instance of Ref or its subclasses
2014-05-14 13:44:22 +08:00
James Chen
4c23ff5b8c
trackRef and untrackRef are static function now.
2014-05-14 11:55:20 +08:00
James Chen
54176b0267
Include <algorithm> for std::find
2014-05-14 10:31:09 +08:00
James Chen
c14482254d
Fixes wrong indention and whitespace cleanup
2014-05-14 10:25:45 +08:00
James Chen
ba3f5f8eee
Updates indention in CCRef.h
2014-05-14 10:17:08 +08:00
James Chen
72d29976c3
Disables memory tracker by default
2014-05-14 10:16:05 +08:00
James Chen
eb8f07370c
Remove a comment in CCRef.cpp
2014-05-14 10:12:49 +08:00
James Chen
d9d4d9d51a
Adds ref memory tracker to easily find out memory leak for instance of Ref or its subclasses
2014-05-14 10:07:03 +08:00
CocosRobot
20c50ef189
[AUTO]: updating luabinding automatically
2014-05-14 02:03:18 +00:00
minggo
0303e5d270
Merge pull request #6716 from andyque/issue4900
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closed #4900 , add TTF font to UIText
2014-05-14 09:57:57 +08:00
andyque
ca4a7a7e53
issue #4900 , refactor
2014-05-14 09:55:55 +08:00
andyque
92d9120967
issue #4900 , refactor
2014-05-14 09:37:21 +08:00
Ricardo Quesada
723938e292
Adds effectNode in ShaderTest2
2014-05-13 18:12:58 -07:00
Ricardo Quesada
0171e27747
Merge pull request #6714 from Dhilan007/v3_nodefix
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Fix a bug that if a node changes parent, parent's matrix will not update to reflect this change.
2014-05-13 14:14:27 -07:00
Ricardo Quesada
6462a1bf79
Adds simple sample for multitexturing
2014-05-13 12:55:34 -07:00
Ricardo Quesada
31dd70dba2
Matrix::identity() -> IDENTITY
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consistency with the rest of the cocos2d API
2014-05-13 10:26:25 -07:00
minggo
05c16de87a
Merge pull request #6715 from dumganhar/iss5160-animation-notification
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closed #5160 : Dispatch a custom event after an animation frame is displayed
2014-05-13 18:38:44 +08:00
andyque
2a25afbb76
closed #4900 . add comment
2014-05-13 18:15:53 +08:00
minggo
7d7d0b8251
Merge pull request #6712 from dumganhar/dont-using-cocos2d-namespace-in-header
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PLEASE NEVER `using namespace cocos2d;` in header file
2014-05-13 18:07:18 +08:00
andyque
31a2194dcb
closed #4900 , add TTF font to UIText
2014-05-13 17:45:15 +08:00
James Chen
1ced31a2d3
issue #5160 : Don't use static variables, use member variables
2014-05-13 17:29:05 +08:00
James Chen
0cd2196b88
closed #5160 : Dispatch a custom event after an animation frame is displayed
2014-05-13 17:08:30 +08:00
James Chen
d0c98d6269
Adds ValueVectorNull, ValueMapNull, ValueMapIntKeyNull global variables.
2014-05-13 17:03:48 +08:00
Dhilan007
1a7ca64be2
Merge branch 'reparentChildren' of https://github.com/darkdukey/cocos2d-x into v3_nodefix
2014-05-13 16:36:42 +08:00
James Chen
86411837c6
PLEASE NEVER `using namespace cocos2d;` in header file
2014-05-13 16:15:21 +08:00
Ricardo Quesada
cd194cad9f
Merge pull request #6711 from ricardoquesada/indent_issues
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fixes more indentation issues
2014-05-13 00:10:30 -07:00
Ricardo Quesada
8aea6fe89f
fixes more indentation issues
2014-05-13 00:10:01 -07:00
CocosRobot
7ad48b632a
[AUTO]: updating luabinding automatically
2014-05-13 07:03:12 +00:00
Ricardo Quesada
f25de7869b
indentation issues
2014-05-12 23:57:46 -07:00
Ricardo Quesada
cdac920b5f
Merge remote-tracking branch 'cocos2d/v3' into multitexturingsupport
2014-05-12 23:52:02 -07:00
Ricardo Quesada
71848aca93
Initial multitexturing support
2014-05-12 23:51:37 -07:00
Nite Luo
7d8cfc4cca
set parent transform dirty when addChild
2014-05-12 23:28:20 -07:00
minggo
75196d96ce
Merge pull request #6696 from andyque/issue5121
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issue 5121, fix loading bar init flicker and refator percentage
2014-05-13 13:45:01 +08:00
andyque
7049fd253d
closed #5121 , add const to getPercent method
2014-05-13 12:06:28 +08:00
CocosRobot
bf6ed6eb8b
[AUTO]: updating luabinding automatically
2014-05-13 03:39:46 +00:00
minggo
ccb55448da
Merge pull request #6685 from andyque/refactor5118
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closed #5118 , remove WidgetType and refactor LayoutType to Type
2014-05-13 11:35:36 +08:00
andyque
7db02fc0e9
closed #5121 , change percentage from int to float
2014-05-13 10:34:08 +08:00
andyque
5e01c61d8b
closed #5118 , fix indent
2014-05-13 10:15:29 +08:00
andyque
9125673c1c
issue #5121 , fix LoadingBar percentage when initialize
2014-05-13 10:13:08 +08:00
Ricardo Quesada
012f1020ca
GLProgramState fixes
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It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
andyque
c2f7c10f1c
closed #5118 , refactor, improving variable name
2014-05-13 09:56:10 +08:00
Ricardo Quesada
5d24b3d99a
Merge pull request #6693 from MSOpenTech/wp8-v3-fix2
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Fixes for WP8 V3 build recently broken by recent commits
2014-05-12 10:06:32 -07:00