James Chen
d6850c363a
Updates Bindings-generator.
2013-12-23 22:00:11 +08:00
James Chen
3327614a99
Binds Node::setAnchorPoint manually.
2013-12-23 21:54:02 +08:00
James Chen
6b73fa570e
Merge pull request #4601 from samuele3hu/toluaerror
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issue #3353 Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-23 05:40:15 -08:00
James Chen
cafebe7295
Merge commit 'refs/pull/4572/head' of git://github.com/cocos2d/cocos2d-x into spine-test
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-23 20:28:51 +08:00
James Chen
b3cc7d7e68
Bindings-generator skips Node::setContentSize. Binds it manually.
2013-12-23 20:25:11 +08:00
samuele3hu
4399adc869
issue #3353:Add the DisplayLinkDirector lua binding
2013-12-23 17:31:57 +08:00
James Chen
46cc91be3b
Updates bindings-generator, skips to bind override functions.
2013-12-23 16:41:17 +08:00
James Chen
2fec81fcae
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
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Conflicts:
tools/tolua/cocos2dx.ini
2013-12-23 13:52:15 +08:00
James Chen
366c4ca9fb
Updates tools/tojs(tolua)/cocos2dx.ini.
2013-12-23 11:48:22 +08:00
samuele3hu
50bcdee725
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-22 22:11:17 +08:00
samuele3hu
97f26176e8
issue #3403:Add the EventDispatcher lua binding and the releated test cases
2013-12-22 22:10:21 +08:00
James Chen
55ff96df3a
closed #3463 : Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding.
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Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()),
We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
2013-12-20 17:13:09 +08:00
byeonggee.seo
0a30a9a604
spine simple JS binding supported
2013-12-20 16:10:15 +09:00
James Chen
755d29b0e1
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into more_container_bind
2013-12-19 20:17:54 +08:00
James Chen
f73e939b57
Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
2013-12-19 20:17:44 +08:00
James Chen
6aa8b779f0
Updates submodule reference of Bindings-generator, it supports to bind std::vector<std::string> ,std::vector<int>, cocos2d::Map<std::string, T> now.
2013-12-19 20:16:18 +08:00
boyu0
ef54ed3c15
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
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Conflicts:
cocos/2d/CCLabel.cpp
cocos/2d/CCLabel.h
cocos/2d/CCLabelBMFont.cpp
cocos/2d/CCLabelBMFont.h
cocos/2d/CCLayer.cpp
cocos/2d/CCLayer.h
cocos/2d/CCNode.cpp
extensions/GUI/CCControlExtension/CCControl.cpp
extensions/GUI/CCControlExtension/CCControlButton.cpp
extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
James Chen
c14754b720
Updates submodule of bindings-generator.
2013-12-19 11:50:45 +08:00
samuele3hu
55830c3023
Add support for unsigned short
2013-12-18 13:47:59 +08:00
James Chen
8d086f9d02
[scripting] Ignores Director::getRenderer for bindings.
2013-12-18 10:15:42 +08:00
James Chen
37f408f2b9
Merge pull request #4506 from Dhilan007/ushort_jsb
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add API for transform unsigned short
2013-12-17 02:20:56 -08:00
Dhilan007
0414926b52
add API for transform unsigned short
2013-12-17 18:17:04 +08:00
James Chen
8ab4537f73
issue #2171 : Binds New renderer classes, ignores NewTextureAtlas.
2013-12-17 15:41:26 +08:00
James Chen
a3cf2d8f7f
issue #2171 : Ignores Director::getFrustum.
2013-12-17 15:02:08 +08:00
James Chen
ce96725f83
Removes FileUtils::getFileData binding.
2013-12-16 14:14:12 +08:00
James Chen
464054d251
Updates Bindings-generator.
