Commit Graph

32870 Commits

Author SHA1 Message Date
pandamicro 8fa43089f3 Merge pull request #12629 from pandamicro/v3.7-release
Refine release docs for Cocos2d-x v3.7rc0
2015-07-01 19:19:13 +08:00
pandamicro 33c5b9b102 Refine release docs for Cocos2d-x v3.7rc0 2015-07-01 19:17:38 +08:00
pandamicro a95edbfb65 Merge pull request #12618 from super626/clippingnode2
Sprite3D Clipping
2015-07-01 18:56:16 +08:00
pandamicro 6b730b5fbd Merge pull request #12619 from WenhaiLin/v3-37-labelfix
Label:Fixed the top of character's texture may be tailored if enable outline effect.
2015-07-01 18:55:04 +08:00
pandamicro d6181d16a1 Merge pull request #12627 from pandamicro/v3.7-release
[ci skip] Release docs for Cocos2d-x v3.7rc0
2015-07-01 18:47:58 +08:00
pandamicro 992ea8ac4b Release docs for Cocos2d-x v3.7rc0 2015-07-01 18:44:15 +08:00
andyque dce583db93 fix jsb bindings error 2015-07-01 18:28:22 +08:00
songchengjiang da5e077b55 texture set GL_CLAMP_TO_EDGE 2015-07-01 18:06:17 +08:00
Neo Kim a3cbd13402 Update the resource sub module reference 2015-07-01 18:44:59 +09:00
子龙山人 b70d4ad009 Merge pull request #12625 from CocosRobot/update_cocosfiles_1435742557
[AUTO][ci skip]: updating cocos2dx_files.json
2015-07-01 17:31:29 +08:00
子龙山人 8f7098e2c8 Merge pull request #12611 from andyque/add-project-template-to-jenkins
finish template daily build.
2015-07-01 17:26:12 +08:00
Bin Zhang 8d928e60c8 Update the version displayed in simulator about dialog. 2015-07-01 17:23:34 +08:00
CocosRobot c3693b8948 [AUTO][ci skip]: updating cocos2dx_files.json 2015-07-01 09:22:38 +00:00
子龙山人 1f90b87fa4 Merge pull request #12623 from andyque/fix-mac-32bit-tiff-include
[ci skip]fix tiff 32bit include error in mac
2015-07-01 17:20:05 +08:00
Wenhai Lin c06b5c5570 AudioEngine:Fixed play audio may fail when switch to new scene on iOS. 2015-07-01 17:19:28 +08:00
andyque df421f7734 fix tiff 32bit include error in mac 2015-07-01 17:18:19 +08:00
pandamicro 012b0b7083 Merge pull request #12612 from jianglong0156/callStaticMethodWithBool
Call static method with bool add testcase
2015-07-01 17:10:23 +08:00
pandamicro 48cc900198 Merge pull request #12622 from natural-law/framework
Add link libs config in simulator project for framework.
2015-07-01 17:03:46 +08:00
Bin Zhang d0fc1e9d34 Add link libs config in simulator project for framework. 2015-07-01 15:31:03 +08:00
Vincent Yang cb0e93fc08 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_scene3dtest 2015-07-01 14:58:06 +08:00
WenhaiLin 322bd30d7b Label:Fixed the top of character's texture may be tailored if enable outline effect. 2015-07-01 14:57:01 +08:00
Vincent Yang dc6e966501 [ci skip] remove a unnecessary CCLOG info. 2015-07-01 14:55:31 +08:00
yangxiao d35bf2305f add clipping test 2015-07-01 14:48:37 +08:00
Vincent Yang d26c08de46 Merge branch 'v3_scene3d_fixvisitingcamera' into v3_scene3dtest 2015-07-01 14:47:42 +08:00
pandamicro 2774d6ff1d Merge pull request #12602 from yangws/v3_scene3dtest
Fixed bug: UI component can't click correctly by moving UI and camera far away of origin.
2015-07-01 14:46:35 +08:00
Vincent Yang 276ed46c01 Fixbug : issue 8194. 2015-07-01 14:39:35 +08:00
Neo Kim 00e360f438 Add the missing file into CMake and Windows project configurations. 2015-07-01 15:36:53 +09:00
yangxiao 52daa2234c add setForce2DQueue 2015-07-01 14:24:22 +08:00
yangxiao 269feeb1f9 remove stencil from Renderstate 2015-07-01 14:06:37 +08:00
pandamicro 168d56ff98 Merge pull request #12610 from natural-law/v3.7-release
Remove the plugin-x related files from the Xcode project of js-bindings.
2015-07-01 12:48:30 +08:00
jianglong0156 b05b481b1c Merge branch 'v3' into callStaticMethodWithBool 2015-07-01 11:46:26 +08:00
pandamicro 4d95c8778b Merge pull request #12598 from shinhirota/v3
Fixed iOS/JS-Bind callStaticMethod() with bool arg
2015-07-01 11:34:03 +08:00
andyque 53817618b7 finish template daily build.
1. daily build doesn't clean when build finished.
2. add options to template daily build
2015-07-01 11:24:46 +08:00
Neo Kim a64e50688e Add the new files into CMake and Windows project configurations. 2015-07-01 12:21:42 +09:00
Vincent Yang 96b49277cc [ci skip] add comment for UIWidget::_hittedByCamera. 2015-07-01 11:03:09 +08:00
jianglong0156 9e9625feca add bool parm in android 2015-07-01 10:57:43 +08:00
jianglong0156 2ef2016c39 add call reflection with bool test case 2015-07-01 10:41:24 +08:00
jianglong0156 d6c039f528 Merge branch 'v3' of https://github.com/shinhirota/cocos2d-x into callStaticMethodWithBool 2015-07-01 10:30:13 +08:00
Alex Peak 5328996a18 Fix event listener cleanup in destructor
Event listeners should always be removed at destroy (move out of
if-block)
2015-06-30 18:59:33 -07:00
子龙山人 d65900ea3d Merge pull request #12606 from natural-law/v3.7-release
Optimize the implementation of framework-compile tools & simulator project.
2015-07-01 09:32:43 +08:00
Alex Peak 7cea464a11 Ensure CCLabel atlases are purged before resetting
The current purge->reset behavior occurs per label according to scene
graph priority.  This has two disadvanages; firstly, any labels that are
initialized but not part of the scene graph will not be reset.
Secondly, any labels which share atlases in the FontAtlasCache may not
be reset since each label will call releaseFontAtlas individually before
resetting its fontConfig.  This means that any shared atlases may not be
released all the way to a reference count of 0 and the invalid atlas
will not be deleted and reset from scratch.