2013-12-16 13:01:20 +08:00
James Chen
e32979592a
Skips Texture2D::getPixelFormatInfoMap
2013-12-16 13:01:20 +08:00
boyu0
23af9dfd8d
issue #3162 : reset submodule
2013-12-13 18:15:59 +08:00
boyu0
b5bf9fb448
issue #3162 : change js/cocos2dx.ini
2013-12-13 14:44:44 +08:00
boyu0
c8c0e2270e
issue #3162 : deprecated RGBAProtocol, NodeRGBA and LayerRGBA
2013-12-13 10:10:49 +08:00
boyu0
d7106d49be
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-12 17:04:21 +08:00
samuele3hu
cc2323b636
issue #2790:Open travis support
2013-12-10 18:26:10 +08:00
boyu0
a71394b122
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-10 18:03:41 +08:00
samuele3hu
89c079009b
issue #2790:Resolve some errors of basical conversion functions
2013-12-10 18:01:40 +08:00
samuele3hu
883ecaa03f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developConversion
2013-12-10 16:07:58 +08:00
samuele3hu
1ed8d108f7
issue #2790:Update binding-generator
2013-12-10 15:21:21 +08:00
minggo
55270cecb4
Merge pull request #4457 from dumganhar/iss2790-deprecate-ccarray
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issue #2790 : Don't use CCDictionary, CCArray for CCBReader, use std::unordered_map, Vector<T>, Map<K, V> instead.
2013-12-09 23:15:43 -08:00
samuele3
c2e7299d8f
Issue #2790:Add more conversion functions to support templates containers
2013-12-10 11:21:30 +08:00
James Chen
ad5daeb962
issue #2790 : Don’t bind CCBAnimationManager::addNode.
2013-12-09 17:55:56 +08:00
James Chen
45cb79c5f4
issue #2790 : Updates bindings-generator. Fixes issue at https://github.com/cocos2d/bindings-generator/pull/53 .Matches typedef name firstly in conversion.yaml.
2013-12-08 22:10:14 +08:00
James Chen
c916377970
issue #2790 : Comments building template for android.
2013-12-06 17:23:31 +08:00
James Chen
7aff958063
issue #2790 : A typo fix.
2013-12-06 17:09:36 +08:00
James Chen
ed7c3f717a
issue #2790 : Travis-ci builds JSB projects again.
2013-12-06 16:49:17 +08:00
James Chen
b5978eeee6
issue #2790 : Bindings-generator supports binding Vector<T> and some bug fixes.
2013-12-06 16:46:19 +08:00
James Chen
68e376db2f
issue #2790 : Disables build lua projects for linux
2013-12-05 11:51:09 +08:00
James Chen
856a82d4b8
issue #2790 : Don’t build script bindings projects for travis.
2013-12-05 11:03:22 +08:00
samuele3
c1a226686f
issue #3309:Modify some deprecated cpp files and lua files
2013-12-04 15:15:55 +08:00
samuele3
a8c1bba464
issue #3309:Add some deprecated functions and classes to support master cocostudio lua bindings
2013-12-03 15:40:59 +08:00
James Chen
216f8743b0
closed #3288 : Updates bindings-generator.
2013-11-27 14:04:53 +08:00
minggo
6c7cb0bf23
Merge pull request #4359 from Dhilan007/androdi_build
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[ci skip]add proceed java compilation and generate apk.
2013-11-26 01:47:14 -08:00
James Chen
03005173b1
issue #3258 : Updates bindings-generator.
2013-11-26 15:45:09 +08:00
James Chen
6f67447b5e
issue #3258 : Updates cocos2dx.ini. Adding some classes to ‘classes_need_extend’ section.
2013-11-26 15:43:39 +08:00
Dhilan007
881d43fe3b
add proceed java compilation and generate apk.
2013-11-26 11:58:01 +08:00
Dhilan007
c09f50e3f8
issue #3261:add miss binding
2013-11-24 22:47:29 +08:00
James Chen
43e8a4912d
Update tools/tolua/cocos2dx.ini, ignore onTouchXXX, onKeyXXX, onAccXXX callback functions to be bound to LUA.
2013-11-20 12:09:27 +08:00
Dhilan007
ce0a6d5b57
fix miss bind setGrid\getGrid for JS.
2013-11-19 10:33:11 +08:00
minggo
593c0f8946
Merge pull request #4304 from Dhilan007/di3223
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[ci skip]issue #3223:bind gui and studio
2013-11-18 02:28:53 -08:00
minggo
c7e87b7f60
Merge pull request #4285 from dumganhar/iss3215-cpp-formatter
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[ci skip]issue #3215 : Adding tools of best c++ practice for upgrading game codes from v2.x to v3.x
2013-11-18 02:25:38 -08:00
Dhilan007
6217641105
add miss bind
2013-11-18 18:00:42 +08:00
Dhilan007
8b14575d7e
bind gui and studio.
2013-11-18 16:54:52 +08:00
James Chen
102703703b
issue #3215 : Updating comments for this tool.
2013-11-16 23:09:45 +08:00
James Chen
fd72836e20
issue #3215 : Comments add_namespace type in “all” mode.
2013-11-16 23:02:33 +08:00
James Chen
dcf413765b
[First commit]Adding tools of best c++ practice for upgrading game codes from v2.x to v3.x
2013-11-16 22:58:01 +08:00
lite3
8d24960bb2
fix path for windows
2013-11-15 18:05:24 +08:00
minggo
0f3cb95f58
Merge pull request #4028 from lite3/develop
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[ci skip]add options for android_mk_generator
2013-11-13 19:21:58 -08:00
samuele3
17f74eeb17
issue #2868:Modify armature test samples and add more armature test samples
2013-11-13 18:18:29 +08:00
samuele3
062fb85943
issue #2868:Modify cocos2dx_studio.ini to add more auto-binding class
2013-11-13 10:12:44 +08:00
samuele3
f429c4c632
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-12 17:51:33 +08:00
samuele3
cb51df7d65
Update bindings-generator
2013-11-12 17:31:24 +08:00
samuele3
ae6597dbaa
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCheck
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Conflicts:
tools/bindings-generator
2013-11-12 17:23:41 +08:00
samuele3
18bc96096c
Resolve some warning and modify uint32_t to long
2013-11-12 17:18:51 +08:00
samuele3
c1d256c159
issue #2868:modify ccs lua test samples
2013-11-12 16:52:03 +08:00
samuele3
cfb1cfdf65
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
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Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-11-12 15:30:36 +08:00
samuele3
482ee5d47f
issue #2868:Add more ccs lua test samples
2013-11-12 15:25:47 +08:00
James Chen
df214acb6f
[develop] Updating bindings-generator, fixing forward declare that generates binding glue codes which is an empty class.
2013-11-11 18:42:39 +08:00
samuele3
7cfe890d5d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-11 17:04:37 +08:00
samuele3
06c7d3e96d
issue #2868:Add ccd lua test samples
2013-11-11 17:03:43 +08:00
James Chen
22584ca9c2
Updating submodule of bindings-generator.
2013-11-11 16:50:07 +08:00
James Chen
272afaa7d9
Updating Bindings-generator.
2013-11-11 15:57:15 +08:00
James Chen
8f8d0f86d7
Updating Bindings-generator.
2013-11-11 14:38:12 +08:00
Luis Parravicini
90df6fc763
fixed typos
2013-11-10 08:25:01 -03:00
samuele3
fa1a5c3735
Add conversion config for long type
2013-11-10 11:03:27 +08:00
samuele3
d4dbc7a442
Add conversion config for long type
2013-11-10 09:21:33 +08:00
samuele3
e26fe04deb
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-09 23:04:11 +08:00
samuele3
286393d28e
issue #2868:Add more manual lua binding functions
2013-11-09 22:58:40 +08:00
lite3
a3797e2ebc
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-08 21:00:31 +08:00
James Chen
74497e18ec
[CMake template] Fix compilation errors.
2013-11-08 18:25:58 +08:00
James Chen
eeedab78b2
[LINUX] Adding template CMake files for linux.
2013-11-08 18:13:24 +08:00
samuele3
6a1a774303
issue #2868:Config cocoStudio GUI lua binding files and add a few script files
2013-11-07 10:16:02 +08:00
samuele3
61d8f9673c
issue #2868:Move armature related lua binding from namespace 'cc' to namespace 'ccd'
2013-11-05 17:34:25 +08:00
samuele3
b76865c692
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-05 15:11:05 +08:00
samuele3
b445f0824a
issue #2868:Bind UI and Scene parser to lua by bindings-generator and add releated test samples
2013-11-05 15:09:51 +08:00
James Chen
a3a2b0274e
Updating submodule of bindings-generator.