By putting a fixed priority on both the purge and reset steps we can
ensure that firstly: all labels will be reset regardless of whether they
have been added to the scene-graph.  Secondly, ALL labels with the same
atlas must call releaseFontAtlas before any others are allowed to
rebuild their textures.  This will prevent any old atlases from sticking
around after a new GL context is created.

This is a fix for Github issue #8305
https://github.com/cocos2d/cocos2d-x/issues/8305
2015-06-30 13:16:25 -07:00
Neo Kim 3f05ad2b98 Replace all tabs to 4 spaces to comply with the convention 2015-06-30 20:31:31 +09:00
Neo Kim f5e7184f0b Add new cpp files into Android.mk 2015-06-30 18:50:13 +09:00
Neo Kim bed90606d3 Add RadioButton feature and a test case for it. 2015-06-30 18:50:13 +09:00
Neo Kim a37015d083 To create radio button feature which uses almost same logic with CheckBox, extract the common logic from CheckBox and make it as AbstractCheckButton class. 2015-06-30 18:50:13 +09:00
子龙山人 40521ad1c4 Merge pull request #12600 from fusijie/fix_spritebatchnode_sort_error
Fix SpriteBatchNode sort error.
2015-06-30 17:29:59 +08:00
Bin Zhang d0db3aee98 Remove the plugin-x related files from the Xcode project of js-bindings . 2015-06-30 17:28:47 +08:00
子龙山人 077241eecf Merge pull request #12599 from jianglong0156/jsbProjectMerge
merge the jsb project into cocos2d project
2015-06-30 17:04:12 +08:00
Bin Zhang 0726b2be9c Generate prebuilt Android.mk when compiling prebuilt libs for android. 2015-06-30 16:53:11 +08:00
Bin Zhang 78c5f2e77e Build simulator project when generating prebuilt libs for android. 2015-06-30 16:45:55 +08:00