2013-11-05 14:23:48 +08:00
James Chen
f968169da4
Update run-script.sh
2013-11-04 21:59:03 +08:00
James Chen
6a351711ae
[cmake] update run-script.sh
2013-11-04 21:05:29 +08:00
James Chen
b1a9843091
[cmake] update run-script.sh
2013-11-04 21:03:09 +08:00
minggo
cde79a9724
use -j10 to build android samples
2013-11-04 18:01:42 +08:00
James Chen
a823e66f8e
Update run-script.sh
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Adding soft-link for `samples/Cpp/SimpleGame/proj.android/obj`.
2013-11-03 14:36:22 +08:00
minggo
d4210c77bb
Merge pull request #4058 from samuele3hu/developAssetsManager
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issue #3037:Add assetsmananger lua binding and a releated test sample
2013-11-01 02:50:47 -07:00
samuele3
80f3a7d57a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/scripting/lua/bindings/LuaScriptHandlerMgr.h
cocos/scripting/lua/script/Cocos2dConstants.lua
2013-11-01 17:17:21 +08:00
minggo
915d75ea7c
build release version of android samples
2013-11-01 16:44:35 +08:00
James Chen
8e7ed129c5
Update before-install.sh
2013-11-01 15:39:46 +08:00
James Chen
daf4e22819
[Bindings] Skip Label::getLettersInfo
2013-11-01 15:34:08 +08:00
samuelhu
e93bcca13e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developHttp
2013-11-01 14:44:21 +08:00
samuelhu
b0fdb66d2d
Modify the all luajit build scripts and let libluajit.a of mac only support 64bit
2013-11-01 14:38:14 +08:00
James Chen
72d6f8650b
Regular expression fix for generate-jsbindings.sh.
2013-11-01 11:50:43 +08:00
James Chen
1d932ae95f
Updating travic-ci scripts.
2013-11-01 11:46:02 +08:00
James Chen
0298c338a6
issue #2826 : Updating cocos2d-console submodule.
2013-11-01 10:46:06 +08:00
samuelhu
7c45ddafe2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-10-31 17:22:14 +08:00
James Chen
d1b88b0a78
[sp v25] Updating auto-generated and bindings-generated submodules.
2013-10-31 11:15:17 +08:00
samuelhu
1f07a659a6
issue #3069:Modify layer lua register and add some compatible lua binding functions
2013-10-31 09:49:04 +08:00
lite3
21d7dcaf3a
add some options
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Usage: android_mk_generator.py [options]
Options:
-h, --help show this help message and exit
-c CONFIG, --config=CONFIG
config file path.
-r ROOTPATH, --rootpath=ROOTPATH
class root path for mkfile, pathes, exclude.
2013-10-30 16:44:21 +08:00
lite3
51f30a01d5
replace os.path.samefile
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os.path.samefile not work at windows.
2013-10-30 16:43:19 +08:00
lite3
2e3b3be125
config android_mk_generator
2013-10-29 22:53:01 +08:00
Dhilan007
3305dd1de3
issues #2905:add miss file
2013-10-23 17:05:27 +08:00
samuelhu
5f769b2313
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager
2013-10-22 16:52:44 +08:00
samuelhu
be1f17ca0f
issue #3037:Add assetsmananger lua binding and a releated test sample
2013-10-22 16:14:49 +08:00
Dhilan007
f11dba586a
issue #2905:modification vs-project for folder structure change
2013-10-21 22:09:21 +08:00
James Chen
d6be31f74a
Merge commit 'refs/pull/3943/head' of git://github.com/cocos2d/cocos2d-x into create-project-fix
2013-10-18 10:40:12 +08:00
James Chen
5c5f2d84e2
issue #2905 : Updating tolua settings.
2013-10-16 16:27:45 +08:00
James Chen
6fba0dd5db
issue #2905 : [iOS Mac] TestJavascript works now.
2013-10-16 15:43:59 +08:00
Toru Matsuoka
de9e831e35
Fix definition of platform for ios and mac.
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Remove unnecessary files
2013-10-14 20:42:45 +09:00
Toru Matsuoka
613bb89120
Make "rename" setting usable.
2013-10-14 20:19:21 +09:00
minggo
95acb1b9e3
issue #2905 : helloworld build ok on android
2013-10-14 14:01:00 +08:00
minggo
4313c46e93
issue #2905:adjust folder structure
2013-10-12 11:22:05 +08:00
minggo
9cf7d48d62
include correct path in cocos2dx.ini to generate audio lua binding
2013-10-10 17:04:36 +08:00
minggo
7b7aabf2de
include correct path in cocos2dx.ini to generate audio binding
2013-10-10 16:54:05 +08:00
samuele3hu
531e454eae
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Armature
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Conflicts:
samples/samples.xcodeproj/project.pbxproj
2013-10-10 11:47:36 +08:00
Dhilan007
20971b0ad2
issues #2895:Synchronize JSB from master to developer
2013-10-08 15:57:34 +08:00
samuele3hu
508654738a
issue #2768:Modify armature test sample and skip some functions to lua
2013-10-08 15:45:13 +08:00
samuele3hu
4c1bd825af
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Armature
2013-10-08 10:17:58 +08:00
James Chen
5673af2b3e
Updating Bindings-generator.
2013-09-22 10:23:48 +08:00
minggo
bcb171e3c9
fix line end in windows
2013-09-20 22:23:13 +08:00
Ricardo Quesada
4f07dbaece
Restores .py file to its original layout
2013-09-19 18:32:47 -07:00
Ricardo Quesada
51834e5291
Xcode template projects fixes
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Updats the xcode project with recommended fixes from Xcode 5.0
2013-09-19 18:27:11 -07:00
Ricardo Quesada
7ecb9778a3
Product Name is the project name
2013-09-19 18:12:02 -07:00
minggo
b91b350f2b
Merge pull request #3666 from Dhilan007/develop
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android platform:fix EditBox not show input box and crash.
2013-09-17 18:33:43 -07:00
minggo
fce3aa756d
Merge pull request #3667 from dabingnn/release30_bug_hot_fix
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check glfw has been installed when installing glfw
2013-09-17 08:41:00 -07:00
Huabing.Xu
e521d881b2
check glfw has been installed when installing glfw
2013-09-17 23:26:54 +08:00
minggo
d488796896
Merge branch 'iss2771_physical' of https://github.com/boyu0/cocos2d-x into merge-physics
2013-09-17 18:14:12 +08:00
Dhilan007
a39e0d8521
Merge branch 'develop' of github.com:cocos2d/cocos2d-x into develop
2013-09-17 18:06:48 +08:00
samuele3hu
068d0140d9
Manual bind the getDescendants function of the SpriteBatchNode class
2013-09-17 17:41:53 +08:00
boyu0
a454e373c7
issue #2771 : move include chipmunk and box2d to cpp
2013-09-17 17:39:08 +08:00
Dhilan007
18cea20634
Merge branch 'develop' of github.com:cocos2d/cocos2d-x into develop
2013-09-17 17:14:20 +08:00
boyu0
b5b6406976
issue #2771 : edit compile setting.
2013-09-17 17:09:07 +08:00
Dhilan007
5d8ea9f1e5
JSB:manually bind SpriteBatchNode::getDescendants in "cocos2d_specifics.cpp".
2013-09-17 17:03:45 +08:00
boyu0
89ec5edf78
issue #2771 : edit compile setting.
2013-09-17 16:42:24 +08:00
samuele3hu
3809a6feed
Repair some lua test samples bug and del tool/tolua++ folders
2013-09-17 13:59:48 +08:00
minggo
e4f8929898
Merge pull request #3606 from dabingnn/issue_2808_glfw_bug_enhancement
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Issue 2808 glfw bug enhancement
2013-09-15 20:18:02 -07:00
Huabing.Xu
20fde2bcde
issue #2808:glfw linux scripts
2013-09-16 10:11:46 +08:00